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- using System;
- using System.Collections.Generic;
- using ET;
- using FairyGUI;
- using UI.MatchingCompetition;
- using UnityEngine;
- namespace GFGGame
- {
- class MatchingCompetitionSelectView : BaseWindow
- {
- private UI_MatchingCompetitionSelectUI _ui;
- private int _seasonIndex = 0;
- public override void Dispose()
- {
- if (_ui != null)
- {
- _ui.Dispose();
- }
- _ui = null;
- base.Dispose();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_MatchingCompetitionSelectUI.PACKAGE_NAME;
- _ui = UI_MatchingCompetitionSelectUI.Create();
- this.viewCom = _ui.target;
- isReturnView = true;
- isfullScreen = true;
- _ui.m_BtnBack.onClick.Add(OnClickBtnBack);
- _ui.m_select1.target.onClick.Add(OnClickBtnSelect1);
- _ui.m_select2.target.onClick.Add(OnClickBtnSelect2);
- _ui.m_ruleBtn.onClick.Add(MatchingCompetitionDataManager.Instance.OnClickBtnRule);
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- }
- protected override void OnShown()
- {
- base.OnShown();
- _ui.m_bg.url = ResPathUtil.GetBgImgPath("gzs_fb_bj");
- _ui.m_BtnBack.touchable = true;
- UpdateView();
- }
- protected override void OnHide()
- {
- base.OnHide();
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- }
- private void UpdateView()
- {
- _ui.m_playerShow1.m_playerImage.m_playerImage.texture = null;
- _ui.m_playerShow2.m_playerImage.m_playerImage.texture = null;
- _ui.m_selectText1.alpha = 0;
- _ui.m_selectText2.alpha = 0;
- _ui.m_timeText.text = string.Format("剩余次数:{0}", MatchingCompetitionDataManager.Instance.MatchingRemainingTimes);
- }
- private void OnClickBtnBack()
- {
- _ui.m_BtnBack.touchable = true;
- ViewManager.GoBackFrom(typeof(MatchingCompetitionSelectView).FullName);
- }
- private void OnClickBtnSelect1()
- {
- if(MatchingCompetitionDataManager.Instance.MatchingRemainingTimes<=0)
- {
- return;
- }
- _ui.m_select1.m_c1.selectedIndex = 1;
- _ui.m_select1.m_numText.text = string.Format("心动值{0}", 0);
- _ui.m_BtnBack.touchable = false;
- _ui.m_t0.Play(()=>OnClickBtnBack());
- }
- private void OnClickBtnSelect2()
- {
- if (MatchingCompetitionDataManager.Instance.MatchingRemainingTimes <= 0)
- {
- return;
- }
- _ui.m_select2.m_c1.selectedIndex = 1;
- _ui.m_select2.m_numText.text = string.Format("心动值{0}", 0);
- _ui.m_BtnBack.touchable = false;
- _ui.m_t1.Play(() => OnClickBtnBack());
- }
- }
- }
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