PoemPhotoData.cs 1.4 KB

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  1. using System.Collections.Generic;
  2. using FairyGUI;
  3. namespace GFGGame
  4. {
  5. public class PoemPhotoData
  6. {
  7. /// <summary>
  8. /// 图片id
  9. /// </summary>
  10. public long PictureId;
  11. /// <summary>
  12. /// 创建时间
  13. /// </summary>
  14. public long CreationTime;
  15. /// <summary>
  16. /// 置顶状态
  17. /// </summary>
  18. public bool ToppingStatus;
  19. /// <summary>
  20. /// 锁定状态
  21. /// </summary>
  22. public bool LockingStatus;
  23. /// <summary>
  24. /// 个人相册_照片临时下载路径,出于流量安全,每个下载文件的路径都是限时的,暂限5MIN
  25. /// </summary>
  26. public string PictureTempUrl;
  27. /// <summary>
  28. /// 个人相册_照片数据
  29. /// </summary>
  30. public byte[] Bytes;
  31. /// <summary>
  32. /// 个人相册_照片资源
  33. /// </summary>
  34. public NTexture Ntexture;//个人相册数据
  35. /// <summary>
  36. /// 万水千山_游历地点id
  37. /// </summary>
  38. public int TravelLocationId;
  39. /// <summary>
  40. /// Q版套装位置
  41. /// </summary>
  42. public int QSuitId;
  43. /// <summary>
  44. /// Q版套装人物资源下标
  45. /// </summary>
  46. public int ResourceIndex;
  47. /// <summary>
  48. /// Q版人物位置下标
  49. /// </summary>
  50. public int PositionIndex;
  51. }
  52. }