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- using FairyGUI;
- using UnityEngine;
- using ET;
- namespace GFGGame
- {
- public class GameController
- {
- public static async ETTask Init()
- {
- //界面
- ViewManager.Init();
- //日志
- LogController.Instance.Init();
- //全局
- GameGlobal.Init();
- //缓存
- LocalCache.InitLocalData();
- //sqlite
- SqliteController.Instance.Init(false, ResPathUtil.SQLITE_FILE_PATH);
- //全局点击效果
- ViewGlobal.CreatClickEffect();
- GameGlobal.GetGameCfg();
- ViewManager.SetMaskAlpha(0.6f);
- }
- public static async ETTask Start()
- {
- await LoginController.CheckVersion();
- CheckShowLoginView();
- }
- private static void CheckShowLoginView()
- {
- LauncherView.Instance.Close();
- ViewManager.Show<LoginView>();
- }
- public static bool CheckLoginCache(bool doLogin)
- {
- string account = PlayerPrefs.GetString(GameConst.ACCOUNT_LAST_LOGIN_KEY, null);
- string password = PlayerPrefs.GetString(GameConst.PASSWORD_LAST_LOGIN_KEY, null);
- bool lastLoginIsVisitor = LocalCache.GetBool(GameConst.LAST_LOGIN_IS_VISITOR_KEY, false);
- if (lastLoginIsVisitor)
- {
- long id = (long)PlayerPrefs.GetFloat(GameConst.VISITOR_ID_KEY, -1);
- if (id >= 0)
- {
- if (doLogin)
- {
- //LoginProxy.LoginAsVisitor();
- }
- return true;
- }
- }
- else if (!string.IsNullOrEmpty(account))
- {
- if (!string.IsNullOrEmpty(password))
- {
- if (doLogin)
- {
- LoginController.Login(account, password, true).Coroutine();
- }
- return true;
- }
- else if (LauncherConfig.netType == LauncherConfig.EnumNetType.LOCAL && PlayerPrefs.HasKey(GameConst.PASSWORD_LAST_LOGIN_KEY))
- {
- if (doLogin)
- {
- LoginController.LoginTest(account).Coroutine();
- }
- return true;
- }
- }
- return false;
- }
- public static void CheckSpecialAccount(string account)
- {
- GameGlobal.antiAddiction = !(account.IndexOf("sygfg") == 0);
- }
- public static void ShowCreateRole()
- {
- ViewManager.Show(ViewName.CREATE_ROLE_VIEW);
- }
- public static async ETTask PreEnterGameAsync()
- {
- //RoleInfo roleInfo = null;
- GetSuitItemController.enable = false;
- //roleInfo = result.roleInfo;
- //bool rerult = AntiAddictionController.CheckAntiAddiction(roleInfo.onlineTimeSecs, roleInfo.onlineDurationSecs, roleInfo.onlineDurationSecsDay);
- //if (rerult)
- //{
- // return;
- //}
- //ServerDataManager.SetServerTime(roleInfo.serverTime);
- RoleDataManager.InitServerData();
- //ItemDataManager.InitServerData(result.roleItemList);
- //CustomSuitDataManager.InitServerData(roleInfo.suitIndex, result.roleSuitList);
- //StoryDataManager.InitServerData(roleInfo);
- //GuideDataManager.InitServerData(result.roleGuideList);
- //CardDataManager.InitServerData(result.roleCardList);
- //SkillDataManager.Instance.InitServerData(result.roleSkillList);
- //SkillDataManager.Instance.SetDicPassivitySkillCfg();
- GetSuitItemController.enable = true;
- RoleDataHandler.StartUpdate();
- GFGUIPackage.AddPackage(ResPathUtil.GetUIPackagePath("CommonGame"));
- GFGUIPackage.AddPackage(ResPathUtil.GetUIPackagePath("Main"));
- InstanceZonesSProxy.GetInstanceZonesInfos().Coroutine();
- await StorageSProxy.ReqGetClientValues();
- int skipGuide = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_SKIP_GUIDE);
- if (skipGuide <= 0)
- {
- Alert.Show("是否跳过引导?如果您是第一次体验,建议不要跳过引导!")
- .SetLeftButton(true, "不用", (obj) =>
- {
- EnterGame();
- StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_SKIP_GUIDE, 1).Coroutine();
- })
- .SetRightButton(true, "跳过", (obj) =>
- {
- GameGlobal.skipGuide = true;
- EnterGame();
- StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_SKIP_GUIDE, 2).Coroutine();
- });
- }
- else
- {
- if (skipGuide == 2) GameGlobal.skipGuide = true;
- EnterGame();
- }
- }
- public static void QuitToLoginView(bool logout)
- {
- GetSuitItemController.enable = false;
- GameGlobal.isVisitor = false;
- GameGlobal.antiAddiction = true;
- GameGlobal.userId = 0;
- GameGlobal.userAge = 0;
- GameGlobal.skipGuide = false;
- RoleDataHandler.StopUpdate();
- CardDataManager.Clear();
- DecomposeDataManager.Instance.Clear();
- PhotographDataManager.Instance.Clear();
- SkillDataManager.Instance.Clear();
- SuitFosterDataManager.Instance.Clear();
- StudioDataManager.Instance.Clear();
- StorageDataManager.Instance.Clear();
- RechargeDataManager.Instance.Clear();
- GameGlobal.zoneScene.GetComponent<SessionComponent>()?.Disconnect();
- GameGlobal.zoneScene.GetComponent<ServerInfosComponent>()?.ServerInfoList?.Clear();
- if (logout)
- {
- Logout();
- }
- ViewManager.Show<LoginView>(null, null, true);
- if (logout)
- {
- ViewManager.Show<LoginInputView>();
- }
- LoginController.Logout();
- }
- //注销
- public static void Logout()
- {
- PlayerPrefs.DeleteKey(GameConst.PASSWORD_LAST_LOGIN_KEY);
- }
- public static void GoBackToMainView()
- {
- ViewManager.Show(ViewName.MAINUI_VIEW, null, null, true);
- }
- private static void EnterGame()
- {
- ViewManager.Hide<LoginView>();
- GameGlobal.isEnterGame = true;
- if (MainStoryDataManager.CheckOpenMainUI() || GameGlobal.skipGuide)
- {
- ViewManager.Show(ViewName.MAINUI_VIEW);
- }
- else
- {
- MainStoryDataManager.currentChapterCfgId = 10001;
- // if (GameGlobal.isFirstEntry == true)
- // {
- // // ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, StoryDataManager.currentChapter, new object[] { ViewName.STORY_CHAPTER_LIST_VIEW, });
- // StoryController.ShowPriorStoryDialog();
- // }
- // else
- // {
- ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, MainStoryDataManager.currentChapterCfgId, new object[] { ViewName.STORY_CHAPTER_LIST_VIEW });
- // }
- }
- Timers.inst.CallLater(AfterEnterGame);
- }
- private static async void AfterEnterGame(object param)
- {
- //GameProxy.ReqGetStoryScoreList();
- //GameProxy.ReqGetStoryStarList();
- ItemHelper.GetItemAttributeInfos().Coroutine();
- SuitFosterProxy.SendGetSuitInfos().Coroutine();
- MainStorySProxy.GetStoryInfos().Coroutine();
- CardSProxy.GetCardInfos().Coroutine();
- RechargeSProxy.ReqRechargeInfo().Coroutine();
- RechargeSProxy.ReqRequestGiftBagInfo().Coroutine();
- RechargeSProxy.ReqExchangeInfo().Coroutine();
- DailyTaskSProxy.ReqDailyTaskInfos().Coroutine();
- ActivitySProxy.ReqDailyLoginInfos().Coroutine();
- NoticeSProxy.ReqSystemNoticeList().Coroutine();
- MailSProxy.ReqMailCount().Coroutine();
- EquipDataCache.cacher.autoPlay = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_AUTO_PLAY) <= 0 ? false : true;
- EquipDataCache.cacher.fightSpeed = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_AUTO_PLAY_SPEED) <= 1 ? 1 : StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_AUTO_PLAY_SPEED);
- GameGlobal.skipCheckOpen = StorageDataManager.Instance.GetStorageValue(ConstStorageId.SKIP_CHECK_OPEN) <= 0 ? false : true;
- bool result = await FieldSProxy.ReqFieldInstanceInfos();
- if (result && FieldDataManager.Instance.fieldInfos.hasBonus)
- {
- bool result1 = await FieldSProxy.ReqFieldInstanceResult();
- if (result1)
- {
- ViewManager.Show<FieldFightEndView>();
- }
- }
- }
- }
- }
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