| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576 | using UI.CommonGame;using FairyGUI;namespace GFGGame{    public class SuitPartsDetailView : BaseWindow    {        private UI_SuitPartsDetailUI _ui;        private int[] _items;        public override void Dispose()        {            base.Dispose();            _items = null;        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_SuitPartsDetailUI.PACKAGE_NAME;            _ui = UI_SuitPartsDetailUI.Create();            this.viewCom = _ui.target;            this.modal = true;            this.viewCom.Center();            _ui.m_listParts.itemRenderer = ListPartsItemRenderer;            // _ui.m_listParts.onClickItem.Add(OnClickListPartsItem);        }        protected override void OnShown()        {            base.OnShown();            int suitId = (int)this.viewData;            _items = SuitCfgManager.Instance.GetSuitItems(suitId);            _ui.m_listParts.numItems = _items.Length;            _ui.m_listParts.ScrollToView(0);            // _ui.m_listParts.ResizeToFit();            _ui.target.Center();        }        protected override void OnHide()        {            base.OnHide();        }        private void ListPartsItemRenderer(int index, GObject obj)        {            int itemId = _items[index];            ItemData reward = ItemUtil.createItemData(itemId, 1);            if (obj.data == null)            {                obj.data = new ItemView(obj as GComponent);            }            (obj.data as ItemView).SetData(reward);            (obj.data as ItemView).TxtHasCountVisble = false;            bool haveItem = DressUpMenuItemDataManager.CheckHasItem(itemId);            (obj.data as ItemView).ImgNotGotVisible = !haveItem;        }        private void OnClickListPartsItem(EventContext context)        {            GComponent item = context.data as GComponent;            int itemId = (int)item.data;            bool haveItem = DressUpMenuItemDataManager.CheckHasItem(itemId);            if (haveItem)            {                GoodsItemTipsController.ShowItemTips(itemId);            }            else            {                this.Hide();                ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.SUIT_GUIDE_VIEW, this.viewData } });            }        }    }}
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