| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136 | using System.Collections.Generic;using ET;using FairyGUI;using UI.Arena;using UnityEngine;namespace GFGGame{    public class ArenaDanRewardView : BaseWindow    {        private UI_ArenaDanRewardUI _ui;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_ArenaUI.PACKAGE_NAME;            _ui = UI_ArenaDanRewardUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;            _ui.m_listWeekDanReward.itemRenderer = RenderListWeekDanRewardItem;            _ui.m_listUpDanReward.itemRenderer = RenderListUpDanReward;            _ui.m_comMyDanReward.m_listReward.itemRenderer = RenderListRewardItem;        }        protected override void OnShown()        {            base.OnShown();            _ui.m_c1.selectedIndex = 0;            _ui.m_listWeekDanReward.numItems = ArenaRewardCfgArray.Instance.dataArray.Length;            _ui.m_listUpDanReward.numItems = ArenaRankCfgArray.Instance.dataArray.Length - 1;            ArenaViewManager.Instance.UpdateDanIcon(_ui.m_comMyDanReward.m_loaDanIcon, ArenaDataManager.Instance.Grade);            UpdateMyReward();        }        protected override void OnHide()        {            base.OnHide();            _ui.m_listUpDanReward.ScrollToView(0);            _ui.m_listWeekDanReward.ScrollToView(0);        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();        }        private void UpdateMyReward()        {            UI_ComMyDanReward com = UI_ComMyDanReward.Proxy(_ui.m_comMyDanReward.target);            ArenaViewManager.Instance.UpdateDanIcon(com.m_loaDanIcon, ArenaDataManager.Instance.Grade);            int[][] rewards = { };            List<ArenaRewardCfg> rewardCfgs = ArenaRewardCfgArray.Instance.GetCfgsBygrade(ArenaDataManager.Instance.Grade);            for (int i = 0; i < rewardCfgs.Count; i++)            {                ArenaRewardCfg rewardCfg = rewardCfgs[i];                if (ArenaDataManager.Instance.Rank >= rewardCfg.minRank && ArenaDataManager.Instance.Rank <= rewardCfg.maxRank)                {                    rewards = rewardCfg.bonusWeeklyArr;                    break;                }            }            if (com.m_listReward.data == null)            {                com.m_listReward.itemRenderer = RenderListRewardItem;            }            com.m_listReward.data = rewards;            com.m_listReward.numItems = rewards.Length;            com.m_c1.selectedIndex = ArenaDataManager.Instance.LastFightTime == 0 ? 0 : 1;            UI_ComMyDanReward.ProxyEnd();        }        private void RenderListWeekDanRewardItem(int index, GObject obj)        {            ArenaRewardCfg cfg = ArenaRewardCfgArray.Instance.dataArray[ArenaRewardCfgArray.Instance.dataArray.Length - 1 - index];            UI_ListDanRewardItem item = UI_ListDanRewardItem.Proxy(obj);            item.m_txtRank.text = cfg.showName;            item.m_imgGot.visible = false;            if (item.m_listReward.data == null)            {                item.m_listReward.itemRenderer = RenderListRewardItem;            }            item.m_listReward.data = cfg.bonusWeeklyArr;            item.m_listReward.numItems = cfg.bonusWeeklyArr.Length;            ArenaViewManager.Instance.UpdateDanIcon(item.m_loaDanIcon, cfg.grade);            UI_ListDanRewardItem.ProxyEnd();        }        private void RenderListUpDanReward(int index, GObject obj)        {            ArenaRankCfg cfg = ArenaRankCfgArray.Instance.dataArray[ArenaRankCfgArray.Instance.dataArray.Length - 1 - index];            UI_ListDanRewardItem item = UI_ListDanRewardItem.Proxy(obj);            ArenaViewManager.Instance.UpdateDanIcon(item.m_loaDanIcon, cfg.id);            item.m_imgGot.visible = ArenaDataManager.Instance.HighestGrade >= cfg.id;            item.m_txtRank.text = cfg.gradeName;            if (item.m_listReward.data == null)            {                item.m_listReward.itemRenderer = RenderListRewardItem;            }            item.m_listReward.data = cfg.bonusUpgradeArr;            item.m_listReward.numItems = cfg.bonusUpgradeArr.Length;            UI_ListDanRewardItem.ProxyEnd();        }        private void RenderListRewardItem(int index, GObject obj)        {            int[][] reward = (int[][])obj.parent.data;            ItemData itemData = ItemUtil.createItemData(reward[index]);            if (obj.data == null)            {                obj.data = new ItemView(obj as GComponent);            }            (obj.data as ItemView).SetData(itemData);            //(obj.data as ItemView).SetComItemScale = 0.7f;            //(obj.data as ItemView).SetTxtCountPos(185, 155);        }    }}
 |