LeagueConstructView.cs 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278
  1. using ET;
  2. using FairyGUI;
  3. using UI.League;
  4. using UnityEngine;
  5. namespace GFGGame
  6. {
  7. //联盟建设
  8. public class LeagueConstructView : BaseWindow
  9. {
  10. private UI_LeagueConstructUI _ui;
  11. private LeagueDataManager _leagueDataManager;
  12. public override void Dispose()
  13. {
  14. if (_ui != null)
  15. {
  16. _ui.Dispose();
  17. _ui = null;
  18. }
  19. base.Dispose();
  20. }
  21. protected override void OnInit()
  22. {
  23. base.OnInit();
  24. packageName = UI_LeagueConstructUI.PACKAGE_NAME;
  25. _ui = UI_LeagueConstructUI.Create();
  26. this.viewCom = _ui.target;
  27. this.viewCom.Center();
  28. this.modal = true;
  29. viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
  30. // _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gzs_bjbj");
  31. _ui.m_btnClose.onClick.Add(Hide);
  32. _ui.m_btnUpLv0.target.onClick.Add(OnBtnUpLvClick);
  33. _ui.m_btnUpLv0.target.data = LeagueBuildingType.Hall;
  34. _ui.m_btnUpLv1.target.onClick.Add(OnBtnUpLvClick);
  35. _ui.m_btnUpLv1.target.data = LeagueBuildingType.Hotel;
  36. _ui.m_btnUpLv2.target.onClick.Add(OnBtnUpLvClick);
  37. _ui.m_btnUpLv2.target.data = LeagueBuildingType.Store;
  38. _ui.m_btnClose.onClick.Add(Hide);
  39. _ui.m_btnTips.onClick.Add(RuleController.ShowRuleView);
  40. _ui.m_btnTips.data = 300005;
  41. _ui.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  42. _ui.m_btnRule.data = 300004;
  43. _leagueDataManager = LeagueDataManager.Instance;
  44. }
  45. protected override void AddEventListener()
  46. {
  47. base.AddEventListener();
  48. EventAgent.AddEventListener(ConstMessage.LEAGUE_NUMBERIC_CHANGE, UpdateView);
  49. }
  50. protected override void OnShown()
  51. {
  52. base.OnShown();
  53. UpdateView();
  54. }
  55. protected override void OnHide()
  56. {
  57. base.OnHide();
  58. }
  59. protected override void RemoveEventListener()
  60. {
  61. base.RemoveEventListener();
  62. EventAgent.RemoveEventListener(ConstMessage.LEAGUE_NUMBERIC_CHANGE, UpdateView);
  63. }
  64. // private void OnBtnTipsClick()
  65. // {
  66. // ViewManager.Show<RuleView>();
  67. // }
  68. // private void OnBtnRuleClick()
  69. // {
  70. // ViewManager.Show<RuleView>();
  71. // }
  72. private void OnBtnUpLvClick(EventContext context)
  73. {
  74. int type = (int)(context.sender as GObject).data;
  75. int myPos = _leagueDataManager.GetMyPos();
  76. if (myPos != LeaguePos.Owner && myPos != LeaguePos.SubOwner)
  77. {
  78. PromptController.Instance.ShowFloatTextPrompt("权限不足");
  79. return;
  80. }
  81. long needCount = 0;
  82. long hasCount = 0;
  83. if (type == LeagueBuildingType.Hall)
  84. {
  85. LeagueHallCfg hallCfg = LeagueHallCfgArray.Instance.GetCfg(_leagueDataManager.HallLevel);
  86. needCount = hallCfg.consumeUpArr[0][1];
  87. hasCount = ItemDataManager.GetItemNum(hallCfg.consumeUpArr[0][0]);
  88. }
  89. else if (type == LeagueBuildingType.Hotel)
  90. {
  91. LeagueHotelCfg hotelCfg = LeagueHotelCfgArray.Instance.GetCfg(_leagueDataManager.HotelLevel);
  92. needCount = hotelCfg.consumeArr[0][1];
  93. hasCount = ItemDataManager.GetItemNum(hotelCfg.consumeArr[0][0]);
  94. }
  95. else if (type == LeagueBuildingType.Store)
  96. {
  97. LeagueStoreCfg storeCfg = LeagueStoreCfgArray.Instance.GetCfg(_leagueDataManager.StoreLevel);
  98. needCount = storeCfg.consumeArr[0][1];
  99. hasCount = ItemDataManager.GetItemNum(storeCfg.consumeArr[0][0]);
  100. }
  101. if (needCount > hasCount)
  102. {
  103. PromptController.Instance.ShowFloatTextPrompt("消耗不足");
  104. return;
  105. }
  106. LeagueSproxy.ReqUpLeagueBuilding(type).Coroutine();
  107. }
  108. private void UpdateView()
  109. {
  110. UpdateHall();
  111. UpdateHotel();
  112. UpdateStore();
  113. }
  114. private void UpdateHall()
  115. {
  116. int hallLv = (int)_leagueDataManager.GetNumeriValue(LeagueNumericType.HallLevel);
  117. int hotelLevel = (int)_leagueDataManager.GetNumeriValue(LeagueNumericType.HotelLevel);
  118. int storeLevel = (int)_leagueDataManager.GetNumeriValue(LeagueNumericType.StoreLevel);
  119. LeagueHallCfg hallCfg = LeagueHallCfgArray.Instance.GetCfg(hallLv);
  120. LeagueHallCfg nextHallCfg = LeagueHallCfgArray.Instance.GetCfg(hallLv + 1);
  121. ItemUtil.UpdateItemNeedNum(_ui.m_comCost, ConstItemID.LEAGUE_COIN, hallCfg.consume);
  122. _ui.m_txtLv0.text = hallLv.ToString();
  123. int hotelLv = hotelLevel;
  124. int hotelAdd = nextHallCfg == null ? 0 : nextHallCfg.levelHotel - hotelLv;
  125. _ui.m_comHall0.m_txtCurValue.text = hotelLv.ToString();
  126. _ui.m_comHall0.m_txtNextAdd.text = hotelAdd.ToString();
  127. _ui.m_comHall0.m_c1.selectedIndex = hotelAdd > 0 ? 1 : 0;
  128. int storeLv = storeLevel;
  129. int storeAdd = nextHallCfg == null ? 0 : nextHallCfg.levelStore - storeLv;
  130. _ui.m_comHall1.m_txtCurValue.text = storeLv.ToString();
  131. _ui.m_comHall1.m_txtNextAdd.text = storeAdd.ToString();
  132. _ui.m_comHall1.m_c1.selectedIndex = storeAdd > 0 ? 1 : 0;
  133. _ui.m_btnUpLv0.target.enabled = nextHallCfg == null ? false : true;
  134. _ui.m_btnUpLv0.m_txtTip.text = nextHallCfg == null ? "已满级" : "";
  135. _ui.m_btnUpLv0.m_comCost.visible = nextHallCfg == null ? false : true;
  136. _ui.m_btnUpLv0.m_comCost.visible = nextHallCfg != null;
  137. if (nextHallCfg != null)
  138. {
  139. ItemUtil.UpdateItemNeedNum(_ui.m_btnUpLv0.m_comCost, hallCfg.consumeUpArr[0][0], hallCfg.consumeUpArr[0][1]);
  140. }
  141. }
  142. private void UpdateHotel()
  143. {
  144. int hallLv = _leagueDataManager.HallLevel;
  145. int hotelLv = _leagueDataManager.HotelLevel;
  146. // int hallLv = _leagueDataManager.LeagueData.HallLevel;
  147. LeagueHallCfg hallCfg = LeagueHallCfgArray.Instance.GetCfg(hallLv);
  148. LeagueHotelCfg hotelCfg = LeagueHotelCfgArray.Instance.GetCfg(hotelLv);
  149. LeagueHotelCfg nextHotelCfg = LeagueHotelCfgArray.Instance.GetCfg(hotelLv + 1);
  150. _ui.m_txtLv1.text = hotelLv.ToString();
  151. int memberLimitAdd = nextHotelCfg == null ? 0 : nextHotelCfg.limit - hotelCfg.limit;
  152. _ui.m_comHotel0.m_txtCurValue.text = hotelCfg.limit.ToString();
  153. _ui.m_comHotel0.m_txtNextAdd.text = memberLimitAdd.ToString();
  154. _ui.m_comHotel0.m_c1.selectedIndex = memberLimitAdd > 0 ? 1 : 0;
  155. int flowerLimitAdd = nextHotelCfg == null ? 0 : nextHotelCfg.limitPosition - hotelCfg.limitPosition;
  156. _ui.m_comHotel1.m_txtCurValue.text = hotelCfg.limitPosition.ToString();
  157. _ui.m_comHotel1.m_txtNextAdd.text = flowerLimitAdd.ToString();
  158. _ui.m_comHotel1.m_c1.selectedIndex = flowerLimitAdd > 0 ? 1 : 0;
  159. int memberDayLimitAdd = nextHotelCfg == null ? 0 : nextHotelCfg.limitDayAdd - hotelCfg.limitDayAdd;
  160. _ui.m_comHotel2.m_txtCurValue.text = hotelCfg.limitDayAdd.ToString();
  161. _ui.m_comHotel2.m_txtNextAdd.text = memberDayLimitAdd.ToString();
  162. _ui.m_comHotel2.m_c1.selectedIndex = memberDayLimitAdd > 0 ? 1 : 0;
  163. int memberDayExtraLimitAdd = nextHotelCfg == null ? 0 : nextHotelCfg.limitDayAddExtra - hotelCfg.limitDayAddExtra;
  164. _ui.m_comHotel3.m_txtCurValue.text = hotelCfg.limitDayAddExtra.ToString();
  165. _ui.m_comHotel3.m_txtNextAdd.text = memberDayExtraLimitAdd.ToString();
  166. _ui.m_comHotel3.m_c1.selectedIndex = memberDayExtraLimitAdd > 0 ? 1 : 0;
  167. if (nextHotelCfg == null)
  168. {
  169. _ui.m_btnUpLv1.m_txtTip.text = "已满级";
  170. _ui.m_btnUpLv1.m_comCost.visible = false;
  171. _ui.m_btnUpLv1.target.enabled = false;
  172. }
  173. else if (hallCfg.levelHotel == hotelLv)
  174. {
  175. int needHallLv = hallLv;
  176. for (int i = hallLv - 1; i < LeagueHallCfgArray.Instance.dataArray.Length; i++)
  177. {
  178. LeagueHallCfg _hallCfg = LeagueHallCfgArray.Instance.dataArray[i];
  179. if (_hallCfg.levelHotel > hotelLv)
  180. {
  181. needHallLv = _hallCfg.level;
  182. break;
  183. }
  184. }
  185. _ui.m_btnUpLv1.m_txtTip.text = string.Format("宴客厅{0}级解锁", needHallLv);
  186. _ui.m_btnUpLv1.m_comCost.visible = false;
  187. _ui.m_btnUpLv1.target.enabled = false;
  188. }
  189. else
  190. {
  191. _ui.m_btnUpLv1.m_txtTip.text = "";
  192. _ui.m_btnUpLv1.m_comCost.visible = true;
  193. _ui.m_btnUpLv1.target.enabled = true;
  194. ItemUtil.UpdateItemNeedNum(_ui.m_btnUpLv1.m_comCost, hotelCfg.consumeArr[0][0], hotelCfg.consumeArr[0][1]);
  195. }
  196. }
  197. private void UpdateStore()
  198. {
  199. int hallLv = _leagueDataManager.HallLevel;
  200. int storeLv = _leagueDataManager.StoreLevel;
  201. // int hallLv = _leagueDataManager.LeagueData.HallLevel;
  202. LeagueHallCfg hallCfg = LeagueHallCfgArray.Instance.GetCfg(hallLv);
  203. // int storeLv = _leagueDataManager.LeagueData.StoreLevel;
  204. LeagueStoreCfg storeCfg = LeagueStoreCfgArray.Instance.GetCfg(storeLv);
  205. LeagueStoreCfg nextStoreCfg = LeagueStoreCfgArray.Instance.GetCfg(storeLv + 1);
  206. _ui.m_txtLv2.text = storeLv.ToString();
  207. int coinLimitAdd = nextStoreCfg == null ? 0 : nextStoreCfg.limitStore - storeCfg.limitStore;
  208. _ui.m_comStore0.m_txtCurValue.text = storeCfg.limitStore.ToString();
  209. _ui.m_comStore0.m_txtNextAdd.text = coinLimitAdd.ToString();
  210. _ui.m_comStore0.m_c1.selectedIndex = coinLimitAdd > 0 ? 1 : 0;
  211. if (nextStoreCfg == null)
  212. {
  213. _ui.m_btnUpLv2.m_txtTip.text = "已满级";
  214. _ui.m_btnUpLv2.m_comCost.visible = false;
  215. _ui.m_btnUpLv2.target.enabled = false;
  216. }
  217. else if (hallCfg.levelStore == storeLv)
  218. {
  219. int needHallLv = hallLv;
  220. for (int i = hallLv - 1; i < LeagueHallCfgArray.Instance.dataArray.Length; i++)
  221. {
  222. LeagueHallCfg _hallCfg = LeagueHallCfgArray.Instance.dataArray[i];
  223. if (_hallCfg.levelStore > storeLv)
  224. {
  225. needHallLv = _hallCfg.level;
  226. break;
  227. }
  228. }
  229. _ui.m_btnUpLv2.m_txtTip.text = string.Format("宴客厅{0}级解锁", needHallLv);
  230. _ui.m_btnUpLv2.m_comCost.visible = false;
  231. _ui.m_btnUpLv2.target.enabled = false;
  232. }
  233. else
  234. {
  235. _ui.m_btnUpLv2.m_txtTip.text = "";
  236. _ui.m_btnUpLv2.m_comCost.visible = true;
  237. _ui.m_btnUpLv2.target.enabled = true;
  238. ItemUtil.UpdateItemNeedNum(_ui.m_btnUpLv2.m_comCost, storeCfg.consumeArr[0][0], storeCfg.consumeArr[0][1]);
  239. }
  240. }
  241. }
  242. }