ArenaViewManager.cs 342 B

1234567891011121314151617
  1. using System.Collections.Generic;
  2. using FairyGUI;
  3. using UnityEngine;
  4. namespace GFGGame
  5. {
  6. public class ArenaViewManager : SingletonBase<ArenaViewManager>
  7. {
  8. public Dictionary<int, Texture2D> textureDic = new Dictionary<int, Texture2D>();
  9. public void Clear()
  10. {
  11. textureDic.Clear();
  12. }
  13. }
  14. }