TimeTracingSProxy.cs 11 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. public class TimeTracingSProxy
  7. {
  8. //获取关卡最高分信息
  9. public static async ETTask<bool> ReqGetMaxLevelInfo(int chapID)
  10. {
  11. TimeTracingDataManager._LevelMaxInfoDic.Clear();
  12. M2C_GetCompositeLevelMaxScoreInfos response = null;
  13. response = (M2C_GetCompositeLevelMaxScoreInfos)await MessageHelper.SendToServer(new C2M_GetCompositeLevelMaxScoreInfos { ChapterId = chapID });
  14. if (!(response is { Error: ErrorCode.ERR_Success })) return false;
  15. ActivityFightCfg chapterCfg = ActivityFightCfgArray.Instance.GetCfg(chapID);
  16. var list = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(chapterCfg.type, chapterCfg.subType, chapterCfg.id);
  17. Dictionary<int, LevelRoleInfoProto> levelInfo;
  18. levelInfo = new Dictionary<int, LevelRoleInfoProto>();
  19. for (int i = 0; i < response.LevelRoleInfoList.Count; i++)
  20. {
  21. levelInfo.Add(list[i].id, response.LevelRoleInfoList[i]);
  22. }
  23. TimeTracingDataManager._LevelMaxInfoDic.Add(chapID, levelInfo);
  24. return true;
  25. }
  26. //获取套装积分奖励状态(已领取的奖励id)
  27. public static async ETTask<bool> ReqGetSuitRewardStatus()
  28. {
  29. TimeTracingDataManager.ChapterRewardDic.Clear();
  30. S2C_GetChapterRewardList response = null;
  31. response = (S2C_GetChapterRewardList)await MessageHelper.SendToServer(new C2S_GetChapterRewardList {});
  32. if (!(response is { Error: ErrorCode.ERR_Success })) return false;
  33. TimeTracingDataManager.ChapterRewardDic = response.RewardIds;
  34. return true;
  35. }
  36. //领取套装积分奖励
  37. public static async ETTask<bool> ReqGetSuitReward(int rewardId)
  38. {
  39. S2C_GetChapterReward response = (S2C_GetChapterReward)await MessageHelper.SendToServer(new C2S_GetChapterReward { RewardId = rewardId });
  40. Dictionary<int, int> rewardData = new Dictionary<int, int>();
  41. if (!(response is { Error: ErrorCode.ERR_Success })) return false;
  42. TimeTracingDataManager.ChapterRewardDic = response.RewardIds;
  43. // 奖励弹窗
  44. BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.BonusList));
  45. return true;
  46. }
  47. //获取关卡评分奖励状态
  48. public static async ETTask<bool> ReqGetLevelRewardStatus()
  49. {
  50. TimeTracingDataManager.LevelRewardDic.Clear();
  51. Dictionary<int, int> rewardData = null;
  52. S2C_GetInstanceZonesRatingRewardList response = null;
  53. for (int i = 0; i < TimeTracingDataManager.Instance.chapterIdList.Count;i++)
  54. {
  55. ActivityFightCfg chapterCfg = ActivityFightCfgArray.Instance.GetCfg(TimeTracingDataManager.Instance.chapterIdList[i]);
  56. var list = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(chapterCfg.type, chapterCfg.subType, chapterCfg.id);
  57. rewardData = new Dictionary<int, int>();
  58. foreach (StoryLevelCfg item in list)
  59. {
  60. rewardData = new Dictionary<int, int>();
  61. response = (S2C_GetInstanceZonesRatingRewardList)await MessageHelper.SendToServer(new C2S_GetInstanceZonesRatingRewardList { StoryLevelId = item.id });
  62. if (!(response is { Error: ErrorCode.ERR_Success })) return false;
  63. for (int j = 0; j < response.RewardKs.Count; j++)
  64. {
  65. rewardData.Add(response.RewardKs[j], response.RewardVs[j]);
  66. }
  67. if(TimeTracingDataManager.LevelRewardDic.ContainsKey(item.id))
  68. {
  69. TimeTracingDataManager.LevelRewardDic[item.id] = rewardData;
  70. }
  71. else
  72. {
  73. TimeTracingDataManager.LevelRewardDic.Add(item.id, rewardData);
  74. }
  75. }
  76. }
  77. return true;
  78. }
  79. //获取指定关卡评分奖励状态
  80. public static async ETTask<bool> ReqGetAppointLevelRewardStatus(int levelID)
  81. {
  82. Dictionary<int, int> rewardData = null;
  83. S2C_GetInstanceZonesRatingRewardList response = null;
  84. rewardData = new Dictionary<int, int>();
  85. response = (S2C_GetInstanceZonesRatingRewardList)await MessageHelper.SendToServer(new C2S_GetInstanceZonesRatingRewardList { StoryLevelId = levelID });
  86. if (!(response is { Error: ErrorCode.ERR_Success })) return false;
  87. for (int j = 0; j < response.RewardKs.Count; j++)
  88. {
  89. rewardData.Add(response.RewardKs[j], response.RewardVs[j]);
  90. }
  91. if (TimeTracingDataManager.LevelRewardDic.ContainsKey(levelID))
  92. {
  93. TimeTracingDataManager.LevelRewardDic[levelID] = rewardData;
  94. }
  95. else
  96. {
  97. TimeTracingDataManager.LevelRewardDic.Add(levelID, rewardData);
  98. }
  99. return true;
  100. }
  101. //领取条积分奖励
  102. public static async ETTask<bool> ReqGetLevelReward(int levelId ,int rewardId)
  103. {
  104. S2C_GetInstanceZonesRatingReward response = (S2C_GetInstanceZonesRatingReward)await MessageHelper.SendToServer(new C2S_GetInstanceZonesRatingReward { StoryLevelId = levelId,RewardId = rewardId });
  105. Dictionary<int, int> rewardData = new Dictionary<int, int>();
  106. if (!(response is { Error: ErrorCode.ERR_Success })) return false;
  107. for (int j = 0; j < response.RewardKs.Count; j++)
  108. {
  109. rewardData.Add(response.RewardKs[j], response.RewardVs[j]);
  110. }
  111. TimeTracingDataManager.LevelRewardDic[levelId] = rewardData;
  112. // 奖励弹窗
  113. BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.BonusList));
  114. return true;
  115. }
  116. //领取全部积分奖励
  117. public static async ETTask<bool> ReqGetAllLevelReward(int levelID)
  118. {
  119. S2C_GetAllInstanceZonesRatingReward response = (S2C_GetAllInstanceZonesRatingReward)await MessageHelper.SendToServer(new C2S_GetAllInstanceZonesRatingReward { StoryLevelId = levelID });
  120. Dictionary<int, int> rewardData = new Dictionary<int, int>();
  121. if (!(response is { Error: ErrorCode.ERR_Success })) return false;
  122. for (int j = 0; j < response.RewardKs.Count; j++)
  123. {
  124. rewardData.Add(response.RewardKs[j], response.RewardVs[j]);
  125. }
  126. TimeTracingDataManager.LevelRewardDic[levelID] = rewardData;
  127. EventAgent.DispatchEvent(ConstMessage.TIMETRACINGREDUPDATE);
  128. // 奖励弹窗
  129. BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.BonusList));
  130. return true;
  131. }
  132. //获取套装排名榜数据
  133. public static async ETTask<bool> ReqGetSuitRank(int suitID)
  134. {
  135. TimeTracingDataManager.Instance.SuitRankDatasDic[0].Clear();
  136. S2C_GetSuitCollectRankList response = (S2C_GetSuitCollectRankList)await MessageHelper.SendToServer(new C2S_GetSuitCollectRankList { SuitId = suitID });
  137. TimeTracingDataManager.Instance.SuitRankDatasDic[0] = response.SuitCollectRankList;
  138. TimeTracingDataManager.RefreshTime = response.NexTime;
  139. TimeTracingDataManager.Instance.mySuitRankInfo[0] = response.MySuitCollectRank;
  140. return true;
  141. }
  142. //获取套装好友排名榜数据
  143. public static async ETTask<bool> ReqGetSuitFriendRank(int suitID)
  144. {
  145. TimeTracingDataManager.Instance.SuitRankDatasDic[1].Clear();
  146. S2C_GetFriendSuitCollectRankList response = (S2C_GetFriendSuitCollectRankList)await MessageHelper.SendToServer(new C2S_GetFriendSuitCollectRankList { SuitId = suitID });
  147. TimeTracingDataManager.Instance.SuitRankDatasDic[1] = response.FriendSuitCollectRankList;
  148. TimeTracingDataManager.Instance.mySuitRankInfo[1] = response.MySuitCollectRank;
  149. return true;
  150. }
  151. //获取关卡排行榜信息
  152. public static async ETTask<bool> ReqGetLevelRank(int levelID)
  153. {
  154. TimeTracingDataManager.Instance.LevelRankDatasDic[0].Clear();
  155. S2C_GetInstanceZonesRankList response = (S2C_GetInstanceZonesRankList)await MessageHelper.SendToServer(new C2S_GetInstanceZonesRankList { LevelCfgId = levelID });
  156. TimeTracingDataManager.Instance.LevelRankDatasDic[0] = response.LevelRankList;
  157. TimeTracingDataManager.RefreshTime = response.NexTime;
  158. TimeTracingDataManager.Instance.myLevelRankInfo[0] = response.MyLevelRankInfo;
  159. return true;
  160. }
  161. //获取关卡好友排行榜数据
  162. public static async ETTask<bool> ReqGetLevelFriendRank(int levelID)
  163. {
  164. TimeTracingDataManager.Instance.LevelRankDatasDic[1].Clear();
  165. S2C_GetInstanceZonesFriendRankList response = (S2C_GetInstanceZonesFriendRankList)await MessageHelper.SendToServer(new C2S_GetInstanceZonesFriendRankList { LevelCfgId = levelID });
  166. TimeTracingDataManager.Instance.LevelRankDatasDic[1] = response.FriendLevelRankList;
  167. TimeTracingDataManager.Instance.myLevelRankInfo[1] = response.MyLevelRank;
  168. return true;
  169. }
  170. public static async ETTask<bool> ReqSetDataRecord(long SuitID)
  171. {
  172. TimeTracingDataManager.Instance.LevelRankDatasDic[1].Clear();
  173. S2C_UpdateDataRecord response = (S2C_UpdateDataRecord)await MessageHelper.SendToServer(new C2S_UpdateDataRecord() { K = 6200123,V = SuitID });
  174. return true;
  175. }
  176. public static async ETTask<bool> ReqGetDataRecord()
  177. {
  178. TimeTracingDataManager.Instance.LevelRankDatasDic[1].Clear();
  179. S2C_GetDataRecord response = (S2C_GetDataRecord)await MessageHelper.SendToServer(new C2S_GetDataRecord() { });
  180. for(int i = 0; i<response.AllKs.Count;i++)
  181. {
  182. if(response.AllKs[i] == 6200123)
  183. {
  184. TimeTracingDataManager.SuitID = (int)response.AllVs[i];
  185. return true;
  186. }
  187. }
  188. return true;
  189. }
  190. }
  191. }