ShopDataManager.cs 381 B

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  1. namespace GFGGame
  2. {
  3. public class ShopDataManager : SingletonBase<ShopDataManager>
  4. {
  5. // public int SHOP_TYPE;
  6. public void BuyItem(int itemId, int itemCount, int shopType, ShopCfg shopCfg)
  7. {
  8. BuyItemConteoller.Show(itemId, itemCount, ConstBuyType.TYPE_SHOP, shopType, null, true, false, GameConst.MAX_COUNT_TO_BUY_ITEMS);
  9. }
  10. }
  11. }