| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849 | using System;using ET;namespace GFGGame{    public class GMController    {        public static async ETTask GetAllDressUpItem()        {            GetSuitItemController.enable = false;            //获得所有换装部件            var errorCode = await GMSProxy.SendGMToServer("get all dressup");            GetSuitItemController.enable = true;            if (errorCode != ET.ErrorCode.ERR_Success)            {                ErrorCodeController.Handler(errorCode);                return;            }            PromptController.Instance.ShowFloatTextPrompt("已获得所有服装", MessageType.SUCCESS);        }        public static async ETTask GetAllCardItem()        {            //获得所有卡牌部件            var errorCode = await GMSProxy.SendGMToServer("get all card");            if (errorCode != ET.ErrorCode.ERR_Success)            {                ErrorCodeController.Handler(errorCode);                return;            }            PromptController.Instance.ShowFloatTextPrompt("已获得所有卡牌", MessageType.SUCCESS);        }        public static async ETTask<bool> SendGMCommand(string messageGM, string messageSuc)        {            var errorCode = await GMSProxy.SendGMToServer(messageGM);            if (errorCode != ET.ErrorCode.ERR_Success)            {                ErrorCodeController.Handler(errorCode);                return false;            }            InstanceZonesSProxy.GetInstanceZonesInfos().Coroutine();            MainStorySProxy.GetStoryInfos().Coroutine();            PromptController.Instance.ShowFloatTextPrompt(messageSuc, MessageType.SUCCESS);            return true;        }    }}
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