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							- using static GFGGame.AlertWindow;
 
- namespace GFGGame
 
- {
 
-     public interface IAlert
 
-     {
 
-         IAlert SetLayer(string layer);
 
-         IAlert SetMessage(string message);
 
-         IAlert SetLeftButton(bool isShow, string textLeft = "取消", AlertCallback callback = null);
 
-         IAlert SetRightButton(bool isShow, string textRight = "确认", AlertCallback callback = null);
 
-         IAlert SetData(object data);
 
-         IAlert SetShowCheck(bool isShow);
 
-         IAlert SetClickBlankToClose(bool value);
 
-     }
 
- }
 
 
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