CombTaskView.cs 11 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using ET;
  4. using FairyGUI;
  5. using UI.CommonGame;
  6. using UI.Task;
  7. namespace GFGGame
  8. {
  9. public class CombTaskView : BaseWindow
  10. {
  11. private UI_CombTaskUI _ui;
  12. private List<TaskCfg> _cfgs;
  13. private int taskType = TaskType.Daily;
  14. public override void Dispose()
  15. {
  16. if (_ui != null)
  17. {
  18. _ui.Dispose();
  19. _ui = null;
  20. }
  21. base.Dispose();
  22. }
  23. protected override void OnInit()
  24. {
  25. base.OnInit();
  26. packageName = UI_CombTaskUI.PACKAGE_NAME;
  27. _ui = UI_CombTaskUI.Create();
  28. viewCom = _ui.target;
  29. isfullScreen = true;
  30. clickBlankToClose = false;
  31. _ui.m_c1.onChanged.Add(OnCtrlChange);
  32. _ui.m_TaskList.itemRenderer = TaskItemRender;
  33. _ui.m_LivenessProcess.m_Reward20.target.onClick.Add(() => { OnClickReward(1).Coroutine(); });
  34. _ui.m_LivenessProcess.m_Reward40.target.onClick.Add(() => { OnClickReward(2).Coroutine(); });
  35. _ui.m_LivenessProcess.m_Reward60.target.onClick.Add(() => { OnClickReward(3).Coroutine(); });
  36. _ui.m_LivenessProcess.m_Reward80.target.onClick.Add(() => { OnClickReward(4).Coroutine(); });
  37. _ui.m_LivenessProcess.m_Reward100.target.onClick.Add(() => { OnClickReward(5).Coroutine(); });
  38. _ui.m_GetAll.onClick.Add(OnBtnGetAllClick);
  39. }
  40. protected override void OnShown()
  41. {
  42. base.OnShown();
  43. UpdateLivenessProcess();
  44. UpdateTask();
  45. if (_ui.m_TaskList.numItems > 0)
  46. {
  47. _ui.m_TaskList.ScrollToView(0);
  48. }
  49. }
  50. protected override void AddEventListener()
  51. {
  52. base.AddEventListener();
  53. EventAgent.AddEventListener(ConstMessage.LIVENESS_CHANGE, UpdateLivenessProcess);
  54. EventAgent.AddEventListener(ConstMessage.NOTICE_TASK_STATE_CHANGE, OnTaskChange);
  55. EventAgent.AddEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
  56. }
  57. protected override void RemoveEventListener()
  58. {
  59. base.RemoveEventListener();
  60. EventAgent.RemoveEventListener(ConstMessage.LIVENESS_CHANGE, UpdateLivenessProcess);
  61. EventAgent.RemoveEventListener(ConstMessage.NOTICE_TASK_STATE_CHANGE, OnTaskChange);
  62. //NOTICE_BATCH_TASK_STATE_CHANGE
  63. EventAgent.RemoveEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
  64. }
  65. //OnTaskChanges
  66. private void OnTaskChanges(EventContext eventContext)
  67. {
  68. var taskIds = (List<int>)eventContext.data;
  69. if (taskIds.Select(taskId => TaskCfgArray.Instance.GetCfg(taskId)).Where(taskCfg => taskCfg != null)
  70. .Any(taskCfg => taskCfg.taskType == taskType))
  71. {
  72. UpdateTask();
  73. }
  74. }
  75. private void OnTaskChange(EventContext eventContext)
  76. {
  77. var taskId = (int)eventContext.data;
  78. var taskCfg = TaskCfgArray.Instance.GetCfg(taskId);
  79. if (taskCfg == null) return;
  80. if (taskCfg.taskType != taskType) return;
  81. UpdateTask();
  82. }
  83. //切换任务类型
  84. private void OnCtrlChange()
  85. {
  86. taskType = _ui.m_c1.selectedIndex switch
  87. {
  88. 0 =>
  89. //每日任务
  90. TaskType.Daily,
  91. 1 =>
  92. //织造任务
  93. TaskType.BattlePass,
  94. _ => taskType
  95. };
  96. //更新任务列表
  97. UpdateTask();
  98. }
  99. //更新活跃度进度条
  100. private void UpdateLivenessProcess()
  101. {
  102. var liveness = RoleDataManager.Liveness;
  103. DailyTaskDataManager.Instance.GetShowLivenessBoxNum();
  104. _ui.m_LivenessProcess.target.max = 100;
  105. _ui.m_LivenessProcess.target.value = liveness;
  106. var cfgs = DailyActiveRewardCfgArray.Instance.dataArray;
  107. for (var i = 0; i < cfgs.Length; i++)
  108. {
  109. var boxId = i + 1;
  110. var state = DailyTaskDataManager.Instance.GetBoxStateById(boxId);
  111. UI_LinessRewardProcessItemBt rewardBox = null;
  112. switch (boxId)
  113. {
  114. case 1:
  115. rewardBox = _ui.m_LivenessProcess.m_Reward20;
  116. break;
  117. case 2:
  118. rewardBox = _ui.m_LivenessProcess.m_Reward40;
  119. break;
  120. case 3:
  121. rewardBox = _ui.m_LivenessProcess.m_Reward60;
  122. break;
  123. case 4:
  124. rewardBox = _ui.m_LivenessProcess.m_Reward80;
  125. break;
  126. case 5:
  127. rewardBox = _ui.m_LivenessProcess.m_Reward100;
  128. break;
  129. }
  130. if (rewardBox != null)
  131. {
  132. rewardBox.m_c1.selectedIndex = state;
  133. RedDotController.Instance.SetComRedDot(rewardBox.target, state == 1);
  134. }
  135. }
  136. }
  137. //更新任务列表
  138. private void UpdateTask()
  139. {
  140. _cfgs = TaskDataManager.Instance.GetTaskCfgs(taskType);
  141. _ui.m_TaskList.numItems = _cfgs.Count;
  142. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyTask,
  143. TaskDataManager.Instance.CheckTaskRewardCanGet(TaskType.Daily));
  144. RedDotController.Instance.SetComRedDot(_ui.m_btnBattlePassTask,
  145. TaskDataManager.Instance.CheckTaskRewardCanGet(TaskType.BattlePass));
  146. }
  147. private void TaskItemRender(int index, GObject obj)
  148. {
  149. var item = UI_TaskListItem.Proxy(obj);
  150. //领取状态
  151. item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);
  152. item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 1 : 0;
  153. item.m_txtDesc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
  154. item.m_txtCount.text =
  155. $"{TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id)}/{_cfgs[index].GetTargetCount()}";
  156. if (item.m_GetRewardBt.data == null)
  157. {
  158. item.m_GetRewardBt.onClick.Add(OnBtnGetClick);
  159. }
  160. item.m_GetRewardBt.data = _cfgs[index].id;
  161. if (item.m_ComeBt.data == null)
  162. {
  163. item.m_ComeBt.onClick.Add(OnBtnGoClick);
  164. }
  165. item.m_ComeBt.data = _cfgs[index];
  166. if (item.m_listTaskReward.data == null)
  167. {
  168. item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
  169. }
  170. var reward = TaskDataManager.Instance.GetReward(_cfgs[index]);
  171. item.m_listTaskReward.data = reward;
  172. item.m_listTaskReward.numItems = reward.Length;
  173. RedDotController.Instance.SetComRedDot(item.m_GetRewardBt, item.m_c1.selectedIndex == 1);
  174. UI_TaskListItem.ProxyEnd();
  175. }
  176. private static void ListTaskRewardItemRender(int index, GObject obj)
  177. {
  178. var rewards = (int[][])obj.parent.data;
  179. var itemData = ItemUtil.createItemData(rewards[index]);
  180. var item = new ItemView(obj as GComponent);
  181. obj.data = item;
  182. item.SetData(itemData);
  183. item.ChangeTxtCountStyle();
  184. UI_RewardIconYellow.ProxyEnd();
  185. }
  186. private async void OnBtnGetClick(EventContext context)
  187. {
  188. if (!(context.sender is GObject btnGet)) return;
  189. if (taskType == TaskType.BattlePass)
  190. {
  191. //检查通行证是否开启
  192. var isBuy = BattlePassTaskDataManager.Instance.GetIsBuy();
  193. if (!isBuy)
  194. {
  195. PromptController.Instance.ShowFloatTextPrompt("开启锦罗织造可领取");
  196. return;
  197. }
  198. }
  199. var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);
  200. if (!result) return;
  201. UpdateLivenessProcess();
  202. UpdateTask();
  203. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  204. }
  205. private void OnBtnGoClick(EventContext context)
  206. {
  207. if (!(context.sender is GObject { data: TaskCfg taskCfg })) return;
  208. //功能未开放
  209. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(taskCfg.jumpId)) return;
  210. Hide();
  211. var param = new object[taskCfg.jumpParamArr.Length];
  212. for (var i = 0; i < taskCfg.jumpParamArr.Length; i++)
  213. {
  214. param[i] = taskCfg.jumpParamArr[i];
  215. }
  216. ViewManager.JumpToView(taskCfg.jumpId, param, new[] { typeof(TaskView).FullName, viewData });
  217. }
  218. private async void OnBtnGetAllClick()
  219. {
  220. //通用任务一键领奖
  221. if (taskType == TaskType.BattlePass)
  222. {
  223. //检查通行证是否开启
  224. var isBuy = BattlePassTaskDataManager.Instance.GetIsBuy();
  225. if (!isBuy)
  226. {
  227. PromptController.Instance.ShowFloatTextPrompt("开启锦罗织造可领取");
  228. return;
  229. }
  230. }
  231. var result = await TaskSProxy.GetAllTaskBonus(taskType);
  232. if (!result) return;
  233. UpdateLivenessProcess();
  234. UpdateTask();
  235. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 2);
  236. }
  237. private async ETTask OnClickReward(int id)
  238. {
  239. var cfg = DailyActiveRewardCfgArray.Instance.GetCfg(id);
  240. var state = DailyTaskDataManager.Instance.GetBoxStateById(cfg.id);
  241. switch (state)
  242. {
  243. case ConstBonusStatus.CAN_NOT_GET:
  244. {
  245. var rewards = ItemUtil.CreateItemDataList(cfg.rewardsArr);
  246. ViewManager.Show<RewardPreView>(new object[] { rewards, "活跃度奖励", $"满足{cfg.count}活跃度可领取" });
  247. break;
  248. }
  249. case ConstBonusStatus.CAN_GET:
  250. {
  251. var result = await DailyTaskSProxy.ReqLivenessBox(cfg.id);
  252. if (result) UpdateLivenessProcess();
  253. break;
  254. }
  255. case ConstBonusStatus.GOT:
  256. //领取完毕
  257. break;
  258. }
  259. }
  260. }
  261. }