UnitSystem.cs 231 B

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  1. namespace ET
  2. {
  3. [ObjectSystem]
  4. public class UnitAwakeSystem : AwakeSystem<Unit>
  5. {
  6. public override void Awake(Unit self)
  7. {
  8. }
  9. }
  10. public static class UnitSystem
  11. {
  12. }
  13. }