| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256 | using FairyGUI;using System.Collections;using System.Collections.Generic;using ET;using UI.FieldWork;using UI.CommonGame;namespace GFGGame{    class FieldWorkLevelInfoView : BaseWindow    {        private UI_FieldWorkLevelInfoUI _ui;        private int _levelID;        private int _type;        private List<ItemData> _bonusList = new List<ItemData>();        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            _ui = UI_FieldWorkLevelInfoUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;            _ui.m_listBonus.itemRenderer = UpdateBonusItem;            _ui.m_cardList.itemRenderer = RenderListCardItem;            _ui.m_btnStart.onClick.Add(OnClickBtnStart);            _ui.m_btnSkip.onClick.Add(OnClickBtnSkip);                    }        protected override void OnShown()        {            base.OnShown();            _levelID = (int)(viewData as object[])[0];            CimbingTowerLevelCfg levelCfg = CimbingTowerLevelCfgArray.Instance.GetCfg(_levelID);            _type = levelCfg.scoreType;            FieldWorkDataManager.Instance.ThemeList[0] = _type;            FieldWorkDataManager.Instance.ThemeList[1] = _type;            FieldWorkDataManager.Instance.ThemeList[2] = _type;            FieldWorkDataManager.Instance.targetWinScore = levelCfg.ClearanceScore;            FieldWorkDataManager.Instance.SetDataScoreType();            InstanceZonesDataManager.FightScene = ConstInstanceZonesType.FieldWork;            FieldWorkDataManager.Instance.CurFightIndex = 0;            FieldWorkDataManager.Instance.currentLevelID = _levelID;            if (_ui.m_btnSkip.url == null ||_ui.m_btnSkip.url == "")            {                FieldWorkDataManager.Instance.IsAutoStart = false;            }            else            {                FieldWorkDataManager.Instance.IsAutoStart = true;            }            UpDressdate();            UpdateView();            Timers.inst.AddUpdate(CheckGuide);        }        protected override void OnHide()        {            base.OnHide();        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.FieldWork_StateCHANGE, UpdateView);        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.FieldWork_StateCHANGE, UpdateView);        }        private void UpdateView()        {            CimbingTowerLevelCfg levelCfg = CimbingTowerLevelCfgArray.Instance.GetCfg(_levelID);            _ui.m_txtTargetName.text = RoleDataManager.roleName;            _ui.m_loaderHead.url = ResPathUtil.GetNpcHeadPath("self");            _ui.m_txtHighestScore.text = FieldWorkDataManager.Instance.GetHeihtScore(_levelID);            _ui.m_txtTitle.text = levelCfg.name;            _ui.m_scoreType.url = "ui://CommonGame/kp_sx_" + levelCfg.scoreType;            _ui.m_targetScore.text = levelCfg.ClearanceScore.ToString();            _ui.m_cardList.numItems = 3;            //只有首通奖励            bool once = true;            if(once)            {                _bonusList = ItemUtil.CreateItemDataList(levelCfg.WeekBonusOnceArr);                _ui.m_listBonus.numItems = _bonusList.Count;            }            else            {                _ui.m_listBonus.numItems = 0;            }        }        public void UpDressdate()        {            for (int i = 0; i < FieldWorkDataManager.Instance.ThemeList.Count; i++)            {                int scoreType = FieldWorkDataManager.Instance.ThemeList[i];                FightData roleData = FieldWorkDataManager.Instance.DressupList[i];                roleData.leagueSkillScore = FieldWorkDataManager.Instance.GetAllSkillScore(scoreType);                FightDataManager.Instance.SetItemScoreList(roleData);                ArenaDataManager.Instance.SetMineFightAttr(roleData, scoreType);                ScoreSystemData.Instance.SetEquipScoresWithPartId(roleData);            }        }        private void UpdateBonusItem(int index, GObject item)        {            ItemData itemData = _bonusList[index] as ItemData;            UI_ListRewardItem listItem = UI_ListRewardItem.Proxy(item);            ItemCfg cfg = ItemCfgArray.Instance.GetCfg(itemData.id);            listItem.m_txtName.text = cfg.name;            listItem.m_txtOwner.text = string.Format("已拥有:{0}", ItemDataManager.GetItemNum(itemData.id));            if (item.data == null)            {                item.data = new ItemView(listItem.m_comItem as GComponent);            }            (item.data as ItemView).SetData(itemData);            if(FieldWorkDataManager.Instance.CimbingTowerLevelInfoList.ContainsKey(_levelID))            {                if(FieldWorkDataManager.Instance.CimbingTowerLevelInfoList[_levelID].IsGetReward)                {                    (item.data as ItemView).ImgHasVisible = true;                }                else                {                    (item.data as ItemView).ImgHasVisible = false;                }            }            else            {                (item.data as ItemView).ImgHasVisible = false;            }            //List<ItemData> bonusOnceData = StoryBonusDataCache.GetBonusData(_levelID).bonusOnce;            //(item.data as ItemView).ImgShouTongVisable = false;//!InstanceZonesDataManager.CheckLevelPass(_levelID) && index < bonusOnceData.Count;            UI_ListRewardItem.ProxyEnd();        }        private void RenderListTagItem(int index, GObject obj)        {            UI_ComTag item = UI_ComTag.Proxy(obj);            StoryLevelCfg levelCfg = StoryLevelCfgArray.Instance.GetCfg(_levelID);            StoryFightCfg fightCfg = StoryFightCfgArray.Instance.GetCfg(levelCfg.fightID);            string tag = fightCfg.needTagsArr[index];            int tagType = TagCfgArray.Instance.GetCfg(tag).type;            item.m_txtTag.text = tag;            item.m_loaTag.url = ResPathUtil.GetCommonGameResPath("fzd_bqbq_" + tagType);            UI_ComTag.ProxyEnd();        }        private void RenderListCardItem(int index, GObject obj)        {            UI_ComCard item = UI_ComCard.Proxy(obj);            int cardId = 0;            if(FieldWorkDataManager.Instance.DressupList.Count > index)            {                cardId = FieldWorkDataManager.Instance.DressupList[index].cardId;            }            if (cardId == 0)            {                item.m_c1.selectedIndex = 0;            }            else            {                item.m_c1.selectedIndex = 1;                ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardId);                item.m_txtCardName.text = "我的搭配";                item.m_comCard.m_loaCard.url = ResPathUtil.GetCardIconPath(itemCfg.res);                item.m_loaScore.url = ResPathUtil.GetScorePath(itemCfg.mainScore);                RarityIconController.UpdateRarityIcon(item.m_loaRarity, cardId, false);                item.m_wearRateText.text = FieldWorkDataManager.Instance.GetCardAbrasion(cardId).ToString() + "%";                           }            if (item.target.data == null)            {                item.target.onClick.Add(OnClickCardList);            }            item.target.data = index;            UI_ComCard.ProxyEnd();        }        private void OnClickCardList(EventContext context)        {            GObject obj = context.sender as GObject;            int index = (int)obj.data;            FieldWorkDataManager.Instance.SelectThemeIndex = index;            ViewManager.Show<ArenaDressInfoView>(new object[] { FightRoleType.FieldWork,index, FieldWorkDataManager.Instance.DressupList, "" });            this.Hide();        }        private void OnClickBtnStart()        {            FieldWorkDataManager.Instance.currentLevelID = _levelID;            //判断是否搭配了三套衣服和词牌            if (FieldWorkDataManager.Instance.SetCanStart())            {                if(FieldWorkDataManager.Instance.IsAutoStart)                {                    FieldWorkDataManager.Instance.myScore.Clear();                    FieldWorkDataManager.Instance.GetFightResult();                    this.Hide();                    ViewManager.Show<FieldWorkRoundResultView>();                }                else                {                    UpDressdate();                    FieldWorkDataManager.Instance.GetFightResult();                    FieldWorkDataManager.Instance.myScore.Clear();                    EventAgent.DispatchEvent(ConstMessage.FieldWork_STARTCHANGE);                    this.Hide();                }            }            else            {                PromptController.Instance.ShowFloatTextPrompt("请优先完成三套搭配方案!");                FieldWorkDataManager.Instance.SelectThemeIndex = 0;                ViewManager.Show<ArenaDressInfoView>(new object[] { FightRoleType.FieldWork, 0, FieldWorkDataManager.Instance.DressupList, "" });                this.Hide();            }        }        private void OnClickBtnSkip()        {            if(FieldWorkDataManager.Instance.IsAutoStart)            {                FieldWorkDataManager.Instance.IsAutoStart = false;                _ui.m_btnSkip.url = "";            }            else            {                FieldWorkDataManager.Instance.IsAutoStart = true;                _ui.m_btnSkip.url = "ui://FieldWork/jrbzts_gou";            }        }        private void CheckGuide(object param)        {            if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0)            {                UpdateCheckGuide(null);            }            else            {                Timers.inst.Remove(CheckGuide);            }        }        protected void UpdateCheckGuide(object param)        {            if (!ViewManager.CheckIsTopView(this.viewCom)) return;            GuideController.TryGuide(_ui.m_guideTarget.target, ConstGuideId.FIELD, 4, "在这里可以看见过关要求!");            GuideController.TryGuide(_ui.m_cardList, ConstGuideId.FIELD, 5, "搭配多套服装和词牌可以得到更高的分数!", 0);            GuideController.TryGuide(_ui.m_btnStart, ConstGuideId.FIELD, 14, "开始挑战!");        }    }}
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