MainUIView.cs 51 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125
  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System;
  7. using System.Linq;
  8. using UI.CommonGame;
  9. namespace GFGGame
  10. {
  11. public class MainUIView : BaseView
  12. {
  13. private UI_MainUI _ui;
  14. private GameObject _scenePrefab;
  15. private GameObject _sceneObject;
  16. private ValueBarController _valueBarController;
  17. private SwipeGesture swipeGesture;
  18. private const int swipeDistance = 100;
  19. private bool isOpen = false;
  20. private int _actLuckyBoxId = 0;
  21. private int _actLimitChargeId = 0;
  22. private List<AdCfg> _adIds = new List<AdCfg>();
  23. private Vector2 _startPos;
  24. private Vector2 _endPos;
  25. private GButton _btnGongGao;
  26. private GButton _btnHaoYou;
  27. private GButton _btnYouJian;
  28. private GButton _btnRenWu;
  29. private GButton _btnPengYouQuan;
  30. private GButton _btnJInShu;
  31. private GButton _btnTianGong;
  32. private GButton _btnLeague;
  33. private GButton _btnStore;
  34. private GButton _btnTuJian;
  35. private GButton _btnStudio;
  36. private GButton _btnField;
  37. private GButton _btnBag;
  38. private GButton _btnActivityDay7;
  39. private GameObject _effectObj4;
  40. private GoWrapper _wrapper4;
  41. private GameObject _effectObj4_1;
  42. private GoWrapper _wrapper4_1;
  43. private GameObject _effectObj5;
  44. private GoWrapper _wrapper5;
  45. private GameObject _effectObj6;
  46. private GoWrapper _wrapper6;
  47. private GameObject _effectObj7;
  48. private GoWrapper _wrapper7;
  49. private List<GameObject> _effects = new List<GameObject>();
  50. private List<GoWrapper> _wrappers = new List<GoWrapper>();
  51. private List<GameObject> _effects1 = new List<GameObject>();
  52. private List<GoWrapper> _wrappers1 = new List<GoWrapper>();
  53. private UI_ButtonModle1[] _btns;
  54. public override void Dispose()
  55. {
  56. if (_valueBarController != null)
  57. {
  58. _valueBarController.Dispose();
  59. _valueBarController = null;
  60. }
  61. for (int i = 0; i < _effects.Count; i++)
  62. {
  63. SceneController.DestroyObjectFromView(_effects[i], _wrappers[i]);
  64. SceneController.DestroyObjectFromView(_effects1[i], _wrappers1[i]);
  65. }
  66. SceneController.DestroyObjectFromView(_effectObj4, _wrapper4);
  67. SceneController.DestroyObjectFromView(_effectObj4_1, _wrapper4_1);
  68. SceneController.DestroyObjectFromView(_effectObj5, _wrapper5);
  69. if (_sceneObject != null)
  70. {
  71. GameObject.Destroy(_sceneObject);
  72. _sceneObject = null;
  73. }
  74. if (_ui != null)
  75. {
  76. _ui.Dispose();
  77. _ui = null;
  78. }
  79. base.Dispose();
  80. }
  81. protected override void Init()
  82. {
  83. base.Init();
  84. packageName = UI_MainUI.PACKAGE_NAME;
  85. _ui = UI_MainUI.Create();
  86. viewCom = _ui.target;
  87. isfullScreen = true;
  88. _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneMain"));
  89. }
  90. protected override void OnInit()
  91. {
  92. base.OnInit();
  93. _valueBarController = new ValueBarController(_ui.m_valueBar);
  94. _btnGongGao = _ui.m_list.GetChild("btnGongGao").asButton;
  95. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  96. _btnYouJian = _ui.m_list.GetChild("btnYouJian").asButton;
  97. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  98. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  99. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  100. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  101. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  102. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  103. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  104. // _btnStudio = _ui.m_list.GetChild("btnStudio").asButton;
  105. // _btnField = _ui.m_list.GetChild("btnField").asButton;
  106. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  107. _btnActivityDay7 = _ui.m_btnActivityDay7.target;
  108. // _btnGongGao.visible = false;
  109. // _btnHaoYou.visible = false;
  110. // _btnRenWu.visible = false;
  111. _btnPengYouQuan.visible = false;
  112. _btnJInShu.visible = false;
  113. _btnTianGong.visible = false;
  114. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  115. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  116. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  117. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  118. // _ui.m_btnDailyLogin.target.onClick.Add(OnClickBtnDailyLogin);
  119. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  120. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  121. _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
  122. _ui.m_btnField.target.onClick.Add(OnClickBtnField);
  123. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  124. _ui.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
  125. _ui.m_btnArena.target.onClick.Add(OnClickBtnArena);
  126. _ui.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
  127. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  128. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  129. _btnLeague.onClick.Add(OnClickBtnLeague);
  130. _btnStore.onClick.Add(OnClickBtnStore);
  131. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  132. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  133. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  134. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  135. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  136. _btnActivityDay7.onClick.Add(OnClickBtnDay7);
  137. _ui.m_btnFirstRecharge.target.onClick.Add(OnClickBtnFirstRecharge);
  138. // _btnStudio.onClick.Add(OnClickBtnStudio);
  139. // _btnField.onClick.Add(OnClickBtnField);
  140. _btnBag.onClick.Add(OnClickBtnBag);
  141. _ui.m_btnGiftBag1.target.onClick.Add(OnClickBtnGiftBag2);
  142. _ui.m_btnGiftBag2.target.onClick.Add(OnClickBtnGiftBag1);
  143. _ui.m_loaRight.target.onClick.Add(MoveLeft);
  144. _ui.m_loaLeft.onClick.Add(MoveRight);
  145. _ui.m_comListAd.m_listAd.itemRenderer = RenderListAdItem;
  146. _ui.m_comListAd.m_listAd.SetVirtualAndLoop();
  147. _ui.m_comListAd.m_listAd.scrollPane.onScrollEnd.Add(OnListAdScrollEnd);
  148. _ui.m_comListAd.m_listAd.scrollPane.decelerationRate = 0.8f;
  149. // swipeGesture = new SwipeGesture(_ui.target);
  150. // swipeGesture.onAction.Add(OnSwipe);
  151. // swipeGesture.onBegin.Add(OnSwipeBegin);
  152. // swipeGesture.onEnd.Add(OnSwipeEnd);
  153. // swipeGesture.actionDistance = swipeDistance;
  154. _ui.m_list.ResizeToFit();
  155. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  156. _ui.m_btnChange.m_c1.selectedIndex = 1;
  157. _ui.m_btnChange.target.selected = true;
  158. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.ARENA_OPEN);
  159. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 0).Coroutine();
  160. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 1).Coroutine();
  161. AddEffect();
  162. }
  163. protected override void AddEventListener()
  164. {
  165. base.AddEventListener();
  166. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  167. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  168. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  169. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  170. }
  171. protected override void OnShown()
  172. {
  173. base.OnShown();
  174. MainDataManager.Instance.CanSwipe = false;
  175. GRoot.inst.touchable = false;
  176. _ui.m_loaGuidestudio.visible = true;
  177. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  178. if (_sceneObject == null)
  179. {
  180. _sceneObject = GameObject.Instantiate(_scenePrefab);
  181. }
  182. CheckFunOpen();
  183. UpdateRedDot();
  184. SceneController.UpdateMainScene(_sceneObject);
  185. UpdateRoleLvl();
  186. UpdateHead();
  187. UpdateBtnFirstRecharge();
  188. _valueBarController.OnShown();
  189. long lastTime =
  190. GameGlobal.lastLoginTime; // GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  191. if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()) &&
  192. ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.CAN_GET &&
  193. GuideDataManager.currentGuideId <= 0)
  194. {
  195. ViewManager.Show<SevenDayLoginView>();
  196. GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  197. }
  198. SetPos();
  199. GetAdIds();
  200. _ui.m_comListAd.target.visible = _ui.m_comListAd.m_listAd.numItems > 0;
  201. if (_ui.m_comListAd.target.visible)
  202. {
  203. Timers.inst.Remove(UpdateAdListTime);
  204. Timers.inst.Add(3, 0, UpdateAdListTime);
  205. }
  206. Timers.inst.Remove(Update);
  207. Timers.inst.Remove(CheckGuide);
  208. Timers.inst.AddUpdate(CheckGuide);
  209. Timers.inst.AddUpdate(Update);
  210. }
  211. protected override void OnHide()
  212. {
  213. base.OnHide();
  214. if (_sceneObject != null)
  215. {
  216. GameObject.Destroy(_sceneObject);
  217. _sceneObject = null;
  218. }
  219. _valueBarController.OnHide();
  220. Timers.inst.Remove(Update);
  221. Timers.inst.Remove(CheckGuide);
  222. Timers.inst.Remove(UpdateAdListTime);
  223. }
  224. protected override void RemoveEventListener()
  225. {
  226. base.RemoveEventListener();
  227. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  228. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  229. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  230. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  231. }
  232. private void AddEffect()
  233. {
  234. // string resPath0 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_xf_tx");
  235. // string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_dj");
  236. // for (int i = 0; i < _btns.Length; i++)
  237. // {
  238. // GameObject gameObject0;
  239. // GoWrapper wrapper0;
  240. // GameObject gameObject1;
  241. // GoWrapper wrapper1;
  242. // SceneController.AddObjectToView(null, null, _btns[i].m_holder, resPath0, out gameObject0, out wrapper0);
  243. // SceneController.AddObjectToView(null, null, _btns[i].m_holder1, resPath3, out gameObject1, out wrapper1);
  244. // _effects.Add(gameObject0);
  245. // _wrappers.Add(wrapper0);
  246. // _effects1.Add(gameObject1);
  247. // _wrappers1.Add(wrapper1);
  248. // }
  249. string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl_d");
  250. string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
  251. SceneController.AddObjectToView(_effectObj4, _wrapper4, _ui.m_btnMain.m_holder, resPath1, out _effectObj4, out _wrapper4);
  252. SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3, out _effectObj4_1, out _wrapper4_1);
  253. string resPath4 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_jt");
  254. // SceneController.AddObjectToView(_effectObj6, _wrapper6, _ui.m_loaLeft.m_holder, resPath4, out _effectObj6,out _wrapper6);
  255. SceneController.AddObjectToView(_effectObj7, _wrapper7, _ui.m_loaRight.m_holder, resPath4, out _effectObj7, out _wrapper7);
  256. // string resPath2 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_tx");
  257. // SceneController.AddObjectToView(_effectObj5, _wrapper5, _ui.m_headBar.m_holder, resPath2, out _effectObj5, out _wrapper5);
  258. }
  259. private void SetPos()
  260. {
  261. GameObject Scene = _sceneObject.transform.Find("Scene").gameObject;
  262. GameObject Bg = _sceneObject.transform.Find("Bg").gameObject;
  263. GameObject Bg1 = _sceneObject.transform.Find("Bg1").gameObject;
  264. if (MainDataManager.Instance.ViewType == 0)
  265. {
  266. Scene.SetActive(true);
  267. Bg.SetActive(true);
  268. Bg1.SetActive(false);
  269. _ui.m_t3.Play();
  270. ;
  271. }
  272. else if (MainDataManager.Instance.ViewType == 1)
  273. {
  274. Scene.SetActive(false);
  275. Bg.SetActive(false);
  276. Bg1.SetActive(true);
  277. _ui.m_t4.Play();
  278. // _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
  279. }
  280. }
  281. private void OnSwipeBegin()
  282. {
  283. Vector2 pos = Input.mousePosition;
  284. pos.y = Screen.height - pos.y;
  285. _startPos = _ui.target.GlobalToLocal(pos);
  286. }
  287. private void OnSwipeEnd()
  288. {
  289. Vector2 pos = Input.mousePosition;
  290. pos.y = Screen.height - pos.y;
  291. _endPos = _ui.target.GlobalToLocal(pos);
  292. }
  293. private void OnSwipe(EventContext context)
  294. {
  295. if (!MainDataManager.Instance.CanSwipe) return;
  296. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.MAIN_SECOND_VIEW, false)) return;
  297. if (MainDataManager.Instance.ViewType == 0 && _ui.m_comListAd.m_listAd.numItems > 0//滚动广告区域不可切换页面
  298. && _startPos.x > _ui.m_comListAd.target.x && _startPos.x < (_ui.m_comListAd.target.x + _ui.m_comListAd.target.width)
  299. && _startPos.y > _ui.m_comListAd.target.y && _startPos.y < (_ui.m_comListAd.target.y + _ui.m_comListAd.target.height)) return;
  300. // || _endPos.x < (_ui.m_comListAd.target.x + _ui.m_comListAd.target.width)
  301. // && _endPos.y > _ui.m_comListAd.target.y && _endPos.y < (_ui.m_comListAd.target.y + _ui.m_comListAd.target.height))
  302. SwipeGesture swipeture = (SwipeGesture)context.sender;
  303. if (MainDataManager.Instance.ViewType == 0 && swipeture.position.x < 0 &&
  304. swipeture.position.y < -swipeture.position.x && swipeture.position.y > swipeture.position.x)
  305. {
  306. MoveLeft();
  307. }
  308. else if (MainDataManager.Instance.ViewType == 1 && swipeture.position.x > 0 &&
  309. swipeture.position.y > -swipeture.position.x && swipeture.position.y < swipeture.position.x)
  310. {
  311. MoveRight();
  312. }
  313. }
  314. private void MoveLeft()
  315. {
  316. _ui.target.touchable = false;
  317. TryCompleteGuide();
  318. Timers.inst.Add(0.5f, 1, ChangeSceneBg);
  319. _ui.m_t1.Play(() =>
  320. {
  321. _ui.target.touchable = true;
  322. MainDataManager.Instance.ViewType = 1;
  323. });
  324. }
  325. private void ChangeSceneBg(object param)
  326. {
  327. _sceneObject.transform.Find("Scene").gameObject.SetActive(false);
  328. _sceneObject.transform.Find("Bg").gameObject.SetActive(false);
  329. _sceneObject.transform.Find("Bg1").gameObject.SetActive(true);
  330. }
  331. private void MoveRight()
  332. {
  333. _ui.target.touchable = false;
  334. Timers.inst.Add(0.5f, 1, ChangeSceneBg1);
  335. _ui.m_t2.Play(() =>
  336. {
  337. _ui.target.touchable = true;
  338. MainDataManager.Instance.ViewType = 0;
  339. });
  340. }
  341. private void ChangeSceneBg1(object param)
  342. {
  343. _sceneObject.transform.Find("Scene").gameObject.SetActive(true);
  344. _sceneObject.transform.Find("Bg").gameObject.SetActive(true);
  345. _sceneObject.transform.Find("Bg1").gameObject.SetActive(false);
  346. }
  347. private void OnBtnChangClick()
  348. {
  349. int count = 0;
  350. for (int i = 0; i < _ui.m_list.numItems; i++)
  351. {
  352. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  353. }
  354. int oneItemHeight = 97 + _ui.m_list.lineGap;
  355. float height = count * oneItemHeight;
  356. if (_ui.m_btnChange.target.selected == true)
  357. {
  358. _ui.m_btnChange.m_c1.selectedIndex = 1;
  359. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  360. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  361. // _ui.m_list.ResizeToFit();
  362. // _ui.m_btnChange.m_c1.selectedIndex = 1;
  363. }
  364. else
  365. {
  366. _ui.m_btnChange.m_c1.selectedIndex = 0;
  367. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  368. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  369. // _ui.m_list.height = 0;
  370. // _ui.m_btnChange.m_c1.selectedIndex = 0;
  371. }
  372. }
  373. private void OnClickBtnMain()
  374. {
  375. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  376. if (isOpen) return;
  377. isOpen = true;
  378. // _ui.m_btnMain.m_holder1.visible = true;
  379. // Timers.inst.Add(effectTime, 1, (param) =>
  380. // {
  381. // _ui.m_btnMain.m_holder1.visible = false;
  382. // this.Hide();
  383. ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, null,
  384. new object[] { ViewName.MAINUI_VIEW, this.viewData });
  385. isOpen = false;
  386. ;
  387. // });
  388. }
  389. private void OnClickBtnHuanZhuang()
  390. {
  391. if (isOpen) return;
  392. isOpen = true;
  393. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  394. // Timers.inst.Add(effectTime, 1, (param) =>
  395. // {
  396. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  397. this.Hide();
  398. ViewManager.Show(ViewName.DRESS_UP_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  399. isOpen = false;
  400. // });
  401. }
  402. private void OnClickBtnZhaiXing()
  403. {
  404. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  405. if (isOpen) return;
  406. isOpen = true;
  407. _ui.m_btnZhaiXing.m_holder1.visible = true;
  408. // Timers.inst.Add(effectTime, 1, (param) =>
  409. // {
  410. _ui.m_btnZhaiXing.m_holder1.visible = false;
  411. ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, null, false, true);
  412. isOpen = false;
  413. // });
  414. }
  415. private void OnClickBtnXiuFang()
  416. {
  417. if (isOpen) return;
  418. isOpen = true;
  419. _ui.m_btnXiuFang.m_holder1.visible = true;
  420. // Timers.inst.Add(effectTime, 1, (param) =>
  421. // {
  422. _ui.m_btnXiuFang.m_holder1.visible = false;
  423. ViewManager.Show(ViewName.XIU_FANG_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  424. isOpen = false;
  425. // });
  426. }
  427. private void OnClickBtnDailyLogin()
  428. {
  429. // if (isOpen) return;
  430. // isOpen = true;
  431. // _ui.m_btnDailyLogin.m_holder.visible = true;
  432. // Timers.inst.Add(effectTime, 1, (param) =>
  433. // {
  434. // _ui.m_btnDailyLogin.m_holder.visible = false;
  435. // List<string> list = new List<string>();
  436. // list.Add("StudioView");
  437. // list.Add("XiuFangView");
  438. // ViewManager.Show<FunctionOpenView>(list);
  439. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  440. ViewManager.Show<SevenDayLoginView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  441. // isOpen = false;
  442. // });
  443. }
  444. private void OnClickBtnDailyWelfare()
  445. {
  446. // if (isOpen) return;
  447. // isOpen = true;
  448. // _ui.m_btnDailyLogin.m_holder.visible = true;
  449. // Timers.inst.Add(effectTime, 1, (param) =>
  450. // {
  451. // _ui.m_btnDailyLogin.m_holder.visible = false;
  452. // List<string> list = new List<string>();
  453. // list.Add("StudioView");
  454. // list.Add("XiuFangView");
  455. // ViewManager.Show<FunctionOpenView>(list);
  456. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  457. ViewManager.Show<DailyWelfareView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  458. // isOpen = false;
  459. // });
  460. }
  461. private void OnClickBtnActivityLuckyBox()
  462. {
  463. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData },
  464. true);
  465. }
  466. private void OnClickBtnCiPai()
  467. {
  468. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  469. if (isOpen) return;
  470. isOpen = true;
  471. _ui.m_btnCiPai.m_holder1.visible = true;
  472. // Timers.inst.Add(effectTime, 1, (param) =>
  473. // {
  474. _ui.m_btnCiPai.m_holder1.visible = false;
  475. CardDataManager.isFilter = false;
  476. ViewManager.Show(ViewName.CARD_DETAIL_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  477. isOpen = false;
  478. // });
  479. }
  480. private void OnClickBtnStudio()
  481. {
  482. ViewManager.Show<StudioView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  483. }
  484. private void OnClickBtnField()
  485. {
  486. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  487. ViewManager.Show<FieldView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  488. }
  489. private void OnClickBtnPoem()
  490. {
  491. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  492. ViewManager.Show<PoemView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  493. }
  494. private void OnClickBtnArena()
  495. {
  496. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  497. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
  498. {
  499. return;
  500. }
  501. if (!ArenaDataManager.Instance.IsSeasonOpen)
  502. {
  503. PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
  504. return;
  505. }
  506. ViewManager.Show<ArenaView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  507. ViewManager.Show<ArenaLoadingView>();
  508. }
  509. private void OnClickBtnTravel()
  510. {
  511. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  512. ViewManager.Show<TravelView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  513. }
  514. private void OnClickBtnBag()
  515. {
  516. ViewManager.Show<BagView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  517. }
  518. private void OnClickBtnLeague()
  519. {
  520. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  521. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  522. // if (LeagueDataManager.Instance.Type == 0)
  523. // {
  524. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  525. // return;
  526. // }
  527. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join) //已加入联盟
  528. {
  529. ViewManager.Show<LeagueView>();
  530. }
  531. else //未加入联盟
  532. {
  533. ViewManager.Show<LeagueJoinView>();
  534. }
  535. }
  536. private void OnClickBtnStore()
  537. {
  538. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  539. ViewManager.Show<StoreView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  540. }
  541. private void OnClickBtnTuJian()
  542. {
  543. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  544. ViewManager.Show(ViewName.FIELD_GUIDE_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  545. }
  546. private void OnClickBtnYouJian()
  547. {
  548. ViewManager.Show<MailView>();
  549. }
  550. private void OnClickBtnHaoYou()
  551. {
  552. ViewManager.Show<FriendView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  553. }
  554. private void OnClickBtnGongGao()
  555. {
  556. // /null, new object[] { ViewName.MAINUI_VIEW, this.viewData }
  557. ViewManager.Show<NoticeView>();
  558. }
  559. private void OnClickBtnRenWu()
  560. {
  561. ViewManager.Show<TaskView>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  562. // ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  563. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 1);
  564. // ViewManager.Show<DailyTaskView>();
  565. }
  566. private void OnClickBtnDay7()
  567. {
  568. ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  569. }
  570. private void OnClickBtnFirstRecharge()
  571. {
  572. ViewManager.Show<FirstChargeBonusView>();
  573. }
  574. private void OnClickHeadBar()
  575. {
  576. ViewManager.Show(ViewName.ROLE_INFO_VIEW);
  577. }
  578. //列表
  579. private void OnClickBtnGiftBag1()
  580. {
  581. var activityInfoByTypeList =
  582. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  583. var list = activityInfoByTypeList
  584. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  585. if (list.Count == 0)
  586. {
  587. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  588. }
  589. else
  590. {
  591. ViewManager.Show<SpecialOfferGiftBoxView>();
  592. }
  593. }
  594. //圆形
  595. private void OnClickBtnGiftBag2()
  596. {
  597. var activityInfoByTypeList =
  598. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  599. var list = activityInfoByTypeList
  600. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  601. if (list.Count == 0)
  602. {
  603. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  604. }
  605. else
  606. {
  607. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB2, this.viewData });
  608. }
  609. }
  610. //列表样式
  611. private void UpGiftBox1()
  612. {
  613. var activityInfoByTypeList =
  614. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  615. var list = activityInfoByTypeList
  616. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  617. if (list.Count == 0)
  618. {
  619. _ui.m_btnGiftBag2.target.visible = false;
  620. }
  621. else
  622. {
  623. bool isSoldOut = true;
  624. foreach (var activityInfo in list)
  625. {
  626. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  627. var paramsArr = activityOpenCfg.paramsArr;
  628. foreach (var shopCfgId in paramsArr)
  629. {
  630. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  631. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  632. //只要有一个商品还能购买,就不是售罄
  633. if (remainBuyNum > 0)
  634. {
  635. isSoldOut = false;
  636. break;
  637. }
  638. }
  639. }
  640. if (isSoldOut)
  641. {
  642. _ui.m_btnGiftBag2.target.visible = false;
  643. }
  644. else
  645. {
  646. _ui.m_btnGiftBag2.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  647. _ui.m_btnGiftBag2.target.visible = true;
  648. }
  649. }
  650. }
  651. //圆形样式
  652. private void UpGiftBox2()
  653. {
  654. var activityInfoByTypeList =
  655. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  656. var list = activityInfoByTypeList
  657. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  658. if (list.Count == 0)
  659. {
  660. _ui.m_btnGiftBag1.target.visible = false;
  661. }
  662. else
  663. {
  664. bool isSoldOut = true;
  665. foreach (var activityInfo in list)
  666. {
  667. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  668. var paramsArr = activityOpenCfg.paramsArr;
  669. foreach (var shopCfgId in paramsArr)
  670. {
  671. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  672. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  673. //只要有一个商品还能购买,就不是售罄
  674. if (remainBuyNum > 0)
  675. {
  676. isSoldOut = false;
  677. break;
  678. }
  679. }
  680. }
  681. if (isSoldOut)
  682. {
  683. _ui.m_btnGiftBag1.target.visible = false;
  684. }
  685. else
  686. {
  687. _ui.m_btnGiftBag1.m_txtTime.text =
  688. TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  689. _ui.m_btnGiftBag1.target.visible = true;
  690. }
  691. }
  692. }
  693. private void Update(object param)
  694. {
  695. ShowExitAlert();
  696. int actLuckyBoxId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  697. _ui.m_btnActivityLuckyBox.target.visible = actLuckyBoxId > 0;
  698. if (actLuckyBoxId > 0)
  699. {
  700. if (actLuckyBoxId != _actLuckyBoxId)
  701. {
  702. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLuckyBoxId).Coroutine();
  703. _actLuckyBoxId = actLuckyBoxId;
  704. }
  705. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLuckyBoxId);
  706. _ui.m_btnActivityLuckyBox.target.title = activityOpenCfg.themeName;
  707. _ui.m_btnActivityLuckyBox.target.icon = "ui://Main/zjm_tb_" + activityOpenCfg.res;
  708. long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
  709. _ui.m_btnActivityLuckyBox.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  710. }
  711. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  712. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  713. if (_actLimitChargeId != actLimitChargeId)
  714. {
  715. ActivityDataManager.Instance.actLimitChargeId = actLimitChargeId;
  716. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  717. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  718. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  719. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  720. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  721. (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT)));
  722. }
  723. _ui.m_btnActivityDay7.target.visible = ActivityDay7DataManager.Instance.CheckOpen();
  724. if (_ui.m_btnActivityDay7.target.visible)
  725. {
  726. long time = ActivityDay7DataManager.Instance.GetEndTime() - TimeHelper.ServerNow();
  727. _ui.m_btnActivityDay7.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  728. }
  729. //特惠礼包/限时礼包窗口内的倒计时
  730. UpGiftBox1();
  731. UpGiftBox2();
  732. if (ViewManager.isViewOpen(nameof(SpecialOfferGiftBoxView)))
  733. {
  734. var specialOfferGiftBoxView =
  735. ViewManager.GetUIView(nameof(SpecialOfferGiftBoxView)) as SpecialOfferGiftBoxView;
  736. specialOfferGiftBoxView?.UpTime();
  737. }
  738. if (ViewManager.isViewOpen(nameof(RushSaleGiftBoxView)))
  739. {
  740. var rushSaleGiftBoxView =
  741. ViewManager.GetUIView(nameof(RushSaleGiftBoxView)) as RushSaleGiftBoxView;
  742. rushSaleGiftBoxView?.UpTime();
  743. }
  744. }
  745. private void ShowExitAlert()
  746. {
  747. if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
  748. {
  749. AlertSystem.Show("我会想你的")
  750. .SetLeftButton(true, "继续游戏")
  751. .SetRightButton(true, "退出游戏", (object data) => { Application.Quit(); });
  752. }
  753. }
  754. private void OnNumericChange(EventContext context)
  755. {
  756. var numericType = (int)context.data;
  757. if (numericType == NumericType.Lvl)
  758. {
  759. UpdateRoleLvl();
  760. CheckFunOpen();
  761. }
  762. if (numericType == NumericType.FirstRechargeBonusStatus || numericType == NumericType.RechargeTotal)
  763. {
  764. UpdateBtnFirstRecharge();
  765. }
  766. }
  767. private void UpdateBtnFirstRecharge()
  768. {
  769. _ui.m_btnFirstRecharge.target.visible = ActivityDataManager.Instance.firstChargeBonusStatus != ConstBonusStatus.GOT;
  770. if (_ui.m_btnFirstRecharge.target.visible)
  771. {
  772. bool canget = ActivityDataManager.Instance.firstChargeBonusStatus == ConstBonusStatus.CAN_GET;
  773. RedDotController.Instance.SetComRedDot(_ui.m_btnFirstRecharge.target, canget);
  774. }
  775. }
  776. private void UpdateRoleLvl()
  777. {
  778. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  779. }
  780. private void UpdateHead()
  781. {
  782. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId,
  783. RoleDataManager.headBorderId);
  784. }
  785. /// <summary>
  786. /// 获取当前开启的滚动广告列表
  787. /// </summary>
  788. private void GetAdIds()
  789. {
  790. _adIds.Clear();
  791. for (int i = 0; i < AdCfgArray.Instance.dataArray.Length; i++)
  792. {
  793. AdCfg adCfg = AdCfgArray.Instance.dataArray[i];
  794. if (adCfg.activityId > 0 && ActivityGlobalDataManager.Instance.GetActivityInfo(adCfg.activityId) == null) continue;
  795. if (!string.IsNullOrEmpty(adCfg.startTime) && !string.IsNullOrEmpty(adCfg.endTime))
  796. {
  797. long startTime = TimeUtil.DateTimeToTimestamp(adCfg.startTime);
  798. long endTime = TimeUtil.DateTimeToTimestamp(adCfg.endTime);
  799. if (TimeHelper.ServerNow() < startTime || TimeHelper.ServerNow() > endTime) continue;
  800. }
  801. _adIds.Add(adCfg);
  802. }
  803. _ui.m_comListAd.m_listAd.numItems = _adIds.Count;
  804. _ui.m_comListAd.m_listAdSelect.numItems = _adIds.Count;
  805. if (_ui.m_comListAd.m_listAd.numItems > 0)
  806. {
  807. _ui.m_comListAd.m_listAd.ScrollToView(0);
  808. _ui.m_comListAd.m_listAdSelect.selectedIndex = 0;
  809. }
  810. }
  811. private void UpdateAdListTime(object param)
  812. {
  813. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0) + 1;
  814. itemIndex = itemIndex == _ui.m_comListAd.m_listAd.numItems ? 0 : itemIndex;
  815. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  816. _ui.m_comListAd.m_listAd.scrollPane.ScrollRight(0.8f, true);
  817. }
  818. private void RenderListAdItem(int index, GObject obj)
  819. {
  820. UI_ListAdItem item = UI_ListAdItem.Proxy(obj);
  821. item.m_loaRes.url = "ui://Main/guanggao_" + _adIds[index].res;
  822. if (item.m_loaRes.data == null)
  823. {
  824. item.m_loaRes.onClick.Add(OnBtnAdJump);
  825. }
  826. item.m_loaRes.data = _adIds[index];
  827. UI_ListAdItem.ProxyEnd();
  828. }
  829. private void OnBtnAdJump(EventContext context)
  830. {
  831. GObject obj = context.sender as GObject;
  832. AdCfg adCfg = obj.data as AdCfg;
  833. object[] param = null;
  834. if (adCfg.jumpId == nameof(LimitChargeView))
  835. {
  836. param = new object[] { adCfg.activityId };
  837. }
  838. ViewManager.Show($"GFGGame.{adCfg.jumpId}", param);
  839. }
  840. private void OnListAdScrollEnd()
  841. {
  842. int itemIndex = _ui.m_comListAd.m_listAd.ChildIndexToItemIndex(0);
  843. _ui.m_comListAd.m_listAdSelect.selectedIndex = itemIndex;
  844. }
  845. private void CheckFunOpen()
  846. {
  847. _ui.m_btnXiuFang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  848. _ui.m_btnHuanZhuang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  849. _ui.m_btnCiPai.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  850. _ui.m_btnZhaiXing.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  851. _ui.m_btnMain.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  852. _ui.m_btnStudio.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
  853. _ui.m_btnField.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
  854. _ui.m_btnPoem.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(PoemView).Name, false);
  855. _ui.m_btnTravel.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
  856. _ui.m_btnArena.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
  857. _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox) > 0;
  858. // _ui.m_btnDailyLogin.target.visible = !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false)
  859. // || (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT));
  860. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  861. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  862. // int actLimitChargeId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitChargeId);
  863. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  864. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  865. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  866. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  867. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  868. (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT)));
  869. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  870. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  871. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  872. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  873. _ui.m_grpLeagueAnswer.visible = _btnLeague.visible && (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.Open || LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.WaitNext);
  874. if (_ui.m_grpLeagueAnswer.visible)
  875. {
  876. Vector2 pos = _ui.m_list.TransformPoint(_btnLeague.position, _ui.target);
  877. _ui.m_grpLeagueAnswer.SetPosition(pos.x - _ui.m_grpLeagueAnswer.width + 20, pos.y + 20, 0);
  878. }
  879. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  880. _btnTuJian.visible =
  881. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  882. _btnActivityDay7.visible = ActivityDay7DataManager.Instance.CheckOpen();
  883. }
  884. private void UpdateRedDot()
  885. {
  886. _valueBarController.UpRead();
  887. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed());
  888. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed());
  889. // RedDotController.Instance.SetComRedDot(_ui.m_btnDailyLogin.target,
  890. // RedDotDataManager.Instance.GetDailyLoginRed());
  891. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed());
  892. RedDotController.Instance.SetComRedDot(_btnTuJian, RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed());
  893. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed());
  894. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetShopRed());
  895. RedDotController.Instance.SetComRedDot(_ui.m_btnField.target, RedDotDataManager.Instance.GetFieldRed(), "", -36, 32);
  896. RedDotController.Instance.SetComRedDot(_ui.m_btnStudio.target, RedDotDataManager.Instance.GetStudioFilingRed(), "", -36, 32);
  897. RedDotController.Instance.SetComRedDot(_ui.m_headBar.target, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", 5, 7);
  898. RedDotController.Instance.SetComRedDot(_ui.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(), "", -36, 32);
  899. RedDotController.Instance.SetComRedDot(_btnLeague, RedDotDataManager.Instance.GetLeagueRed());
  900. RedDotController.Instance.SetComRedDot(_ui.m_btnDailyWelfare.target, RedDotDataManager.Instance.GetDailyWelfareRed(), "", -10, 5);
  901. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityLuckyBox.target, RedDotDataManager.Instance.GetMeiRiTeHuiRed() || RedDotDataManager.Instance.GetActLuckyBoxRewardRed() || RedDotDataManager.Instance.GetActLuckyBoxTaskdRed() || RedDotDataManager.Instance.GetGiftBagRewardRed(), "", -10, 5);
  902. RedDotController.Instance.SetComRedDot(_btnBag, RedDotDataManager.Instance.GetMainBagGiftRed());
  903. RedDotController.Instance.SetComRedDot(_ui.m_btnActivityDay7.target, RedDotDataManager.Instance.GetActivityDay7Red());
  904. RedDotController.Instance.SetComRedDot(_ui.m_btnXiuFang.target, RedDotDataManager.Instance.GetClothingFosterRed() || RedDotDataManager.Instance.GetClothingSyntheticRed(), "", -10, 20);
  905. RedDotController.Instance.SetComRedDot(_ui.m_btnCiPai.target, RedDotDataManager.Instance.GetCardRed(), "", -10, 20);
  906. }
  907. private void CheckGuide(object param)
  908. {
  909. MainDataManager.Instance.CanSwipe = true;
  910. GRoot.inst.touchable = true;
  911. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  912. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  913. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  914. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  915. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  916. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  917. || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  918. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
  919. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_1) <= 0
  920. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0
  921. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_3) <= 0
  922. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0
  923. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0
  924. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_5) <= 0
  925. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
  926. || GuideDataManager.IsGuideFinish(ConstGuideId.ARENA_OPEN) <= 0
  927. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  928. {
  929. UpdateToCheckGuide(null);
  930. }
  931. else
  932. {
  933. _ui.m_loaGuidestudio.visible = false;
  934. Timers.inst.Remove(CheckGuide);
  935. }
  936. }
  937. protected override void UpdateToCheckGuide(object param)
  938. {
  939. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  940. if (MainDataManager.Instance.ViewType == 0)
  941. {
  942. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
  943. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
  944. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
  945. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
  946. GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  947. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  948. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_1, 2, "", -1, false);
  949. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_2, 2, "", -1, false);
  950. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_3, 1, "", -1, false);
  951. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_4, 2, "", -1, false);
  952. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_STAR, 2, "“词牌”可进行升星。", -1, false);
  953. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_5, 2, "", -1, false);
  954. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1,
  955. "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。", -1, false);
  956. GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.ARENA_OPEN, 2, "新玩法-飞花令开启了哦", -1, false);
  957. bool isStudioMetalGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.STUDIO_PORCELAIN, 2, "进入副本", -1,
  958. false, _ui.target.height - 700);
  959. bool isStudioFilingGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.STUDIO_FILING, 2, "进入副本", -1,
  960. false, _ui.target.height - 700);
  961. bool isFieldGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.FIELD, 1, "进入副本", -1, false, _ui.target.height - 700);
  962. bool isStudioPropertyGuide = GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.STUDIO_PROPERTY, 1, "进入副本", -1, false, _ui.target.height - 700);
  963. _ui.m_loaGuidestudio.visible = false;
  964. // if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide || isStudioPropertyGuide)
  965. // {
  966. // _ui.m_loaGuidestudio.visible = true;
  967. // MainDataManager.Instance.CanSwipe = true;
  968. // }
  969. // else
  970. // {
  971. // _ui.m_loaGuidestudio.visible = false;
  972. // }
  973. }
  974. if (MainDataManager.Instance.ViewType == 1)
  975. {
  976. _ui.m_loaGuidestudio.visible = false;
  977. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PORCELAIN, 3, "工作室开门啦,进去看看~");
  978. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
  979. GuideController.TryGuide(_ui.m_btnField.target, ConstGuideId.FIELD, 2, "外出进行历史考察,会有意想不到的收获哦。");
  980. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PROPERTY, 2, "");
  981. GuideController.TryGuide(_ui.m_btnArena.target, ConstGuideId.ARENA_OPEN, 3, "在这里可以与其他小伙伴比拼搭配哦~");
  982. GuideController.TryGuide(_ui.m_loaLeft, ConstGuideId.ENTER_CHAPTER_5, 1, "", -1, false);
  983. }
  984. }
  985. }
  986. }