UpdatePackageManifestOperation.cs 4.8 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. namespace YooAsset
  5. {
  6. /// <summary>
  7. /// 向远端请求并更新清单
  8. /// </summary>
  9. public abstract class UpdatePackageManifestOperation : AsyncOperationBase
  10. {
  11. /// <summary>
  12. /// 保存当前清单的版本,用于下次启动时自动加载的版本。
  13. /// </summary>
  14. public virtual void SavePackageVersion() { }
  15. }
  16. /// <summary>
  17. /// 编辑器下模拟运行的更新清单操作
  18. /// </summary>
  19. internal sealed class EditorPlayModeUpdatePackageManifestOperation : UpdatePackageManifestOperation
  20. {
  21. public EditorPlayModeUpdatePackageManifestOperation()
  22. {
  23. }
  24. internal override void Start()
  25. {
  26. Status = EOperationStatus.Succeed;
  27. }
  28. internal override void Update()
  29. {
  30. }
  31. }
  32. /// <summary>
  33. /// 离线模式的更新清单操作
  34. /// </summary>
  35. internal sealed class OfflinePlayModeUpdatePackageManifestOperation : UpdatePackageManifestOperation
  36. {
  37. public OfflinePlayModeUpdatePackageManifestOperation()
  38. {
  39. }
  40. internal override void Start()
  41. {
  42. Status = EOperationStatus.Succeed;
  43. }
  44. internal override void Update()
  45. {
  46. }
  47. }
  48. /// <summary>
  49. /// 联机模式的更新清单操作
  50. /// 注意:优先加载沙盒里缓存的清单文件,如果缓存没找到就下载远端清单文件,并保存到本地。
  51. /// </summary>
  52. internal sealed class HostPlayModeUpdatePackageManifestOperation : UpdatePackageManifestOperation
  53. {
  54. private enum ESteps
  55. {
  56. None,
  57. CheckActiveManifest,
  58. TryLoadCacheManifest,
  59. DownloadManifest,
  60. LoadCacheManifest,
  61. CheckDeserializeManifest,
  62. Done,
  63. }
  64. private readonly HostPlayModeImpl _impl;
  65. private readonly string _packageName;
  66. private readonly string _packageVersion;
  67. private readonly bool _autoSaveVersion;
  68. private readonly int _timeout;
  69. private LoadCacheManifestOperation _tryLoadCacheManifestOp;
  70. private LoadCacheManifestOperation _loadCacheManifestOp;
  71. private DownloadManifestOperation _downloadManifestOp;
  72. private ESteps _steps = ESteps.None;
  73. internal HostPlayModeUpdatePackageManifestOperation(HostPlayModeImpl impl, string packageName, string packageVersion, bool autoSaveVersion, int timeout)
  74. {
  75. _impl = impl;
  76. _packageName = packageName;
  77. _packageVersion = packageVersion;
  78. _autoSaveVersion = autoSaveVersion;
  79. _timeout = timeout;
  80. }
  81. internal override void Start()
  82. {
  83. _steps = ESteps.CheckActiveManifest;
  84. }
  85. internal override void Update()
  86. {
  87. if (_steps == ESteps.None || _steps == ESteps.Done)
  88. return;
  89. if (_steps == ESteps.CheckActiveManifest)
  90. {
  91. // 检测当前激活的清单对象
  92. if (_impl.ActiveManifest != null && _impl.ActiveManifest.PackageVersion == _packageVersion)
  93. {
  94. _steps = ESteps.Done;
  95. Status = EOperationStatus.Succeed;
  96. }
  97. else
  98. {
  99. _steps = ESteps.TryLoadCacheManifest;
  100. }
  101. }
  102. if (_steps == ESteps.TryLoadCacheManifest)
  103. {
  104. if (_tryLoadCacheManifestOp == null)
  105. {
  106. _tryLoadCacheManifestOp = new LoadCacheManifestOperation(_packageName, _packageVersion);
  107. OperationSystem.StartOperation(_tryLoadCacheManifestOp);
  108. }
  109. if (_tryLoadCacheManifestOp.IsDone == false)
  110. return;
  111. if (_tryLoadCacheManifestOp.Status == EOperationStatus.Succeed)
  112. {
  113. _impl.ActiveManifest = _tryLoadCacheManifestOp.Manifest;
  114. if (_autoSaveVersion)
  115. SavePackageVersion();
  116. _steps = ESteps.Done;
  117. Status = EOperationStatus.Succeed;
  118. }
  119. else
  120. {
  121. _steps = ESteps.DownloadManifest;
  122. }
  123. }
  124. if (_steps == ESteps.DownloadManifest)
  125. {
  126. if (_downloadManifestOp == null)
  127. {
  128. _downloadManifestOp = new DownloadManifestOperation(_impl.RemoteServices, _packageName, _packageVersion, _timeout);
  129. OperationSystem.StartOperation(_downloadManifestOp);
  130. }
  131. if (_downloadManifestOp.IsDone == false)
  132. return;
  133. if (_downloadManifestOp.Status == EOperationStatus.Succeed)
  134. {
  135. _steps = ESteps.LoadCacheManifest;
  136. }
  137. else
  138. {
  139. _steps = ESteps.Done;
  140. Status = EOperationStatus.Failed;
  141. Error = _downloadManifestOp.Error;
  142. }
  143. }
  144. if (_steps == ESteps.LoadCacheManifest)
  145. {
  146. if (_loadCacheManifestOp == null)
  147. {
  148. _loadCacheManifestOp = new LoadCacheManifestOperation(_packageName, _packageVersion);
  149. OperationSystem.StartOperation(_loadCacheManifestOp);
  150. }
  151. if (_loadCacheManifestOp.IsDone == false)
  152. return;
  153. if (_loadCacheManifestOp.Status == EOperationStatus.Succeed)
  154. {
  155. _impl.ActiveManifest = _loadCacheManifestOp.Manifest;
  156. if (_autoSaveVersion)
  157. SavePackageVersion();
  158. _steps = ESteps.Done;
  159. Status = EOperationStatus.Succeed;
  160. }
  161. else
  162. {
  163. _steps = ESteps.Done;
  164. Status = EOperationStatus.Failed;
  165. Error = _loadCacheManifestOp.Error;
  166. }
  167. }
  168. }
  169. public override void SavePackageVersion()
  170. {
  171. _impl.FlushManifestVersionFile();
  172. }
  173. }
  174. }