LuckyBoxActivityView.cs 18 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.Linq;
  7. using UnityEngine;
  8. using ET;
  9. using System.Runtime.InteropServices;
  10. namespace GFGGame
  11. {
  12. public class LuckyBoxActivityView : BaseWindow
  13. {
  14. private UI_LuckyBoxActivityUI _ui;
  15. private ValueBarController _valueBarController;
  16. private LuckyBoxController _luckyBoxCtrl;
  17. private ActivityOpenCfg _activityCfg;
  18. private LuckyBoxCfg _luckyBoxCfg;
  19. private int _activityId;
  20. private int _activityType;
  21. private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
  22. private EffectUI _effectUI1;
  23. public override void Dispose()
  24. {
  25. // Clear Effect
  26. foreach (var v in _effectUIDic)
  27. {
  28. EffectUIPool.Recycle(v.Value);
  29. }
  30. _effectUIDic.Clear();
  31. if (_valueBarController != null)
  32. {
  33. _valueBarController.Dispose();
  34. _valueBarController = null;
  35. }
  36. if (_luckyBoxCtrl != null)
  37. {
  38. _luckyBoxCtrl.Dispose();
  39. _luckyBoxCtrl = null;
  40. }
  41. if (_ui != null)
  42. {
  43. _ui.Dispose();
  44. _ui = null;
  45. }
  46. base.Dispose();
  47. }
  48. protected override void OnInit()
  49. {
  50. base.OnInit();
  51. packageName = UI_LuckyBoxActivityUI.PACKAGE_NAME;
  52. _ui = UI_LuckyBoxActivityUI.Create();
  53. this.viewCom = _ui.target;
  54. isfullScreen = true;
  55. isReturnView = true;
  56. _valueBarController = new ValueBarController(_ui.m_valueBar);
  57. _luckyBoxCtrl = new LuckyBoxController(_ui.m_comBox.m_comModel.target);
  58. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  59. _ui.m_btnReward.target.onClick.Add(OnClickBtnReward);
  60. _ui.m_btnShop.target.onClick.Add(OnClickBtnShop);
  61. _ui.m_btnGiftBag.target.onClick.Add(OnClickBtnGiftBag);
  62. _ui.m_btnLuckyDiscount.target.onClick.Add(OnClickBtnLuckyDiscount);
  63. _effectUIDic.Add("Button_public", EffectUIPool.CreateEffectUI(_ui.m_comBox.m_btnBuyTen_eff, "ui_LuckyBox", "Button_public"));
  64. _effectUIDic.Add("Button_Text_DianCang", EffectUIPool.CreateEffectUI(_ui.m_comBox.m_Special_eff, "ui_LuckyBox", "Button_Text_DianCang"));
  65. }
  66. protected override void AddEventListener()
  67. {
  68. base.AddEventListener();
  69. EventAgent.AddEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  70. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  71. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpLuckyDiscount);
  72. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_BONUS_VIEW_CLOSE, UpLuckyDiscount);
  73. }
  74. protected override void OnShown()
  75. {
  76. base.OnShown();
  77. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData16();
  78. _activityType = (int)this.viewData;
  79. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_activityType);
  80. _activityCfg = ActivityOpenCfgArray.Instance.GetCfg(_activityId);
  81. _luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(_activityCfg.paramsArr[0]);
  82. _valueBarController.OnShown();
  83. _valueBarController.UpdateList(new List<int>() { _luckyBoxCfg.costID, ConstItemID.DIAMOND_RED, ConstItemID.DIAMOND_PURPLE });
  84. _luckyBoxCtrl.OnShown(_luckyBoxCfg.id);
  85. LuckyBoxDataManager.Instance.currentBoxId = _luckyBoxCfg.id;
  86. LuckyBoxDataManager.Instance.luckyBoxIndex = 2;
  87. UpGiftBox();
  88. UpLuckyDiscount();
  89. Timers.inst.Add(1, 0, UpdateTime);
  90. UpdateListItemData();
  91. UpdateRedDot();
  92. _ui.m_comBox.m_c1.SetSelectedPage(_activityId.ToString());
  93. if(_activityType == ConstLimitTimeActivityType.ActLimitStlyc)
  94. _ui.m_comBox.m_c1.selectedIndex = 2;
  95. else
  96. _ui.m_comBox.m_c1.selectedIndex = 1;
  97. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_activityType);
  98. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
  99. if(activityOpenCfg.params2Arr.Length > 0)
  100. GetWishingPoolInfo(activityId);
  101. }
  102. private void UpdateTime(object param = null)
  103. {
  104. long endTime = TimeUtil.DateTimeToTimestamp(_activityCfg.endTime);
  105. long curTime = TimeHelper.ServerNow();
  106. if (endTime < curTime + 1)
  107. {
  108. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  109. Timers.inst.Remove(UpdateTime);
  110. ViewManager.DeleteViewStackCountDown(null, 2);
  111. ViewManager.Hide<LuckyBoxWishView>();
  112. OnClickBtnBack();
  113. return;
  114. }
  115. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  116. _ui.m_txtTime.text = "剩余时间:" + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  117. //=====限时礼包倒计时
  118. UpGiftBox();
  119. EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  120. //=====限时礼包倒计时END
  121. }
  122. private void UpdateListItemData()
  123. {
  124. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  125. LuckyBoxDataManager.Instance.InitData(_luckyBoxCfg.id);
  126. //comBox.m_comModel.m_loaBg.url = ResPathUtil.GetBgImgPath(_luckyBoxCfg.resArr[0]);
  127. comBox.m_btnPreview.m_c1.selectedIndex = 1;
  128. comBox.m_comCostOne.m_txtCost.text = _luckyBoxCfg.costNum.ToString();
  129. comBox.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res);
  130. comBox.m_comCostTen.m_txtCost.text = _luckyBoxCfg.costNumTen.ToString();
  131. comBox.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res);
  132. if (comBox.m_btnBuyOne.data == null)
  133. {
  134. comBox.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
  135. }
  136. comBox.m_btnBuyOne.data = _luckyBoxCfg.id;
  137. if (comBox.m_btnBuyTen.data == null)
  138. {
  139. comBox.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
  140. }
  141. comBox.m_btnBuyTen.data = _luckyBoxCfg.id;
  142. if (comBox.m_btnPreview.target.data == null)
  143. {
  144. comBox.m_btnPreview.target.onClick.Add(OnClickBtnPreview);
  145. comBox.m_btnOpenServer.onClick.Add(OnClickBtnPreview);
  146. }
  147. comBox.m_btnPreview.target.data = _luckyBoxCfg.id;
  148. comBox.m_btnOpenServer.data = _luckyBoxCfg.id;
  149. comBox.target.data = _luckyBoxCfg.id;
  150. UI_ComBox.ProxyEnd();
  151. UpdateView();
  152. }
  153. private void UpdateView()
  154. {
  155. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  156. LuckyBoxDataManager.Instance.GetOwnedCount(_luckyBoxCfg.id, out int count, out int totalCount);
  157. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  158. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  159. comBox.m_txtOpenServerOwned.SetVar("v1", "" + count).FlushVars();
  160. comBox.m_txtOpenServerOwned.SetVar("v2", "" + totalCount).FlushVars();
  161. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  162. comBox.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", _luckyBoxCfg.maxCount - boughtCount);
  163. if (_activityType == ConstLimitTimeActivityType.ActLimitLuckyBox) {
  164. string strDrawCount = ActivityDataManager.Instance.lastDrawCount.ToString();
  165. comBox.m_txtCount.SetVar("value", strDrawCount).FlushVars();
  166. comBox.m_txtCount.SetVar("name", _luckyBoxCfg.name).FlushVars();
  167. }
  168. else if (_activityType == ConstLimitTimeActivityType.ActLimitStlyc){
  169. string strLimitStlycDrawCount = (ActivityDataManager.Instance.lastStlycDrawCount + _activityCfg.paramsArr[3]).ToString();
  170. comBox.m_txtOpenServerCount.SetVar("value", strLimitStlycDrawCount).FlushVars();
  171. comBox.m_txtOpenServerCount.SetVar("name", _luckyBoxCfg.name).FlushVars();
  172. }
  173. UI_ComBox.ProxyEnd();
  174. }
  175. private void UpLuckyDiscount()
  176. {
  177. var activityOpenCfgs = ActivityOpenCfgArray.Instance.GetCfgsBytype(ConstLimitTimeActivityType.LuckyDiscount);
  178. var shopCfgId = activityOpenCfgs[0].paramsArr[0];
  179. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  180. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id);
  181. var activityInfoByTypeList =
  182. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.LuckyDiscount);
  183. var list = activityInfoByTypeList
  184. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  185. _ui.m_comLuckyDiscount.visible = ActivityDataManager.Instance.allLimitStlycTimes >= 20 && remainBuyNum != 0 && list.Count > 0;
  186. if(_effectUI1 == null)
  187. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_btnLuckyDiscount.m_holderEff, "ui_Activity", "Luckyicon");
  188. if (LuckyBoxDataManager.Instance.OPEN_LUCKY_DISCONT && _ui.m_btnLuckyDiscount.target.visible) {
  189. LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData16();
  190. LuckyBoxDataManager.Instance.OPEN_LUCKY_DISCONT = false;
  191. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.LuckyDiscount, this.viewData });
  192. }
  193. }
  194. private void UpGiftBox()
  195. {
  196. var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByTypeAndID(ActivityType.XSLB3, _activityId);
  197. var list = activityInfoByTypeList.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  198. if (list.Count == 0)
  199. {
  200. _ui.m_showGiftBag.selectedIndex = 1;
  201. }
  202. else
  203. {
  204. bool isSoldOut = true;
  205. foreach (var activityInfo in list)
  206. {
  207. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  208. var paramsArr = activityOpenCfg.paramsArr;
  209. foreach (var shopCfgId in paramsArr)
  210. {
  211. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  212. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  213. //只要有一个商品还能购买,就不是售罄
  214. if (remainBuyNum > 0)
  215. {
  216. isSoldOut = false;
  217. break;
  218. }
  219. }
  220. }
  221. if (isSoldOut)
  222. {
  223. _ui.m_showGiftBag.selectedIndex = 1;
  224. }
  225. else
  226. {
  227. _ui.m_comBagTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  228. _ui.m_showGiftBag.selectedIndex = 0;
  229. }
  230. }
  231. var listSaleGift = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData16;
  232. if (listSaleGift.Count > 0)
  233. {
  234. _ui.m_comDiscountTime.target.visible = true;
  235. _ui.m_comDiscountTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), listSaleGift[0].EndTime);
  236. }
  237. }
  238. private void OnClickBtnPreview(EventContext context)
  239. {
  240. GObject obj = context.sender as GObject;
  241. int boxId = (int)obj.data;
  242. ViewManager.Show<LuckyBoxPreShowView>(boxId);
  243. }
  244. private void OnClickBtnBuyOne(EventContext context)
  245. {
  246. GetSuitItemController.showSingle = true;
  247. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  248. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > _luckyBoxCfg.maxCount)
  249. {
  250. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  251. return;
  252. }
  253. LuckyBoxDataManager.Instance.CheckItemEnough(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME, async () =>
  254. {
  255. bool result = await LuckyBoxSProxy.ReqGetBonus(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME,false, _activityId);
  256. if (result)
  257. {
  258. ViewManager.Show<LuckyBoxStarView>();
  259. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  260. GetSuitItemController.showSingle = false;
  261. }
  262. });
  263. }
  264. private void OnClickBtnBuyTen(EventContext context)
  265. {
  266. GetSuitItemController.showSingle = true;
  267. GObject obj = context.sender as GObject;
  268. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  269. if (boughtCount + LuckyBoxDataManager.TEN_TIME > _luckyBoxCfg.maxCount)
  270. {
  271. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  272. return;
  273. }
  274. LuckyBoxDataManager.Instance.CheckItemEnough(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME, async () =>
  275. {
  276. bool result = await LuckyBoxSProxy.ReqGetBonus(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME,false, _activityId);
  277. if (result)
  278. {
  279. ViewManager.Show<LuckyBoxStarView>();
  280. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  281. GetSuitItemController.showSingle = false;
  282. }
  283. });
  284. }
  285. private void OnClickBtnReward()
  286. {
  287. ViewManager.Show<ActivityThemeLuckyBoxBonusView>(_activityType);
  288. }
  289. private void OnClickBtnShop()
  290. {
  291. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY });
  292. }
  293. //限时礼包按钮点击执行方法
  294. private void OnClickBtnGiftBag()
  295. {
  296. var activityInfoByTypeList =
  297. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  298. var list = activityInfoByTypeList
  299. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  300. if (list.Count == 0)
  301. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  302. else
  303. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
  304. }
  305. //幸运折扣按钮点击执行方法
  306. private void OnClickBtnLuckyDiscount()
  307. {
  308. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.LuckyDiscount, this.viewData });
  309. }
  310. protected override void OnHide()
  311. {
  312. base.OnHide();
  313. EffectUIPool.Recycle(_effectUI1);
  314. _effectUI1 = null;
  315. _valueBarController.OnHide();
  316. _luckyBoxCtrl.OnHide();
  317. Timers.inst.Remove(UpdateTime);
  318. }
  319. protected override void RemoveEventListener()
  320. {
  321. base.RemoveEventListener();
  322. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  323. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  324. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpLuckyDiscount);
  325. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_BONUS_VIEW_CLOSE, UpLuckyDiscount);
  326. }
  327. private void OnClickBtnBack()
  328. {
  329. var activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_activityType);
  330. if (activityId <= 0)
  331. {
  332. ViewManager.DeleteViewStackCountDown("MainUIView");
  333. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  334. }
  335. Hide();
  336. }
  337. private void UpdateRedDot()
  338. {
  339. RedDotController.Instance.SetComRedDot(_ui.m_btnReward.target, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(_activityType), "", -18, 11);
  340. RedDotController.Instance.SetComRedDot(_ui.m_btnShop.target, RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -18, 11);
  341. RedDotController.Instance.SetComRedDot(_ui.m_btnGiftBag.target, RedDotDataManager.Instance.GetMeiRiTeHuiRed(), "", -18, 11);
  342. }
  343. protected override void UpdateToCheckGuide(object param)
  344. {
  345. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  346. }
  347. protected override void TryCompleteGuide()
  348. {
  349. base.TryCompleteGuide();
  350. }
  351. private async void GetWishingPoolInfo(int activityId)
  352. {
  353. bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo();
  354. if (result)
  355. {
  356. int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId);
  357. if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index])
  358. ViewManager.Show<LuckyBoxWishView>(_activityType);
  359. }
  360. }
  361. }
  362. }