SuitRewardView.cs 796 B

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  1. using FairyGUI;
  2. using UI.ClothingFoster;
  3. namespace GFGGame
  4. {
  5. public class SuitRewardView : BaseWindow
  6. {
  7. private UI_SuitRewardUI _ui;
  8. public override void Dispose()
  9. {
  10. base.Dispose();
  11. }
  12. protected override void OnInit()
  13. {
  14. base.OnInit();
  15. packageName = UI_SuitRewardUI.PACKAGE_NAME;
  16. _ui = UI_SuitRewardUI.Create();
  17. this.viewCom = _ui.target;
  18. this.viewCom.Center();
  19. // this.modal = true;
  20. // viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
  21. }
  22. protected override void OnShown()
  23. {
  24. base.OnShown();
  25. }
  26. protected override void OnHide()
  27. {
  28. base.OnHide();
  29. }
  30. }
  31. }