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- /**
- * Copyright(c) Live2D Inc. All rights reserved.
- *
- * Use of this source code is governed by the Live2D Open Software license
- * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
- */
- using UnityEngine;
- namespace Live2D.Cubism.Framework
- {
- /// <summary>
- /// Tagging component for Drawable used for hit determination.
- /// </summary>
- public sealed class CubismHitDrawable : MonoBehaviour
- {
- /// <summary>
- /// Name set in HitArea.
- /// </summary>
- [SerializeField]
- public string Name;
- }
- }
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