MainUIView.cs 35 KB

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  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System;
  7. using UI.CommonGame;
  8. namespace GFGGame
  9. {
  10. public class MainUIView : BaseView
  11. {
  12. private UI_MainUI _ui;
  13. private GameObject _scenePrefab;
  14. private GameObject _sceneObject;
  15. private ValueBarController _valueBarController;
  16. private SwipeGesture swipeGesture;
  17. private const int swipeDistance = 100;
  18. private bool isOpen = false;
  19. private int _actLuckyBoxId = 0;
  20. private int _actLimitChargeId = 0;
  21. private GButton _btnGongGao;
  22. private GButton _btnHaoYou;
  23. private GButton _btnYouJian;
  24. private GButton _btnRenWu;
  25. private GButton _btnPengYouQuan;
  26. private GButton _btnJInShu;
  27. private GButton _btnTianGong;
  28. private GButton _btnLeague;
  29. private GButton _btnStore;
  30. private GButton _btnTuJian;
  31. private GButton _btnStudio;
  32. private GButton _btnField;
  33. private GButton _btnBag;
  34. private GameObject _effectObj4;
  35. private GoWrapper _wrapper4;
  36. private GameObject _effectObj4_1;
  37. private GoWrapper _wrapper4_1;
  38. private GameObject _effectObj5;
  39. private GoWrapper _wrapper5;
  40. private GameObject _effectObj6;
  41. private GoWrapper _wrapper6;
  42. private GameObject _effectObj7;
  43. private GoWrapper _wrapper7;
  44. private List<GameObject> _effects = new List<GameObject>();
  45. private List<GoWrapper> _wrappers = new List<GoWrapper>();
  46. private List<GameObject> _effects1 = new List<GameObject>();
  47. private List<GoWrapper> _wrappers1 = new List<GoWrapper>();
  48. private UI_ButtonModle1[] _btns;
  49. public override void Dispose()
  50. {
  51. if (_valueBarController != null)
  52. {
  53. _valueBarController.Dispose();
  54. _valueBarController = null;
  55. }
  56. for (int i = 0; i < _effects.Count; i++)
  57. {
  58. SceneController.DestroyObjectFromView(_effects[i], _wrappers[i]);
  59. SceneController.DestroyObjectFromView(_effects1[i], _wrappers1[i]);
  60. }
  61. SceneController.DestroyObjectFromView(_effectObj4, _wrapper4);
  62. SceneController.DestroyObjectFromView(_effectObj4_1, _wrapper4_1);
  63. SceneController.DestroyObjectFromView(_effectObj5, _wrapper5);
  64. if (_sceneObject != null)
  65. {
  66. GameObject.Destroy(_sceneObject);
  67. _sceneObject = null;
  68. }
  69. if (_ui != null)
  70. {
  71. _ui.Dispose();
  72. _ui = null;
  73. }
  74. base.Dispose();
  75. }
  76. protected override void Init()
  77. {
  78. base.Init();
  79. packageName = UI_MainUI.PACKAGE_NAME;
  80. _ui = UI_MainUI.Create();
  81. viewCom = _ui.target;
  82. isfullScreen = true;
  83. _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneMain"));
  84. }
  85. protected override void OnInit()
  86. {
  87. base.OnInit();
  88. _valueBarController = new ValueBarController(_ui.m_valueBar);
  89. _btnGongGao = _ui.m_list.GetChild("btnGongGao").asButton;
  90. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  91. _btnYouJian = _ui.m_list.GetChild("btnYouJian").asButton;
  92. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  93. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  94. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  95. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  96. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  97. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  98. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  99. // _btnStudio = _ui.m_list.GetChild("btnStudio").asButton;
  100. // _btnField = _ui.m_list.GetChild("btnField").asButton;
  101. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  102. // _btnGongGao.visible = false;
  103. // _btnHaoYou.visible = false;
  104. // _btnRenWu.visible = false;
  105. _btnPengYouQuan.visible = false;
  106. _btnJInShu.visible = false;
  107. _btnTianGong.visible = false;
  108. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  109. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  110. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  111. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  112. _ui.m_btnDailyLogin.target.onClick.Add(OnClickBtnDailyLogin);
  113. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  114. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  115. _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
  116. _ui.m_btnField.target.onClick.Add(OnClickBtnField);
  117. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  118. _ui.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
  119. _ui.m_btnArena.target.onClick.Add(OnClickBtnArena);
  120. _ui.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
  121. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  122. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  123. _btnLeague.onClick.Add(OnClickBtnLeague);
  124. _btnStore.onClick.Add(OnClickBtnStore);
  125. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  126. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  127. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  128. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  129. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  130. // _btnStudio.onClick.Add(OnClickBtnStudio);
  131. // _btnField.onClick.Add(OnClickBtnField);
  132. _btnBag.onClick.Add(OnClickBtnBag);
  133. _ui.m_loaRight.target.onClick.Add(MoveLeft);
  134. _ui.m_loaLeft.target.onClick.Add(MoveRight);
  135. swipeGesture = new SwipeGesture(_ui.target);
  136. swipeGesture.onAction.Add(OnSwipe);
  137. swipeGesture.actionDistance = swipeDistance;
  138. _ui.m_list.ResizeToFit();
  139. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  140. _ui.m_btnChange.m_c1.selectedIndex = 1;
  141. _ui.m_btnChange.target.selected = true;
  142. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.OPEN_TAGS);
  143. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 0).Coroutine();
  144. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 1).Coroutine();
  145. AddEffect();
  146. }
  147. protected override void AddEventListener()
  148. {
  149. base.AddEventListener();
  150. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  151. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  152. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  153. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  154. }
  155. protected override void OnShown()
  156. {
  157. base.OnShown();
  158. MainDataManager.Instance.CanSwipe = false;
  159. GRoot.inst.touchable = false;
  160. _ui.m_loaGuidestudio.visible = true;
  161. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  162. if (_sceneObject == null)
  163. {
  164. _sceneObject = GameObject.Instantiate(_scenePrefab);
  165. }
  166. CheckFunOpen();
  167. UpdateRedDot();
  168. SceneController.UpdateMainScene(_sceneObject);
  169. UpdateRoleLvl();
  170. UpdateHead();
  171. _valueBarController.OnShown();
  172. long lastTime = GameGlobal.lastLoginTime;// GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  173. if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()) && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.CAN_GET && GuideDataManager.currentGuideId <= 0)
  174. {
  175. ViewManager.Show<SevenDayLoginView>();
  176. GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  177. }
  178. SetPos();
  179. Timers.inst.AddUpdate(CheckGuide);
  180. Timers.inst.AddUpdate(Update);
  181. }
  182. protected override void OnHide()
  183. {
  184. base.OnHide();
  185. if (_sceneObject != null)
  186. {
  187. GameObject.Destroy(_sceneObject);
  188. _sceneObject = null;
  189. }
  190. _valueBarController.OnHide();
  191. Timers.inst.Remove(Update);
  192. Timers.inst.Remove(CheckGuide);
  193. }
  194. protected override void RemoveEventListener()
  195. {
  196. base.RemoveEventListener();
  197. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  198. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  199. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  200. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  201. }
  202. private void AddEffect()
  203. {
  204. // string resPath0 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_xf_tx");
  205. // string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_dj");
  206. // for (int i = 0; i < _btns.Length; i++)
  207. // {
  208. // GameObject gameObject0;
  209. // GoWrapper wrapper0;
  210. // GameObject gameObject1;
  211. // GoWrapper wrapper1;
  212. // SceneController.AddObjectToView(null, null, _btns[i].m_holder, resPath0, out gameObject0, out wrapper0);
  213. // SceneController.AddObjectToView(null, null, _btns[i].m_holder1, resPath3, out gameObject1, out wrapper1);
  214. // _effects.Add(gameObject0);
  215. // _wrappers.Add(wrapper0);
  216. // _effects1.Add(gameObject1);
  217. // _wrappers1.Add(wrapper1);
  218. // }
  219. string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl_d");
  220. string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
  221. SceneController.AddObjectToView(_effectObj4, _wrapper4, _ui.m_btnMain.m_holder, resPath1, out _effectObj4, out _wrapper4);
  222. SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3, out _effectObj4_1, out _wrapper4_1);
  223. string resPath4 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_jt");
  224. SceneController.AddObjectToView(_effectObj6, _wrapper6, _ui.m_loaLeft.m_holder, resPath4, out _effectObj6, out _wrapper6);
  225. SceneController.AddObjectToView(_effectObj7, _wrapper7, _ui.m_loaRight.m_holder, resPath4, out _effectObj7, out _wrapper7);
  226. // string resPath2 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_tx");
  227. // SceneController.AddObjectToView(_effectObj5, _wrapper5, _ui.m_headBar.m_holder, resPath2, out _effectObj5, out _wrapper5);
  228. }
  229. private void SetPos()
  230. {
  231. GameObject Scene = _sceneObject.transform.Find("Scene").gameObject;
  232. GameObject Bg = _sceneObject.transform.Find("Bg").gameObject;
  233. GameObject Bg1 = _sceneObject.transform.Find("Bg1").gameObject;
  234. if (MainDataManager.Instance.ViewType == 0)
  235. {
  236. Scene.SetActive(true);
  237. Bg.SetActive(true);
  238. Bg1.SetActive(false);
  239. _ui.m_t3.Play(); ;
  240. }
  241. else if (MainDataManager.Instance.ViewType == 1)
  242. {
  243. Scene.SetActive(false);
  244. Bg.SetActive(false);
  245. Bg1.SetActive(true);
  246. _ui.m_t4.Play();
  247. // _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
  248. }
  249. }
  250. private void OnSwipe(EventContext context)
  251. {
  252. if (!MainDataManager.Instance.CanSwipe) return;
  253. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.MAIN_SECOND_VIEW, false)) return;
  254. SwipeGesture swipeture = (SwipeGesture)context.sender;
  255. if (MainDataManager.Instance.ViewType == 0 && swipeture.position.x < 0 && swipeture.position.y < -swipeture.position.x && swipeture.position.y > swipeture.position.x)
  256. {
  257. MoveLeft();
  258. }
  259. else if (MainDataManager.Instance.ViewType == 1 && swipeture.position.x > 0 && swipeture.position.y > -swipeture.position.x && swipeture.position.y < swipeture.position.x)
  260. {
  261. MoveRight();
  262. }
  263. }
  264. private void MoveLeft()
  265. {
  266. _ui.target.touchable = false;
  267. TryCompleteGuide();
  268. Timers.inst.Add(0.5f, 1, ChangeSceneBg);
  269. _ui.m_t1.Play(() =>
  270. {
  271. _ui.target.touchable = true;
  272. MainDataManager.Instance.ViewType = 1;
  273. });
  274. }
  275. private void ChangeSceneBg(object param)
  276. {
  277. _sceneObject.transform.Find("Scene").gameObject.SetActive(false);
  278. _sceneObject.transform.Find("Bg").gameObject.SetActive(false);
  279. _sceneObject.transform.Find("Bg1").gameObject.SetActive(true);
  280. }
  281. private void MoveRight()
  282. {
  283. _ui.target.touchable = false;
  284. Timers.inst.Add(0.5f, 1, ChangeSceneBg1);
  285. _ui.m_t2.Play(() =>
  286. {
  287. _ui.target.touchable = true;
  288. MainDataManager.Instance.ViewType = 0;
  289. });
  290. }
  291. private void ChangeSceneBg1(object param)
  292. {
  293. _sceneObject.transform.Find("Scene").gameObject.SetActive(true);
  294. _sceneObject.transform.Find("Bg").gameObject.SetActive(true);
  295. _sceneObject.transform.Find("Bg1").gameObject.SetActive(false);
  296. }
  297. private void OnBtnChangClick()
  298. {
  299. int count = 0;
  300. for (int i = 0; i < _ui.m_list.numItems; i++)
  301. {
  302. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  303. }
  304. int oneItemHeight = 97 + _ui.m_list.lineGap;
  305. float height = count * oneItemHeight;
  306. if (_ui.m_btnChange.target.selected == true)
  307. {
  308. _ui.m_btnChange.m_c1.selectedIndex = 1;
  309. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  310. .OnUpdate((GTweener t) =>
  311. {
  312. _ui.m_list.height = t.value.x;
  313. }).SetEase(EaseType.QuintInOut);
  314. // _ui.m_list.ResizeToFit();
  315. // _ui.m_btnChange.m_c1.selectedIndex = 1;
  316. }
  317. else
  318. {
  319. _ui.m_btnChange.m_c1.selectedIndex = 0;
  320. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  321. .OnUpdate((GTweener t) =>
  322. {
  323. _ui.m_list.height = t.value.x;
  324. }).SetEase(EaseType.QuintInOut);
  325. // _ui.m_list.height = 0;
  326. // _ui.m_btnChange.m_c1.selectedIndex = 0;
  327. }
  328. }
  329. private void OnClickBtnMain()
  330. {
  331. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  332. if (isOpen) return;
  333. isOpen = true;
  334. // _ui.m_btnMain.m_holder1.visible = true;
  335. // Timers.inst.Add(effectTime, 1, (param) =>
  336. // {
  337. // _ui.m_btnMain.m_holder1.visible = false;
  338. // this.Hide();
  339. ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  340. isOpen = false; ;
  341. // });
  342. }
  343. private void OnClickBtnHuanZhuang()
  344. {
  345. if (isOpen) return;
  346. isOpen = true;
  347. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  348. // Timers.inst.Add(effectTime, 1, (param) =>
  349. // {
  350. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  351. this.Hide();
  352. ViewManager.Show(ViewName.DRESS_UP_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  353. isOpen = false;
  354. // });
  355. }
  356. private void OnClickBtnZhaiXing()
  357. {
  358. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  359. if (isOpen) return;
  360. isOpen = true;
  361. _ui.m_btnZhaiXing.m_holder1.visible = true;
  362. // Timers.inst.Add(effectTime, 1, (param) =>
  363. // {
  364. _ui.m_btnZhaiXing.m_holder1.visible = false;
  365. ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, null, false, true);
  366. isOpen = false;
  367. // });
  368. }
  369. private void OnClickBtnXiuFang()
  370. {
  371. if (isOpen) return;
  372. isOpen = true;
  373. _ui.m_btnXiuFang.m_holder1.visible = true;
  374. // Timers.inst.Add(effectTime, 1, (param) =>
  375. // {
  376. _ui.m_btnXiuFang.m_holder1.visible = false;
  377. ViewManager.Show(ViewName.XIU_FANG_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  378. isOpen = false;
  379. // });
  380. }
  381. private void OnClickBtnDailyLogin()
  382. {
  383. // if (isOpen) return;
  384. // isOpen = true;
  385. _ui.m_btnDailyLogin.m_holder.visible = true;
  386. // Timers.inst.Add(effectTime, 1, (param) =>
  387. // {
  388. // _ui.m_btnDailyLogin.m_holder.visible = false;
  389. // List<string> list = new List<string>();
  390. // list.Add("StudioView");
  391. // list.Add("XiuFangView");
  392. // ViewManager.Show<FunctionOpenView>(list);
  393. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  394. ViewManager.Show<SevenDayLoginView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  395. // isOpen = false;
  396. // });
  397. }
  398. private void OnClickBtnDailyWelfare()
  399. {
  400. // if (isOpen) return;
  401. // isOpen = true;
  402. // _ui.m_btnDailyLogin.m_holder.visible = true;
  403. // Timers.inst.Add(effectTime, 1, (param) =>
  404. // {
  405. // _ui.m_btnDailyLogin.m_holder.visible = false;
  406. // List<string> list = new List<string>();
  407. // list.Add("StudioView");
  408. // list.Add("XiuFangView");
  409. // ViewManager.Show<FunctionOpenView>(list);
  410. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  411. ViewManager.Show<DailyWelfareView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  412. // isOpen = false;
  413. // });
  414. }
  415. private void OnClickBtnActivityLuckyBox()
  416. {
  417. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  418. }
  419. private void OnClickBtnCiPai()
  420. {
  421. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  422. if (isOpen) return;
  423. isOpen = true;
  424. _ui.m_btnCiPai.m_holder1.visible = true;
  425. // Timers.inst.Add(effectTime, 1, (param) =>
  426. // {
  427. _ui.m_btnCiPai.m_holder1.visible = false;
  428. CardDataManager.isFilter = false;
  429. ViewManager.Show(ViewName.CARD_DETAIL_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  430. isOpen = false;
  431. // });
  432. }
  433. private void OnClickBtnStudio()
  434. {
  435. ViewManager.Show<StudioView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  436. }
  437. private void OnClickBtnField()
  438. {
  439. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  440. ViewManager.Show<FieldView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  441. }
  442. private void OnClickBtnPoem()
  443. {
  444. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  445. ViewManager.Show<PoemView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  446. }
  447. private void OnClickBtnArena()
  448. {
  449. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  450. if (!ArenaDataManager.Instance.IsSeasonOpen)
  451. {
  452. PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
  453. return;
  454. }
  455. if (FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
  456. {
  457. ViewManager.Show<ArenaView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  458. ViewManager.Show<ArenaLoadingView>();
  459. }
  460. }
  461. private void OnClickBtnTravel()
  462. {
  463. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  464. ViewManager.Show<TravelView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  465. }
  466. private void OnClickBtnBag()
  467. {
  468. ViewManager.Show<BagView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  469. }
  470. private void OnClickBtnLeague()
  471. {
  472. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  473. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  474. // if (LeagueDataManager.Instance.Type == 0)
  475. // {
  476. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  477. // return;
  478. // }
  479. if (LeagueDataManager.Instance.Type == 1)//已加入联盟
  480. {
  481. ViewManager.Show<LeagueView>();
  482. }
  483. else//未加入联盟
  484. {
  485. ViewManager.Show<LeagueJoinView>();
  486. }
  487. }
  488. private void OnClickBtnStore()
  489. {
  490. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  491. ViewManager.Show<StoreView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  492. }
  493. private void OnClickBtnTuJian()
  494. {
  495. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  496. ViewManager.Show(ViewName.FIELD_GUIDE_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  497. }
  498. private void OnClickBtnYouJian()
  499. {
  500. ViewManager.Show<MailView>();
  501. }
  502. private void OnClickBtnHaoYou()
  503. {
  504. ViewManager.Show<FriendView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  505. }
  506. private void OnClickBtnGongGao()
  507. {
  508. // /null, new object[] { ViewName.MAINUI_VIEW, this.viewData }
  509. ViewManager.Show<NoticeView>();
  510. }
  511. private void OnClickBtnRenWu()
  512. {
  513. ViewManager.Show<TaskView>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  514. // ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  515. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 1);
  516. // ViewManager.Show<DailyTaskView>();
  517. }
  518. private void OnClickHeadBar()
  519. {
  520. ViewManager.Show(ViewName.ROLE_INFO_VIEW);
  521. }
  522. private void Update(object param)
  523. {
  524. ShowExitAlert();
  525. int actLuckyBoxId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  526. _ui.m_btnActivityLuckyBox.target.visible = actLuckyBoxId > 0;
  527. if (actLuckyBoxId > 0)
  528. {
  529. if (actLuckyBoxId != _actLuckyBoxId)
  530. {
  531. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLuckyBoxId).Coroutine();
  532. _actLuckyBoxId = actLuckyBoxId;
  533. }
  534. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLuckyBoxId);
  535. _ui.m_btnActivityLuckyBox.target.title = TimeUtil.FormattingTimeTo_DDHHmm(TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow());
  536. }
  537. int actLimitChargeId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitChargeId);
  538. if (_actLimitChargeId != actLimitChargeId)
  539. {
  540. ActivityDataManager.Instance.actLimitChargeId = actLimitChargeId;
  541. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  542. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  543. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  544. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  545. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  546. (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT)));
  547. }
  548. }
  549. private void ShowExitAlert()
  550. {
  551. if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
  552. {
  553. AlertSystem.Show("我会想你的")
  554. .SetLeftButton(true, "继续游戏")
  555. .SetRightButton(true, "退出游戏", (object data) =>
  556. {
  557. Application.Quit();
  558. });
  559. }
  560. }
  561. private void OnNumericChange(EventContext context)
  562. {
  563. if ((int)context.data == NumericType.Lvl)
  564. {
  565. UpdateRoleLvl();
  566. CheckFunOpen();
  567. }
  568. }
  569. private void UpdateRoleLvl()
  570. {
  571. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  572. }
  573. private void UpdateHead()
  574. {
  575. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId, RoleDataManager.headBorderId);
  576. }
  577. private void CheckFunOpen()
  578. {
  579. _ui.m_btnXiuFang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  580. _ui.m_btnHuanZhuang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  581. _ui.m_btnCiPai.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  582. _ui.m_btnZhaiXing.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  583. _ui.m_btnMain.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  584. _ui.m_btnStudio.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
  585. _ui.m_btnField.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
  586. _ui.m_btnPoem.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(PoemView).Name, false);
  587. _ui.m_btnTravel.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
  588. _ui.m_btnArena.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
  589. _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox) > 0;
  590. _ui.m_btnDailyLogin.target.visible = !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false)
  591. || (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT));
  592. int actLimitChargeId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitChargeId);
  593. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  594. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  595. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  596. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  597. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  598. (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT)));
  599. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  600. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  601. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  602. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  603. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  604. _btnTuJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  605. }
  606. private void UpdateRedDot()
  607. {
  608. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed());
  609. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed());
  610. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyLogin.target, RedDotDataManager.Instance.GetDailyLoginRed());
  611. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed());
  612. RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed());
  613. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed());
  614. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetChargeAddUpReward());
  615. RedDotController.Instance.SetComRedDot(_ui.m_btnField.target, RedDotDataManager.Instance.GetFieldRed(), "", 10);
  616. RedDotController.Instance.SetComRedDot(_ui.m_btnStudio.target, RedDotDataManager.Instance.GetStudioFilingRed(), "", -38);
  617. RedDotController.Instance.SetComRedDot(_ui.m_headBar.target, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", 5, 7);
  618. RedDotController.Instance.SetComRedDot(_ui.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(), "", -38);
  619. }
  620. private void CheckGuide(object param)
  621. {
  622. MainDataManager.Instance.CanSwipe = true;
  623. GRoot.inst.touchable = true;
  624. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  625. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  626. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  627. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  628. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  629. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  630. || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  631. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_METAL) <= 0
  632. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  633. {
  634. UpdateToCheckGuide(null);
  635. }
  636. else
  637. {
  638. _ui.m_loaGuidestudio.visible = false;
  639. Timers.inst.Remove(CheckGuide);
  640. }
  641. }
  642. protected override void UpdateToCheckGuide(object param)
  643. {
  644. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  645. if (MainDataManager.Instance.ViewType == 0)
  646. {
  647. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
  648. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
  649. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
  650. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
  651. GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  652. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  653. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1, "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。");
  654. bool isStudioMetalGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_METAL, 2, "向左滑动界面。", -1, false, _ui.target.height - 700);
  655. bool isStudioFilingGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_FILING, 2, "向左滑动界面。", -1, false, _ui.target.height - 700);
  656. bool isFieldGuide = GuideController.TryGuide(null, ConstGuideId.FIELD, 1, "向左滑动界面。", -1, false, _ui.target.height - 700);
  657. if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide)
  658. {
  659. _ui.m_loaGuidestudio.visible = true;
  660. MainDataManager.Instance.CanSwipe = true;
  661. }
  662. else
  663. {
  664. _ui.m_loaGuidestudio.visible = false;
  665. }
  666. }
  667. if (MainDataManager.Instance.ViewType == 1)
  668. {
  669. _ui.m_loaGuidestudio.visible = false;
  670. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_METAL, 3, "工作室开门啦,进去看看~");
  671. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
  672. GuideController.TryGuide(_ui.m_btnField.target, ConstGuideId.FIELD, 2, "外出进行历史考察,会有意想不到的收获哦。");
  673. }
  674. }
  675. }
  676. }