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							- using ET;
 
- using FairyGUI;
 
- using UI.Studio;
 
- using UnityEngine;
 
- namespace GFGGame
 
- {
 
-     public class StudioFilingNpcView : BaseWindow
 
-     {
 
-         private UI_StudioFilingNpcUI _ui;
 
-         private GComponent _comSelect;
 
-         public override void Dispose()
 
-         {
 
-             if (_comSelect != null)
 
-             {
 
-                 _comSelect.RemoveFromParent();
 
-                 _comSelect.Dispose();
 
-             }
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_StudioFilingNpcUI.PACKAGE_NAME;
 
-             _ui = UI_StudioFilingNpcUI.Create();
 
-             this.viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             // this.viewCom.Center();
 
-             // this.modal = true;
 
-             viewAnimationType = EnumViewAnimationType.None;
 
-             this.clickBlankToClose = true;
 
-             _comSelect = new GComponent();
 
-             _comSelect = UIPackage.CreateObject(UI_StudioFilingNpcUI.PACKAGE_NAME, "ComNpcItemSelect").asCom;
 
-             _comSelect.touchable = false;
 
-             _ui.m_list.itemRenderer = RenderListItem;
 
-             _ui.m_list.onClickItem.Add(OnListItemClick);
 
-             _ui.m_btnback.onClick.Add(this.Hide);
 
-             _ui.m_loaBg.onClick.Add(this.Hide);
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _ui.m_list.numItems = StudioDataManager.Instance.FilingDatas.Count;
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-         }
 
-         private void RenderListItem(int index, GObject obj)
 
-         {
 
-             StudioCfg cfg = StudioDataManager.Instance.FilingDatas[index];
 
-             UI_ListNpcItem item = UI_ListNpcItem.Proxy(obj);
 
-             bool isPass = InstanceZonesDataManager.CheckLevelPass(cfg.storyLevelId);
 
-             item.m_ComIcon.m_loaIcon.url = isPass ? ResPathUtil.GetNpcPicSPath(cfg.res) : ResPathUtil.GetNpcPicSPath(cfg.inRes);
 
-             item.m_imgLock.visible = !isPass;
 
-             item.m_txtName.text = cfg.name;
 
-             item.m_txtName.visible = isPass;
 
-             item.m_txtNone.visible = !isPass;
 
-             item.target.data = cfg;
 
-             if (cfg.id == StudioDataManager.Instance.filingChapterId)
 
-             {
 
-                 item.target.AddChild(_comSelect);
 
-             }
 
-             RedDotController.Instance.SetComRedDot(item.target, StudioDataManager.Instance.GetFilingRewardState(cfg.id), "", -38, 116);
 
-             UI_ListNpcItem.ProxyEnd();
 
-         }
 
-         private void OnListItemClick(EventContext context)
 
-         {
 
-             GObject obj = context.data as GObject;
 
-             StudioCfg cfg = obj.data as StudioCfg;
 
-             bool isPass = InstanceZonesDataManager.CheckLevelPass(cfg.storyLevelId);
 
-             if (!isPass)
 
-             {
 
-                 StoryLevelCfg storyLevelCfg = StoryLevelCfgArray.Instance.GetCfg(cfg.storyLevelId);
 
-                 string showId = StoryUtil.GetChapterOrder(storyLevelCfg.chapterId) + "_" + storyLevelCfg.order;
 
-                 PromptController.Instance.ShowFloatTextPrompt(string.Format("通关主线{0}解锁", showId));
 
-                 return;
 
-             }
 
-             StudioDataManager.Instance.filingChapterId = cfg.id;
 
-             StorageSProxy.ReqSetClientValue(ConstStorageId.STUDIO_FILING_CHAPTERID, cfg.id).Coroutine();
 
-             EventAgent.DispatchEvent(ConstMessage.FILLING_CHANGE_CHAPTER);
 
-             this.Hide();
 
-             // UI_ListNpcItem item = UI_ListNpcItem.Proxy(obj);
 
-             // item.target.AddChild(_comSelect);
 
-             // UI_ListNpcItem.ProxyEnd();
 
-         }
 
-     }
 
- }
 
 
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