LuckyBoxActivityView.cs 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324
  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.Linq;
  7. using UnityEngine;
  8. using ET;
  9. namespace GFGGame
  10. {
  11. public class LuckyBoxActivityView : BaseWindow
  12. {
  13. private UI_LuckyBoxActivityUI _ui;
  14. private ValueBarController _valueBarController;
  15. private LuckyBoxController _luckyBoxCtrl;
  16. private ActivityOpenCfg _activityCfg;
  17. private LuckyBoxCfg _luckyBoxCfg;
  18. private int _activityId;
  19. public override void Dispose()
  20. {
  21. if (_valueBarController != null)
  22. {
  23. _valueBarController.Dispose();
  24. _valueBarController = null;
  25. }
  26. if (_luckyBoxCtrl != null)
  27. {
  28. _luckyBoxCtrl.Dispose();
  29. _luckyBoxCtrl = null;
  30. }
  31. if (_ui != null)
  32. {
  33. _ui.Dispose();
  34. _ui = null;
  35. }
  36. base.Dispose();
  37. }
  38. protected override void OnInit()
  39. {
  40. base.OnInit();
  41. packageName = UI_LuckyBoxActivityUI.PACKAGE_NAME;
  42. _ui = UI_LuckyBoxActivityUI.Create();
  43. this.viewCom = _ui.target;
  44. isfullScreen = true;
  45. _valueBarController = new ValueBarController(_ui.m_valueBar);
  46. _luckyBoxCtrl = new LuckyBoxController(_ui.m_comBox.m_comModel.target);
  47. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  48. _ui.m_btnReward.onClick.Add(OnClickBtnReward);
  49. _ui.m_btnShop.onClick.Add(OnClickBtnShop);
  50. _ui.m_btnGiftBag.onClick.Add(OnClickBtnGiftBag);
  51. }
  52. protected override void AddEventListener()
  53. {
  54. base.AddEventListener();
  55. EventAgent.AddEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  56. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  57. }
  58. protected override void OnShown()
  59. {
  60. base.OnShown();
  61. _activityId = (int)this.viewData;
  62. _activityCfg = ActivityOpenCfgArray.Instance.GetCfg(_activityId);
  63. _luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(_activityCfg.paramsArr[0]);
  64. _valueBarController.OnShown();
  65. _valueBarController.UpdateList(new List<int>() { _luckyBoxCfg.costID });
  66. _luckyBoxCtrl.OnShown(_luckyBoxCfg.id);
  67. LuckyBoxDataManager.Instance.currentBoxId = _luckyBoxCfg.id;
  68. LuckyBoxDataManager.Instance.luckyBoxIndex = 2;
  69. UpGiftBox();
  70. Timers.inst.Add(1, 0, UpdateTime);
  71. UpdateListItemData();
  72. UpdateRedDot();
  73. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  74. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
  75. if(activityOpenCfg.params2Arr.Length > 0)
  76. GetWishingPoolInfo(activityId);
  77. }
  78. private void UpdateTime(object param = null)
  79. {
  80. long endTime = TimeUtil.DateTimeToTimestamp(_activityCfg.endTime);
  81. long curTime = TimeHelper.ServerNow();
  82. if (endTime < curTime)
  83. {
  84. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  85. Timers.inst.Remove(UpdateTime);
  86. OnClickBtnBack();
  87. return;
  88. }
  89. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  90. _ui.m_txtTime.text = TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  91. //=====限时礼包倒计时
  92. UpGiftBox();
  93. EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  94. //=====限时礼包倒计时END
  95. }
  96. private void UpdateListItemData()
  97. {
  98. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  99. LuckyBoxDataManager.Instance.InitData(_luckyBoxCfg.id);
  100. // comBox.m_comModel.m_loaBg.url = ResPathUtil.GetBgImgPath(_luckyBoxCfg.resArr[0]);
  101. comBox.m_btnPreview.m_c1.selectedIndex = 1;
  102. comBox.m_comCostOne.m_txtCost.text = _luckyBoxCfg.costNum.ToString();
  103. comBox.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res);
  104. comBox.m_comCostTen.m_txtCost.text = _luckyBoxCfg.costNumTen.ToString();
  105. comBox.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(_luckyBoxCfg.costID).res);
  106. if (comBox.m_btnBuyOne.target.data == null)
  107. {
  108. comBox.m_btnBuyOne.target.onClick.Add(OnClickBtnBuyOne);
  109. }
  110. comBox.m_btnBuyOne.target.data = _luckyBoxCfg.id;
  111. if (comBox.m_btnBuyTen.target.data == null)
  112. {
  113. comBox.m_btnBuyTen.target.onClick.Add(OnClickBtnBuyTen);
  114. }
  115. comBox.m_btnBuyTen.target.data = _luckyBoxCfg.id;
  116. if (comBox.m_btnPreview.target.data == null)
  117. {
  118. comBox.m_btnPreview.target.onClick.Add(OnClickBtnPreview);
  119. }
  120. comBox.m_btnPreview.target.data = _luckyBoxCfg.id;
  121. comBox.target.data = _luckyBoxCfg.id;
  122. UI_ComBox.ProxyEnd();
  123. UpdateView();
  124. }
  125. private void UpdateView()
  126. {
  127. UI_ComBox comBox = UI_ComBox.Proxy(_ui.m_comBox.target);
  128. LuckyBoxDataManager.Instance.GetOwnedCount(_luckyBoxCfg.id, out int count, out int totalCount);
  129. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  130. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  131. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  132. comBox.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", _luckyBoxCfg.maxCount - boughtCount);
  133. UI_ComBox.ProxyEnd();
  134. _ui.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastDrawCount.ToString()).FlushVars();
  135. _ui.m_txtCount.SetVar("name", _luckyBoxCfg.name).FlushVars();
  136. }
  137. private void UpGiftBox()
  138. {
  139. var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  140. var list = activityInfoByTypeList.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  141. if (list.Count == 0)
  142. {
  143. _ui.m_comBagTime.target.visible = false;
  144. _ui.m_btnGiftBag.visible = false;
  145. }
  146. else
  147. {
  148. bool isSoldOut = true;
  149. foreach (var activityInfo in list)
  150. {
  151. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  152. var paramsArr = activityOpenCfg.paramsArr;
  153. foreach (var shopCfgId in paramsArr)
  154. {
  155. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  156. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  157. //只要有一个商品还能购买,就不是售罄
  158. if (remainBuyNum > 0)
  159. {
  160. isSoldOut = false;
  161. break;
  162. }
  163. }
  164. }
  165. if (isSoldOut)
  166. {
  167. _ui.m_comBagTime.target.visible = false;
  168. _ui.m_btnGiftBag.visible = false;
  169. }
  170. else
  171. {
  172. _ui.m_comBagTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  173. _ui.m_comBagTime.target.visible = true;
  174. _ui.m_btnGiftBag.visible = true;
  175. }
  176. }
  177. }
  178. private void OnClickBtnPreview(EventContext context)
  179. {
  180. GObject obj = context.sender as GObject;
  181. int boxId = (int)obj.data;
  182. ViewManager.Show<LuckyBoxPreShowView>(boxId);
  183. }
  184. private void OnClickBtnBuyOne(EventContext context)
  185. {
  186. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  187. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > _luckyBoxCfg.maxCount)
  188. {
  189. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  190. return;
  191. }
  192. LuckyBoxDataManager.Instance.CheckItemEnough(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME, async () =>
  193. {
  194. bool result = await LuckyBoxSProxy.ReqGetBonus(_luckyBoxCfg.id, LuckyBoxDataManager.ONCE_TIME,false, _activityId);
  195. if (result)
  196. {
  197. ViewManager.Show<LuckyBoxStarView>(null, new object[] { typeof(LuckyBoxActivityView).FullName, _activityId });
  198. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  199. }
  200. });
  201. }
  202. private void OnClickBtnBuyTen(EventContext context)
  203. {
  204. GObject obj = context.sender as GObject;
  205. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(_luckyBoxCfg.numericType);
  206. if (boughtCount + LuckyBoxDataManager.TEN_TIME > _luckyBoxCfg.maxCount)
  207. {
  208. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  209. return;
  210. }
  211. LuckyBoxDataManager.Instance.CheckItemEnough(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME, async () =>
  212. {
  213. bool result = await LuckyBoxSProxy.ReqGetBonus(this._luckyBoxCfg.id, LuckyBoxDataManager.TEN_TIME,false, _activityId);
  214. if (result)
  215. {
  216. ViewManager.Show<LuckyBoxStarView>(null, new object[] { typeof(LuckyBoxActivityView).FullName, _activityId });
  217. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  218. }
  219. });
  220. }
  221. private void OnClickBtnReward()
  222. {
  223. ViewManager.Show<ActivityThemeLuckyBoxBonusView>(ConstLimitTimeActivityType.ActLimitLuckyBox);
  224. }
  225. private void OnClickBtnShop()
  226. {
  227. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY }
  228. , new object[] { typeof(LuckyBoxActivityView).FullName, viewData});
  229. }
  230. //限时礼包按钮点击执行方法
  231. private void OnClickBtnGiftBag()
  232. {
  233. var activityInfoByTypeList =
  234. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  235. var list = activityInfoByTypeList
  236. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  237. if (list.Count == 0)
  238. {
  239. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  240. }
  241. else
  242. {
  243. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
  244. }
  245. }
  246. protected override void OnHide()
  247. {
  248. base.OnHide();
  249. _valueBarController.OnHide();
  250. _luckyBoxCtrl.OnHide();
  251. Timers.inst.Remove(UpdateTime);
  252. }
  253. protected override void RemoveEventListener()
  254. {
  255. base.RemoveEventListener();
  256. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateView);
  257. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  258. }
  259. private void OnClickBtnBack()
  260. {
  261. ViewManager.GoBackFrom(typeof(LuckyBoxActivityView).FullName);
  262. }
  263. private void UpdateRedDot()
  264. {
  265. RedDotController.Instance.SetComRedDot(_ui.m_btnReward, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitLuckyBox), "", -18, 11);
  266. RedDotController.Instance.SetComRedDot(_ui.m_btnShop, RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -18, 11);
  267. RedDotController.Instance.SetComRedDot(_ui.m_btnGiftBag, RedDotDataManager.Instance.GetMeiRiTeHuiRed(), "", -18, 11);
  268. }
  269. protected override void UpdateToCheckGuide(object param)
  270. {
  271. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  272. }
  273. protected override void TryCompleteGuide()
  274. {
  275. base.TryCompleteGuide();
  276. }
  277. private async void GetWishingPoolInfo(int activityId)
  278. {
  279. bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo();
  280. if (result)
  281. {
  282. int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId);
  283. if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index])
  284. ViewManager.Show<LuckyBoxWishView>(ConstLimitTimeActivityType.ActLimitLuckyBox);
  285. }
  286. }
  287. }
  288. }