MainUIView.cs 40 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936
  1. using FairyGUI;
  2. using UI.Main;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using ET;
  6. using System;
  7. using System.Linq;
  8. using UI.CommonGame;
  9. namespace GFGGame
  10. {
  11. public class MainUIView : BaseView
  12. {
  13. private UI_MainUI _ui;
  14. private GameObject _scenePrefab;
  15. private GameObject _sceneObject;
  16. private ValueBarController _valueBarController;
  17. private SwipeGesture swipeGesture;
  18. private const int swipeDistance = 100;
  19. private bool isOpen = false;
  20. private int _actLuckyBoxId = 0;
  21. private int _actLimitChargeId = 0;
  22. private GButton _btnGongGao;
  23. private GButton _btnHaoYou;
  24. private GButton _btnYouJian;
  25. private GButton _btnRenWu;
  26. private GButton _btnPengYouQuan;
  27. private GButton _btnJInShu;
  28. private GButton _btnTianGong;
  29. private GButton _btnLeague;
  30. private GButton _btnStore;
  31. private GButton _btnTuJian;
  32. private GButton _btnStudio;
  33. private GButton _btnField;
  34. private GButton _btnBag;
  35. private GButton _btnActivityDay7;
  36. private GameObject _effectObj4;
  37. private GoWrapper _wrapper4;
  38. private GameObject _effectObj4_1;
  39. private GoWrapper _wrapper4_1;
  40. private GameObject _effectObj5;
  41. private GoWrapper _wrapper5;
  42. private GameObject _effectObj6;
  43. private GoWrapper _wrapper6;
  44. private GameObject _effectObj7;
  45. private GoWrapper _wrapper7;
  46. private List<GameObject> _effects = new List<GameObject>();
  47. private List<GoWrapper> _wrappers = new List<GoWrapper>();
  48. private List<GameObject> _effects1 = new List<GameObject>();
  49. private List<GoWrapper> _wrappers1 = new List<GoWrapper>();
  50. private UI_ButtonModle1[] _btns;
  51. public override void Dispose()
  52. {
  53. if (_valueBarController != null)
  54. {
  55. _valueBarController.Dispose();
  56. _valueBarController = null;
  57. }
  58. for (int i = 0; i < _effects.Count; i++)
  59. {
  60. SceneController.DestroyObjectFromView(_effects[i], _wrappers[i]);
  61. SceneController.DestroyObjectFromView(_effects1[i], _wrappers1[i]);
  62. }
  63. SceneController.DestroyObjectFromView(_effectObj4, _wrapper4);
  64. SceneController.DestroyObjectFromView(_effectObj4_1, _wrapper4_1);
  65. SceneController.DestroyObjectFromView(_effectObj5, _wrapper5);
  66. if (_sceneObject != null)
  67. {
  68. GameObject.Destroy(_sceneObject);
  69. _sceneObject = null;
  70. }
  71. if (_ui != null)
  72. {
  73. _ui.Dispose();
  74. _ui = null;
  75. }
  76. base.Dispose();
  77. }
  78. protected override void Init()
  79. {
  80. base.Init();
  81. packageName = UI_MainUI.PACKAGE_NAME;
  82. _ui = UI_MainUI.Create();
  83. viewCom = _ui.target;
  84. isfullScreen = true;
  85. _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneMain"));
  86. }
  87. protected override void OnInit()
  88. {
  89. base.OnInit();
  90. _valueBarController = new ValueBarController(_ui.m_valueBar);
  91. _btnGongGao = _ui.m_list.GetChild("btnGongGao").asButton;
  92. _btnHaoYou = _ui.m_list.GetChild("btnHaoYou").asButton;
  93. _btnYouJian = _ui.m_list.GetChild("btnYouJian").asButton;
  94. _btnRenWu = _ui.m_list.GetChild("btnRenWu").asButton;
  95. _btnPengYouQuan = _ui.m_list.GetChild("btnPengYouQuan").asButton;
  96. _btnLeague = _ui.m_list.GetChild("btnLeague").asButton;
  97. _btnStore = _ui.m_list.GetChild("btnStore").asButton;
  98. _btnTianGong = _ui.m_list.GetChild("btnTianGong").asButton;
  99. _btnTuJian = _ui.m_list.GetChild("btnTuJian").asButton;
  100. _btnJInShu = _ui.m_list.GetChild("btnJInShu").asButton;
  101. // _btnStudio = _ui.m_list.GetChild("btnStudio").asButton;
  102. // _btnField = _ui.m_list.GetChild("btnField").asButton;
  103. _btnBag = _ui.m_list.GetChild("btnBag").asButton;
  104. _btnActivityDay7 = _ui.m_btnActivityDay7.target;
  105. // _btnGongGao.visible = false;
  106. // _btnHaoYou.visible = false;
  107. // _btnRenWu.visible = false;
  108. _btnPengYouQuan.visible = false;
  109. _btnJInShu.visible = false;
  110. _btnTianGong.visible = false;
  111. _btns = new UI_ButtonModle1[] { _ui.m_btnHuanZhuang, _ui.m_btnZhaiXing, _ui.m_btnXiuFang, _ui.m_btnCiPai };
  112. _ui.m_btnMain.target.onClick.Add(OnClickBtnMain);
  113. _ui.m_btnHuanZhuang.target.onClick.Add(OnClickBtnHuanZhuang);
  114. _ui.m_btnZhaiXing.target.onClick.Add(OnClickBtnZhaiXing);
  115. // _ui.m_btnDailyLogin.target.onClick.Add(OnClickBtnDailyLogin);
  116. _ui.m_btnXiuFang.target.onClick.Add(OnClickBtnXiuFang);
  117. _ui.m_btnCiPai.target.onClick.Add(OnClickBtnCiPai);
  118. _ui.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
  119. _ui.m_btnField.target.onClick.Add(OnClickBtnField);
  120. _ui.m_headBar.target.onClick.Add(OnClickHeadBar);
  121. _ui.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
  122. _ui.m_btnArena.target.onClick.Add(OnClickBtnArena);
  123. _ui.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
  124. _ui.m_btnDailyWelfare.target.onClick.Add(OnClickBtnDailyWelfare);
  125. _ui.m_btnActivityLuckyBox.target.onClick.Add(OnClickBtnActivityLuckyBox);
  126. _btnLeague.onClick.Add(OnClickBtnLeague);
  127. _btnStore.onClick.Add(OnClickBtnStore);
  128. _btnTuJian.onClick.Add(OnClickBtnTuJian);
  129. _btnYouJian.onClick.Add(OnClickBtnYouJian);
  130. _btnHaoYou.onClick.Add(OnClickBtnHaoYou);
  131. _btnGongGao.onClick.Add(OnClickBtnGongGao);
  132. _btnRenWu.onClick.Add(OnClickBtnRenWu);
  133. _btnActivityDay7.onClick.Add(OnClickBtnDay7);
  134. _ui.m_btnFirstRecharge.target.onClick.Add(OnClickBtnFirstRecharge);
  135. // _btnStudio.onClick.Add(OnClickBtnStudio);
  136. // _btnField.onClick.Add(OnClickBtnField);
  137. _btnBag.onClick.Add(OnClickBtnBag);
  138. _ui.m_btnGiftBag1.target.onClick.Add(OnClickBtnGiftBag1);
  139. _ui.m_btnGiftBag2.target.onClick.Add(OnClickBtnGiftBag2);
  140. _ui.m_loaRight.target.onClick.Add(MoveLeft);
  141. _ui.m_loaLeft.target.onClick.Add(MoveRight);
  142. swipeGesture = new SwipeGesture(_ui.target);
  143. swipeGesture.onAction.Add(OnSwipe);
  144. swipeGesture.actionDistance = swipeDistance;
  145. _ui.m_list.ResizeToFit();
  146. _ui.m_btnChange.target.onClick.Add(OnBtnChangClick);
  147. _ui.m_btnChange.m_c1.selectedIndex = 1;
  148. _ui.m_btnChange.target.selected = true;
  149. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.OPEN_TAGS);
  150. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 0).Coroutine();
  151. // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 1).Coroutine();
  152. AddEffect();
  153. }
  154. protected override void AddEventListener()
  155. {
  156. base.AddEventListener();
  157. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  158. EventAgent.AddEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  159. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  160. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  161. }
  162. protected override void OnShown()
  163. {
  164. base.OnShown();
  165. MainDataManager.Instance.CanSwipe = false;
  166. GRoot.inst.touchable = false;
  167. _ui.m_loaGuidestudio.visible = true;
  168. _ui.m_headBar.m_txtName.text = RoleDataManager.roleName;
  169. if (_sceneObject == null)
  170. {
  171. _sceneObject = GameObject.Instantiate(_scenePrefab);
  172. }
  173. CheckFunOpen();
  174. UpdateRedDot();
  175. SceneController.UpdateMainScene(_sceneObject);
  176. UpdateRoleLvl();
  177. UpdateHead();
  178. UpdateBtnFirstRecharge();
  179. _valueBarController.OnShown();
  180. long lastTime =
  181. GameGlobal.lastLoginTime; // GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  182. if (!TimeUtil.CheckIsSameTime(lastTime * 1000, TimeHelper.ClientNow()) &&
  183. ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.CAN_GET &&
  184. GuideDataManager.currentGuideId <= 0)
  185. {
  186. ViewManager.Show<SevenDayLoginView>();
  187. GameGlobal.lastLoginTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.OnlineTimeSecs);
  188. }
  189. SetPos();
  190. Timers.inst.AddUpdate(CheckGuide);
  191. Timers.inst.AddUpdate(Update);
  192. }
  193. protected override void OnHide()
  194. {
  195. base.OnHide();
  196. if (_sceneObject != null)
  197. {
  198. GameObject.Destroy(_sceneObject);
  199. _sceneObject = null;
  200. }
  201. _valueBarController.OnHide();
  202. Timers.inst.Remove(Update);
  203. Timers.inst.Remove(CheckGuide);
  204. }
  205. protected override void RemoveEventListener()
  206. {
  207. base.RemoveEventListener();
  208. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnNumericChange);
  209. EventAgent.RemoveEventListener(ConstMessage.STORY_LEVEL_CHANGE, CheckFunOpen);
  210. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  211. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  212. }
  213. private void AddEffect()
  214. {
  215. // string resPath0 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_xf_tx");
  216. // string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_dj");
  217. // for (int i = 0; i < _btns.Length; i++)
  218. // {
  219. // GameObject gameObject0;
  220. // GoWrapper wrapper0;
  221. // GameObject gameObject1;
  222. // GoWrapper wrapper1;
  223. // SceneController.AddObjectToView(null, null, _btns[i].m_holder, resPath0, out gameObject0, out wrapper0);
  224. // SceneController.AddObjectToView(null, null, _btns[i].m_holder1, resPath3, out gameObject1, out wrapper1);
  225. // _effects.Add(gameObject0);
  226. // _wrappers.Add(wrapper0);
  227. // _effects1.Add(gameObject1);
  228. // _wrappers1.Add(wrapper1);
  229. // }
  230. string resPath1 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl_d");
  231. string resPath3 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_zzl");
  232. SceneController.AddObjectToView(_effectObj4, _wrapper4, _ui.m_btnMain.m_holder, resPath1, out _effectObj4,
  233. out _wrapper4);
  234. SceneController.AddObjectToView(_effectObj4_1, _wrapper4_1, _ui.m_btnMain.m_holder1, resPath3,
  235. out _effectObj4_1, out _wrapper4_1);
  236. string resPath4 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_jt");
  237. SceneController.AddObjectToView(_effectObj6, _wrapper6, _ui.m_loaLeft.m_holder, resPath4, out _effectObj6,
  238. out _wrapper6);
  239. SceneController.AddObjectToView(_effectObj7, _wrapper7, _ui.m_loaRight.m_holder, resPath4, out _effectObj7,
  240. out _wrapper7);
  241. // string resPath2 = ResPathUtil.GetViewEffectPath("ui_zjm", "ui_zjm_tx");
  242. // SceneController.AddObjectToView(_effectObj5, _wrapper5, _ui.m_headBar.m_holder, resPath2, out _effectObj5, out _wrapper5);
  243. }
  244. private void SetPos()
  245. {
  246. GameObject Scene = _sceneObject.transform.Find("Scene").gameObject;
  247. GameObject Bg = _sceneObject.transform.Find("Bg").gameObject;
  248. GameObject Bg1 = _sceneObject.transform.Find("Bg1").gameObject;
  249. if (MainDataManager.Instance.ViewType == 0)
  250. {
  251. Scene.SetActive(true);
  252. Bg.SetActive(true);
  253. Bg1.SetActive(false);
  254. _ui.m_t3.Play();
  255. ;
  256. }
  257. else if (MainDataManager.Instance.ViewType == 1)
  258. {
  259. Scene.SetActive(false);
  260. Bg.SetActive(false);
  261. Bg1.SetActive(true);
  262. _ui.m_t4.Play();
  263. // _sceneObject.transform.position = new Vector2(-GRoot.inst.width / 100f, 0);
  264. }
  265. }
  266. private void OnSwipe(EventContext context)
  267. {
  268. if (!MainDataManager.Instance.CanSwipe) return;
  269. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.MAIN_SECOND_VIEW, false)) return;
  270. SwipeGesture swipeture = (SwipeGesture)context.sender;
  271. if (MainDataManager.Instance.ViewType == 0 && swipeture.position.x < 0 &&
  272. swipeture.position.y < -swipeture.position.x && swipeture.position.y > swipeture.position.x)
  273. {
  274. MoveLeft();
  275. }
  276. else if (MainDataManager.Instance.ViewType == 1 && swipeture.position.x > 0 &&
  277. swipeture.position.y > -swipeture.position.x && swipeture.position.y < swipeture.position.x)
  278. {
  279. MoveRight();
  280. }
  281. }
  282. private void MoveLeft()
  283. {
  284. _ui.target.touchable = false;
  285. TryCompleteGuide();
  286. Timers.inst.Add(0.5f, 1, ChangeSceneBg);
  287. _ui.m_t1.Play(() =>
  288. {
  289. _ui.target.touchable = true;
  290. MainDataManager.Instance.ViewType = 1;
  291. });
  292. }
  293. private void ChangeSceneBg(object param)
  294. {
  295. _sceneObject.transform.Find("Scene").gameObject.SetActive(false);
  296. _sceneObject.transform.Find("Bg").gameObject.SetActive(false);
  297. _sceneObject.transform.Find("Bg1").gameObject.SetActive(true);
  298. }
  299. private void MoveRight()
  300. {
  301. _ui.target.touchable = false;
  302. Timers.inst.Add(0.5f, 1, ChangeSceneBg1);
  303. _ui.m_t2.Play(() =>
  304. {
  305. _ui.target.touchable = true;
  306. MainDataManager.Instance.ViewType = 0;
  307. });
  308. }
  309. private void ChangeSceneBg1(object param)
  310. {
  311. _sceneObject.transform.Find("Scene").gameObject.SetActive(true);
  312. _sceneObject.transform.Find("Bg").gameObject.SetActive(true);
  313. _sceneObject.transform.Find("Bg1").gameObject.SetActive(false);
  314. }
  315. private void OnBtnChangClick()
  316. {
  317. int count = 0;
  318. for (int i = 0; i < _ui.m_list.numItems; i++)
  319. {
  320. if (_ui.m_list.GetChildAt(i).visible == true) count++;
  321. }
  322. int oneItemHeight = 97 + _ui.m_list.lineGap;
  323. float height = count * oneItemHeight;
  324. if (_ui.m_btnChange.target.selected == true)
  325. {
  326. _ui.m_btnChange.m_c1.selectedIndex = 1;
  327. GTween.To(_ui.m_list.height, height, 0.4f).SetTarget(_ui.m_list)
  328. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  329. // _ui.m_list.ResizeToFit();
  330. // _ui.m_btnChange.m_c1.selectedIndex = 1;
  331. }
  332. else
  333. {
  334. _ui.m_btnChange.m_c1.selectedIndex = 0;
  335. GTween.To(_ui.m_list.height, oneItemHeight, 0.4f).SetTarget(_ui.m_list)
  336. .OnUpdate((GTweener t) => { _ui.m_list.height = t.value.x; }).SetEase(EaseType.QuintInOut);
  337. // _ui.m_list.height = 0;
  338. // _ui.m_btnChange.m_c1.selectedIndex = 0;
  339. }
  340. }
  341. private void OnClickBtnMain()
  342. {
  343. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 1);
  344. if (isOpen) return;
  345. isOpen = true;
  346. // _ui.m_btnMain.m_holder1.visible = true;
  347. // Timers.inst.Add(effectTime, 1, (param) =>
  348. // {
  349. // _ui.m_btnMain.m_holder1.visible = false;
  350. // this.Hide();
  351. ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, null,
  352. new object[] { ViewName.MAINUI_VIEW, this.viewData });
  353. isOpen = false;
  354. ;
  355. // });
  356. }
  357. private void OnClickBtnHuanZhuang()
  358. {
  359. if (isOpen) return;
  360. isOpen = true;
  361. _ui.m_btnHuanZhuang.m_holder1.visible = true;
  362. // Timers.inst.Add(effectTime, 1, (param) =>
  363. // {
  364. _ui.m_btnHuanZhuang.m_holder1.visible = false;
  365. this.Hide();
  366. ViewManager.Show(ViewName.DRESS_UP_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  367. isOpen = false;
  368. // });
  369. }
  370. private void OnClickBtnZhaiXing()
  371. {
  372. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 1);
  373. if (isOpen) return;
  374. isOpen = true;
  375. _ui.m_btnZhaiXing.m_holder1.visible = true;
  376. // Timers.inst.Add(effectTime, 1, (param) =>
  377. // {
  378. _ui.m_btnZhaiXing.m_holder1.visible = false;
  379. ViewManager.Show(ViewName.LUCKY_BOX_VIEW, null, null, false, true);
  380. isOpen = false;
  381. // });
  382. }
  383. private void OnClickBtnXiuFang()
  384. {
  385. if (isOpen) return;
  386. isOpen = true;
  387. _ui.m_btnXiuFang.m_holder1.visible = true;
  388. // Timers.inst.Add(effectTime, 1, (param) =>
  389. // {
  390. _ui.m_btnXiuFang.m_holder1.visible = false;
  391. ViewManager.Show(ViewName.XIU_FANG_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  392. isOpen = false;
  393. // });
  394. }
  395. private void OnClickBtnDailyLogin()
  396. {
  397. // if (isOpen) return;
  398. // isOpen = true;
  399. // _ui.m_btnDailyLogin.m_holder.visible = true;
  400. // Timers.inst.Add(effectTime, 1, (param) =>
  401. // {
  402. // _ui.m_btnDailyLogin.m_holder.visible = false;
  403. // List<string> list = new List<string>();
  404. // list.Add("StudioView");
  405. // list.Add("XiuFangView");
  406. // ViewManager.Show<FunctionOpenView>(list);
  407. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  408. ViewManager.Show<SevenDayLoginView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  409. // isOpen = false;
  410. // });
  411. }
  412. private void OnClickBtnDailyWelfare()
  413. {
  414. // if (isOpen) return;
  415. // isOpen = true;
  416. // _ui.m_btnDailyLogin.m_holder.visible = true;
  417. // Timers.inst.Add(effectTime, 1, (param) =>
  418. // {
  419. // _ui.m_btnDailyLogin.m_holder.visible = false;
  420. // List<string> list = new List<string>();
  421. // list.Add("StudioView");
  422. // list.Add("XiuFangView");
  423. // ViewManager.Show<FunctionOpenView>(list);
  424. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_DNEG_LU, 1);
  425. ViewManager.Show<DailyWelfareView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  426. // isOpen = false;
  427. // });
  428. }
  429. private void OnClickBtnActivityLuckyBox()
  430. {
  431. ViewManager.Show<ActivityThemeLuckyBoxView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData },
  432. true);
  433. }
  434. private void OnClickBtnCiPai()
  435. {
  436. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 1);
  437. if (isOpen) return;
  438. isOpen = true;
  439. _ui.m_btnCiPai.m_holder1.visible = true;
  440. // Timers.inst.Add(effectTime, 1, (param) =>
  441. // {
  442. _ui.m_btnCiPai.m_holder1.visible = false;
  443. CardDataManager.isFilter = false;
  444. ViewManager.Show(ViewName.CARD_DETAIL_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  445. isOpen = false;
  446. // });
  447. }
  448. private void OnClickBtnStudio()
  449. {
  450. ViewManager.Show<StudioView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  451. }
  452. private void OnClickBtnField()
  453. {
  454. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  455. ViewManager.Show<FieldView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  456. }
  457. private void OnClickBtnPoem()
  458. {
  459. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  460. ViewManager.Show<PoemView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  461. }
  462. private void OnClickBtnArena()
  463. {
  464. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  465. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
  466. {
  467. return;
  468. }
  469. if (!ArenaDataManager.Instance.IsSeasonOpen)
  470. {
  471. PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
  472. return;
  473. }
  474. ViewManager.Show<ArenaView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  475. ViewManager.Show<ArenaLoadingView>();
  476. }
  477. private void OnClickBtnTravel()
  478. {
  479. // LogServerHelper.SendNodeLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  480. ViewManager.Show<TravelView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  481. }
  482. private void OnClickBtnBag()
  483. {
  484. ViewManager.Show<BagView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  485. }
  486. private void OnClickBtnLeague()
  487. {
  488. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  489. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name)) return;
  490. // if (LeagueDataManager.Instance.Type == 0)
  491. // {
  492. // PromptController.Instance.ShowFloatTextPrompt("数据来的有点慢,稍后再试下吧");
  493. // return;
  494. // }
  495. if (LeagueDataManager.Instance.Type == 1) //已加入联盟
  496. {
  497. ViewManager.Show<LeagueView>();
  498. }
  499. else //未加入联盟
  500. {
  501. ViewManager.Show<LeagueJoinView>();
  502. }
  503. }
  504. private void OnClickBtnStore()
  505. {
  506. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 1);
  507. ViewManager.Show<StoreView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  508. }
  509. private void OnClickBtnTuJian()
  510. {
  511. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TU_JIAN, 1);
  512. ViewManager.Show(ViewName.FIELD_GUIDE_VIEW, null, new object[] { ViewName.MAINUI_VIEW, this.viewData });
  513. }
  514. private void OnClickBtnYouJian()
  515. {
  516. ViewManager.Show<MailView>();
  517. }
  518. private void OnClickBtnHaoYou()
  519. {
  520. ViewManager.Show<FriendView>(null, new object[] { ViewName.MAINUI_VIEW, this.viewData }, true);
  521. }
  522. private void OnClickBtnGongGao()
  523. {
  524. // /null, new object[] { ViewName.MAINUI_VIEW, this.viewData }
  525. ViewManager.Show<NoticeView>();
  526. }
  527. private void OnClickBtnRenWu()
  528. {
  529. ViewManager.Show<TaskView>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  530. // ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  531. // LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.MEI_RI_REN_WU, 1);
  532. // ViewManager.Show<DailyTaskView>();
  533. }
  534. private void OnClickBtnDay7()
  535. {
  536. ViewManager.Show<ActivityDay7View>(null, new[] { ViewName.MAINUI_VIEW, this.viewData });
  537. }
  538. private void OnClickBtnFirstRecharge()
  539. {
  540. ViewManager.Show<FirstChargeBonusView>();
  541. }
  542. private void OnClickHeadBar()
  543. {
  544. ViewManager.Show(ViewName.ROLE_INFO_VIEW);
  545. }
  546. //列表
  547. private void OnClickBtnGiftBag1()
  548. {
  549. var activityInfoByTypeList =
  550. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  551. var list = activityInfoByTypeList
  552. .Where(a => a.endTime > TimeInfo.Instance.ServerNow()).ToList();
  553. if (list.Count == 0)
  554. {
  555. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  556. }
  557. else
  558. {
  559. ViewManager.Show<SpecialOfferGiftBoxView>();
  560. }
  561. }
  562. //圆形
  563. private void OnClickBtnGiftBag2()
  564. {
  565. var activityInfoByTypeList =
  566. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  567. var list = activityInfoByTypeList
  568. .Where(a => a.endTime > TimeInfo.Instance.ServerNow()).ToList();
  569. if (list.Count == 0)
  570. {
  571. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  572. }
  573. else
  574. {
  575. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB2, this.viewData });
  576. }
  577. }
  578. private void UpGiftBox1()
  579. {
  580. var activityInfoByTypeList =
  581. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  582. var list = activityInfoByTypeList
  583. .Where(a => a.endTime > TimeInfo.Instance.ServerNow()).ToList();
  584. if (list.Count == 0)
  585. {
  586. _ui.m_btnGiftBag1.m_txtTime.text = "已结束";
  587. }
  588. else
  589. {
  590. _ui.m_btnGiftBag1.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].endTime);
  591. }
  592. }
  593. private void UpGiftBox2()
  594. {
  595. var activityInfoByTypeList =
  596. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB2);
  597. var list = activityInfoByTypeList
  598. .Where(a => a.endTime > TimeInfo.Instance.ServerNow()).ToList();
  599. if (list.Count == 0)
  600. {
  601. _ui.m_btnGiftBag2.m_txtTime.text = "已结束";
  602. }
  603. else
  604. {
  605. _ui.m_btnGiftBag2.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].endTime);
  606. }
  607. }
  608. private void Update(object param)
  609. {
  610. ShowExitAlert();
  611. int actLuckyBoxId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox);
  612. _ui.m_btnActivityLuckyBox.target.visible = actLuckyBoxId > 0;
  613. if (actLuckyBoxId > 0)
  614. {
  615. if (actLuckyBoxId != _actLuckyBoxId)
  616. {
  617. ActivitySProxy.ReqGetTimeLimitLuckyBoxInfo(actLuckyBoxId).Coroutine();
  618. _actLuckyBoxId = actLuckyBoxId;
  619. }
  620. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLuckyBoxId);
  621. _ui.m_btnActivityLuckyBox.target.title = activityOpenCfg.themeName;
  622. long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
  623. _ui.m_btnActivityLuckyBox.m_txtTime.text = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  624. }
  625. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  626. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  627. if (_actLimitChargeId != actLimitChargeId)
  628. {
  629. ActivityDataManager.Instance.actLimitChargeId = actLimitChargeId;
  630. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  631. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  632. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  633. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  634. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  635. (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT)));
  636. }
  637. if (_ui.m_btnActivityDay7.target.visible && !ActivityDay7DataManager.Instance.CheckOpen())
  638. {
  639. _ui.m_btnActivityDay7.target.visible = false;
  640. }
  641. //特惠礼包/限时礼包窗口内的倒计时
  642. UpGiftBox1();
  643. UpGiftBox2();
  644. if (ViewManager.isViewOpen(nameof(SpecialOfferGiftBoxView)))
  645. {
  646. var specialOfferGiftBoxView =
  647. ViewManager.GetUIView(nameof(SpecialOfferGiftBoxView)) as SpecialOfferGiftBoxView;
  648. specialOfferGiftBoxView?.UpTime();
  649. }
  650. if (ViewManager.isViewOpen(nameof(RushSaleGiftBoxView)))
  651. {
  652. var rushSaleGiftBoxView =
  653. ViewManager.GetUIView(nameof(RushSaleGiftBoxView)) as RushSaleGiftBoxView;
  654. rushSaleGiftBoxView?.UpTime();
  655. }
  656. }
  657. private void ShowExitAlert()
  658. {
  659. if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home))
  660. {
  661. AlertSystem.Show("我会想你的")
  662. .SetLeftButton(true, "继续游戏")
  663. .SetRightButton(true, "退出游戏", (object data) => { Application.Quit(); });
  664. }
  665. }
  666. private void OnNumericChange(EventContext context)
  667. {
  668. var numericType = (int)context.data;
  669. if (numericType == NumericType.Lvl)
  670. {
  671. UpdateRoleLvl();
  672. CheckFunOpen();
  673. }
  674. if (numericType == NumericType.FirstRechargeBonusStatus || numericType == NumericType.RechargeTotal)
  675. {
  676. UpdateBtnFirstRecharge();
  677. }
  678. }
  679. private void UpdateBtnFirstRecharge()
  680. {
  681. _ui.m_btnFirstRecharge.target.visible = ActivityDataManager.Instance.firstChargeBonusStatus != ConstBonusStatus.GOT;
  682. if(_ui.m_btnFirstRecharge.target.visible)
  683. {
  684. bool canget = ActivityDataManager.Instance.firstChargeBonusStatus == ConstBonusStatus.CAN_GET;
  685. RedDotController.Instance.SetComRedDot(_ui.m_btnFirstRecharge.target, canget);
  686. }
  687. }
  688. private void UpdateRoleLvl()
  689. {
  690. _ui.m_headBar.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  691. }
  692. private void UpdateHead()
  693. {
  694. RoleInfoManager.Instance.UpdateHead(_ui.m_headBar.m_comHead, RoleDataManager.headId,
  695. RoleDataManager.headBorderId);
  696. }
  697. private void CheckFunOpen()
  698. {
  699. _ui.m_btnXiuFang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(XiuFangView).Name, false);
  700. _ui.m_btnHuanZhuang.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DressUpView).Name, false);
  701. _ui.m_btnCiPai.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);
  702. _ui.m_btnZhaiXing.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LuckyBoxView).Name, false);
  703. _ui.m_btnMain.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoryChapterListView).Name, false);
  704. _ui.m_btnStudio.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
  705. _ui.m_btnField.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldView).Name, false);
  706. _ui.m_btnPoem.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(PoemView).Name, false);
  707. _ui.m_btnTravel.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
  708. _ui.m_btnArena.m_loaLockIcon.visible = !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
  709. _ui.m_btnActivityLuckyBox.target.visible = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitLuckyBox) > 0;
  710. // _ui.m_btnDailyLogin.target.visible = !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false)
  711. // || (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT));
  712. List<int> actListChargeIds = ActivityGlobalDataManager.Instance.GetActivityInfoIdsByType(ConstLimitTimeActivityType.ActLimitChargeId);
  713. int actLimitChargeId = actListChargeIds.Count > 0 ? actListChargeIds[0] : 0;
  714. // int actLimitChargeId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitChargeId);
  715. _ui.m_btnDailyWelfare.target.visible = actLimitChargeId > 0 ||
  716. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailyWelfareView).Name, false) && (
  717. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySignView).Name, false) ||
  718. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(DailySupplyView).Name, false) ||
  719. !(!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(SevenDayLoginView).Name, false) ||
  720. (ActivityDataManager.Instance.sevenDayLoginLoginId >= 7 && ActivityDataManager.Instance.sevenDayLoginBonusStatus == ConstBonusStatus.GOT)));
  721. _btnGongGao.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(NoticeView).Name, false);
  722. _btnHaoYou.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FriendView).Name, false);
  723. _btnYouJian.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MailView).Name, false);
  724. _btnLeague.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(LeagueView).Name, false);
  725. _btnStore.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StoreView).Name, false);
  726. _btnTuJian.visible =
  727. FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldGuideView).Name, false);
  728. _btnActivityDay7.visible = ActivityDay7DataManager.Instance.CheckOpen();
  729. }
  730. private void UpdateRedDot()
  731. {
  732. RedDotController.Instance.SetComRedDot(_btnGongGao, RedDotDataManager.Instance.GetNoticeRed());
  733. RedDotController.Instance.SetComRedDot(_btnRenWu, RedDotDataManager.Instance.GetTaskRed());
  734. // RedDotController.Instance.SetComRedDot(_ui.m_btnDailyLogin.target,
  735. // RedDotDataManager.Instance.GetDailyLoginRed());
  736. RedDotController.Instance.SetComRedDot(_btnYouJian, RedDotDataManager.Instance.GetMailRed());
  737. RedDotController.Instance.SetComRedDot(_btnTuJian,
  738. RedDotDataManager.Instance.GetFieldGuideRed() || RedDotDataManager.Instance.GetTravelGuideRed());
  739. RedDotController.Instance.SetComRedDot(_btnHaoYou, RedDotDataManager.Instance.GetFriendRed());
  740. RedDotController.Instance.SetComRedDot(_btnStore, RedDotDataManager.Instance.GetChargeAddUpReward());
  741. RedDotController.Instance.SetComRedDot(_ui.m_btnField.target, RedDotDataManager.Instance.GetFieldRed(), "",
  742. 10);
  743. RedDotController.Instance.SetComRedDot(_ui.m_btnStudio.target,
  744. RedDotDataManager.Instance.GetStudioFilingRed(), "", -38);
  745. RedDotController.Instance.SetComRedDot(_ui.m_headBar.target,
  746. RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", 5, 7);
  747. RedDotController.Instance.SetComRedDot(_ui.m_btnTravel.target, RedDotDataManager.Instance.GetTravelRed(),
  748. "", -38);
  749. }
  750. private void CheckGuide(object param)
  751. {
  752. MainDataManager.Instance.CanSwipe = true;
  753. GRoot.inst.touchable = true;
  754. if (GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0
  755. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_DECOMPOSE) <= 0
  756. || GuideDataManager.IsGuideFinish(ConstGuideId.CLOTHING_SYNTHETIC) <= 0
  757. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  758. || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
  759. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  760. || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
  761. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_METAL) <= 0
  762. || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
  763. {
  764. UpdateToCheckGuide(null);
  765. }
  766. else
  767. {
  768. _ui.m_loaGuidestudio.visible = false;
  769. Timers.inst.Remove(CheckGuide);
  770. }
  771. }
  772. protected override void UpdateToCheckGuide(object param)
  773. {
  774. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  775. if (MainDataManager.Instance.ViewType == 0)
  776. {
  777. GuideController.TryGuide(_ui.m_btnHuanZhuang.target, ConstGuideId.FREEDOM_DRESS, 2, "在这里,自由搭配服饰和分享哦~", -1, false);
  778. GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER, 3, "海市蜃楼,镜花水月,是所有故事开始的地方。", -1, false);
  779. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_DECOMPOSE, 2, "绣坊里增添了新功能。", -1, false);
  780. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.CLOTHING_SYNTHETIC, 1, "进入绣坊界面。", -1, false);
  781. GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
  782. GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
  783. GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1,
  784. "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。");
  785. bool isStudioMetalGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_METAL, 2, "向左滑动界面。", -1,
  786. false, _ui.target.height - 700);
  787. bool isStudioFilingGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_FILING, 2, "向左滑动界面。", -1,
  788. false, _ui.target.height - 700);
  789. bool isFieldGuide = GuideController.TryGuide(null, ConstGuideId.FIELD, 1, "向左滑动界面。", -1, false,
  790. _ui.target.height - 700);
  791. if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide)
  792. {
  793. _ui.m_loaGuidestudio.visible = true;
  794. MainDataManager.Instance.CanSwipe = true;
  795. }
  796. else
  797. {
  798. _ui.m_loaGuidestudio.visible = false;
  799. }
  800. }
  801. if (MainDataManager.Instance.ViewType == 1)
  802. {
  803. _ui.m_loaGuidestudio.visible = false;
  804. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_METAL, 3, "工作室开门啦,进去看看~");
  805. GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
  806. GuideController.TryGuide(_ui.m_btnField.target, ConstGuideId.FIELD, 2, "外出进行历史考察,会有意想不到的收获哦。");
  807. }
  808. }
  809. }
  810. }