| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461 | using FairyGUI;using System.Collections.Generic;using System.Text.RegularExpressions;using cn.sharesdk.unity3d;using UI.RoleInfo;using ET;namespace GFGGame{    public class GMPanelView : BaseWindow    {        private UI_GMPanelUI _ui;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();            }            _ui = null;            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_GMPanelUI.PACKAGE_NAME;            _ui = UI_GMPanelUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            _ui.m_ComBtn.m_btnGetAllDressUpItem.onClick.Add(OnClickBtnGetAllDressUpItem);            _ui.m_ComBtn.m_btnGetAllCardItem.onClick.Add(OnClickBtnGetAllCardItem);            _ui.m_ComBtn.m_btnSetLv.onClick.Add(OnClickBtnSetLv);            _ui.m_ComBtn.m_btnSetChapter.onClick.Add(OnClickBtnSetChapter);            _ui.m_ComBtn.m_btnAll.onClick.Add(OnClickBtnAll);            _ui.m_ComBtn.m_btnArenaGrade.onClick.Add(OnClickBtnArenaGrade);            _ui.m_ComBtn.m_btnLeagueSkill.onClick.Add(OnClickBtnLeagueSkill);            _ui.m_ComBtn.m_btnAnswerStart.onClick.Add(OnClickBtnStart);            _ui.m_ComBtn.m_btnAnswerEnd.onClick.Add(OnClickBtnEnd);            _ui.m_ComBtn.m_btnAnswerActiveEnd.onClick.Add(OnClickBtnActiveEnd);            _ui.m_ComBtn.m_btnAddLeagueNum.onClick.Add(OnClickBtnLeagueAddNum);            _ui.m_ComBtn.m_btnSetLeaguNum.onClick.Add(OnClickBtnLeagueSetNum);            _ui.m_ComBtn.m_btnMaxFightSpeed.onClick.Add(OnClickBtnMaxFightSpeed);            _ui.m_ComBtn.m_btnCardMaterials.onClick.Add(OnClickBtnMaterials);            _ui.m_ComBtn.m_btnGetSuit.onClick.Add(OnClickBtnGetSuit);            _ui.m_ComBtn.m_btnWealth.onClick.Add(OnClickBtnWealth);            _ui.m_btnAddItem.onClick.Add(OnClickBtnAddItem);            _ui.m_btnGM.onClick.Add(OnClickBtnGM);            _ui.m_btnAddNum.onClick.Add(OnClickBtnAddCount);            _ui.m_btnSetNum.onClick.Add(OnClickBtnSetCount);            _ui.m_ComBtn.m_btnTeaPartyStart.onClick.Add(OnClickBtnTeaPartyStart);            _ui.m_ComBtn.m_btnShareTest1.onClick.Add(OnClickShareTest1);            _ui.m_ComBtn.m_btnShareTest2.onClick.Add(OnClickShareTest2);            _ui.m_ComBtn.m_btnShareTest3.onClick.Add(OnClickShareTest3);            var dataArray = RoleLevelCfgArray.Instance.dataArray;            RoleLevelCfg maxLvlCfg = dataArray[dataArray.Length - 1];            _ui.m_ComBtn.m_txtRoleLv.text = maxLvlCfg.id + "";        }        protected override void OnShown()        {            base.OnShown();            _ui.m_ComBtn.m_c1.selectedIndex = 0;            _ui.m_ComBtn.m_txtArenaGrade.text = "";            _ui.m_ComBtn.m_txtArenaRank.text = "";            InitChapterText();        }        protected override void OnHide()        {            base.OnHide();        }        private void OnClickBtnGetAllDressUpItem()        {            GMController.GetAllDressUpItem().Coroutine();        }        private void OnClickBtnWealth(EventContext context = null)        {            AddItemByGM(ConstItemID.POWER, 10000);            AddItemByGM(ConstItemID.GOLD, 10000);            AddItemByGM(ConstItemID.DIAMOND_RED, 10000);        }        private void OnClickBtnLeagueSetNum(EventContext context)        {            var setType = _ui.m_ComBtn.m_SetLeagueNumType.text;            var setNum = _ui.m_ComBtn.m_SetNum.text;            GMController.SendGMCommand($"setLeagueValue 0 {setType} {setNum}", "").Coroutine();        }        private void OnClickBtnLeagueAddNum(EventContext context)        {            var addType = _ui.m_ComBtn.m_AddLeagueNumType.text;            var addNum = _ui.m_ComBtn.m_AddNum.text;            GMController.SendGMCommand($"setLeagueValue 1 {addType} {addNum}", "").Coroutine();        }        private void OnClickBtnGetAllCardItem()        {            GMController.GetAllCardItem().Coroutine();        }        private void OnClickBtnAddItem(EventContext context)        {            string content = _ui.m_inputItem.text;            string[] infos = Regex.Split(content, " ");            if (infos.Length < 2)            {                PromptController.Instance.ShowFloatTextPrompt("请按照指定格式输入物品信息", MessageType.ERR);                return;            }            int itemId = int.Parse(infos[0]);            int itemNum = int.Parse(infos[1]);            AddItemByGM(itemId, itemNum);        }        private void AddItemByGM(int itemId, int itemNum)        {            if (itemId > 0 && itemNum != 0)            {                string messageSuc;                if (itemNum > 0)                {                    messageSuc = "已获得物品" + itemId + "*" + itemNum;                }                else                {                    messageSuc = "已扣除物品" + itemId + "*" + itemNum;                }                GMController.SendGMCommand($"getItem {itemId} {itemNum}", messageSuc).Coroutine();            }            else            {                PromptController.Instance.ShowFloatTextPrompt("请按照指定格式输入物品信息", MessageType.ERR);            }        }        private void OnClickBtnSetLv()        {            int tmp;            if (!int.TryParse(_ui.m_ComBtn.m_txtRoleLv.text, out tmp))            {                PromptController.Instance.ShowFloatTextPrompt("请输入数字");                return;            }            string lv = _ui.m_ComBtn.m_txtRoleLv.text;            string messageSuc = "等级提升至" + lv;            GMController.SendGMCommand("lv " + lv, messageSuc).Coroutine();        }        private void OnClickBtnSetChapter()        {            int tmp;            int tmp1;            if (!int.TryParse(_ui.m_ComBtn.m_txtChapter.text, out tmp) ||                !int.TryParse(_ui.m_ComBtn.m_txtChapterLv.text, out tmp1))            {                PromptController.Instance.ShowFloatTextPrompt("请输入数字");                return;            }            string content = _ui.m_ComBtn.m_txtChapter.text + " " + _ui.m_ComBtn.m_txtChapterLv.text;            string messageSuc = string.Format("当前关卡第{0}章第{1}关", _ui.m_ComBtn.m_txtChapter.text,                _ui.m_ComBtn.m_txtChapterLv.text);            if (_ui.m_ComBtn.m_txtChapter.text == "99" || _ui.m_ComBtn.m_txtChapterLv.text == "99")            {                SkipAllChapter();            }            else            {                GMController.SendGMCommand("chapter " + content, messageSuc).Coroutine();            }            ActivitySProxy.ReqGetNewPlayerBonusStatus().Coroutine();            MainStorySProxy.GetStoryBonusDate().Coroutine();        }        private async void SkipAllChapter()        {            List<StoryChapterCfg> chapterList = StoryChapterCfgArray.Instance.GetCfgsBysubType(1);               foreach (var item in chapterList)            {                List<StoryLevelCfg> levelList = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(1,1,item.id);                foreach (var level in levelList)                {                    M2C_FinishInstanceZonesFightLevel response = null;                    response = (M2C_FinishInstanceZonesFightLevel)await MessageHelper.SendToServer(new C2M_FinishInstanceZonesFightLevel()                    {                        LevelCfgId = level.id,                        Score = 99999,                        NpcScore = 0,                        UseRecommend = false                    });                }            }        }        private async void OnClickBtnSkipCheckOpen()        {            int isSkip = GameGlobal.skipCheckOpen == false ? 1 : 0;            bool result = await StorageSProxy.ReqSetClientValue(ConstStorageId.SKIP_CHECK_OPEN, isSkip);            if (result)            {                GameGlobal.skipCheckOpen = !GameGlobal.skipCheckOpen;                PromptController.Instance.ShowFloatTextPrompt("已开启跳过功能开启检测");            }        }        private async void OnClickBtnArenaGrade()        {            string gm = string.Format("SetArenaRank|{0}|{1}", _ui.m_ComBtn.m_txtArenaGrade.text,                _ui.m_ComBtn.m_txtArenaRank.text);            bool result = await GMController.SendGMCommand(gm, "修改成功");            if (result)            {                ArenaDataManager.Instance.Grade = int.Parse(_ui.m_ComBtn.m_txtArenaGrade.text);                ArenaDataManager.Instance.Rank = int.Parse(_ui.m_ComBtn.m_txtArenaRank.text);                ArenaDataManager.Instance.TryUpdateHighest();            }        }        private void OnClickBtnStart()        {            GMController.SendGMCommand("League|StartQuestion", "开始答题").Coroutine();        }        private void OnClickBtnEnd()        {            GMController.SendGMCommand("League|EndQuestion", "结束答题").Coroutine();        }        private void OnClickBtnActiveEnd()        {            GMController.SendGMCommand("League|CloseQuestion", "活动结束").Coroutine();        }        private void OnClickBtnTeaPartyStart()        {            GMController.SendGMCommand("League|TeaPartyStart", "茶话会开始").Coroutine();        }        private async void OnClickBtnLeagueSkill()        {            int _type = int.Parse(_ui.m_ComBtn.m_txtskillType.text);            List<LeagueSkillCfg> skillCfgs = LeagueSkillCfgArray.Instance.GetCfgsBytype(_type);            for (int i = 0; i < skillCfgs.Count; i++)            {                int skillId = skillCfgs[i].id;                if (SkillDataManager.Instance.LeagueSkillDatas.ContainsKey(_type) &&                    SkillDataManager.Instance.LeagueSkillDatas[_type].IndexOf(skillId) >= 0)                {                    continue;                }                LeagueSkillCfg skillCfg = LeagueSkillCfgArray.Instance.GetCfg(skillId);                // List<LeagueSkillCfg> lastSkillCfgs = LeagueSkillCfgArray.Instance.GetCfgsBytypeAndlayer(_type, skillCfg.layer - 1);                // for (int j = 0; j < lastSkillCfgs.Count; j++)                // {                //     if (!SkillDataManager.Instance.LeagueSkillDatas.ContainsKey(_type) || SkillDataManager.Instance.LeagueSkillDatas[_type].IndexOf(lastSkillCfgs[j].id) < 0)                //     {                //         return;                //     }                // }                long needCount = skillCfg.consumeArr[0][1];                long hasCount = ItemDataManager.GetItemNum(skillCfg.consumeArr[0][0]);                if (hasCount < needCount)                {                    PromptController.Instance.ShowFloatTextPrompt("消耗不足");                    break;                }                await SkillSProxy.ReqActiveSkill(SkillType.LeagueSkill, skillId);            }            PromptController.Instance.ShowFloatTextPrompt("学习结束");        }        private async void OnClickBtnAll()        {            bool result = await StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_SKIP_GUIDE, 2);            if (result)            {                GameGlobal.skipGuide = true;            }            OnClickBtnGetAllDressUpItem();            OnClickBtnGetAllCardItem();            OnClickBtnSetLv();            InitChapterText();            OnClickBtnSetChapter();            OnClickBtnSkipCheckOpen();            OnClickBtnMaterials();            OnClickBtnWealth();        }        private void InitChapterText()        {            var chapterCount = StoryChapterCfgArray.Instance.GetCfgsBysubType(ConstInstanceZonesSubType.Normal).Count;            _ui.m_ComBtn.m_txtChapter.text = "" + chapterCount;            StoryChapterCfg storyChapterCfg =                StoryChapterCfgArray.Instance.GetCfgBysubTypeAndorder(ConstInstanceZonesSubType.Normal, chapterCount);            _ui.m_ComBtn.m_txtChapterLv.text = "" + storyChapterCfg.levelCount;        }        private void OnClickBtnMaxFightSpeed()        {            FightDataManager.Instance.maxFightSpeed = 8;        }        private void OnClickBtnMaterials()        {            List<ItemCfg> itemCfgs = ItemCfgArray.Instance.GetCfgsByitemType(ConstItemType.ITEM);            for (int i = 0; i < itemCfgs.Count; i++)            {                string content = string.Format("{0} {1}", itemCfgs[i].id, 1000);                string successMessage = string.Format("已获取 【{0} * {1}】", itemCfgs[i].name, 1000);                GMController.SendGMCommand("getItem " + content, successMessage).Coroutine();            }        }        private void OnClickBtnGetSuit()        {            int suitId = int.Parse(_ui.m_ComBtn.m_txtSuitId.text);            SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitId);            if (suitCfg == null)            {                PromptController.Instance.ShowFloatTextPrompt("套装配置不存在");            }            for (int i = 0; i < suitCfg.partsArr.Length; i++)            {                string content = string.Format("{0} {1}", suitCfg.partsArr[i], 1);                string name = ItemCfgArray.Instance.GetCfg(suitCfg.partsArr[i]).name;                string successMessage = string.Format("已获取 【{0} * {1}】", name, 1000);                GMController.SendGMCommand("getItem " + content, successMessage).Coroutine();            }            for (int i = 0; i < suitCfg.partsOptionalArr.Length; i++)            {                string content = string.Format("{0} {1}", suitCfg.partsOptionalArr[i], 1);                string name = ItemCfgArray.Instance.GetCfg(suitCfg.partsOptionalArr[i]).name;                string successMessage = string.Format("已获取 【{0} * {1}】", name, 1000);                GMController.SendGMCommand("getItem " + content, successMessage).Coroutine();            }        }        private void OnClickBtnGM(EventContext context)        {            string content = _ui.m_inputGM.text;            string[] infos = Regex.Split(content, " ");            if (infos.Length < 2)            {                PromptController.Instance.ShowFloatTextPrompt("请按照指定格式输入物品信息", MessageType.ERR);                return;            }            switch (infos[0])            {                case "cjstime":                    if (infos[1].Length != 10)                    {                        PromptController.Instance.ShowFloatTextPrompt("请输入以秒为单位的正确的时间戳");                        return;                    }                    LuckyBoxDataManager.Instance.startTime = int.Parse(infos[1]);                    PromptController.Instance.ShowFloatTextPrompt("设置成功");                    break;                case "cjetime":                    if (infos[1].Length != 10)                    {                        PromptController.Instance.ShowFloatTextPrompt("请输入以秒为单位的正确的时间戳");                        return;                    }                    LuckyBoxDataManager.Instance.endTime = int.Parse(infos[1]);                    PromptController.Instance.ShowFloatTextPrompt("设置成功");                    break;                default:                    GMController.SendGMCommand(content, "设置成功").Coroutine();                    break;            }        }        //设置计数值        private void OnClickBtnSetCount(EventContext context)        {            var roleNumType = _ui.m_RoleNumType.text;            if (string.IsNullOrEmpty(roleNumType)) return;            var num = _ui.m_Num.text;            if (string.IsNullOrEmpty(num)) return;            GMController.SendGMCommand($"setNum {roleNumType} {num}", "").Coroutine();        }        //添加计数值        private void OnClickBtnAddCount(EventContext context)        {            var roleNumType = _ui.m_AddRoleNumType.text;            if (string.IsNullOrEmpty(roleNumType)) return;            var num = _ui.m_AddNum.text;            if (string.IsNullOrEmpty(num)) return;            GMController.SendGMCommand($"addNum {roleNumType} {num}", "").Coroutine();        }        private void OnClickShareTest1(EventContext context = null)        {            QDShareManager.Instance.SubmitPolicyGrantResult();            ShareContent content = new ShareContent();            content.SetText("this is a test string.");            content.SetImageUrl("https://f1.webshare.mob.com/code/demo/img/1.jpg");            content.SetTitle("test title");            content.SetSite("Mob-ShareSDK");            content.SetComment("test description");            content.SetShareType(ContentType.Image);            PlatformType[] platformTypes = new[]                { PlatformType.WeChatMoments, PlatformType.WeChat, PlatformType.WeChatFavorites };            QDShareManager.Instance.ShowPlatformList(platformTypes, content);        }        private void OnClickShareTest2(EventContext context = null)        {            ShareContent content = new ShareContent();            content.SetText("this is a test string.");            content.SetImageUrl("https://f1.webshare.mob.com/code/demo/img/1.jpg");            content.SetTitle("test title");            content.SetTitleUrl("http://www.mob.com");            content.SetSite("Mob-ShareSDK");            content.SetSiteUrl("http://www.mob.com");            content.SetUrl("http://www.mob.com");            content.SetComment("test description");            //content.SetMusicUrl("http://mp3.mwap8.com/destdir/Music/2009/20090601/ZuiXuanMinZuFeng20090601119.mp3");            content.SetShareType(ContentType.Image);            QDShareManager.Instance.ShowShareContentEditor(PlatformType.WeChat, content);        }        private void OnClickShareTest3(EventContext context = null)        {            ShareDataManager.Instance.CaptureCameraToImage();            //ShareContent content = new ShareContent();            //content.SetText("this is a test string.");            //content.SetImageUrl("https://f1.webshare.mob.com/code/demo/img/1.jpg");            //content.SetTitle("test title");            //content.SetSite("Mob-ShareSDK");            //content.SetComment("test description");            //content.SetShareType(ContentType.Image);            //QDShareManager.Instance.ShareContent(PlatformType.WeChat, content);        }    }}
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