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- using System.Collections;
- namespace GFGGame.Launcher
- {
- public interface IAlert : IEnumerator
- {
- IAlert SetMessage(string message);
- IAlert SetLeftButton(bool isShow, string textLeft = "取消", AlertCallback callback = null);
- IAlert SetRightButton(bool isShow, string textRight = "确认", AlertCallback callback = null);
- IAlert SetData(object data);
- IAlert SetClickBlankToClose(bool value);
- }
- }
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