| 123456789101112131415161718 | using ET;namespace GFGGame{    public class LogSProxy    {        public static void SendLog(string message)        {            Session session = GameGlobal.zoneScene.GetComponent<SessionComponent>().Session;            if (session == null || session.IsDisposed)            {                return;            }            session.Send(new C2Log_AddLog() { Content = message});        }    }}
 |