CardFosterView.cs 28 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. namespace GFGGame
  9. {
  10. public class CardFosterView : BaseView
  11. {
  12. private UI_CardFosterUI _ui;
  13. private UI_ComFosterBottom _comFosterBottom;
  14. private ValueBarController _valueBarController;
  15. private CardData _viewData = new CardData();
  16. private int _selectTab = 0;
  17. private GameObject _cardObj;
  18. private GoWrapper _wrapper;
  19. private GObject _consumeSelectItem;//选中的材料item
  20. private int _consumeSelectIndex = 0;//0为减,1为加
  21. //private Timer _timer;
  22. private const float _delay = 300;
  23. private double _selectTimeCount = 0;//长按时间
  24. private int _showLv = 0;
  25. private int _showExp = 0;
  26. private float _cardScale = 0.8f;
  27. public override void Dispose()
  28. {
  29. _valueBarController.Dispose();
  30. _valueBarController = null;
  31. UI_ComConsume.ClearProxy();
  32. if (_cardObj != null)
  33. {
  34. GameObject.Destroy(_cardObj);
  35. _cardObj = null;
  36. }
  37. base.Dispose();
  38. }
  39. protected override void OnInit()
  40. {
  41. base.OnInit();
  42. _ui = UI_CardFosterUI.Create();
  43. viewCom = _ui.target;
  44. isfullScreen = true;
  45. _comFosterBottom = _ui.m_ComFosterBottom;
  46. //公共组件:返回,页签,属性列表
  47. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  48. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  49. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  50. //卡面和故事界面
  51. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  52. //升级升星按钮
  53. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  54. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  55. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  56. //升级升星消耗材料列表
  57. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  58. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  59. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  60. //满星级后卡面列表
  61. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  62. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  63. _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  64. _ui.m_loaListener.onClick.Add(OnClickComCard);
  65. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  66. //_ui.m_btnUpSkill.onClick.Add(OnClickBtnUpSkill);
  67. EventAgent.AddEventListener(ConstMessage.PLAT_CARDFOSTER_T1, () =>
  68. {
  69. _ui.m_t1.Play();
  70. });
  71. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpSkill);
  72. }
  73. protected override void OnShown()
  74. {
  75. base.OnShown();
  76. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  77. Input.multiTouchEnabled = false;
  78. this.UpdateCommon();
  79. this.UpdateNormal();
  80. this.UpdateCardRes();
  81. this.UpdateUpLvView();
  82. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  83. EventAgent.AddEventListener(ConstMessage.MONEY_CHANGE, UpdateUpStarView);
  84. GuideController.TryGuideCardFosterViewBtnStar(_ui.m_ComFosterBottom.m_btnStar);
  85. }
  86. private void UpdateNormal()
  87. {
  88. _comFosterBottom.m_txtName.text = _viewData.itemCfg.name;
  89. _comFosterBottom.m_btnStory.visible = CardCfgManager.GetStoryCfgsById(_viewData.id).Count > 0 ? true : false;
  90. _comFosterBottom.m_btnUpLv.grayed = true;
  91. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + (5 - _viewData.itemCfg.rarity));
  92. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  93. _valueBarController.OnShown();
  94. }
  95. private void UpdateCommon()
  96. {
  97. _viewData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  98. _comFosterBottom.m_listProperty.numItems = _viewData.scores.Count;
  99. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = "0";
  100. }
  101. private void UpdateCardRes()
  102. {
  103. List<CardStarCfg> cardStarCfgs = CardCfgManager.GetCardStarCfgsByTypeAndRarity(_viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  104. if (_viewData.res == _viewData.itemCfg.res || _viewData.star < cardStarCfgs.Count)
  105. {
  106. _ui.m_comCard.target.visible = false;
  107. _ui.m_loaCard.visible = true;
  108. _ui.m_loaListener.visible = false;
  109. _ui.m_loaCard.url = ResPathUtil.GetCardPath(_viewData.res);
  110. _ui.m_loaCard.width = _ui.m_loaCard.image.width;
  111. }
  112. else
  113. {
  114. _ui.m_loaListener.visible = true;
  115. _ui.m_comCard.target.visible = true;
  116. _ui.m_loaCard.visible = false;
  117. int scale = 100;
  118. if (_cardObj != null)
  119. {
  120. GameObject.Destroy(_cardObj);
  121. _cardObj = null;
  122. }
  123. string resPath = ResPathUtil.GetCardAnimationPath(_viewData.res);
  124. _cardObj = DressUpUtil.AddAnimationObj(resPath);
  125. _cardObj.transform.localScale = new Vector3(scale, scale, scale);
  126. if (_wrapper == null)
  127. {
  128. _wrapper = new GoWrapper(_cardObj);
  129. _ui.m_comCard.m_comCardHolder.m_holder.SetNativeObject(_wrapper);
  130. }
  131. else
  132. {
  133. _wrapper.wrapTarget = _cardObj;
  134. }
  135. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  136. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  137. }
  138. }
  139. private void RenderListPropertyItem(int index, GObject obj)
  140. {
  141. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  142. listItem.m_txtProperty.text = _viewData.scores[index + 1].ToString();
  143. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  144. UI_ListPropertyItem.ProxyEnd();
  145. }
  146. /***********************************************************升级***************************************************/
  147. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  148. {
  149. _showLv = isPreview == true ? lv : _viewData.lv;
  150. _showExp = isPreview == true ? exp : _viewData.exp;
  151. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_viewData.itemCfg.rarity, _showLv);
  152. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  153. _comFosterBottom.m_barLv.value = _showExp;
  154. _comFosterBottom.m_txtMaxLv.text = (CardCfgManager.GetCardLvCfgsByRarity(_viewData.itemCfg.rarity).Count - 1).ToString();
  155. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < int.Parse(_comFosterBottom.m_txtMaxLv.text) ? "#D27869" : "#7D6956");
  156. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  157. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  158. _comFosterBottom.m_btnUpLv.grayed = _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text == "0" ? true : false;
  159. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_viewData.id, _viewData.lv, false) ? 1 : 0;
  160. if (isPreview == true)
  161. {
  162. return;
  163. }
  164. _comFosterBottom.m_listLvConsume.numItems = cardLvCfg.materiarsArr.Length;
  165. }
  166. private void RenderListLvConsumeItem(int index, GObject obj)
  167. {
  168. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  169. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_viewData.itemCfg.rarity, _viewData.lv);
  170. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardLvCfg.materiarsArr[index]);
  171. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  172. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  173. listItem.m_txtUseCount.text = "0";
  174. listItem.target.data = itemCfg;
  175. if (listItem.m_btnMinus.data == null)
  176. {
  177. listItem.m_btnMinus.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 0));
  178. listItem.m_btnMinus.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  179. }
  180. if (listItem.m_loaItem.data == null)
  181. {
  182. listItem.m_loaItem.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 1));
  183. listItem.m_loaItem.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  184. }
  185. listItem.m_btnMinus.data = index;
  186. listItem.m_loaItem.data = index;
  187. UI_ComConsume.ProxyEnd();
  188. }
  189. private void OnClickItemConsumsBegin(GObject obj, int index)
  190. {
  191. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  192. _consumeSelectItem = obj;
  193. _consumeSelectIndex = index;
  194. if (index == 1)
  195. {
  196. if (ItemDataManager.GetItemNum((listItem.target.data as ItemCfg).id) == 0)
  197. {
  198. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { (listItem.target.data as ItemCfg).id, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData } });
  199. }
  200. }
  201. //_timer.Start();
  202. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  203. }
  204. private void OnTimedEvent(object param)
  205. {
  206. _selectTimeCount += _delay;
  207. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  208. {
  209. if (_consumeSelectIndex == 0)
  210. {
  211. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  212. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  213. {
  214. Timers.inst.Remove(OnTimedEvent);
  215. return;
  216. }
  217. this.OnClickBtnMinus(_consumeSelectItem);
  218. }
  219. else
  220. {
  221. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  222. {
  223. Timers.inst.Remove(OnTimedEvent);
  224. return;
  225. }
  226. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  227. }
  228. }
  229. }
  230. private void OnClickItemLvConsumsEnd()
  231. {
  232. //_timer.Stop();
  233. Timers.inst.Remove(OnTimedEvent);
  234. _selectTimeCount = 0;
  235. if (_consumeSelectIndex == 0)
  236. {
  237. this.OnClickBtnMinus(_consumeSelectItem);
  238. }
  239. else
  240. {
  241. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  242. }
  243. }
  244. //返回值为此材料是否可继续消耗此材料继续升级
  245. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  246. {
  247. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  248. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  249. string count = listItem.m_txtUseCount.text;
  250. if (int.Parse(count) == ItemDataManager.GetItemNum(itemCfg.id))
  251. {
  252. Timers.inst.Remove(OnTimedEvent);
  253. return false;
  254. }
  255. if (_showLv == (CardCfgManager.GetCardLvCfgsByRarity(_viewData.itemCfg.rarity).Count - 1) && _comFosterBottom.m_barLv.max == _comFosterBottom.m_barLv.value)
  256. {
  257. Timers.inst.Remove(OnTimedEvent);
  258. if (showTips == true)
  259. {
  260. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  261. }
  262. return false;
  263. }
  264. listItem.m_txtUseCount.text = (int.Parse(count) + 1).ToString();
  265. this.UpdatePreView();
  266. return true;
  267. }
  268. private void OnClickBtnMinus(GObject obj)
  269. {
  270. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  271. string count = listItem.m_txtUseCount.text;
  272. if (int.Parse(count) == 0)
  273. {
  274. Timers.inst.Remove(OnTimedEvent);
  275. return;
  276. }
  277. listItem.m_txtUseCount.text = (int.Parse(count) - 1).ToString();
  278. this.UpdatePreView();
  279. }
  280. private void UpdatePreView()
  281. {
  282. int count = 0;//消耗金币数量
  283. int hasExp = 0;//消耗材料提升的总经验
  284. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  285. {
  286. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  287. if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  288. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  289. count += itemCfg.cardUpLvGoldArr[1] * int.Parse(listItem.m_txtUseCount.text);
  290. hasExp += itemCfg.cardUpLvExp * int.Parse(listItem.m_txtUseCount.text);
  291. }
  292. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = count.ToString();
  293. int previewLv = 0;
  294. int previewExp = 0;
  295. CardDataManager.GetPreViewLvAndExp(_viewData.itemCfg.rarity, _viewData.lv, _viewData.exp, hasExp, out previewLv, out previewExp);
  296. this.UpdateUpLvView(true, previewLv, previewExp);
  297. }
  298. private void OnClcikBtnAll()
  299. {
  300. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  301. {
  302. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  303. int itemNum = int.Parse(listItem.m_txtNum.text);
  304. for (int j = 0; j < itemNum; j++)
  305. {
  306. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  307. {
  308. break;
  309. }
  310. }
  311. }
  312. }
  313. private void OnClickBtnUpLv()
  314. {
  315. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  316. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  317. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  318. {
  319. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  320. }
  321. else
  322. {
  323. this.UpLv();
  324. }
  325. }
  326. private void UpLv()
  327. {
  328. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  329. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  330. ItemDataManager.Remove(itemMoneyId, itemMoneyNum);
  331. int allConsume = 0;
  332. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  333. {
  334. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  335. int itemId = (listItem.target.data as ItemCfg).id;
  336. int itemNum = int.Parse(listItem.m_txtUseCount.text);
  337. allConsume += itemNum;
  338. if (itemNum <= 0) continue;
  339. ItemDataManager.Remove(itemId, itemNum);
  340. }
  341. if (allConsume == 0)
  342. {
  343. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  344. return;
  345. }
  346. if (CardDataManager.isFullLv(_viewData.id, _viewData.lv) == false)
  347. {
  348. int lv = _viewData.lv;
  349. CardDataManager.UpCardLv(_viewData.id, _showLv, _showExp);
  350. this.UpdateCommon();
  351. this.UpdateUpLvView();
  352. if (_showLv - lv >= 1)
  353. {
  354. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  355. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _viewData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  356. }
  357. }
  358. }
  359. /***********************************************************升星***************************************************/
  360. private void UpdateUpStarView()
  361. {
  362. List<CardStarCfg> cardStarCfgs = CardCfgManager.GetCardStarCfgsByTypeAndRarity(_viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  363. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  364. _comFosterBottom.m_comStar.m_c1.selectedIndex = _viewData.star;
  365. _comFosterBottom.m_comStar.m_c2.selectedIndex = cardStarCfgs.Count;
  366. if (CardDataManager.isFullStar(_viewData.id, _viewData.star, false))
  367. {
  368. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  369. //List<string> resse = CardCfgManager.GetCardShowResByIdAndTypeAndRarity(_viewData.id, _viewData.itemCfg.type, _viewData.itemCfg.rarity);
  370. _comFosterBottom.m_listShowCard.data = _viewData.resources;
  371. _comFosterBottom.m_listShowCard.numItems = CardCfgManager.GetCardShowCountByIdAndTypeAndRarity(_viewData.id, _viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  372. return;
  373. }
  374. else
  375. {
  376. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  377. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  378. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  379. int costNeed = cardStarCfg.costNum;
  380. _comFosterBottom.m_comStarCousumeGold.m_txtCount.text = string.Format("{0}/{1}", costNeed, costHas);
  381. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  382. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  383. _comFosterBottom.m_comTips.visible = _viewData.lv < cardStarCfg.lv ? true : false;
  384. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  385. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.lv) : "";
  386. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  387. }
  388. }
  389. private void RenderListStarConsumeItem(int index, GObject obj)
  390. {
  391. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  392. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  393. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  394. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  395. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  396. int needCount = cardStarCfg.materiarsArr[index][1];
  397. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  398. listItem.m_txtNeedCount.text = StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  399. listItem.m_txtHasCount.text = hasCount.ToString();
  400. listItem.m_btnPlus.visible = false;
  401. if (listItem.m_btnPlus.data == null)
  402. {
  403. listItem.m_btnPlus.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  404. }
  405. listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  406. if (hasCount < needCount)
  407. {
  408. //材料不足显示加号
  409. _comFosterBottom.m_btnUpStar.data = 1;
  410. listItem.m_btnPlus.visible = true;
  411. }
  412. }
  413. private void RenderListShowCardItem(int index, GObject obj)
  414. {
  415. GButton listItem = obj as GButton;
  416. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  417. string res = (listItem.parent.data as List<string>)[index];
  418. if (res == _viewData.res) { _comFosterBottom.m_listShowCard.selectedIndex = index; }
  419. loaStarCard.url = ResPathUtil.GetCardSmallPath(res);
  420. listItem.data = res;
  421. }
  422. private void OnClickShowCardListItem(EventContext context)
  423. {
  424. CardDataManager.SetShowCard(_viewData.id, (string)((context.data as GButton).data));
  425. this.UpdateCommon();
  426. this.UpdateCardRes();
  427. }
  428. private void OnClickBtnPlusStarConsum(int index)
  429. {
  430. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  431. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData } });
  432. }
  433. private void OnClickBtnUpStar()
  434. {
  435. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  436. if (_viewData.lv < cardStarCfg.lv)
  437. {
  438. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  439. return;
  440. }
  441. if (CardDataManager.isFullStar(_viewData.id, _viewData.star) == true)
  442. {
  443. return;
  444. }
  445. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  446. if (state == 1)
  447. {
  448. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  449. return;
  450. }
  451. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  452. int costNeed = cardStarCfg.costNum;
  453. if (costHas < costNeed)
  454. {
  455. ItemUtil.AddGold(costNeed - costHas, UpStar);
  456. }
  457. else
  458. {
  459. this.UpStar();
  460. }
  461. }
  462. private void UpStar()
  463. {
  464. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  465. int costNeed = cardStarCfg.costNum;
  466. ItemDataManager.Remove(cardStarCfg.costID, costNeed);
  467. for (int i = 0; i < _comFosterBottom.m_listStarConsume.numItems; i++)
  468. {
  469. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(i));
  470. int itemId = int.Parse(listItem.target.data.ToString());
  471. int itemNum = cardStarCfg.materiarsArr[i][1];// int.Parse(listItem.m_txtNeedCount.text);
  472. ItemDataManager.Remove(itemId, itemNum);
  473. }
  474. CardDataManager.UpCardStar(_viewData.id);
  475. this.UpdateCommon();
  476. this.UpdateUpStarView();
  477. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  478. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _viewData.scores, "star", _viewData.star - 1, _viewData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  479. }
  480. /***********************************************************升技能***************************************************/
  481. private void UpdateUpSkillView()
  482. {
  483. PassivitySkillCfg[] skillScores = PassivitySkillCfgArray.Instance.GetCfgs(_viewData.id);
  484. _comFosterBottom.m_listSkill.numItems = skillScores.Length;
  485. }
  486. private void RenderListSkilItem(int index, GObject obj)
  487. {
  488. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  489. PassivitySkillCfg skillScoreCfg = PassivitySkillCfgArray.Instance.GetCfgs(_viewData.id)[index];
  490. item.m_txtName.text = skillScoreCfg.name;
  491. CardSkillCfg[] skillCfgs = CardSkillCfgArray.Instance.GetCfgs(skillScoreCfg.skillId);
  492. SkillData skillData = SkillDataManager.Instance.skillData.ContainsKey(skillScoreCfg.id) && SkillDataManager.Instance.skillData[skillScoreCfg.skillId].ContainsKey(skillScoreCfg.skillId) ? SkillDataManager.Instance.skillData[skillScoreCfg.id][skillScoreCfg.skillId] : null;
  493. int lv = skillData == null ? 1 : skillData.lv;
  494. item.m_txtLv.text = string.Format("{0}级", lv);
  495. item.m_btnUp.visible = lv == skillCfgs.Length ? false : true;
  496. if (item.m_btnUp.data == null)
  497. {
  498. // item.m_btnUp.data = skillScoreCfg;
  499. item.m_btnUp.onClick.Add(() =>
  500. {
  501. ViewManager.Show<CardSkillView>(new object[] { skillScoreCfg.id, skillScoreCfg.skillId });
  502. });
  503. }
  504. }
  505. private void UpSkill()
  506. {
  507. }
  508. private void OnClickLoaCard()
  509. {
  510. _ui.m_t0.Play(() =>
  511. {
  512. ViewManager.Show(ViewName.CARD_SHOW_VIEW, _viewData, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  513. });
  514. }
  515. private void OnClickComCard()
  516. {
  517. if (_ui.m_comCard.target.scaleX != _cardScale)
  518. {
  519. _ui.m_loaListener.visible = true;
  520. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  521. float scale = _ui.m_comCard.target.scaleX;
  522. _ui.m_t1.SetValue("scale", scale, scale);
  523. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  524. _ui.m_t1.Play();
  525. }
  526. else
  527. {
  528. _ui.m_loaListener.visible = false;
  529. float scale = _ui.target.height / 1920;
  530. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  531. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  532. _ui.m_t0.SetValue("scale", scale, scale);
  533. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  534. _ui.m_t0.Play();
  535. }
  536. }
  537. private void OnClickBtnStroy()
  538. {
  539. ViewManager.Show(ViewName.CARD_STORY_VIEW, _viewData);
  540. }
  541. private void OnChangeCtrlTab()
  542. {
  543. this.UpdateCommon();
  544. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  545. {
  546. this.UpdateUpLvView();
  547. }
  548. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  549. {
  550. this.UpdateUpStarView();
  551. GuideController.HideGuide();
  552. GuideController.TryCompleteGuide(ConstGuideId.CARD_UP_STAR);
  553. }
  554. else
  555. {
  556. this.UpdateUpSkillView();
  557. }
  558. }
  559. private void OnClickBtnBack()
  560. {
  561. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  562. this._selectTab = 0;
  563. }
  564. protected override void OnHide()
  565. {
  566. base.OnHide();
  567. EventAgent.RemoveEventListener(ConstMessage.MONEY_CHANGE, UpdateUpStarView);
  568. Timers.inst.Remove(OnTimedEvent);
  569. //_timer.Stop();
  570. _comFosterBottom.m_listLvConsume.numItems = 0;
  571. }
  572. protected override void UpdateToCheckGuide(object param)
  573. {
  574. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  575. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "选择升星");
  576. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "升满5星后,可解锁词牌的隐藏卡面哦");
  577. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_STAR, 5);
  578. }
  579. }
  580. }