ActivitySProxy.cs 9.7 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. using GFGGame;
  5. using Hutool;
  6. namespace GFGGame
  7. {
  8. public class NoticeTimeLimitLuckyBoxDropOutCount : AMHandler<S2C_NoticeTimeLimitLuckyBoxDropOutCount>
  9. {
  10. protected override async ETTask Run(Session session, S2C_NoticeTimeLimitLuckyBoxDropOutCount message)
  11. {
  12. ActivityDataManager.Instance.lastDrawCount = message.Count;
  13. EventAgent.DispatchEvent(ConstMessage.ACTIVITY_LUCKY_BOX);
  14. await ETTask.CompletedTask;
  15. }
  16. }
  17. /**********************************************************七日登录*************************************************/
  18. public static class ActivitySProxy
  19. {
  20. public static async ETTask<bool> ReqSevenDayLoginInfos()
  21. {
  22. M2C_GetDailySignInBonusInfoList response = null;
  23. response = (M2C_GetDailySignInBonusInfoList)await MessageHelper.SendToServer(new C2M_GetDailySignInBonusInfoList());
  24. if (response != null)
  25. {
  26. if (response.Error == ErrorCode.ERR_Success)
  27. {
  28. ActivityDataManager.Instance.sevenDayLoginLoginIdList = response.KsBonusId;
  29. ActivityDataManager.Instance.sevenDayLoginBonusStatusList = response.VsBonusStatus;
  30. return true;
  31. }
  32. }
  33. return false;
  34. }
  35. public static async ETTask<bool> ReqSevenDayLoginRewards(int id)
  36. {
  37. M2C_GetDailySinInBonus response = null;
  38. response = (M2C_GetDailySinInBonus)await MessageHelper.SendToServer(new C2M_GetDailySinInBonus() { BonusId = id });
  39. if (response != null)
  40. {
  41. if (response.Error == ErrorCode.ERR_Success)
  42. {
  43. ActivityDataManager.Instance.sevenDayLoginBonusStatusList[response.BonusId - 1] = response.BonusStatus;
  44. int[][] rewards = DailyLoginCfgArray.Instance.GetCfg(response.BonusId).rewardsArr;
  45. BonusController.TryShowBonusList(rewards, onSuccess: () =>
  46. {
  47. //签到完成后,关闭获得物品页面后,自动每日签到,窗口让玩家手动关闭
  48. bool isGot = MathUtil.isBitSet(GameGlobal.myNumericComponent.GetAsLong(NumericType.SignDay),
  49. TimeUtil.GetCurDay());
  50. if (!isGot)
  51. {
  52. if (RedDotDataManager.Instance.DailySignRed())
  53. {
  54. ViewManager.Show<DailySignView>(new object[] { 1 });
  55. }
  56. }
  57. });
  58. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  59. return true;
  60. }
  61. }
  62. return false;
  63. }
  64. /*************************************************************首冲奖励*****************************************************/
  65. //领取首冲奖励
  66. public static async ETTask<bool> ReqFirstChargeBonusRewards()
  67. {
  68. S2C_GetFirstRechargeBonus response = null;
  69. response = (S2C_GetFirstRechargeBonus)await MessageHelper.SendToServer(new C2S_GetFirstRechargeBonus() { });
  70. if (response != null)
  71. {
  72. if (response.Error == ErrorCode.ERR_Success)
  73. {
  74. BonusController.TryShowBonusList(GlobalCfgArray.globalCfg.firstChargeBonusArr);
  75. return true;
  76. }
  77. }
  78. return false;
  79. }
  80. /*************************************************************限时抽奖活动*****************************************************/
  81. //请求限时抽奖活动信息
  82. public static async ETTask<bool> ReqGetTimeLimitLuckyBoxInfo(int activityId)
  83. {
  84. S2C_GetTimeLimitLuckyBoxInfo response = null;
  85. response = (S2C_GetTimeLimitLuckyBoxInfo)await MessageHelper.SendToServer(new C2S_GetTimeLimitLuckyBoxInfo() { ActivityId = activityId });
  86. if (response != null)
  87. {
  88. if (response.Error == ErrorCode.ERR_Success)
  89. {
  90. var activityCfg = ActivityOpenCfgArray.Instance.GetCfg(response.ActivityId);
  91. if (activityCfg.type == ConstLimitTimeActivityType.ActLimitLuckyBox) {
  92. if (ActivityDataManager.Instance.actLuckyBoxId != response.ActivityId)
  93. {
  94. ActivityDataManager.Instance.luckyBoxActBonusState.Clear();
  95. }
  96. ActivityDataManager.Instance.actLuckyBoxId = response.ActivityId;
  97. ActivityDataManager.Instance.allPlayTimes = response.AllPlayTimes;
  98. ActivityDataManager.Instance.lastDrawCount = response.Count;
  99. for (int i = 0; i < response.KsBonusState.Count; i++)
  100. {
  101. ActivityDataManager.Instance.luckyBoxActBonusState[response.KsBonusState[i]] = response.VsBonusState[i];
  102. }
  103. }
  104. else if (activityCfg.type == ConstLimitTimeActivityType.ActLimitTsy)
  105. {
  106. if (ActivityDataManager.Instance.actLimitTsyId != response.ActivityId)
  107. {
  108. ActivityDataManager.Instance.luckyActTsyBonusState.Clear();
  109. }
  110. ActivityDataManager.Instance.actLimitTsyId = response.ActivityId;
  111. ActivityDataManager.Instance.allTsyPlayTimes = response.AllPlayTimes;
  112. ActivityDataManager.Instance.lastTsyDrawCount = response.Count;
  113. for (int i = 0; i < response.KsBonusState.Count; i++)
  114. {
  115. ActivityDataManager.Instance.luckyActTsyBonusState[response.KsBonusState[i]] = response.VsBonusState[i];
  116. }
  117. }
  118. return true;
  119. }
  120. }
  121. return false;
  122. }
  123. /// <summary>
  124. /// 领取抽奖奖励
  125. /// </summary>
  126. /// <param name="activityId"></param>
  127. /// <param name="bonusKey">奖励key,这里对应抽奖次数</param>
  128. /// <returns></returns>
  129. public static async ETTask<bool> ReqGetTimeLimitLuckyBoxBonus(int activityId, int bonusKey)
  130. {
  131. S2C_GetTimeLimitLuckyBoxBonus response = null;
  132. response = (S2C_GetTimeLimitLuckyBoxBonus)await MessageHelper.SendToServer(new C2S_GetTimeLimitLuckyBoxBonus() { ActivityId = activityId, BonusKey = bonusKey });
  133. if (response != null)
  134. {
  135. if (response.Error == ErrorCode.ERR_Success)
  136. {
  137. var activityCfg = ActivityOpenCfgArray.Instance.GetCfg(response.ActivityId);
  138. if (activityCfg.type == ConstLimitTimeActivityType.ActLimitLuckyBox)
  139. {
  140. if (ActivityDataManager.Instance.actLuckyBoxId != response.ActivityId)
  141. {
  142. return false;
  143. }
  144. ActivityDataManager.Instance.luckyBoxActBonusState[response.BonusKey] = response.BonusStatus;
  145. }
  146. else if (activityCfg.type == ConstLimitTimeActivityType.ActLimitTsy)
  147. {
  148. if (ActivityDataManager.Instance.actLimitTsyId != response.ActivityId)
  149. {
  150. return false;
  151. }
  152. ActivityDataManager.Instance.luckyActTsyBonusState[response.BonusKey] = response.BonusStatus;
  153. }
  154. int[][] bonus = ActivityLuckybonusCfgArray.Instance.GetCfgByidAndnum(response.ActivityId, response.BonusKey).bonusArr;
  155. BonusController.TryShowBonusList(bonus);
  156. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  157. EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_ACTIVITY_REWARD);
  158. return true;
  159. }
  160. }
  161. return false;
  162. }
  163. /*************************************************************限时累充*****************************************************/
  164. // /// <summary>
  165. // /// 领取累充奖励
  166. // /// </summary>
  167. // /// <param name="activityId"></param>
  168. // /// <param name="bonusKey">奖励key,这里对应抽奖次数</param>
  169. // /// <returns></returns>
  170. // public static async ETTask<bool> ReqGetLimitChargeBonus(int activityId, int bonusKey)
  171. // {
  172. // S2C_GetTimeLimitLuckyBoxBonus response = null;
  173. // response = (S2C_GetTimeLimitLuckyBoxBonus)await MessageHelper.SendToServer(new C2S_GetTimeLimitLuckyBoxBonus() { ActivityId = activityId, BonusKey = bonusKey });
  174. // if (response != null)
  175. // {
  176. // if (response.Error == ErrorCode.ERR_Success)
  177. // {
  178. // if (ActivityDataManager.Instance.actLuckyBoxId != response.ActivityId)
  179. // {
  180. // return false;
  181. // }
  182. // ActivityDataManager.Instance.luckyBoxActBonusState[response.BonusKey] = response.BonusStatus;
  183. // int[][] bonus = ActivityLuckybonusCfgArray.Instance.GetCfgByidAndnum(response.ActivityId, response.BonusKey).bonusArr;
  184. // BonusController.TryShowBonusList(bonus);
  185. // return true;
  186. // }
  187. // }
  188. // return false;
  189. // }
  190. }
  191. }