CubismRaycastablePrecision.cs 664 B

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  1. /**
  2. * Copyright(c) Live2D Inc. All rights reserved.
  3. *
  4. * Use of this source code is governed by the Live2D Open Software license
  5. * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
  6. */
  7. namespace Live2D.Cubism.Framework.Raycasting
  8. {
  9. /// <summary>
  10. /// Precision for casting rays against a <see cref="CubismRaycastable"/>.
  11. /// </summary>
  12. public enum CubismRaycastablePrecision
  13. {
  14. /// <summary>
  15. /// Cast against bounding box.
  16. /// </summary>
  17. BoundingBox,
  18. /// <summary>
  19. /// Cast against triangles.
  20. /// </summary>
  21. Triangles
  22. }
  23. }