| 1234567891011121314151617181920212223242526272829303132333435363738394041 | using FairyGUI;using UI.CommonGame;using System.Collections;namespace GFGGame{    public class DressUpItemTipsView : BaseWindow    {        private UI_DressUpItemTips _ui;        protected override void OnInit()        {            base.OnInit();            _ui = UI_DressUpItemTips.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;        }        protected override void OnShown()        {            base.OnShown();            int itemID = (int)viewData;            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemID);            _ui.m_txtOwned.SetVar("count", "" + ItemDataManager.GetItemNum(itemID)).FlushVars();            _ui.m_txtName.text = itemCfg.name;            _ui.m_txtDesc.text = itemCfg.desc;            RarityIconController.UpdateRarityIcon(_ui.m_rarity, itemID, false);            _ui.m_txtGong.text = "" + itemCfg.score1;            _ui.m_txtShang.text = "" + itemCfg.score2;            _ui.m_txtJue.text = "" + itemCfg.score3;            _ui.m_txtZhi.text = "" + itemCfg.score4;        }        protected override void OnHide()        {            base.OnHide();        }    }}
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