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- using System;
- using System.IO;
- using System.Diagnostics;
- using System.Collections;
- using System.Collections.Generic;
- namespace YooAsset
- {
- /// <summary>
- /// 清单文件
- /// </summary>
- [Serializable]
- internal class PackageManifest
- {
- /// <summary>
- /// 文件版本
- /// </summary>
- public string FileVersion;
- /// <summary>
- /// 启用可寻址资源定位
- /// </summary>
- public bool EnableAddressable;
- /// <summary>
- /// 资源定位地址大小写不敏感
- /// </summary>
- public bool LocationToLower;
- /// <summary>
- /// 包含资源GUID数据
- /// </summary>
- public bool IncludeAssetGUID;
- /// <summary>
- /// 文件名称样式
- /// </summary>
- public int OutputNameStyle;
- /// <summary>
- /// 资源包裹名称
- /// </summary>
- public string PackageName;
- /// <summary>
- /// 资源包裹的版本信息
- /// </summary>
- public string PackageVersion;
- /// <summary>
- /// 资源列表(主动收集的资源列表)
- /// </summary>
- public List<PackageAsset> AssetList = new List<PackageAsset>();
- /// <summary>
- /// 资源包列表
- /// </summary>
- public List<PackageBundle> BundleList = new List<PackageBundle>();
- /// <summary>
- /// 资源包集合(提供BundleName获取PackageBundle)
- /// </summary>
- [NonSerialized]
- public Dictionary<string, PackageBundle> BundleDic;
- /// <summary>
- /// 资源映射集合(提供AssetPath获取PackageAsset)
- /// </summary>
- [NonSerialized]
- public Dictionary<string, PackageAsset> AssetDic;
- /// <summary>
- /// 资源路径映射集合(提供Location获取AssetPath)
- /// </summary>
- [NonSerialized]
- public Dictionary<string, string> AssetPathMapping1;
- /// <summary>
- /// 资源路径映射集合(提供AssetGUID获取AssetPath)
- /// </summary>
- [NonSerialized]
- public Dictionary<string, string> AssetPathMapping2;
- /// <summary>
- /// 尝试映射为资源路径
- /// </summary>
- public string TryMappingToAssetPath(string location)
- {
- if (string.IsNullOrEmpty(location))
- return string.Empty;
- if (LocationToLower)
- location = location.ToLower();
- if (AssetPathMapping1.TryGetValue(location, out string assetPath))
- return assetPath;
- else
- return string.Empty;
- }
- /// <summary>
- /// 获取主资源包
- /// 注意:传入的资源路径一定合法有效!
- /// </summary>
- public PackageBundle GetMainPackageBundle(string assetPath)
- {
- if (AssetDic.TryGetValue(assetPath, out PackageAsset packageAsset))
- {
- int bundleID = packageAsset.BundleID;
- if (bundleID >= 0 && bundleID < BundleList.Count)
- {
- var packageBundle = BundleList[bundleID];
- return packageBundle;
- }
- else
- {
- throw new Exception($"Invalid bundle id : {bundleID} Asset path : {assetPath}");
- }
- }
- else
- {
- throw new Exception("Should never get here !");
- }
- }
- /// <summary>
- /// 获取资源依赖列表
- /// 注意:传入的资源路径一定合法有效!
- /// </summary>
- public PackageBundle[] GetAllDependencies(string assetPath)
- {
- if (AssetDic.TryGetValue(assetPath, out PackageAsset packageAsset))
- {
- List<PackageBundle> result = new List<PackageBundle>(packageAsset.DependIDs.Length);
- foreach (var dependID in packageAsset.DependIDs)
- {
- if (dependID >= 0 && dependID < BundleList.Count)
- {
- var dependBundle = BundleList[dependID];
- result.Add(dependBundle);
- }
- else
- {
- throw new Exception($"Invalid bundle id : {dependID} Asset path : {assetPath}");
- }
- }
- return result.ToArray();
- }
- else
- {
- throw new Exception("Should never get here !");
- }
- }
- /// <summary>
- /// 获取资源包名称
- /// </summary>
- public string GetBundleName(int bundleID)
- {
- if (bundleID >= 0 && bundleID < BundleList.Count)
- {
- var packageBundle = BundleList[bundleID];
- return packageBundle.BundleName;
- }
- else
- {
- throw new Exception($"Invalid bundle id : {bundleID}");
- }
- }
- /// <summary>
- /// 尝试获取包裹的资源
- /// </summary>
- public bool TryGetPackageAsset(string assetPath, out PackageAsset result)
- {
- return AssetDic.TryGetValue(assetPath, out result);
- }
- /// <summary>
- /// 尝试获取包裹的资源包
- /// </summary>
- public bool TryGetPackageBundle(string bundleName, out PackageBundle result)
- {
- return BundleDic.TryGetValue(bundleName, out result);
- }
- /// <summary>
- /// 是否包含资源文件
- /// </summary>
- public bool IsIncludeBundleFile(string cacheGUID)
- {
- foreach (var packageBundle in BundleList)
- {
- if (packageBundle.CacheGUID == cacheGUID)
- return true;
- }
- return false;
- }
- /// <summary>
- /// 获取资源信息列表
- /// </summary>
- public AssetInfo[] GetAssetsInfoByTags(string[] tags)
- {
- List<AssetInfo> result = new List<AssetInfo>(100);
- foreach (var packageAsset in AssetList)
- {
- if (packageAsset.HasTag(tags))
- {
- AssetInfo assetInfo = new AssetInfo(packageAsset);
- result.Add(assetInfo);
- }
- }
- return result.ToArray();
- }
- /// <summary>
- /// 资源定位地址转换为资源信息。
- /// </summary>
- /// <returns>如果转换失败会返回一个无效的资源信息类</returns>
- public AssetInfo ConvertLocationToAssetInfo(string location, System.Type assetType)
- {
- DebugCheckLocation(location);
- string assetPath = ConvertLocationToAssetInfoMapping(location);
- if (TryGetPackageAsset(assetPath, out PackageAsset packageAsset))
- {
- AssetInfo assetInfo = new AssetInfo(packageAsset, assetType);
- return assetInfo;
- }
- else
- {
- string error;
- if (string.IsNullOrEmpty(location))
- error = $"The location is null or empty !";
- else
- error = $"The location is invalid : {location}";
- AssetInfo assetInfo = new AssetInfo(error);
- return assetInfo;
- }
- }
- private string ConvertLocationToAssetInfoMapping(string location)
- {
- if (string.IsNullOrEmpty(location))
- {
- YooLogger.Error("Failed to mapping location to asset path, The location is null or empty.");
- return string.Empty;
- }
- if (LocationToLower)
- location = location.ToLower();
- if (AssetPathMapping1.TryGetValue(location, out string assetPath))
- {
- return assetPath;
- }
- else
- {
- YooLogger.Warning($"Failed to mapping location to asset path : {location}");
- return string.Empty;
- }
- }
- /// <summary>
- /// 资源GUID转换为资源信息。
- /// </summary>
- /// <returns>如果转换失败会返回一个无效的资源信息类</returns>
- public AssetInfo ConvertAssetGUIDToAssetInfo(string assetGUID, System.Type assetType)
- {
- if (IncludeAssetGUID == false)
- {
- YooLogger.Warning("Package manifest not include asset guid ! Please check asset bundle collector settings.");
- AssetInfo assetInfo = new AssetInfo("AssetGUID data is empty !");
- return assetInfo;
- }
- string assetPath = ConvertAssetGUIDToAssetInfoMapping(assetGUID);
- if (TryGetPackageAsset(assetPath, out PackageAsset packageAsset))
- {
- AssetInfo assetInfo = new AssetInfo(packageAsset, assetType);
- return assetInfo;
- }
- else
- {
- string error;
- if (string.IsNullOrEmpty(assetGUID))
- error = $"The assetGUID is null or empty !";
- else
- error = $"The assetGUID is invalid : {assetGUID}";
- AssetInfo assetInfo = new AssetInfo(error);
- return assetInfo;
- }
- }
- private string ConvertAssetGUIDToAssetInfoMapping(string assetGUID)
- {
- if (string.IsNullOrEmpty(assetGUID))
- {
- YooLogger.Error("Failed to mapping assetGUID to asset path, The assetGUID is null or empty.");
- return string.Empty;
- }
- if (AssetPathMapping2.TryGetValue(assetGUID, out string assetPath))
- {
- return assetPath;
- }
- else
- {
- YooLogger.Warning($"Failed to mapping assetGUID to asset path : {assetGUID}");
- return string.Empty;
- }
- }
- /// <summary>
- /// 获取资源包内的主资源列表
- /// </summary>
- public string[] GetBundleIncludeAssets(string assetPath)
- {
- List<string> assetList = new List<string>();
- if (TryGetPackageAsset(assetPath, out PackageAsset result))
- {
- foreach (var packageAsset in AssetList)
- {
- if (packageAsset.BundleID == result.BundleID)
- {
- assetList.Add(packageAsset.AssetPath);
- }
- }
- }
- return assetList.ToArray();
- }
- #region 调试方法
- [Conditional("DEBUG")]
- private void DebugCheckLocation(string location)
- {
- if (string.IsNullOrEmpty(location) == false)
- {
- // 检查路径末尾是否有空格
- int index = location.LastIndexOf(" ");
- if (index != -1)
- {
- if (location.Length == index + 1)
- YooLogger.Warning($"Found blank character in location : \"{location}\"");
- }
- if (location.IndexOfAny(System.IO.Path.GetInvalidPathChars()) >= 0)
- YooLogger.Warning($"Found illegal character in location : \"{location}\"");
- }
- }
- #endregion
- }
- }
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