| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249 | using FairyGUI;using UI.LuckyBox;using UI.CommonGame;using System;using System.Collections.Generic;using UnityEngine;using ET;namespace GFGGame{    public class LuckyBoxView : BaseWindow    {        private UI_LuckyBoxUI _ui;        private ValueBarController _valueBarController;        private GameObject _gameObject;        private GoWrapper _wrapper;        private GameObject _gameObject1;        private GoWrapper _wrapper1;        private GameObject _gameObject2;        private GoWrapper _wrapper2;        private GameObject _gameObject3;        private GoWrapper _wrapper3;        private bool isActiveBoxOpen = false;        public override void Dispose()        {            _valueBarController.Dispose();            _valueBarController = null;            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_LuckyBoxUI.PACKAGE_NAME;            _ui = UI_LuckyBoxUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            _ui.m_txtRemainTimes.visible = false;            _valueBarController = new ValueBarController(_ui.m_valueBar);            _ui.m_btnBack.onClick.Add(OnClickBtnBack);            _ui.m_btnHome.onClick.Add(OnClickBtnHome);            _ui.m_btnBuyOne.target.onClick.Add(OnClickBtnBuyOne);            _ui.m_btnBuyTen.target.onClick.Add(OnClickBtnBuyTen);            _ui.m_btnPreview.target.onClick.Add(OnClickBtnPreview);            _ui.m_btnExchange.target.onClick.Add(OnClickBtnExChange);            _ui.m_btnLeft.onClick.Add(() => { onClickChange(-1); });            _ui.m_btnRight.onClick.Add(() => { onClickChange(1); });            _ui.m_listBg.itemRenderer = RenderListBgItem;            _ui.m_c1.onChanged.Add(OnListBgScroll);//分页控制器            // Reset();//初始默认值        }        protected override void OnShown()        {            base.OnShown();            EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateNormal);            EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateNormal);            int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];            if (this.viewData != null)            {                object[] datas = (this.viewData as object[]);                if (datas != null && datas.Length > 1)                {                    boxId = (int)datas[1];                }                else                {                    boxId = (int)this.viewData;                }            }            LuckyBoxDataManager.Instance.currentBoxId = boxId;            isActiveBoxOpen = Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, LuckyBoxDataManager.BOX_ID_1) >= 0;            int index = Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, LuckyBoxDataManager.Instance.currentBoxId);            _ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Length;            _ui.m_listBg.ScrollToView(index);            _ui.m_listBg.scrollPane.decelerationRate = 0.8f;            Timers.inst.Add(1, 0, CheckTime);            _valueBarController.OnShown();            _valueBarController.Controller(4);            onClickChange(0);            updateBoxEffect();            UpdateNormal();        }        private void RenderListBgItem(int index, GObject obj)        {            UI_ComListBgItem item = UI_ComListBgItem.Proxy(obj);            LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(LuckyBoxDataManager.Instance.luckyBoxIds[index]);            item.m_loaBg.url = string.Format("ui://LuckyBox/{0}", cfg.res);        }        private void CheckTime(object param = null)        {            if (!isActiveBoxOpen)            {                //活动未开启                LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];                Timers.inst.Remove(CheckTime);                return;            }            int endTime = LuckyBoxDataManager.Instance.endTime;            int curTime = TimeHelper.ServerNowSecs;            TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);            UI_ComListBgItem.Proxy(_ui.m_listBg.GetChildAt(0)).m_txtTime.text = string.Format("{0}", num);            UI_ComListBgItem.Proxy(_ui.m_listBg.GetChildAt(0)).m_txtTimeStr.text = string.Format("{0}", str);        }        private void OnListBgScroll()        {            UI_ComListBgItem item = UI_ComListBgItem.Proxy(_ui.m_listBg.GetChildAt(_ui.m_c1.selectedIndex));            LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_ui.m_c1.selectedIndex];            item.m_grpTime.visible = LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_1;            item.m_imgTitle.visible = LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_1;            item.m_holder.visible = isActiveBoxOpen && LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_1;            item.m_holder1.visible = isActiveBoxOpen && LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_1;            item.m_loaImg.visible = LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_3;            onClickChange(0);            UpdateNormal();        }        private void UpdateNormal()        {            LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(LuckyBoxDataManager.Instance.currentBoxId);            _valueBarController.UpdateCJ(LuckyBoxDataManager.Instance.currentBoxId);            _ui.m_comCostOne.m_txtCost.text = luckyBoxCfg.costNum.ToString();            _ui.m_comCostTen.m_txtCost.text = luckyBoxCfg.costNumTen.ToString();            _ui.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg.costID).res);            _ui.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg.costID).res);            _ui.m_btnPreview.m_c1.selectedIndex = _ui.m_c1.selectedIndex;            _ui.m_btnExchange.m_c1.selectedIndex = _ui.m_c1.selectedIndex;            int count = LuckyBoxDataManager.Instance.GetOwnedCount();            _ui.m_txtOwned.SetVar("v1", "" + count).FlushVars();        }        private void onClickChange(int count)        {            _ui.m_c1.selectedIndex = _ui.m_c1.selectedIndex + count;            _ui.m_imgSpecial.visible = LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_1;            _ui.m_btnRight.visible = _ui.m_c1.selectedIndex != _ui.m_listBg.numItems - 1;            _ui.m_btnLeft.visible = _ui.m_c1.selectedIndex != 0;            _ui.m_btnBuyOne.m_holder.visible = LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_1;            _ui.m_btnBuyTen.m_holder.visible = LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_1;        }        private void updateBoxEffect()        {            if (isActiveBoxOpen)            {                int index = Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, LuckyBoxDataManager.BOX_ID_1);                UI_ComListBgItem item = UI_ComListBgItem.Proxy(_ui.m_listBg.GetChildAt(index));                string resPath = ResPathUtil.GetViewEffectPath("ui_cj", "ui_cj_bt");                SceneController.AddObjectToView(_gameObject, _wrapper, item.m_holder, resPath, out _gameObject, out _wrapper);                string resPath3 = ResPathUtil.GetDressUpAnimationPath("dz_jiyuet");                SceneController.AddObjectToView(_gameObject3, _wrapper3, item.m_holder1, resPath3, out _gameObject3, out _wrapper3, 120);                string resPath1 = ResPathUtil.GetViewEffectPath("ui_cj", "ui_cj_sl");                SceneController.AddObjectToView(_gameObject1, _wrapper1, _ui.m_btnBuyOne.m_holder, resPath1, out _gameObject1, out _wrapper1);                SceneController.AddObjectToView(_gameObject2, _wrapper2, _ui.m_btnBuyTen.m_holder, resPath1, out _gameObject2, out _wrapper2);            }        }        private void OnClickBtnExChange()        {            int storeId = LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_1 ? ConstStoreId.LUCKY_BOX_ACTIVITY_STORE_ID : ConstStoreId.LUCKY_BOX_STORE_ID;            ViewManager.Show(ViewName.CLOTHING_SHOP_VIEW, new object[] { storeId }, new object[] { ViewName.LUCKY_BOX_VIEW, LuckyBoxDataManager.Instance.currentBoxId });            this.Hide();        }        private void OnClickBtnPreview()        {            ViewManager.Show(ViewName.LUCKY_BOX_PRE_SHOW_VIEW);        }        private void OnClickBtnBuyOne()        {            LuckyBoxDataManager.Instance.CheckItemEnough(LuckyBoxDataManager.Instance.currentBoxId, LuckyBoxDataManager.ONCE_TIME, async () =>             {                 bool result = await LuckyBoxSProxy.ReqGetBonus(LuckyBoxDataManager.Instance.currentBoxId, LuckyBoxDataManager.ONCE_TIME);                 if (result)                 {                     ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, null, new object[] { ViewName.LUCKY_BOX_VIEW, LuckyBoxDataManager.Instance.currentBoxId });                 }             });        }        private void OnClickBtnBuyTen()        {            LuckyBoxDataManager.Instance.CheckItemEnough(LuckyBoxDataManager.Instance.currentBoxId, LuckyBoxDataManager.TEN_TIME, async () =>            {                bool result = await LuckyBoxSProxy.ReqGetBonus(LuckyBoxDataManager.Instance.currentBoxId, LuckyBoxDataManager.TEN_TIME);                if (result)                {                    ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, null, new object[] { ViewName.LUCKY_BOX_VIEW, LuckyBoxDataManager.Instance.currentBoxId });                }            });        }        protected override void OnHide()        {            base.OnHide();            _valueBarController.OnHide();            Timers.inst.Remove(CheckTime);            EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateNormal);            EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateNormal);        }        private void OnClickBtnBack()        {            this.Hide();            Reset();            ViewManager.GoBackFrom(ViewName.LUCKY_BOX_VIEW);        }        private void OnClickBtnHome()        {            GameController.GoBackToMainView();            // Reset();        }        private void Reset()        {            LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.BOX_ID_1;        }        protected override void UpdateToCheckGuide(object param)        {            if (!ViewManager.CheckIsTopView(this.viewCom)) return;            GuideController.TryGuide(_ui.m_btnBuyTen.target, ConstGuideId.LUCKY_BOX, 3, "点击摘取十次");            GuideController.TryGuide(_ui.m_btnBack, ConstGuideId.FREEDOM_DRESS, 1, "获得一套完整的服装啦,马上去试穿一下");        }    }}
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