LeagueAnsweringView.cs 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359
  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.League;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. //联盟答题中
  9. public class LeagueAnsweringView : BaseWindow
  10. {
  11. private UI_LeagueAnsweringUI _ui;
  12. private GameObject _gameObject0;
  13. private GameObject _gameObject1;
  14. private GoWrapper _wrapper0;
  15. private GoWrapper _wrapper1;
  16. private LeagueDataManager _dataManager;
  17. private List<long> _memberIds;
  18. public override void Dispose()
  19. {
  20. SceneController.DestroyObjectFromView(_gameObject0, _wrapper0);
  21. SceneController.DestroyObjectFromView(_gameObject1, _wrapper1);
  22. if (_ui != null)
  23. {
  24. _ui.Dispose();
  25. _ui = null;
  26. }
  27. base.Dispose();
  28. }
  29. protected override void OnInit()
  30. {
  31. base.OnInit();
  32. packageName = UI_LeagueAnsweringUI.PACKAGE_NAME;
  33. _ui = UI_LeagueAnsweringUI.Create();
  34. this.viewCom = _ui.target;
  35. isfullScreen = true;
  36. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("lm_beijing2");
  37. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  38. _ui.m_btnRule.onClick.Add(OnBtnRuleClick);
  39. _ui.m_btnSend.onClick.Add(OnBtnSendClick);
  40. _ui.m_listResult.itemRenderer = RenderListResultItem;
  41. _ui.m_listJoin.itemRenderer = RenderListJoinItem;
  42. _ui.m_listChat.itemRenderer = RenderListChatItem;
  43. _ui.m_listChat.itemProvider = GetListChatItemResource;
  44. _ui.m_listChat.SetVirtual();
  45. _ui.m_txtResult.onFocusOut.Add(OnFocuseOut);
  46. string resPath = ResPathUtil.GetViewEffectPath("ui_league", "Answer_bgtx");
  47. SceneController.AddObjectToView(null, null, _ui.m_holder, resPath, out _gameObject0, out _wrapper0);
  48. string resPath1 = ResPathUtil.GetViewEffectPath("ui_league", "Answer_Succeed");
  49. SceneController.AddObjectToView(null, null, _ui.m_holderHead, resPath1, out _gameObject1, out _wrapper1);
  50. }
  51. protected override void AddEventListener()
  52. {
  53. base.AddEventListener();
  54. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_START, UpdateQuestion);
  55. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_END, UpdateResult);
  56. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateResult);
  57. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateJoinList);
  58. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_MEMBER_CHANGE, UpdateJoinList);
  59. EventAgent.AddEventListener(ConstMessage.NOTICE_CHAT_MESSAGE, UpdateChatList);
  60. }
  61. protected override async void OnShown()
  62. {
  63. base.OnShown();
  64. _dataManager = LeagueDataManager.Instance;
  65. bool result = await LeagueSproxy.ReqJoinAnswer();
  66. if (result)
  67. {
  68. UpdateJoinList();
  69. }
  70. UpdateQuestionState();
  71. UpdateChatList();
  72. Timers.inst.Add(1, 0, UpdateActiveTime);
  73. }
  74. protected override void OnHide()
  75. {
  76. base.OnHide();
  77. Timers.inst.Remove(UpdateAnswerTime);
  78. Timers.inst.Remove(UpdateResultTime);
  79. Timers.inst.Remove(UpdateActiveTime);
  80. _ui.m_holderHead.visible = false;
  81. }
  82. protected override void RemoveEventListener()
  83. {
  84. base.RemoveEventListener();
  85. }
  86. private void OnBtnBackClick()
  87. {
  88. if (_dataManager.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.Ending)
  89. {
  90. LeagueSproxy.ReqQuitAnswer().Coroutine();
  91. ViewManager.GoBackFrom(typeof(LeagueAnsweringView).FullName);
  92. }
  93. else
  94. {
  95. AlertUI.Show("退出活动会损失奖励哦,是否仍要退出?")
  96. .SetLeftButton(true, "否")
  97. .SetRightButton(true, "是", (object data) =>
  98. {
  99. LeagueSproxy.ReqQuitAnswer().Coroutine();
  100. ViewManager.GoBackFrom(typeof(LeagueAnsweringView).FullName);
  101. });
  102. }
  103. }
  104. private void OnBtnRuleClick()
  105. {
  106. ViewManager.Show<LeagueAnswerRewardView>();
  107. }
  108. private async void OnBtnSendClick()
  109. {
  110. if (string.IsNullOrEmpty(_ui.m_txtChat.text))
  111. {
  112. PromptController.Instance.ShowFloatTextPrompt("还没有输入想发送的内容哦");
  113. return;
  114. }
  115. bool result = await ChatSProxy.ReqSendChatMsg(ChatType.LeagueQuestion, _ui.m_txtChat.text);
  116. if (result)
  117. {
  118. _ui.m_txtChat.text = "";
  119. UpdateChatList();
  120. }
  121. }
  122. private void UpdateActiveTime(object param)
  123. {
  124. long curTime = TimeHelper.ServerNow();
  125. long endTime = 0;
  126. string str = "";
  127. if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.End
  128. || LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.AnswerEnd)
  129. {
  130. endTime = TimeUtil.GetCurDayTime(GlobalCfgArray.globalCfg.leagueQuestionCloseTime);
  131. str = "房间剩余时间 ";
  132. }
  133. else
  134. {
  135. endTime = TimeUtil.GetCurDayTime(GlobalCfgArray.globalCfg.leagueQuestionEndTime);
  136. str = "活动剩余时间 ";
  137. }
  138. if (endTime - curTime < 0 && LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.End)
  139. {
  140. Timers.inst.Remove(UpdateResultTime);
  141. ViewManager.GoBackFrom(typeof(LeagueAnsweringView).FullName);
  142. return;
  143. }
  144. _ui.m_txtTime.text = string.Format("{0}{1}", str, TimeUtil.FormattingTimeTo_mmss(endTime - curTime));
  145. }
  146. private void UpdateQuestionState()
  147. {
  148. if (_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.Open)//答题中
  149. {
  150. UpdateQuestion();
  151. }
  152. else//cd中、答题结束
  153. {
  154. UpdateResult();
  155. }
  156. UpdateJoinList();
  157. }
  158. private void UpdateQuestion()
  159. {
  160. _ui.m_holderHead.visible = false;
  161. _ui.m_txtRightCount.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString()).FlushVars(); ;
  162. _ui.m_txtRightCount1.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString()).FlushVars(); ;
  163. _ui.m_ctrlQuestionState.selectedIndex = 0;
  164. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  165. LeagueQuestionCfg questionCfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId);
  166. _ui.m_txtAnswerNum.text = string.Format("第{0}/{1}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionCount), GlobalCfgArray.globalCfg.leagueQuestionNum);
  167. _ui.m_ctrlHasIcon.selectedIndex = string.IsNullOrEmpty(questionCfg.res) ? 1 : 0;
  168. _ui.m_loaIocn.url = string.IsNullOrEmpty(questionCfg.res) ? "" : ResPathUtil.GetIconPath(questionCfg.res, "png");
  169. _ui.m_txtContent.text = questionCfg.question;
  170. bool isAnswer = !string.IsNullOrEmpty(_dataManager.LastAnswerRoleData.MyAnswer) && _dataManager.LastAnswerRoleData.LastQuestionId == _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  171. _ui.m_txtResult.text = isAnswer ? _dataManager.LastAnswerRoleData.MyAnswer : "";
  172. _ui.m_txtResult.enabled = !(isAnswer && _dataManager.LastAnswerRoleData.MyAnswer != questionCfg.answerCorrect);
  173. _ui.m_ctrlQuestionType.selectedIndex = questionCfg.type;
  174. if (questionCfg.type == 1)
  175. {
  176. _ui.m_listResult.numItems = questionCfg.answerArr.Length;
  177. }
  178. _ui.m_txtAnswerTime.text = "00:" + GlobalCfgArray.globalCfg.leagueQuestionRunTime.ToString();
  179. Timers.inst.Remove(UpdateAnswerTime);
  180. Timers.inst.Add(1, 0, UpdateAnswerTime);
  181. }
  182. private void UpdateAnswerTime(object param)
  183. {
  184. long curTime = TimeHelper.ServerNow();
  185. long endTime = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatusEndTime);
  186. if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.End
  187. || LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.AnswerEnd
  188. || endTime - curTime < 0)
  189. {
  190. Debug.Log("endTime:" + endTime + " curTime:" + curTime);
  191. Timers.inst.Remove(UpdateAnswerTime);
  192. return;
  193. }
  194. _ui.m_txtAnswerTime.text = TimeUtil.FormattingTimeTo_mmss((int)(endTime - curTime));
  195. }
  196. private void UpdateResult()
  197. {
  198. _ui.m_ctrlResult.selectedIndex = _dataManager.LastAnswerRoleData.LastQuestionResult;
  199. _ui.m_txtRightCount.text = string.Format("全员已答对{0}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount));
  200. _ui.m_txtRightCount.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString()).FlushVars();
  201. _ui.m_txtRightCount1.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString()).FlushVars();
  202. _ui.m_txtCdTime.SetVar("value", GlobalCfgArray.globalCfg.leagueQuestionNextTime.ToString()).FlushVars();
  203. _ui.m_ctrlQuestionState.selectedIndex = 1;
  204. if (_dataManager.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.SomeBodyRight)
  205. {
  206. _ui.m_comRightHead.target.visible = true;
  207. _ui.m_imgFail.visible = false;
  208. OtherRoleInfoData roleInfoData = _dataManager.GetMemberRoleInfo(_dataManager.LastAnswerRoleData.RightRoleId);
  209. ItemCfg headCfg = ItemCfgArray.Instance.GetCfg(roleInfoData.headId == 0 ? ConstItemID.HEADID : roleInfoData.headId);
  210. _ui.m_comRightHead.m_loaIcon.url = ResPathUtil.GetHeadPath(headCfg.res);
  211. _ui.m_txtInfo.text = string.Format("{0} 答对了!", roleInfoData.roleName);
  212. _ui.m_holderHead.visible = true;
  213. Timers.inst.Remove(UpdateResultTime);
  214. Timers.inst.Add(1, 0, UpdateResultTime);
  215. }
  216. else if (_dataManager.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.NobodyRight)
  217. {
  218. _ui.m_comRightHead.target.visible = false;
  219. _ui.m_imgFail.visible = true;
  220. _ui.m_txtInfo.text = "哎呀,没人答对呀,大家加油鸭~";
  221. Timers.inst.Remove(UpdateResultTime);
  222. Timers.inst.Add(1, 0, UpdateResultTime);
  223. }
  224. else
  225. {
  226. _ui.m_comRightHead.target.visible = false;
  227. _ui.m_imgFail.visible = false;
  228. if (_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionCount) == GlobalCfgArray.globalCfg.leagueQuestionNum)//全部答完
  229. {
  230. _ui.m_txtInfo.text = "全部题目答完啦~";
  231. }
  232. else//答题时间结束
  233. {
  234. _ui.m_txtInfo.text = "活动结束啦~";
  235. }
  236. }
  237. }
  238. private void UpdateResultTime(object param)
  239. {
  240. long curTime = TimeHelper.ServerNow();
  241. long endTime = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatusEndTime);
  242. if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) != LeagueQuestionStatus.WaitNext
  243. || endTime - curTime < 0)
  244. {
  245. Timers.inst.Remove(UpdateResultTime);
  246. return;
  247. }
  248. _ui.m_txtCdTime.SetVar("value", (((endTime - curTime) / 1000) + 1).ToString()).FlushVars();
  249. }
  250. private void UpdateJoinList()
  251. {
  252. _memberIds = new List<long>(_dataManager.ListAnsweringDatas.Keys);
  253. _ui.m_listJoin.numItems = _memberIds.Count;
  254. _ui.m_txtJoinNum.text = string.Format("当前参与人员:{0}/{1}", _memberIds.Count, _dataManager.LeagueData.LeagueMemberDatas.Count);
  255. }
  256. private void UpdateChatList()
  257. {
  258. _ui.m_listChat.numItems = ChatDataManager.Instance.GetChatDatas(ChatType.LeagueQuestion).Count;
  259. _ui.m_listChat.scrollPane.ScrollBottom(true);
  260. }
  261. private void RenderListResultItem(int index, GObject obj)
  262. {
  263. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  264. LeagueQuestionCfg cfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId); ;
  265. UI_Button123 item = UI_Button123.Proxy(obj);
  266. int data = index + 1;
  267. item.target.title = string.Format("{0}.{1}", data, cfg.answerArr[index]);
  268. string myAnswer = _dataManager.LastAnswerRoleData.MyAnswer;
  269. bool isAnswer = !string.IsNullOrEmpty(_dataManager.LastAnswerRoleData.MyAnswer) && _dataManager.LastAnswerRoleData.LastQuestionId == _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  270. item.target.touchable = !isAnswer;
  271. item.m_c1.selectedIndex = isAnswer && myAnswer == data.ToString() && myAnswer != cfg.answerCorrect.ToString() ? 0 : 1;
  272. if (item.target.data == null)
  273. {
  274. item.target.onClick.Add(OnBtnChooseClick);
  275. }
  276. item.target.data = data;
  277. UI_Button123.ProxyEnd();
  278. }
  279. private async void OnBtnChooseClick(EventContext context)
  280. {
  281. GObject obj = context.sender as GObject;
  282. string answer = obj.data.ToString();
  283. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  284. LeagueQuestionCfg cfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId);
  285. bool result = await LeagueSproxy.ReqAnswerQuestion(questionId, answer);
  286. if (result)
  287. {
  288. _ui.m_listResult.numItems = cfg.answerArr.Length;
  289. }
  290. }
  291. private async void OnFocuseOut()
  292. {
  293. if (string.IsNullOrEmpty(_ui.m_txtResult.text))
  294. {
  295. PromptController.Instance.ShowFloatTextPrompt("还没有输入答案哦");
  296. return;
  297. }
  298. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  299. bool result = await LeagueSproxy.ReqAnswerQuestion(questionId, _ui.m_txtResult.text);
  300. if (result)
  301. {
  302. _ui.m_txtResult.enabled = false;
  303. }
  304. }
  305. private void RenderListJoinItem(int index, GObject obj)
  306. {
  307. OtherRoleInfoData roleInfo = _dataManager.GetMemberRoleInfo(_memberIds[index]);
  308. UI_ListAnswerJoinItem item = UI_ListAnswerJoinItem.Proxy(obj);
  309. RoleInfoManager.Instance.UpdateHead(item.m_comHead, roleInfo.headId, roleInfo.headBorderId);
  310. item.m_txtName.text = roleInfo.roleName;
  311. item.m_txtAnswerCount.text = _dataManager.ListAnsweringDatas[roleInfo.roleId].ToString();
  312. UI_ListAnswerJoinItem.ProxyEnd();
  313. }
  314. private void RenderListChatItem(int index, GObject obj)
  315. {
  316. ChatData chatData = ChatDataManager.Instance.ChatDatas[ChatType.LeagueQuestion][index];
  317. OtherRoleInfoData roleInfo = chatData.RoleInfo;
  318. UI_ListChatItem item = UI_ListChatItem.Proxy(obj);
  319. RoleInfoManager.Instance.UpdateHeadWithLv(item.m_comHead, roleInfo.headId, roleInfo.headBorderId, roleInfo.roleLv);
  320. item.m_txtName.text = roleInfo.roleName;
  321. string content = "";
  322. for (int i = 0; i < chatData.Content.Length; i++)
  323. {
  324. string str = i == 12 * (i + 1) ? chatData.Content[i] + "/n" : chatData.Content[i].ToString();
  325. content += str;
  326. }
  327. item.m_txtChatContent.text = chatData.Content;
  328. UI_ListChatItem.ProxyEnd();
  329. }
  330. private string GetListChatItemResource(int index)
  331. {
  332. if (ChatDataManager.Instance.GetChatDatas(ChatType.LeagueQuestion)[index].RoleInfo.roleId == RoleDataManager.roleId)
  333. return "ui://League/ListChatItemMine";
  334. else
  335. return "ui://League/ListChatItem";
  336. }
  337. }
  338. }