CardFosterView.cs 31 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. namespace GFGGame
  12. {
  13. public class CardFosterView : BaseView
  14. {
  15. private UI_CardFosterUI _ui;
  16. private UI_ComFosterBottom _comFosterBottom;
  17. private ValueBarController _valueBarController;
  18. private UI_ComCostCurrency _comLvConsumeGold;
  19. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  20. private CardData _cardData = new CardData();
  21. private int _selectTab = 0;
  22. private GameObject _cardObj;
  23. private GoWrapper _wrapper;
  24. private GObject _consumeSelectItem;//选中的材料item
  25. private int _consumeSelectIndex = 0;//0为减,1为加
  26. private List<int> itemsCount;
  27. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  28. //private Timer _timer;
  29. private const float _delay = 300;
  30. private double _selectTimeCount = 0;//长按时间
  31. private int _showLv = 0;
  32. private int _showExp = 0;
  33. private float _cardScale = 0.8f;
  34. private bool showCard = false;
  35. private Vector2 comCardImgResInitSize;
  36. public override void Dispose()
  37. {
  38. _valueBarController.Dispose();
  39. _valueBarController = null;
  40. UI_ComConsume.ClearProxy();
  41. if (_cardObj != null)
  42. {
  43. GameObject.Destroy(_cardObj);
  44. _cardObj = null;
  45. }
  46. base.Dispose();
  47. }
  48. protected override void OnInit()
  49. {
  50. base.OnInit();
  51. _ui = UI_CardFosterUI.Create();
  52. viewCom = _ui.target;
  53. isfullScreen = true;
  54. _comFosterBottom = _ui.m_ComFosterBottom;
  55. //公共组件:返回,页签,属性列表
  56. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  57. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  58. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  59. //卡面和故事界面
  60. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  61. //升级升星按钮
  62. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  63. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  64. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  65. //升级升星消耗材料列表
  66. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  67. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  68. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  69. //满星级后卡面列表
  70. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  71. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  72. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  73. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  74. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  75. _ui.m_loaListener.onClick.Add(OnClickComCard);
  76. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  77. //_ui.m_btnUpSkill.onClick.Add(OnClickBtnUpSkill);
  78. EventAgent.AddEventListener(ConstMessage.PLAT_CARDFOSTER_T1, () =>
  79. {
  80. _ui.m_t1.Play();
  81. });
  82. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  83. // EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  84. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  85. _comStarCousumeGold = UI_ComCostCurrencyWithHas.Proxy(_comFosterBottom.m_comStarCousumeGold);
  86. }
  87. protected override void OnShown()
  88. {
  89. base.OnShown();
  90. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  91. comCardImgResInitSize = Vector2.zero;
  92. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  93. showCard = false;
  94. Input.multiTouchEnabled = false;
  95. this.ClearItemsCountList();
  96. this.UpdateCommon();
  97. this.UpdateNormal();
  98. this.UpdateCardRes();
  99. this.UpdateUpLvView();
  100. this.UpdateUpStarView();
  101. this.UpdateUpSkillView();
  102. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  103. }
  104. private void ClearItemsCountList()
  105. {
  106. if (itemsCount == null)
  107. {
  108. itemsCount = new List<int>();
  109. }
  110. itemsCount.Clear();
  111. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  112. {
  113. itemsCount.Add(0);
  114. }
  115. }
  116. private void UpdateNormal()
  117. {
  118. _comFosterBottom.m_txtName.text = _cardData.itemCfg.name;
  119. _comFosterBottom.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  120. _comFosterBottom.m_btnUpLv.grayed = true;
  121. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + _cardData.itemCfg.rarity);
  122. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  123. _valueBarController.OnShown();
  124. }
  125. private void UpdateCommon()
  126. {
  127. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  128. _comLvConsumeGold.m_txtNeed.text = "0";
  129. }
  130. private void UpdateCardRes()
  131. {
  132. if (_cardObj != null)
  133. {
  134. GameObject.Destroy(_cardObj);
  135. _cardObj = null;
  136. }
  137. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  138. if (Versions.Contains(resPath))
  139. {
  140. _cardObj = DressUpUtil.AddAnimationObj(resPath);
  141. SceneController.AddObjectToView(_cardObj, _wrapper, _ui.m_comCard.m_comCardHolder.m_holder, resPath, out _cardObj, out _wrapper);
  142. }
  143. if (_cardObj != null)
  144. {
  145. _ui.m_loaListener.visible = true;
  146. _ui.m_loaListener1.visible = false;
  147. _ui.m_comCard.target.visible = true;
  148. _ui.m_loaCard.visible = false;
  149. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  150. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  151. }
  152. else
  153. {
  154. _ui.m_comCard.target.visible = false;
  155. _ui.m_loaCard.visible = false;
  156. _ui.m_loaListener.visible = false;
  157. _ui.m_loaListener1.visible = true;
  158. if (comCardImgResInitSize == Vector2.zero)
  159. {
  160. _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  161. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  162. float scale = _ui.target.height * 0.8f / loaCard.initHeight;
  163. comCardImgResInitSize = new Vector2(loaCard.initWidth * scale, loaCard.initHeight * scale);
  164. // comCardImgResInitSize = new Vector2(_ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initWidth * 0.8f, _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initHeight * 0.8f);
  165. // _ui.m_comImgCard.target.size = new Vector2(_ui.target.width, _ui.target.height * 0.8f);
  166. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  167. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  168. }
  169. //SetSize(_ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initWidth * _cardScale, _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initHeight * _cardScale);
  170. }
  171. }
  172. private void RenderListPropertyItem(int index, GObject obj)
  173. {
  174. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  175. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  176. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  177. UI_ListPropertyItem.ProxyEnd();
  178. }
  179. /***********************************************************升级***************************************************/
  180. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  181. {
  182. _showLv = isPreview == true ? lv : _cardData.lv;
  183. _showExp = isPreview == true ? exp : _cardData.exp;
  184. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  185. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  186. _comFosterBottom.m_barLv.value = _showExp;
  187. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  188. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  189. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < maxLv ? "#D27869" : "#7D6956");
  190. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  191. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  192. // = "0";
  193. _comFosterBottom.m_btnUpLv.grayed = _comLvConsumeGold.m_txtNeed.text == "0" ? true : false;
  194. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  195. if (isPreview == true)
  196. {
  197. return;
  198. }
  199. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  200. }
  201. private void RenderListLvConsumeItem(int index, GObject obj)
  202. {
  203. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  204. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_cardData.lv, _cardData.itemCfg.rarity);
  205. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  206. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  207. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  208. listItem.m_txtUseCount.text = "0";
  209. listItem.target.data = index;
  210. if (listItem.m_btnMinus.data == null)
  211. {
  212. listItem.m_btnMinus.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 0));
  213. listItem.m_btnMinus.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  214. }
  215. if (listItem.m_loaItem.data == null)
  216. {
  217. listItem.m_loaItem.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 1));
  218. listItem.m_loaItem.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  219. }
  220. listItem.m_btnMinus.data = index;
  221. listItem.m_loaItem.data = index;
  222. UI_ComConsume.ProxyEnd();
  223. }
  224. private void OnClickItemConsumsBegin(GObject obj, int type)
  225. {
  226. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  227. int index = (int)listItem.target.data;
  228. int itemId = upgradeCardItemsArr[index];
  229. _consumeSelectItem = obj;
  230. _consumeSelectIndex = type;
  231. if (type == 1)
  232. {
  233. if (ItemDataManager.GetItemNum(itemId) == 0)
  234. {
  235. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  236. }
  237. }
  238. //_timer.Start();
  239. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  240. }
  241. private void OnTimedEvent(object param)
  242. {
  243. _selectTimeCount += _delay;
  244. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  245. {
  246. if (_consumeSelectIndex == 0)
  247. {
  248. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  249. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  250. {
  251. Timers.inst.Remove(OnTimedEvent);
  252. return;
  253. }
  254. this.OnClickBtnMinus(_consumeSelectItem);
  255. }
  256. else
  257. {
  258. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  259. {
  260. Timers.inst.Remove(OnTimedEvent);
  261. return;
  262. }
  263. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  264. }
  265. }
  266. }
  267. private void OnClickItemLvConsumsEnd()
  268. {
  269. //_timer.Stop();
  270. Timers.inst.Remove(OnTimedEvent);
  271. _selectTimeCount = 0;
  272. if (_consumeSelectIndex == 0)
  273. {
  274. this.OnClickBtnMinus(_consumeSelectItem);
  275. }
  276. else
  277. {
  278. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  279. }
  280. }
  281. //返回值为此材料是否可继续消耗此材料继续升级
  282. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  283. {
  284. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  285. // ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  286. int index = (int)listItem.target.data;
  287. int itemId = upgradeCardItemsArr[index];
  288. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  289. {
  290. Timers.inst.Remove(OnTimedEvent);
  291. return false;
  292. }
  293. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  294. int needExp = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity).needExp;
  295. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  296. {
  297. Timers.inst.Remove(OnTimedEvent);
  298. if (showTips == true)
  299. {
  300. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  301. }
  302. return false;
  303. }
  304. itemsCount[index] = itemsCount[index] + 1;
  305. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  306. this.UpdatePreView();
  307. return true;
  308. }
  309. private void OnClickBtnMinus(GObject obj)
  310. {
  311. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  312. int index = (int)listItem.target.data;
  313. // int itemId = upgradeCardItemsArr[index];
  314. // string count = listItem.m_txtUseCount.text;
  315. if (itemsCount[index] == 0)
  316. {
  317. Timers.inst.Remove(OnTimedEvent);
  318. return;
  319. }
  320. itemsCount[index] = itemsCount[index] - 1;
  321. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  322. this.UpdatePreView();
  323. }
  324. private void UpdatePreView()
  325. {
  326. int count = 0;//消耗金币数量
  327. int hasExp = 0;//消耗材料提升的总经验
  328. for (int i = 0; i < itemsCount.Count; i++)
  329. {
  330. // UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  331. // if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  332. if (itemsCount[i] == 0) continue;
  333. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  334. count += itemCfg.cardUpLvGoldArr[1] * itemsCount[i];
  335. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  336. }
  337. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  338. int previewLv = 0;
  339. int previewExp = 0;
  340. CardDataManager.GetPreViewLvAndExp(_cardData.itemCfg.rarity, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  341. this.UpdateUpLvView(true, previewLv, previewExp);
  342. }
  343. private void OnClcikBtnAll()
  344. {
  345. for (int i = 0; i < itemsCount.Count; i++)
  346. {
  347. int itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  348. for (int j = 0; j < itemNum; j++)
  349. {
  350. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  351. {
  352. break;
  353. }
  354. }
  355. }
  356. }
  357. private void OnClickBtnUpLv()
  358. {
  359. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldArr[0];
  360. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  361. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  362. {
  363. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  364. }
  365. else
  366. {
  367. this.UpLv();
  368. }
  369. }
  370. private async void UpLv()
  371. {
  372. // itemsCount.Clear();
  373. int allConsume = 0;
  374. for (int i = 0; i < itemsCount.Count; i++)
  375. {
  376. allConsume += itemsCount[i];
  377. }
  378. if (allConsume == 0)
  379. {
  380. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  381. return;
  382. }
  383. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  384. {
  385. int lv = _cardData.lv;
  386. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  387. if (result)
  388. {
  389. if (_showLv - lv >= 1)
  390. {
  391. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  392. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  393. }
  394. this.UpdateCommon();
  395. this.UpdateUpLvView();
  396. this.ClearItemsCountList();
  397. }
  398. }
  399. }
  400. /***********************************************************升星***************************************************/
  401. private void UpdateUpStarView()
  402. {
  403. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  404. _comFosterBottom.m_comStar.m_c1.selectedIndex = _cardData.star;
  405. _comFosterBottom.m_comStar.m_c2.selectedIndex = 5;
  406. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  407. {
  408. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  409. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  410. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  411. return;
  412. }
  413. else
  414. {
  415. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  416. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  417. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  418. int costNeed = cardStarCfg.costNum;
  419. _comStarCousumeGold.m_txtHas.text = costHas.ToString();
  420. _comStarCousumeGold.m_txtNeed.text = costNeed.ToString();
  421. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  422. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  423. _comFosterBottom.m_comTips.visible = _cardData.lv < cardStarCfg.needLv ? true : false;
  424. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  425. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  426. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  427. }
  428. }
  429. private void RenderListStarConsumeItem(int index, GObject obj)
  430. {
  431. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  432. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  433. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  434. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  435. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  436. int needCount = cardStarCfg.materiarsArr[index][1];
  437. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  438. listItem.m_txtNeedCount.text = StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  439. listItem.m_txtHasCount.text = hasCount.ToString();
  440. listItem.m_btnPlus.visible = false;
  441. if (listItem.m_btnPlus.data == null)
  442. {
  443. listItem.m_btnPlus.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  444. }
  445. listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  446. if (hasCount < needCount)
  447. {
  448. //材料不足显示加号
  449. _comFosterBottom.m_btnUpStar.data = 1;
  450. listItem.m_btnPlus.visible = true;
  451. }
  452. }
  453. private void RenderListShowCardItem(int index, GObject obj)
  454. {
  455. GButton listItem = obj as GButton;
  456. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  457. // string res = (listItem.parent.data as List<string>)[index];
  458. if (index == _cardData.resIndex)
  459. {
  460. _comFosterBottom.m_listShowCard.selectedIndex = index;
  461. }
  462. loaStarCard.url = ResPathUtil.GetCardSmallPath(_cardData.resources[index]);
  463. listItem.data = index;
  464. }
  465. private async void OnClickShowCardListItem(EventContext context)
  466. {
  467. int resIndex = (int)(context.data as GObject).data;
  468. if (resIndex != _cardData.resIndex)
  469. {
  470. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  471. if (result)
  472. {
  473. this.UpdateCommon();
  474. this.UpdateCardRes();
  475. }
  476. }
  477. }
  478. private void OnClickBtnPlusStarConsum(int index)
  479. {
  480. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  481. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  482. }
  483. private void OnClickBtnUpStar()
  484. {
  485. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  486. if (_cardData.lv < cardStarCfg.needLv)
  487. {
  488. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  489. return;
  490. }
  491. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  492. {
  493. return;
  494. }
  495. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  496. if (state == 1)
  497. {
  498. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  499. return;
  500. }
  501. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  502. int costNeed = cardStarCfg.costNum;
  503. if (costHas < costNeed)
  504. {
  505. ItemUtil.AddGold(costNeed - costHas, UpStar);
  506. }
  507. else
  508. {
  509. this.UpStar();
  510. }
  511. }
  512. private async void UpStar()
  513. {
  514. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  515. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  516. if (result)
  517. {
  518. this.UpdateCommon();
  519. this.UpdateUpStarView();
  520. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  521. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  522. }
  523. }
  524. /***********************************************************升技能***************************************************/
  525. private void UpdateUpSkillView()
  526. {
  527. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id).Count;
  528. }
  529. private void RenderListSkilItem(int index, GObject obj)
  530. {
  531. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  532. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id)[index];
  533. int skillLv = SkillDataManager.Instance.GetSkillLv(_cardData.id, skillCfg.skillId);
  534. item.m_comSkill.m_loaSkill.url = ResPathUtil.GetCardSmallPath(skillCfg.res);
  535. item.m_txtName.text = skillCfg.name;
  536. item.m_txtLv.text = string.Format("{0}级", skillLv);
  537. item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfg(skillLv + 1, skillCfg.skillId) != null;//? skillLv == skillScoreCfgs.Count ? false : true;
  538. if (item.m_btnUp.data == null)
  539. {
  540. item.m_btnUp.onClick.Add(() =>
  541. {
  542. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfg.skillId });
  543. });
  544. }
  545. }
  546. private void UpSkill()
  547. {
  548. }
  549. private void OnClickLoaCard()
  550. {
  551. float scale = _ui.target.height / comCardImgResInitSize.y;
  552. if (!showCard)
  553. {
  554. _ui.m_loaListener1.visible = false;
  555. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize * scale, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  556. {
  557. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  558. });
  559. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, ((comCardImgResInitSize * scale).x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  560. {
  561. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  562. });
  563. _ui.m_t0.Play();
  564. showCard = true;
  565. }
  566. else
  567. {
  568. _ui.m_loaListener1.visible = true;
  569. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  570. {
  571. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  572. });
  573. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  574. {
  575. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  576. });
  577. _ui.m_t1.Play();
  578. showCard = false;
  579. }
  580. }
  581. private void OnClickComCard()
  582. {
  583. if (showCard)
  584. {
  585. _ui.m_loaListener.visible = true;
  586. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  587. float scale = _ui.m_comCard.target.scaleX;
  588. _ui.m_t1.SetValue("scale", scale, scale);
  589. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  590. _ui.m_t1.Play();
  591. showCard = false;
  592. }
  593. else
  594. {
  595. _ui.m_loaListener.visible = false;
  596. float scale = _ui.target.height / 1920;
  597. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  598. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  599. _ui.m_t0.SetValue("scale", scale, scale);
  600. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  601. _ui.m_t0.Play();
  602. showCard = true;
  603. }
  604. }
  605. private void OnClickBtnStroy()
  606. {
  607. ViewManager.Show(ViewName.CARD_STORY_VIEW, _cardData);
  608. }
  609. private void OnChangeCtrlTab()
  610. {
  611. this.UpdateCommon();
  612. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  613. {
  614. this.ClearItemsCountList();
  615. this.UpdateUpLvView();
  616. }
  617. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  618. {
  619. this.UpdateUpStarView();
  620. }
  621. else
  622. {
  623. this.UpdateUpSkillView();
  624. }
  625. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  626. }
  627. private void OnItemChangeListener()
  628. {
  629. if (!CardDataManager.isFullLv(_cardData.id, _cardData.lv, false))
  630. {
  631. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  632. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  633. }
  634. if (!CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  635. {
  636. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  637. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  638. }
  639. }
  640. private void OnClickBtnBack()
  641. {
  642. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  643. this._selectTab = 0;
  644. }
  645. protected override void OnHide()
  646. {
  647. base.OnHide();
  648. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  649. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  650. Timers.inst.Remove(OnTimedEvent);
  651. //_timer.Stop();
  652. _comFosterBottom.m_listLvConsume.numItems = 0;
  653. }
  654. protected override void UpdateToCheckGuide(object param)
  655. {
  656. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  657. GuideController.TryGuide(_ui.m_ComFosterBottom.m_listLvConsume, ConstGuideId.UP_CARD_LV, 4, "长按材料图标,可持续给词牌增加经验", 0, true, 0, 0, 0, true, true);
  658. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "点击升级", -1, true, 0, 0, 0, true, true);
  659. // GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "升满5星后,可解锁词牌的隐藏卡面哦");
  660. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 5);
  661. }
  662. }
  663. }