QDManager.cs 3.2 KB

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  1. namespace GFGGame
  2. {
  3. public class QDManager
  4. {
  5. public static bool isInited = false;
  6. public static void InitPlatform()
  7. {
  8. ViewManager.Show<ModalStatusView>("正在初始化...");
  9. switch (LauncherConfig.ChannelId)
  10. {
  11. case (int)ChannelID.AppStore:
  12. QDAppStore.InitPlatform();
  13. break;
  14. default:
  15. EventAgent.DispatchEvent(ConstMessage.ON_PLATFORM_SDK_INITED, true);
  16. break;
  17. }
  18. }
  19. public static void Login()
  20. {
  21. ViewManager.Show<ModalStatusView>("登录中...");
  22. switch (LauncherConfig.ChannelId)
  23. {
  24. default:
  25. bool login = GameController.CheckLoginCache(true);
  26. if (!login)
  27. {
  28. ViewManager.Hide<ModalStatusView>();
  29. ViewManager.Show<LoginInputView>();
  30. }
  31. break;
  32. }
  33. }
  34. public static void OnCreateRole()
  35. {
  36. switch (LauncherConfig.ChannelId)
  37. {
  38. default:
  39. break;
  40. }
  41. }
  42. public static void OnEnterGame()
  43. {
  44. switch (LauncherConfig.ChannelId)
  45. {
  46. default:
  47. break;
  48. }
  49. }
  50. //回到登录界面,不退出账号
  51. public static void OnQuitToLoginView()
  52. {
  53. switch (LauncherConfig.ChannelId)
  54. {
  55. default:
  56. break;
  57. }
  58. }
  59. public static void Pay(int buyID, int count, string orderID, long Price)
  60. {
  61. switch (LauncherConfig.ChannelId)
  62. {
  63. case (int)ChannelID.AppStore:
  64. QDAppStore.Pay(buyID, count, orderID, Price);
  65. break;
  66. default:
  67. break;
  68. }
  69. }
  70. public static void Logout()
  71. {
  72. switch (LauncherConfig.ChannelId)
  73. {
  74. default:
  75. break;
  76. }
  77. }
  78. public static void Exit()
  79. {
  80. switch (LauncherConfig.ChannelId)
  81. {
  82. case (int)ChannelID.Test:
  83. GameController.ShowExitAlert();
  84. break;
  85. default:
  86. break;
  87. }
  88. }
  89. public static bool IsTaptap
  90. {
  91. get
  92. {
  93. return LauncherConfig.ChannelId == (int)ChannelID.TapTap;
  94. }
  95. }
  96. public static bool IsHYKB
  97. {
  98. get
  99. {
  100. return LauncherConfig.ChannelId == (int)ChannelID.HYKB;
  101. }
  102. }
  103. public static bool IsBiliBili
  104. {
  105. get
  106. {
  107. return LauncherConfig.ChannelId == (int)ChannelID.BiliBili;
  108. }
  109. }
  110. public static bool IsHuaWei
  111. {
  112. get
  113. {
  114. return LauncherConfig.ChannelId == (int)ChannelID.HUAWEI;
  115. }
  116. }
  117. }
  118. }