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							- namespace GFGGame
 
- {
 
-     public class PlatformManager
 
-     {
 
-         public static void InitPlatform()
 
-         {
 
-             switch(GameConfig.PlatformName)
 
-             {
 
-                 case PlatformName.TapTap:
 
-                     PlatformTapManager.Instance.InitSDK();
 
-                     break;
 
-             }
 
-         }
 
-         public static bool IsTaptap
 
-         {
 
-             get
 
-             {
 
-                 return GameConfig.PlatformName == PlatformName.TapTap;
 
-             }
 
-         }
 
-     }
 
- }
 
 
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