CardFosterView.cs 57 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344
  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Linq;
  8. using ET;
  9. using YooAsset;
  10. namespace GFGGame
  11. {
  12. public class CardFosterView : BaseWindow
  13. {
  14. private enum Source
  15. {
  16. COMMON, // 由普通词牌界面进入
  17. DISPLAY // 由词牌图鉴进入
  18. }
  19. private UI_CardFosterUI _ui;
  20. private UI_ComFosterBottom _comFosterBottom;
  21. private ValueBarController _valueBarController;
  22. private UI_ComCost _comLvConsumeGold;
  23. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  24. private CardData _cardData = new CardData();
  25. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  26. private int _selectTab = 0;
  27. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  28. private List<GGraph> _listEffectHolder = new List<GGraph>();
  29. private List<CardData> _cardList = new List<CardData>();
  30. private int _wordRow = 4; //字行数
  31. private int _wordNumber = 5;//字每行个数
  32. private int _nowIndex = 0;
  33. private bool _refDodgeStar = true;
  34. private int _isAutoSelect = 0;
  35. public string _fromUIType; //来自哪个界面跳转进来
  36. private EffectUI _effectUI1;
  37. private EffectUI _effectUI3;
  38. private EffectUI _effectUI4;
  39. private EffectUI _effectUI5;
  40. private EffectUI _effectUI6;
  41. private EffectUI _effectUI7;
  42. private EffectUI _effectUI8;
  43. private EffectUI _effectUI9;
  44. private EffectUI _effectUI10;
  45. private GObject _consumeSelectItem;//选中的材料item
  46. private int _consumeSelectIndex = 0;//0为减,1为加
  47. private List<int> itemsCount;
  48. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  49. //private Timer _timer;
  50. private const float _delay = 300;
  51. private double _selectTimeCount = 0;//长按时间
  52. private int _showLv = 0;
  53. private int _showExp = 0;
  54. private float _cardScale = 0.8f;
  55. private bool showCard = false;
  56. private bool playAni = false;
  57. private Vector2 comCardImgResInitSize;
  58. private Vector2 comCardImgResTargetSize;
  59. public override void Dispose()
  60. {
  61. EffectUIPool.Recycle(_effectUI3);
  62. _effectUI3 = null;
  63. EffectUIPool.Recycle(_effectUI4);
  64. _effectUI4 = null;
  65. for (int i = 0; i < _listLongPress.Count; i++)
  66. {
  67. _listLongPress[i].Dispose();
  68. }
  69. _listLongPress.Clear();
  70. if (_valueBarController != null)
  71. {
  72. _valueBarController.Dispose();
  73. _valueBarController = null;
  74. }
  75. if (_ui != null)
  76. {
  77. _ui.Dispose();
  78. _ui = null;
  79. }
  80. base.Dispose();
  81. }
  82. protected override void OnInit()
  83. {
  84. base.OnInit();
  85. packageName = UI_CardFosterUI.PACKAGE_NAME;
  86. _ui = UI_CardFosterUI.Create();
  87. viewCom = _ui.target;
  88. isfullScreen = true;
  89. isReturnView = true;
  90. //公共组件:返回,页签,属性列表
  91. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  92. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  93. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  94. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  95. //卡面和故事界面
  96. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  97. //升级升星按钮
  98. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  99. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  100. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  101. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  102. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  103. _ui.m_ComFosterBottom.m_btnCheckAuto.onClick.Add(OnBtnCheckAuto);
  104. //升级升星消耗材料列表
  105. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  106. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  107. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  108. _ui.m_ComFosterBottom.m_listSkill.onClickItem.Add(OnClickListSkillItem);
  109. //满星级后卡面列表
  110. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  111. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  112. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  113. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  114. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  115. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  116. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  117. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  118. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  119. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  120. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchCardEnd);
  121. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  122. _ui.m_loaListener1.onTouchEnd.Add(onTouchCardEnd);
  123. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  124. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  125. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  126. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  127. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  128. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  129. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  130. }
  131. private void RefLeftAndRight()
  132. {
  133. if (_nowIndex <= 0)
  134. {
  135. _ui.m_btnLeft.grayed = true;
  136. _ui.m_btnLeft.touchable = false;
  137. }
  138. else {
  139. _ui.m_btnLeft.grayed = false;
  140. _ui.m_btnLeft.touchable = true;
  141. }
  142. if (_nowIndex >= _cardList.Count - 1)
  143. {
  144. _ui.m_btnRight.grayed = true;
  145. _ui.m_btnRight.touchable = false;
  146. }
  147. else
  148. {
  149. _ui.m_btnRight.grayed = false;
  150. _ui.m_btnRight.touchable = true;
  151. }
  152. }
  153. private void OnClickBtnLeft()
  154. {
  155. _nowIndex -= 1;
  156. RefLeftAndRight();
  157. _cardData = _cardList[_nowIndex];
  158. _cardData.fromUIType = _fromUIType;
  159. RefCardFosterInfo();
  160. }
  161. private void OnClickBtnRight()
  162. {
  163. _nowIndex += 1;
  164. RefLeftAndRight();
  165. _cardData = _cardList[_nowIndex];
  166. _cardData.fromUIType = _fromUIType;
  167. RefCardFosterInfo();
  168. }
  169. private void RefCardFosterInfo()
  170. {
  171. playAni = false;
  172. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  173. float imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;//UI界面上小图时的宽度
  174. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  175. comCardImgResInitSize = Vector2.zero;
  176. comCardImgResTargetSize = Vector2.zero;
  177. showCard = false;
  178. Input.multiTouchEnabled = false;
  179. this.ClearItemsCountList();
  180. this.UpdateCommon();
  181. this.UpdateNormal();
  182. this.UpdateCardRes();
  183. this.UpdateUpLvView();
  184. this.UpdateUpStarView();
  185. this.UpdateUpSkillView();
  186. this.UpdateRedDot();
  187. this.RefLeftAndRight();
  188. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  189. _comFosterBottom.m_listSkill.selectedIndex = 0;
  190. _comFosterBottom.m_btnClearAll.visible = false;
  191. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  192. _cardStarRewards.Clear();
  193. for (int i = 0; i < cardStarCfgs.Count; i++)
  194. {
  195. if (cardStarCfgs[i].rewardsArr.Length > 0)
  196. {
  197. _cardStarRewards.Add(cardStarCfgs[i]);
  198. }
  199. }
  200. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  201. Timers.inst.AddUpdate(CheckGuide);
  202. }
  203. protected override void OnShown()
  204. {
  205. base.OnShown();
  206. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("cp_beijing");
  207. _comFosterBottom = _ui.m_ComFosterBottom;
  208. _valueBarController.OnShown();
  209. if (this.viewData != null)
  210. {
  211. _cardData = (CardData)this.viewData;
  212. _fromUIType = _cardData.fromUIType;
  213. _cardList.Clear();
  214. if (_cardData.fromUIType != null && _cardData.fromUIType.Equals(typeof(CardGuideView).FullName))
  215. {
  216. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.DISPLAY;
  217. _selectTab = 2; // 默认选中技能tab
  218. var listGuideCard = CardDataManager.GetAllCardIdListByRoleType(_cardData.pageIndex);
  219. for (int i = 0; i<listGuideCard.Count; i++) {
  220. var cardInfo = CardDataManager.GetCardDataById(listGuideCard[i]);
  221. if (cardInfo != null)
  222. _cardList.Add(cardInfo);
  223. }
  224. }
  225. else
  226. {
  227. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.COMMON;
  228. _selectTab = 0;
  229. _cardList = CardDataManager.GetCardListByRoleType(_cardData.pageIndex);
  230. if (CardDataManager.isFilter == true)
  231. {
  232. //筛选
  233. _cardList = CardDataManager.FilterCardList(_cardList);
  234. }
  235. _cardList = CardDataManager.SortItemList(_cardList);
  236. }
  237. }
  238. _ui.m_ComFosterTop.m_c1.selectedIndex = _ui.m_ComFosterBottom.m_c_from.selectedIndex;
  239. _nowIndex = _cardData.index;
  240. RefCardFosterInfo();
  241. }
  242. protected override void AddEventListener()
  243. {
  244. base.AddEventListener();
  245. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  246. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  247. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  248. }
  249. private void ClearItemsCountList()
  250. {
  251. if (itemsCount == null)
  252. {
  253. itemsCount = new List<int>();
  254. }
  255. itemsCount.Clear();
  256. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  257. {
  258. itemsCount.Add(0);
  259. }
  260. }
  261. private void UpdateNormal()
  262. {
  263. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  264. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  265. string names = _cardData.itemCfg.name;
  266. _comFosterBottom.m_txtName0.text = "";
  267. _comFosterBottom.m_txtName1.text = "";
  268. _comFosterBottom.m_txtName2.text = "";
  269. _comFosterBottom.m_txtName3.text = "";
  270. _comFosterBottom.m_txtName4.text = "";
  271. switch (names.Length)
  272. {
  273. case 1:
  274. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  275. break;
  276. case 2:
  277. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  278. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  279. break;
  280. case 3:
  281. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  282. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  283. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  284. break;
  285. case 4:
  286. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  287. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  288. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  289. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  290. break;
  291. default:
  292. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  293. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  294. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  295. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  296. _comFosterBottom.m_txtName4.text = names.Substring(4);
  297. break;
  298. }
  299. }
  300. private void UpdateCommon()
  301. {
  302. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  303. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  304. _comLvConsumeGold.m_txtNeed.text = "0";
  305. _comLvConsumeGold.m_c1.selectedIndex = 1;
  306. UI_ComCost.ProxyEnd();
  307. }
  308. private async void UpdateCardRes()
  309. {
  310. if (_effectUI1 != null)
  311. {
  312. EffectUIPool.Recycle(_effectUI1);
  313. _effectUI1 = null;
  314. }
  315. string resName = _cardData.resources[_cardData.resIndex];
  316. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  317. if (_cardData.itemCfg.animationCardStar > 0
  318. && _cardData.star >= _cardData.itemCfg.animationCardStar
  319. && YooAssets.CheckResExist(resPath))
  320. {
  321. await LoadManager.Instance.CheckResExsitedOrDownload(resPath);
  322. _effectUI1 = new EffectUI();
  323. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  324. _ui.m_comCard.m_comCardHolder.target.width = CardDataManager.CardResInitWidth;
  325. _ui.m_comCard.m_comCardHolder.target.height = CardDataManager.CardResInitHight;
  326. _ui.m_c1.selectedIndex = 1;
  327. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  328. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  329. float imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;//UI界面上小图时的宽度
  330. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  331. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  332. }
  333. else
  334. {
  335. _ui.m_c1.selectedIndex = 0;
  336. if (comCardImgResInitSize == Vector2.zero)
  337. {
  338. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  339. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  340. comCardImgResTargetSize = new Vector2(_ui.target.height * CardDataManager.CardResInitWidth / CardDataManager.CardResInitHight, _ui.target.height);
  341. comCardImgResInitSize = new Vector2(CardDataManager.CardResInitWidth * _cardScale, CardDataManager.CardResInitHight * _cardScale);
  342. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  343. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  344. }
  345. }
  346. }
  347. private void RenderListPropertyItem(int index, GObject obj)
  348. {
  349. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  350. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  351. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  352. UI_ListScoreItem.ProxyEnd();
  353. }
  354. /***********************************************************升级***************************************************/
  355. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  356. {
  357. _showLv = isPreview == true ? lv : _cardData.lv;
  358. _showExp = isPreview == true ? exp : _cardData.exp;
  359. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  360. if (cardLvCfg == null)
  361. {
  362. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  363. return;
  364. }
  365. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  366. _comFosterBottom.m_barLv.value = _showExp;
  367. if (effLight) {
  368. EffectUIPool.Recycle(_effectUI6);
  369. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  370. }
  371. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  372. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  373. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  374. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  375. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  376. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  377. if (isPreview == true)
  378. {
  379. return;
  380. }
  381. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  382. }
  383. private void RenderListLvConsumeItem(int index, GObject obj)
  384. {
  385. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  386. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  387. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  388. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  389. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  390. listItem.m_txtUseCount.text = "0";
  391. listItem.target.data = index;
  392. _listEffectHolder.Add(listItem.m_holderTouch);
  393. if (listItem.m_btnMinus.data == null)
  394. {
  395. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  396. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  397. }
  398. if (listItem.m_loaBg.data == null)
  399. {
  400. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  401. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  402. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  403. // longPressGesture.once = true;
  404. // LongPressGesture.TRIGGER = 1f;
  405. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  406. // // longPressGesture.onEnd.Add(OnLongEnd);
  407. // _listLongPress.Add(longPressGesture);
  408. }
  409. listItem.m_btnMinus.data = 0;
  410. listItem.m_loaBg.data = 1;
  411. UI_ComConsume.ProxyEnd();
  412. }
  413. private void OnClickItemConsumsBegin(EventContext context)
  414. {
  415. // GObject obj, int type
  416. GObject sender = context.sender as GObject;
  417. int type = (int)sender.data;
  418. GObject obj = sender.parent;
  419. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  420. int index = (int)obj.data;// (int)listItem.target.data;
  421. int itemId = upgradeCardItemsArr[index];
  422. _consumeSelectItem = obj;
  423. _consumeSelectIndex = type;
  424. if (type == 1)
  425. {
  426. if (IsUpLvLimit(itemId)) return;
  427. if (ItemDataManager.GetItemNum(itemId) == 0)
  428. {
  429. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  430. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  431. }
  432. }
  433. OnTimedEvent(null);
  434. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  435. EffectUIPool.Recycle(_effectUI5);
  436. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  437. }
  438. private void OnTimedEvent(object param)
  439. {
  440. _selectTimeCount += _delay;
  441. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  442. {
  443. if (_consumeSelectIndex == 0)
  444. {
  445. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  446. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  447. UI_ComConsume.ProxyEnd();
  448. if (!pointIsOnComponent)
  449. {
  450. Timers.inst.Remove(OnTimedEvent);
  451. return;
  452. }
  453. this.OnClickBtnMinus(_consumeSelectItem);
  454. }
  455. else
  456. {
  457. int index = (int)_consumeSelectItem.data;
  458. int itemId = upgradeCardItemsArr[index];
  459. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  460. {
  461. Timers.inst.Remove(OnTimedEvent);
  462. return;
  463. }
  464. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  465. }
  466. }
  467. }
  468. private void OnClickItemLvConsumsEnd()
  469. {
  470. Timers.inst.Remove(OnTimedEvent);
  471. _selectTimeCount = 0;
  472. if (_consumeSelectIndex == 0)
  473. {
  474. this.OnClickBtnMinus(_consumeSelectItem);
  475. }
  476. else
  477. {
  478. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  479. }
  480. }
  481. //返回值为此材料是否可继续消耗此材料继续升级
  482. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  483. {
  484. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  485. int index = (int)obj.data;
  486. int itemId = upgradeCardItemsArr[index];
  487. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  488. {
  489. Timers.inst.Remove(OnTimedEvent);
  490. return false;
  491. }
  492. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  493. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  494. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  495. {
  496. Timers.inst.Remove(OnTimedEvent);
  497. if (showTips == true)
  498. {
  499. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  500. }
  501. return false;
  502. }
  503. if (IsUpLvLimit(itemId, false)) return false;
  504. itemsCount[index] = itemsCount[index] + 1;
  505. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  506. UI_ComConsume.ProxyEnd();
  507. this.UpdatePreView();
  508. return true;
  509. }
  510. private void OnClickBtnMinus(GObject obj)
  511. {
  512. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  513. int index = (int)listItem.target.data;
  514. if (index >= itemsCount.Count|| itemsCount[index] == 0)
  515. {
  516. Timers.inst.Remove(OnTimedEvent);
  517. return;
  518. }
  519. itemsCount[index] = itemsCount[index] - 1;
  520. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  521. UI_ComConsume.ProxyEnd();
  522. this.UpdatePreView();
  523. }
  524. private void UpdatePreView()
  525. {
  526. int count = 0;//消耗金币数量
  527. int hasExp = 0;//消耗材料提升的总经验
  528. for (int i = 0; i < itemsCount.Count; i++)
  529. {
  530. if (itemsCount[i] == 0) continue;
  531. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  532. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  533. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  534. }
  535. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  536. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  537. UI_ComCost.ProxyEnd();
  538. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  539. int previewLv = 0;
  540. int previewExp = 0;
  541. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  542. this.UpdateUpLvView(true, previewLv, previewExp);
  543. }
  544. private void OnClcikBtnAll()
  545. {
  546. int cardUpLvGoldsNeed = 0;
  547. for (int i = 0; i < itemsCount.Count; i++)
  548. {
  549. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  550. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  551. for (long j = 0; j < itemNum; j++)
  552. {
  553. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  554. {
  555. break;
  556. }
  557. cardUpLvGoldsNeed += cardUpLvGolds[1];
  558. }
  559. }
  560. }
  561. private void OnClcikBtnClearAll()
  562. {
  563. this.ClearItemsCountList();
  564. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  565. this.UpdatePreView();
  566. }
  567. private void OnClickBtnUpLv()
  568. {
  569. if (_effectUI7 != null)
  570. {
  571. EffectUIPool.Recycle(_effectUI7);
  572. _effectUI7 = null;
  573. }
  574. //按钮点击特效
  575. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  576. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  577. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  578. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  579. UI_ComCost.ProxyEnd();
  580. if (itemMoneyNum == 0)
  581. {
  582. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  583. return;
  584. }
  585. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  586. {
  587. long has = ItemDataManager.GetItemNum(itemMoneyId);
  588. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  589. return;
  590. }
  591. this.UpLv();
  592. }
  593. private async void UpLv()
  594. {
  595. // itemsCount.Clear();
  596. int allConsume = 0;
  597. for (int i = 0; i < itemsCount.Count; i++)
  598. {
  599. allConsume += itemsCount[i];
  600. }
  601. if (allConsume == 0)
  602. {
  603. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  604. return;
  605. }
  606. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  607. {
  608. int lv = _cardData.lv;
  609. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  610. if (result)
  611. {
  612. if (_showLv - lv >= 1)
  613. {
  614. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  615. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv , _cardData.id });
  616. }
  617. this.UpdateCommon();
  618. this.UpdateUpLvView(false, 0, 0, true);
  619. this.ClearItemsCountList();
  620. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  621. }
  622. }
  623. }
  624. private bool IsUpLvLimit(int itemId, bool showTips = true)
  625. {
  626. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  627. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  628. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  629. lvLimit = Mathf.Min(lvLimit, maxLv);
  630. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  631. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  632. {
  633. if (!showTips) return true;
  634. int roleLv = RoleDataManager.lvl;
  635. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  636. {
  637. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  638. if (_showLv < limit)
  639. {
  640. roleLv = i;
  641. break;
  642. }
  643. }
  644. if(_showLv < maxLv)
  645. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  646. return true;
  647. }
  648. return false;
  649. }
  650. /***********************************************************升星***************************************************/
  651. private void UpdateUpStarView()
  652. {
  653. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  654. if (cardStarCfg == null)
  655. {
  656. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  657. return;
  658. }
  659. _isAutoSelect = GameGlobal.myNumericComponent.GetAsInt(NumericType.IsAutoSelect);
  660. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  661. //升星后星数正5才不进入
  662. if (_refDodgeStar || _cardData.star % 5 != 0) {
  663. UpdateUpStarOfStarAndText();
  664. }
  665. _refDodgeStar = true;
  666. _comFosterBottom.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  667. _comFosterBottom.m_btnRule.data = 300021;
  668. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  669. {
  670. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  671. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  672. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  673. return;
  674. }
  675. else
  676. {
  677. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  678. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  679. //_comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  680. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  681. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  682. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  683. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  684. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  685. //_comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  686. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  687. }
  688. }
  689. private void UpdateUpStarOfStarAndText()
  690. {
  691. UpdateUpStarOfStar();
  692. UpdateUpStarOfText();
  693. }
  694. private void UpdateUpStarOfStar()
  695. {
  696. int starLevelDodge = _cardData.star / _wordNumber;
  697. for (int i = 0; i < _wordRow; i++)
  698. {
  699. var dodgeStarObj = _comFosterBottom.target.GetChild("dodgeStar" + i);
  700. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(dodgeStarObj);
  701. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  702. dodgeStarObj.visible = i < _cardData.itemCfg.starDescArr.Length;
  703. UI_ComDodgeStar.ProxyEnd();
  704. }
  705. }
  706. private void UpdateUpStarOfText()
  707. {
  708. int starLevel = _cardData.star / _wordNumber;
  709. _wordRow = _cardData.itemCfg.starDescArr.Length;
  710. if (starLevel >= _wordRow)
  711. starLevel = _wordRow - 1;
  712. int index = starLevel * _wordNumber;
  713. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  714. string starDesc = "";
  715. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  716. {
  717. index++;
  718. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  719. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  720. str += " /";
  721. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  722. }
  723. comStarItem.m_txtContent.text = starDesc;
  724. UI_ComStarItem.ProxyEnd();
  725. }
  726. private void RenderListStarConsumeItem(int index, GObject obj)
  727. {
  728. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  729. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  730. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  731. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  732. listItem.m_CountType.selectedIndex = 1;
  733. listItem.m_ButtonType.selectedIndex = 0;
  734. listItem.m_QualityType.selectedIndex = 4;
  735. int needCount = cardStarCfg.materiarsArr[index][1];
  736. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  737. if (_isAutoSelect == 1) {
  738. if(index == 0)
  739. hasCount += ItemDataManager.GetItemNum(6003001);
  740. else
  741. hasCount += ItemDataManager.GetItemNum(6003002);
  742. }
  743. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  744. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  745. if (listItem.target.data == null)
  746. {
  747. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  748. }
  749. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  750. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  751. //if (CardDataManager.GetUpStarEnoughMaterial(_cardData.id) == false) return;
  752. //_comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  753. if (hasCount < needCount)
  754. {
  755. //材料不足显示加号
  756. listItem.m_ButtonType.selectedIndex = 2;
  757. }
  758. }
  759. private void RenderListShowCardItem(int index, GObject obj)
  760. {
  761. GButton listItem = obj as GButton;
  762. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  763. // string res = (listItem.parent.data as List<string>)[index];
  764. if (index == _cardData.resIndex)
  765. {
  766. _comFosterBottom.m_listShowCard.selectedIndex = index;
  767. }
  768. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  769. listItem.data = index;
  770. }
  771. private async void OnClickShowCardListItem(EventContext context)
  772. {
  773. int resIndex = (int)(context.data as GObject).data;
  774. if (resIndex != _cardData.resIndex)
  775. {
  776. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  777. if (result)
  778. {
  779. this.UpdateCommon();
  780. this.UpdateCardRes();
  781. }
  782. }
  783. }
  784. private void OnClickBtnPlusStarConsum(int index)
  785. {
  786. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  787. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } });
  788. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  789. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  790. }
  791. private void OnClickBtnUpStar()
  792. {
  793. if (_effectUI7 != null)
  794. {
  795. EffectUIPool.Recycle(_effectUI7);
  796. _effectUI7 = null;
  797. }
  798. //按钮点击特效
  799. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  800. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  801. if (_cardData.lv < cardStarCfg.needLv)
  802. {
  803. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  804. return;
  805. }
  806. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  807. {
  808. return;
  809. }
  810. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  811. {
  812. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  813. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  814. return;
  815. }
  816. this.UpStar();
  817. }
  818. private async void UpStar()
  819. {
  820. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  821. bool result = await CardSProxy.UpgradeCardStar(_cardData.id, _comFosterBottom.m_btnCheckAuto.selected);
  822. if (result)
  823. {
  824. UpdateCommon();
  825. _refDodgeStar = false;
  826. UpdateUpStarView();
  827. UpdateCardRes();
  828. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  829. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  830. UpdateRedDot();
  831. if (_cardData.star % 5 == 0) {
  832. int starLevelDodge = _cardData.star / _wordNumber;
  833. int starLevel = _cardData.star / _wordNumber - 1;
  834. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  835. string starDesc = "";
  836. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  837. {
  838. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  839. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  840. str += " /";
  841. starDesc += str;
  842. }
  843. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  844. UI_ComStarItem.ProxyEnd();
  845. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  846. }
  847. else
  848. OpenCardUp("starNormal");
  849. }
  850. }
  851. private void EffectTxetDisappear(object param)
  852. {
  853. if (_effectUI8 != null)
  854. {
  855. EffectUIPool.Recycle(_effectUI8);
  856. _effectUI8 = null;
  857. }
  858. //升星字体特效
  859. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  860. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  861. Timers.inst.Add(0.3f, 1, EffectTaril);
  862. }
  863. private void EffectTaril(object param)
  864. {
  865. if (_effectUI9 != null)
  866. {
  867. EffectUIPool.Recycle(_effectUI9);
  868. _effectUI9 = null;
  869. }
  870. int starLevelDodge = _cardData.star / _wordNumber;
  871. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  872. //升星字体拖尾特效
  873. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  874. UI_ComDodgeStar.ProxyEnd();
  875. UpdateUpStarOfText();
  876. Timers.inst.Add(1.4f, 1, EffectStar);
  877. }
  878. private void EffectStar(object param)
  879. {
  880. if (_effectUI9 != null)
  881. {
  882. EffectUIPool.Recycle(_effectUI9);
  883. _effectUI9 = null;
  884. }
  885. if (_effectUI10 != null)
  886. {
  887. EffectUIPool.Recycle(_effectUI10);
  888. _effectUI10 = null;
  889. }
  890. int starLevelDodge = _cardData.star / _wordNumber;
  891. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  892. //星星特效
  893. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  894. UI_ComDodgeStar.ProxyEnd();
  895. Timers.inst.Add(0.7f, 1, (obj) =>
  896. {
  897. if (_effectUI10 != null)
  898. {
  899. EffectUIPool.Recycle(_effectUI10);
  900. _effectUI10 = null;
  901. }
  902. UpdateUpStarOfStar();
  903. OpenCardUp("star");
  904. });
  905. }
  906. private void OpenCardUp(string strType)
  907. {
  908. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id , _fromUIType });
  909. }
  910. /***********************************************************升技能***************************************************/
  911. private void UpdateUpSkillView()
  912. {
  913. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  914. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  915. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  916. }
  917. private void RenderListSkillItem(int index, GObject obj)
  918. {
  919. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  920. item.m_c1.selectedIndex = _comFosterBottom.m_c_from.selectedIndex;
  921. if (_comFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  922. {
  923. item.target.mode = ButtonMode.Common;
  924. }
  925. else
  926. {
  927. item.target.mode = ButtonMode.Radio;
  928. }
  929. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  930. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  931. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  932. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  933. item.m_txtName.text = skillCfg.name;
  934. item.m_txtLv.text = string.Format("{0}级", skillLv);
  935. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  936. // item.m_txtDesc.text = skillLvlCfg.describe;
  937. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  938. if (_ui.m_ComFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  939. {
  940. RedDotController.Instance.SetComRedDot(item.target, false);
  941. }
  942. else
  943. {
  944. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -26, 30);
  945. }
  946. }
  947. private void OnBtnUpSkill()
  948. {
  949. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  950. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId, _comFosterBottom.m_c_from.selectedIndex });
  951. }
  952. private void OnClickListSkillItem(EventContext eventContext)
  953. {
  954. int index = _comFosterBottom.m_listSkill.GetChildIndex(eventContext.data as GObject);
  955. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  956. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[index].skillId, _comFosterBottom.m_c_from.selectedIndex });
  957. }
  958. private void OnBtnCheckAuto()
  959. {
  960. var success = CardSProxy.SaveIsAutoSelect(_comFosterBottom.m_btnCheckAuto.selected);
  961. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  962. if (cardStarCfg == null)
  963. {
  964. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  965. return;
  966. }
  967. if (_isAutoSelect == 0)
  968. _isAutoSelect = 1;
  969. else
  970. _isAutoSelect = 0;
  971. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  972. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  973. }
  974. private float touchBeginX = 0;
  975. private void onTouchCardBegin(EventContext context)
  976. {
  977. InputEvent inputEvent = (InputEvent)context.data;
  978. touchBeginX = inputEvent.x;
  979. }
  980. private void onTouchCardEnd(EventContext context)
  981. {
  982. InputEvent inputEvent = (InputEvent)context.data;
  983. float diffValueX = touchBeginX - inputEvent.x;
  984. if (diffValueX > 20 && showCard == false)
  985. {
  986. if (_nowIndex < _cardList.Count - 1)
  987. {
  988. OnClickBtnRight();
  989. RefLeftAndRight();
  990. }
  991. }
  992. else if (diffValueX < -20 && showCard == false)
  993. {
  994. if (_nowIndex > 0)
  995. {
  996. OnClickBtnLeft();
  997. RefLeftAndRight();
  998. }
  999. }
  1000. else if (diffValueX <= 20 && diffValueX >= -20)
  1001. {
  1002. if(_ui.m_c1.selectedIndex == 1)
  1003. OnClickComCard();
  1004. else
  1005. OnClickLoaCard();
  1006. }
  1007. }
  1008. private void OnClickLoaCard()
  1009. {
  1010. if (playAni) return;
  1011. playAni = true;
  1012. if (!showCard)
  1013. {
  1014. _ui.m_loaListener1.visible = false;
  1015. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1016. {
  1017. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1018. });
  1019. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1020. {
  1021. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1022. });
  1023. _ui.m_t0.Play(() =>
  1024. {
  1025. playAni = false;
  1026. });
  1027. showCard = true;
  1028. }
  1029. else
  1030. {
  1031. _ui.m_loaListener1.visible = true;
  1032. _ui.m_t1.SetHook("scale", () =>
  1033. {
  1034. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1035. {
  1036. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1037. });
  1038. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1039. {
  1040. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1041. });
  1042. });
  1043. _ui.m_t1.Play(() =>
  1044. {
  1045. playAni = false;
  1046. });
  1047. showCard = false;
  1048. }
  1049. }
  1050. private void OnClickComCard()
  1051. {
  1052. if (playAni) return;
  1053. playAni = true;
  1054. if (showCard)
  1055. {
  1056. _ui.m_loaListener.visible = true;
  1057. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1058. float scale = _ui.m_comCard.target.scaleX;
  1059. _ui.m_t1.SetValue("scale", scale, scale);
  1060. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  1061. _ui.m_t1.Play(() =>
  1062. {
  1063. playAni = false;
  1064. });
  1065. showCard = false;
  1066. }
  1067. else
  1068. {
  1069. _ui.m_loaListener.visible = false;
  1070. float scale = _ui.target.height / CardDataManager.CardResInitHight;
  1071. _ui.m_comCard.target.scrollPane.viewWidth = _ui.target.width / scale;
  1072. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1073. _ui.m_t0.SetValue("scale", scale, scale);
  1074. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  1075. _ui.m_t0.Play(() =>
  1076. {
  1077. playAni = false;
  1078. });
  1079. showCard = true;
  1080. }
  1081. }
  1082. private void OnClickBtnStroy()
  1083. {
  1084. ViewManager.Show<CardStoryView>(_cardData);
  1085. }
  1086. private void OnChangeCtrlTab()
  1087. {
  1088. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1089. this.UpdateCommon();
  1090. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1091. {
  1092. this.ClearItemsCountList();
  1093. this.UpdateUpLvView();
  1094. }
  1095. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1096. {
  1097. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1098. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1099. {
  1100. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1101. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1102. return;
  1103. }
  1104. this.UpdateUpStarView();
  1105. }
  1106. else
  1107. {
  1108. this.UpdateUpSkillView();
  1109. }
  1110. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1111. }
  1112. private void UpdateItemChange()
  1113. {
  1114. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1115. this.UpdateUpStarView();
  1116. this.UpdateUpSkillView();
  1117. }
  1118. private void OnBtnStarRewardClick()
  1119. {
  1120. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1121. }
  1122. private void OnClickBtnBack()
  1123. {
  1124. ViewManager.GoBackFrom(typeof(CardFosterView).FullName);
  1125. this._selectTab = 0;
  1126. }
  1127. private void UpdateRedDot()
  1128. {
  1129. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1130. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1131. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1132. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1133. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1134. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1135. }
  1136. protected override void OnHide()
  1137. {
  1138. base.OnHide();
  1139. EffectUIPool.Recycle(_effectUI1);
  1140. _effectUI1 = null;
  1141. EffectUIPool.Recycle(_effectUI5);
  1142. _effectUI5 = null;
  1143. EffectUIPool.Recycle(_effectUI6);
  1144. _effectUI6 = null;
  1145. EffectUIPool.Recycle(_effectUI7);
  1146. _effectUI7 = null;
  1147. EffectUIPool.Recycle(_effectUI8);
  1148. _effectUI8 = null;
  1149. EffectUIPool.Recycle(_effectUI9);
  1150. _effectUI9 = null;
  1151. EffectUIPool.Recycle(_effectUI10);
  1152. _effectUI10 = null;
  1153. Timers.inst.Remove(CheckGuide);
  1154. Timers.inst.Remove(OnTimedEvent);
  1155. UI_ComCostCurrency.ProxyEnd();
  1156. UI_ComCostCurrencyWithHas.ProxyEnd();
  1157. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1158. _valueBarController.OnHide();
  1159. _cardStarRewards.Clear();
  1160. Input.multiTouchEnabled = true;
  1161. }
  1162. protected override void RemoveEventListener()
  1163. {
  1164. base.RemoveEventListener();
  1165. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1166. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1167. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1168. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1169. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1170. }
  1171. private void CheckGuide(object param)
  1172. {
  1173. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1174. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1175. {
  1176. UpdateToCheckGuide(null);
  1177. }
  1178. else
  1179. {
  1180. Timers.inst.Remove(CheckGuide);
  1181. }
  1182. _ui.m_loaGuide.visible = false;
  1183. }
  1184. protected override void UpdateToCheckGuide(object param)
  1185. {
  1186. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1187. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1188. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1189. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1190. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1191. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1192. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1193. }
  1194. protected override void TryCompleteGuide()
  1195. {
  1196. base.TryCompleteGuide();
  1197. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1198. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1199. }
  1200. }
  1201. }