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- using System;
- using System.Collections.Generic;
- using System.Threading.Tasks;
- using ET;
- using FairyGUI;
- using UI.MatchingCompetition;
- using UnityEngine;
- namespace GFGGame
- {
- class MatchingCompetitionDetailView : BaseWindow
- {
- private UI_MatchingCompetitionDetailUI _ui;
- private GameObject _sceneObject;
- private int _seasonIndex = 0;
- public override void Dispose()
- {
- if (_sceneObject != null)
- {
- PrefabManager.Instance.Restore(_sceneObject);
- _sceneObject = null;
- }
- if (_ui != null)
- {
- _ui.Dispose();
- }
- _ui = null;
- base.Dispose();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_MatchingCompetitionDetailUI.PACKAGE_NAME;
- _ui = UI_MatchingCompetitionDetailUI.Create();
- this.viewCom = _ui.target;
- isReturnView = true;
- isfullScreen = true;
- _ui.m_BtnBack.onClick.Add(OnClickBtnBack);
- _ui.m_nameList.onClickItem.Add(OnClickListType1Item);
- _ui.m_dressList.onClickItem.Add(OnClickListType2Item);
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- }
- protected override void OnShown()
- {
- base.OnShown();
- if (_sceneObject == null)
- {
- _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("ScenePhotograph"));
- MyDressUpHelper.dressUpObj.setSceneObj(_sceneObject, false, false);
- }
- UpdateDress();
- UpdateView();
- }
- protected override void OnHide()
- {
- if (_sceneObject != null)
- {
- PrefabManager.Instance.Restore(_sceneObject);
- _sceneObject = null;
- }
- base.OnHide();
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- }
- private void UpdateView()
- {
- }
- private async void UpdateDress()
- {
- //这里要换成获取其他玩家数据
- MatchingCompetitionDataManager.Instance.itemGameObjs.Clear();
- PhotographDataManager.Instance.itemGameObjs.Clear();
- if (_sceneObject == null)
- {
- _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("ScenePhotograph"));
- }
- PhotographSceneManager.Instance.sceneObject = _sceneObject;
- if (MatchingCompetitionDataManager.Instance.DressUpBgID == 0)
- {
- PhotographSceneManager.Instance.AddBgItem(ItemCfgArray.Instance.GetCfg(180001));
- }
- else
- {
- PhotographSceneManager.Instance.AddBgItem(ItemCfgArray.Instance.GetCfg(MatchingCompetitionDataManager.Instance.DressUpBgID));
- }
- PhotographSceneManager.Instance.AddBodyItem();
- GameObject bodyParent = _sceneObject.transform.Find("Scene/Role").gameObject;
- PhotographDataManager.Instance.dressUpObj.setSceneObj(_sceneObject, false, true, bodyParent, false, null);
- PhotographDataManager.Instance.dressUpObj.PutOnDressUpData(MatchingCompetitionDataManager.Instance.MathingDressDate);
- //对搭配赛特殊处理
- for (int i = 0; i < MatchingCompetitionDataManager.Instance.DressPropIdList.Count; i++)
- {
- if (MatchingCompetitionDataManager.Instance.DressPropIdList[i] == 0)
- {
- continue;
- }
- else
- {
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(MatchingCompetitionDataManager.Instance.DressPropIdList[i]);
- MatchingCompetitionDataManager.Instance.AddSceneItem(itemCfg, true);
- }
- }
- await Task.Delay(100);
- MatchingCompetitionDataManager.Instance.InsertGameObjectList();
- for (int i = 0; i < MatchingCompetitionDataManager.Instance.TransformDataList.Count; i++)
- {
- TransformData itemdata = MatchingCompetitionDataManager.Instance.TransformDataList[i];
- GameObject itemGObj = MatchingCompetitionDataManager.Instance.itemGameObjs[i];
- MatchingCompetitionDataManager.Instance.itemGameObjs[i].transform.position = itemdata.position;
- MatchingCompetitionDataManager.Instance.itemGameObjs[i].transform.Rotate(itemGObj.transform.eulerAngles.x, itemGObj.transform.eulerAngles.y, itemdata.rotationZ);
- MatchingCompetitionDataManager.Instance.itemGameObjs[i].transform.localScale = itemdata.scale;
- PhotographUtil.Instance.ChangeLayer(MatchingCompetitionDataManager.Instance.itemGameObjs[i], i * PhotographDataManager.layerCount, "up");
- }
- }
- private void OnClickListType1Item(EventContext context)
- {
-
- }
- private void OnClickListType2Item(EventContext context)
- {
-
- }
- private void OnClickBtnBack()
- {
- ViewManager.GoBackFrom(typeof(MatchingCompetitionDetailView).FullName);
- }
- }
- }
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