CombTaskController.cs 10 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using ET;
  4. using FairyGUI;
  5. using UI.CommonGame;
  6. using UI.Task;
  7. using UnityEngine;
  8. namespace GFGGame
  9. {
  10. public class CombTaskController
  11. {
  12. private UI_CombTaskUI _ui;
  13. private List<TaskCfg> _cfgs;
  14. private int funcType;
  15. public void Dispose()
  16. {
  17. if (_ui != null)
  18. {
  19. _ui = null;
  20. }
  21. }
  22. public CombTaskController(UI_CombTaskUI ui)
  23. {
  24. _ui = ui;
  25. _ui.m_c1.onChanged.Add(OnCtrlChange);
  26. _ui.m_TaskList.itemRenderer = TaskItemRender;
  27. _ui.m_LivenessProcess.m_Reward20.target.onClick.Add(OnClickReward);
  28. _ui.m_LivenessProcess.m_Reward40.target.onClick.Add(OnClickReward);
  29. _ui.m_LivenessProcess.m_Reward60.target.onClick.Add(OnClickReward);
  30. _ui.m_LivenessProcess.m_Reward80.target.onClick.Add(OnClickReward);
  31. _ui.m_LivenessProcess.m_Reward100.target.onClick.Add(OnClickReward);
  32. _ui.m_GetAll.onClick.Add(OnBtnGetAllClick);
  33. }
  34. public void OnShown(int taskViewTabIndex)
  35. {
  36. _ui.m_c1.selectedIndex = taskViewTabIndex;
  37. OnCtrlChange();
  38. UpdateLivenessProcess();
  39. UpdateTask();
  40. if (_ui.m_TaskList.numItems > 0)
  41. {
  42. _ui.m_TaskList.ScrollToView(0);
  43. }
  44. AddEventListener();
  45. }
  46. public void OnHide()
  47. {
  48. RemoveEventListener();
  49. }
  50. private void AddEventListener()
  51. {
  52. EventAgent.AddEventListener(ConstMessage.LIVENESS_CHANGE, UpdateLivenessProcess);
  53. // EventAgent.AddEventListener(ConstMessage.NOTICE_TASK_STATE_CHANGE, OnTaskChange);
  54. EventAgent.AddEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
  55. }
  56. private void RemoveEventListener()
  57. {
  58. EventAgent.RemoveEventListener(ConstMessage.LIVENESS_CHANGE, UpdateLivenessProcess);
  59. // EventAgent.RemoveEventListener(ConstMessage.NOTICE_TASK_STATE_CHANGE, OnTaskChange);
  60. //NOTICE_BATCH_TASK_STATE_CHANGE
  61. EventAgent.RemoveEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
  62. }
  63. //OnTaskChanges
  64. private void OnTaskChanges(EventContext eventContext)
  65. {
  66. var taskIds = (List<int>)eventContext.data;
  67. if (taskIds.Select(taskId => TaskCfgArray.Instance.GetCfg(taskId)).Where(taskCfg => taskCfg != null)
  68. .Any(taskCfg => taskCfg.funcType == funcType))
  69. {
  70. UpdateTask();
  71. }
  72. }
  73. private void OnTaskChange(EventContext eventContext)
  74. {
  75. var taskId = (int)eventContext.data;
  76. var taskCfg = TaskCfgArray.Instance.GetCfg(taskId);
  77. if (taskCfg == null) return;
  78. if (taskCfg.funcType != funcType) return;
  79. UpdateTask();
  80. }
  81. //切换任务类型
  82. private void OnCtrlChange()
  83. {
  84. funcType = _ui.m_c1.selectedIndex switch
  85. {
  86. 0 =>
  87. //每日任务
  88. TaskFuncType.Daily,
  89. 1 =>
  90. //每周任务
  91. TaskFuncType.Weekly,
  92. _ => funcType
  93. };
  94. //更新任务列表
  95. UpdateTask();
  96. }
  97. //更新活跃度进度条
  98. private void UpdateLivenessProcess()
  99. {
  100. var liveness = funcType switch{
  101. TaskFuncType.Daily => RoleDataManager.DailyLiveness,
  102. TaskFuncType.Weekly => RoleDataManager.WeeklyLiveness,
  103. _ => 0
  104. };
  105. DailyTaskDataManager.Instance.GetShowLivenessBoxNum(funcType);
  106. _ui.m_LivenessProcess.target.max = 100;
  107. _ui.m_LivenessProcess.target.value = liveness;
  108. var cfgs = TaskActiveRewardCfgArray.Instance.GetCfgsByfuncType(funcType);
  109. for (var i = 0; i < cfgs.Count; i++)
  110. {
  111. var boxId = cfgs[i].id;
  112. var state = DailyTaskDataManager.Instance.GetBoxStateById(boxId);
  113. UI_LinessRewardProcessItemBt rewardBox = null;
  114. switch (i)
  115. {
  116. case 0:
  117. rewardBox = _ui.m_LivenessProcess.m_Reward20;
  118. break;
  119. case 1:
  120. rewardBox = _ui.m_LivenessProcess.m_Reward40;
  121. break;
  122. case 2:
  123. rewardBox = _ui.m_LivenessProcess.m_Reward60;
  124. break;
  125. case 3:
  126. rewardBox = _ui.m_LivenessProcess.m_Reward80;
  127. break;
  128. case 4:
  129. rewardBox = _ui.m_LivenessProcess.m_Reward100;
  130. break;
  131. }
  132. if (rewardBox != null)
  133. {
  134. rewardBox.target.data = boxId;
  135. rewardBox.m_c1.selectedIndex = state;
  136. RedDotController.Instance.SetComRedDot(rewardBox.target, state == 1);
  137. }
  138. }
  139. }
  140. //更新任务列表
  141. private void UpdateTask()
  142. {
  143. _cfgs = TaskDataManager.Instance.GetTaskCfgs(funcType);
  144. _ui.m_TaskList.numItems = _cfgs.Count;
  145. //RedDotController.Instance.SetComRedDot(_ui.m_btnDailyTask,
  146. // TaskDataManager.Instance.CheckTaskRewardCanGet(TaskType.Daily));
  147. //RedDotController.Instance.SetComRedDot(_ui.m_btnBattlePassTask,
  148. // TaskDataManager.Instance.CheckTaskRewardCanGet(TaskType.BattlePass));
  149. }
  150. private void TaskItemRender(int index, GObject obj)
  151. {
  152. var item = UI_TaskListItem.Proxy(obj);
  153. //领取状态
  154. item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);
  155. item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 1 : 0;
  156. item.m_txtDesc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
  157. item.m_txtCount.text =
  158. $"{TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id)}/{_cfgs[index].GetTargetCount()}";
  159. if (item.m_GetRewardBt.data == null)
  160. {
  161. item.m_GetRewardBt.onClick.Add(OnBtnGetClick);
  162. }
  163. item.m_GetRewardBt.data = _cfgs[index].id;
  164. if (item.m_ComeBt.data == null)
  165. {
  166. item.m_ComeBt.onClick.Add(OnBtnGoClick);
  167. }
  168. item.m_ComeBt.data = _cfgs[index];
  169. if (item.m_listTaskReward.data == null)
  170. {
  171. item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
  172. }
  173. var reward = TaskDataManager.Instance.GetReward(_cfgs[index]);
  174. item.m_listTaskReward.data = reward;
  175. item.m_listTaskReward.numItems = reward.Length;
  176. var isBuy = BattlePassTaskDataManager.Instance.GetIsBuy();
  177. bool canGet = item.m_c1.selectedIndex == 1;
  178. RedDotController.Instance.SetComRedDot(item.m_GetRewardBt, canGet);
  179. UI_TaskListItem.ProxyEnd();
  180. }
  181. private static void ListTaskRewardItemRender(int index, GObject obj)
  182. {
  183. var rewards = (int[][])obj.parent.data;
  184. var itemData = ItemUtil.createItemData(rewards[index]);
  185. var item = new ItemView(obj as GComponent);
  186. obj.data = item;
  187. item.SetData(itemData);
  188. item.ChangeTxtCountStyle();
  189. item.SetTxtCountScale = 1.3f;
  190. UI_RewardIconYellow.ProxyEnd();
  191. }
  192. private async void OnBtnGetClick(EventContext context)
  193. {
  194. if (!(context.sender is GObject btnGet)) return;
  195. var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);
  196. if (!result) return;
  197. UpdateLivenessProcess();
  198. UpdateTask();
  199. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  200. }
  201. private void OnBtnGoClick(EventContext context)
  202. {
  203. if (!(context.sender is GObject { data: TaskCfg taskCfg })) return;
  204. //功能未开放
  205. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(taskCfg.jumpId)) return;
  206. var param = new object[taskCfg.jumpParamArr.Length];
  207. for (var i = 0; i < taskCfg.jumpParamArr.Length; i++)
  208. {
  209. param[i] = taskCfg.jumpParamArr[i];
  210. }
  211. ViewManager.JumpToView(taskCfg.jumpId, param, new object[] { typeof(TaskView).FullName, new[] { _ui.m_c1.selectedIndex } });
  212. }
  213. private async void OnBtnGetAllClick()
  214. {
  215. var result = await TaskSProxy.GetAllTaskBonus(funcType);
  216. if (!result) return;
  217. UpdateLivenessProcess();
  218. UpdateTask();
  219. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  220. }
  221. private void OnClickReward(EventContext context)
  222. {
  223. int id = (int)((GObject)context.sender).data;
  224. var cfg = TaskActiveRewardCfgArray.Instance.GetCfg(id);
  225. var state = DailyTaskDataManager.Instance.GetBoxStateById(cfg.id);
  226. switch (state)
  227. {
  228. case ConstBonusStatus.CAN_NOT_GET:
  229. {
  230. var rewards = ItemUtil.CreateItemDataList(cfg.rewardsArr);
  231. ViewManager.Show<RewardPreView>(new object[] { rewards, "活跃度奖励", $"满足{cfg.count}活跃度可领取" });
  232. break;
  233. }
  234. case ConstBonusStatus.CAN_GET:
  235. {
  236. DailyTaskSProxy.ReqLivenessBox(cfg.id).Coroutine();
  237. break;
  238. }
  239. case ConstBonusStatus.GOT:
  240. PromptController.Instance.ShowFloatTextPrompt("不能重复领取!");
  241. break;
  242. }
  243. }
  244. }
  245. }