LeagueSproxy.cs 18 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. //通知联盟值变化
  7. public class NoticeLeagueNumeric : AMHandler<L2C_NoticeLeagueNumeric>
  8. {
  9. protected override async ETTask Run(Session session, L2C_NoticeLeagueNumeric message)
  10. {
  11. if (message.LeagueId == LeagueDataManager.Instance.LeagueData.LeagueId)
  12. {
  13. LeagueDataManager.Instance.UpdateNumeric(message.NumericType, message.NewValue);
  14. EventAgent.DispatchEvent(ConstMessage.LEAGUE_NUMBERIC_CHANGE);
  15. }
  16. await ETTask.CompletedTask;
  17. }
  18. }
  19. //通知有人离开了联盟
  20. //通知有人申请加入联盟
  21. public class NoticeApplyLeague : AMHandler<L2C_NoticeApplyLeague>
  22. {
  23. protected override async ETTask Run(Session session, L2C_NoticeApplyLeague message)
  24. {
  25. OtherRoleInfoData otherRoleInfo = LeagueSproxy.GetOtherRoleInfoData(message.RoleInfo);
  26. LeagueDataManager.Instance.ListApplyDatas[otherRoleInfo.roleId] = otherRoleInfo;
  27. await ETTask.CompletedTask;
  28. }
  29. }
  30. //通知有人离开了联盟
  31. public class NoticeLeaveLeague : AMHandler<L2C_NoticeLeaveLeague>
  32. {
  33. protected override async ETTask Run(Session session, L2C_NoticeLeaveLeague message)
  34. {
  35. if (message.LeagueId == LeagueDataManager.Instance.LeagueData.LeagueId)
  36. {
  37. if (message.LeaveRoleId == RoleDataManager.roleId)//自己离开联盟
  38. {
  39. LeagueDataManager.Instance.Clear();
  40. LeagueSproxy.ReqGetLeagueInfo().Coroutine();
  41. if (ViewManager.isViewOpen(typeof(LeagueView).FullName))
  42. {
  43. ViewManager.Show<MainUIView>(null, null, true);
  44. }
  45. PromptController.Instance.ShowFloatTextPrompt("您已离开雅集");
  46. }
  47. else
  48. {
  49. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas.Remove(message.LeaveRoleId);
  50. }
  51. EventAgent.DispatchEvent(ConstMessage.LEAGUE_MEMBER_CHANGE);
  52. }
  53. await ETTask.CompletedTask;
  54. }
  55. }
  56. //通知有人加入了联盟
  57. public class NoticeJoinLeague : AMHandler<L2C_NoticeJoinLeague>
  58. {
  59. protected override async ETTask Run(Session session, L2C_NoticeJoinLeague message)
  60. {
  61. LeagueMemberData memberData = LeagueSproxy.GetLeagueMemberData(message.RoleInfo);
  62. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[memberData.RoleInfo.roleId] = memberData;
  63. EventAgent.DispatchEvent(ConstMessage.LEAGUE_MEMBER_CHANGE);
  64. await ETTask.CompletedTask;
  65. }
  66. }
  67. //通知职位变化
  68. public class NoticeLeaguePosChange : AMHandler<L2C_NoticeLeaguePosChange>
  69. {
  70. protected override async ETTask Run(Session session, L2C_NoticeLeaguePosChange message)
  71. {
  72. if (message.LeagueId == LeagueDataManager.Instance.LeagueData.LeagueId)
  73. {
  74. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[message.RoleId].Pos = message.Position;
  75. EventAgent.DispatchEvent(ConstMessage.LEAGUE_MEMBER_CHANGE);
  76. }
  77. await ETTask.CompletedTask;
  78. }
  79. }
  80. //通知有人加入了联盟
  81. public class NoticeLeagueInfoChange : AMHandler<L2C_NoticeLeagueInfoChange>
  82. {
  83. protected override async ETTask Run(Session session, L2C_NoticeLeagueInfoChange message)
  84. {
  85. if (message.LeagueId == LeagueDataManager.Instance.LeagueData.LeagueId)
  86. {
  87. if (message.Type == 1)//1为名字
  88. {
  89. LeagueDataManager.Instance.LeagueData.Name = message.Changed;
  90. }
  91. else if (message.Type == 2) //2为徽章
  92. {
  93. LeagueDataManager.Instance.LeagueData.Icon = message.Changed;
  94. }
  95. else if (message.Type == 3)//3为公告
  96. {
  97. LeagueDataManager.Instance.LeagueData.Notice = message.Changed;
  98. }
  99. EventAgent.DispatchEvent(ConstMessage.LEAGUE_INFO_CHANGE);
  100. }
  101. await ETTask.CompletedTask;
  102. }
  103. }
  104. //获取加入退出日志
  105. public class NoticeLeagueJoinQuitLog : AMHandler<S2C_LeagueJoinQuitLog>
  106. {
  107. protected override async ETTask Run(Session session, S2C_LeagueJoinQuitLog message)
  108. {
  109. LeagueLogData logData = LeagueSproxy.GetLeagueLogData(message.Logs);
  110. LeagueDataManager.Instance.ListLogDatas.Insert(0, logData);
  111. EventAgent.DispatchEvent(ConstMessage.LEAGUE_LOG_CHANGE);
  112. await ETTask.CompletedTask;
  113. }
  114. }
  115. public static class LeagueSproxy
  116. {
  117. //获取联盟信息
  118. public static async ETTask<bool> ReqGetLeagueInfo()
  119. {
  120. S2C_GetLeagueInfo response = null;
  121. response = (S2C_GetLeagueInfo)await MessageHelper.SendToServer(new C2S_GetLeagueInfo() { RoleId = RoleDataManager.roleId });
  122. if (response != null)
  123. {
  124. if (response.Error == ErrorCode.ERR_Success)
  125. {
  126. LeagueDataManager.Instance.Type = response.Type;
  127. LeagueDataManager.Instance.LeagueData = GetLeagueData(response.LeagueDetailInfo);
  128. LeagueDataManager.Instance.ListDatas.Clear();
  129. for (int i = 0; i < response.list.Count; i++)
  130. {
  131. LeagueListData leagueListData = GetLeagueListData(response.list[i]);
  132. LeagueDataManager.Instance.ListDatas[leagueListData.LeagueId] = leagueListData;
  133. }
  134. return true;
  135. }
  136. }
  137. return false;
  138. }
  139. // 搜索联盟信息,leagueName为空则刷新
  140. public static async ETTask<bool> ReqSearchLeagueInfo(string leagueName)
  141. {
  142. S2C_SearchLeagueInfo response = null;
  143. response = (S2C_SearchLeagueInfo)await MessageHelper.SendToServer(new C2S_SearchLeagueInfo() { RoleId = RoleDataManager.roleId, Name = leagueName });
  144. if (response != null)
  145. {
  146. if (response.Error == ErrorCode.ERR_Success)
  147. {
  148. LeagueDataManager.Instance.ListDatas.Clear();
  149. for (int i = 0; i < response.list.Count; i++)
  150. {
  151. LeagueListData leagueListData = GetLeagueListData(response.list[i]);
  152. LeagueDataManager.Instance.ListDatas[leagueListData.LeagueId] = leagueListData;
  153. }
  154. return true;
  155. }
  156. }
  157. return false;
  158. }
  159. //创建联盟
  160. public static async ETTask<bool> ReqCreateLeague(string leagueName, string icon)
  161. {
  162. S2C_CreateLeague response = null;
  163. response = (S2C_CreateLeague)await MessageHelper.SendToServer(new C2S_CreateLeague() { Name = leagueName, IconName = icon });
  164. if (response != null)
  165. {
  166. if (response.Error == ErrorCode.ERR_Success)
  167. {
  168. LeagueDataManager.Instance.LeagueData = GetLeagueData(response.LeagueDetailInfo);
  169. return true;
  170. }
  171. }
  172. return false;
  173. }
  174. //申请加入联盟
  175. public static async ETTask<bool> ReqJoinLeague(long leagueId)
  176. {
  177. S2C_ApplyJoinLeague response = null;
  178. response = (S2C_ApplyJoinLeague)await MessageHelper.SendToServer(new C2S_ApplyJoinLeague() { RoleId = RoleDataManager.roleId, LeagueId = leagueId });
  179. if (response != null)
  180. {
  181. if (response.Error == ErrorCode.ERR_Success)
  182. {
  183. if (response.Type == 2)//加入成功
  184. {
  185. LeagueDataManager.Instance.LeagueData = GetLeagueData(response.LeagueDetailInfo);
  186. }
  187. else if (response.Type == 1)//等待审核
  188. {
  189. LeagueDataManager.Instance.ListDatas[leagueId].ApplyStatus = LeagueApplyStatus.Applying;
  190. }
  191. return true;
  192. }
  193. }
  194. return false;
  195. }
  196. //获取申请加入联盟列表
  197. public static async ETTask<bool> ReqGetApplyJoinLeagueList()
  198. {
  199. S2C_GetApplyJoinLeagueList response = null;
  200. response = (S2C_GetApplyJoinLeagueList)await MessageHelper.SendToServer(new C2S_GetApplyJoinLeagueList() { RoleId = RoleDataManager.roleId });
  201. if (response != null)
  202. {
  203. if (response.Error == ErrorCode.ERR_Success)
  204. {
  205. for (int i = 0; i < response.RoleInfo.Count; i++)
  206. {
  207. LeagueDataManager.Instance.ListApplyDatas[response.RoleInfo[i].RoleId] = GetOtherRoleInfoData(response.RoleInfo[i]);
  208. }
  209. return true;
  210. }
  211. }
  212. return false;
  213. }
  214. //设置是否需要审批
  215. public static async ETTask<bool> ReqSetLeagueApply(bool isNeed)
  216. {
  217. S2C_SetLeagueApply response = null;
  218. response = (S2C_SetLeagueApply)await MessageHelper.SendToServer(new C2S_SetLeagueApply() { IsNeed = isNeed });
  219. if (response != null)
  220. {
  221. if (response.Error == ErrorCode.ERR_Success)
  222. {
  223. return true;
  224. }
  225. }
  226. return false;
  227. }
  228. //审核是否同意加入
  229. public static async ETTask<bool> ReqAuditJoinLeague(long targetRoleId, bool IsAgreed)
  230. {
  231. S2C_AuditJoinLeague response = null;
  232. response = (S2C_AuditJoinLeague)await MessageHelper.SendToServer(new C2S_AuditJoinLeague() { TargetRoleId = targetRoleId, IsAgreed = IsAgreed });
  233. if (response != null)
  234. {
  235. if (response.Error == ErrorCode.ERR_Success)
  236. {
  237. LeagueDataManager.Instance.ListApplyDatas.Remove(targetRoleId);
  238. return true;
  239. }
  240. }
  241. return false;
  242. }
  243. //修改职位
  244. public static async ETTask<bool> ReqChangeLeaguePos(long targetRoleId, int pos)
  245. {
  246. S2C_ChangeLeaguePos response = null;
  247. response = (S2C_ChangeLeaguePos)await MessageHelper.SendToServer(new C2S_ChangeLeaguePos() { TargetRoleId = targetRoleId, Position = pos });
  248. if (response != null)
  249. {
  250. if (response.Error == ErrorCode.ERR_Success)
  251. {
  252. return true;
  253. }
  254. }
  255. return false;
  256. }
  257. //踢出联盟
  258. public static async ETTask<bool> ReqKickLeague(long targetRoleId)
  259. {
  260. S2C_KickLeague response = null;
  261. response = (S2C_KickLeague)await MessageHelper.SendToServer(new C2S_KickLeague() { TargetRoleId = targetRoleId });
  262. if (response != null)
  263. {
  264. if (response.Error == ErrorCode.ERR_Success)
  265. {
  266. return true;
  267. }
  268. }
  269. return false;
  270. }
  271. //退出联盟
  272. public static async ETTask<bool> ReqQuitLeague()
  273. {
  274. S2C_QuitLeague response = null;
  275. response = (S2C_QuitLeague)await MessageHelper.SendToServer(new C2S_QuitLeague() { RoleId = RoleDataManager.roleId });
  276. if (response != null)
  277. {
  278. if (response.Error == ErrorCode.ERR_Success)
  279. {
  280. return true;
  281. }
  282. }
  283. return false;
  284. }
  285. //修改联盟名字和联盟徽章
  286. //type: 1为名字,2为徽章
  287. public static async ETTask<bool> ReqChangeLeagueNameOrIcon(int type, string changed)
  288. {
  289. S2C_ChangeLeagueNameOrIcon response = null;
  290. response = (S2C_ChangeLeagueNameOrIcon)await MessageHelper.SendToServer(new C2S_ChangeLeagueNameOrIcon() { Type = type, Changed = changed });
  291. if (response != null)
  292. {
  293. if (response.Error == ErrorCode.ERR_Success)
  294. {
  295. if (type == 1)
  296. {
  297. LeagueDataManager.Instance.LeagueData.Name = changed;
  298. }
  299. else
  300. {
  301. LeagueDataManager.Instance.LeagueData.Icon = changed;
  302. }
  303. return true;
  304. }
  305. }
  306. return false;
  307. }
  308. //修改公告
  309. public static async ETTask<bool> ReqChangeLeagueNotice(string changed)
  310. {
  311. S2C_ChangeLeagueNotice response = null;
  312. response = (S2C_ChangeLeagueNotice)await MessageHelper.SendToServer(new C2S_ChangeLeagueNotice() { RoleId = RoleDataManager.roleId, Notice = changed });
  313. if (response != null)
  314. {
  315. if (response.Error == ErrorCode.ERR_Success)
  316. {
  317. LeagueDataManager.Instance.LeagueData.Notice = changed;
  318. return true;
  319. }
  320. }
  321. return false;
  322. }
  323. //获取加入退出日志
  324. public static async ETTask<bool> ReqLeagueJoinQuitLog()
  325. {
  326. S2C_GetLeagueJoinQuitLog response = null;
  327. response = (S2C_GetLeagueJoinQuitLog)await MessageHelper.SendToServer(new C2S_GetLeagueJoinQuitLog() { RoleId = RoleDataManager.roleId });
  328. if (response != null)
  329. {
  330. if (response.Error == ErrorCode.ERR_Success)
  331. {
  332. LeagueDataManager.Instance.ListLogDatas.Clear();
  333. for (int i = 0; i < response.Logs.Count; i++)
  334. {
  335. LeagueLogData logData = GetLeagueLogData(response.Logs[i]);
  336. LeagueDataManager.Instance.ListLogDatas.Add(logData);
  337. }
  338. return true;
  339. }
  340. }
  341. return false;
  342. }
  343. //建设联盟
  344. //buildingType:由LeagueBuildingType定义
  345. public static async ETTask<bool> ReqUpLeagueBuilding(int buildingType)
  346. {
  347. S2C_UpLeagueBuilding response = null;
  348. response = (S2C_UpLeagueBuilding)await MessageHelper.SendToServer(new C2S_UpLeagueBuilding() { RoleId = RoleDataManager.roleId, BuildingType = buildingType });
  349. if (response != null)
  350. {
  351. if (response.Error == ErrorCode.ERR_Success)
  352. {
  353. return true;
  354. }
  355. }
  356. return false;
  357. }
  358. //联盟祈福
  359. public static async ETTask<bool> ReqPrayLeague(int type)
  360. {
  361. S2C_PrayLeague response = null;
  362. response = (S2C_PrayLeague)await MessageHelper.SendToServer(new C2S_PrayLeague() { Type = type });
  363. if (response != null)
  364. {
  365. if (response.Error == ErrorCode.ERR_Success)
  366. {
  367. return true;
  368. }
  369. }
  370. return false;
  371. }
  372. private static LeagueData GetLeagueData(LeagueDetailInfoProto leagueDetailInfo)
  373. {
  374. LeagueData leagueData = new LeagueData();
  375. leagueData.LeagueId = leagueDetailInfo.LeagueId;
  376. leagueData.Name = leagueDetailInfo.Name;
  377. leagueData.Icon = leagueDetailInfo.Icon;
  378. leagueData.Notice = leagueDetailInfo.Notice;
  379. leagueData.Num = leagueDetailInfo.Num;
  380. leagueData.LeagueMemberDatas.Clear();
  381. for (int i = 0; i < leagueDetailInfo.LeagueMemberDetailInfo.Count; i++)
  382. {
  383. LeagueMemberData memberData = GetLeagueMemberData(leagueDetailInfo.LeagueMemberDetailInfo[i]);
  384. leagueData.LeagueMemberDatas[memberData.RoleInfo.roleId] = memberData;
  385. }
  386. for (int i = 0; i < leagueDetailInfo.NumberKeys.Count; i++)
  387. {
  388. LeagueDataManager.Instance.UpdateNumeric(leagueDetailInfo.NumberKeys[i], leagueDetailInfo.Values[i]);
  389. }
  390. return leagueData;
  391. }
  392. public static LeagueMemberData GetLeagueMemberData(LeagueMemberDetailInfoProto memberDetailInfoProto)
  393. {
  394. LeagueMemberData memberData = new LeagueMemberData();
  395. memberData.RoleInfo = GetOtherRoleInfoData(memberDetailInfoProto.RoleInfo);
  396. memberData.Pos = memberDetailInfoProto.Pos;
  397. memberData.WeekContribution = memberDetailInfoProto.WeekContribution;
  398. memberData.AllContribution = memberDetailInfoProto.AllContribution;
  399. memberData.JoinLeagueTime = memberDetailInfoProto.JoinLeagueTime;
  400. return memberData;
  401. }
  402. private static LeagueListData GetLeagueListData(LeagueListInfoProto listInfoProto)
  403. {
  404. LeagueListData listData = new LeagueListData();
  405. listData.LeagueId = listInfoProto.LeagueId;
  406. listData.Name = listInfoProto.Name;
  407. listData.Icon = listInfoProto.Icon;
  408. listData.Num = listInfoProto.Num;
  409. listData.NeedAudit = listInfoProto.NeedAudit;
  410. listData.IsAd = listInfoProto.IsAd;
  411. listData.ApplyStatus = listInfoProto.ApplyStatus;
  412. return listData;
  413. }
  414. public static LeagueLogData GetLeagueLogData(LeagueJoinQuitLogProto logProto)
  415. {
  416. LeagueLogData logData = new LeagueLogData();
  417. logData.RoleInfo = GetOtherRoleInfoData(logProto.RoleInfo);
  418. logData.Time = logProto.Time;
  419. logData.OldPos = logProto.OldPos;
  420. logData.NewPos = logProto.NewPos;
  421. return logData;
  422. }
  423. public static OtherRoleInfoData GetOtherRoleInfoData(OtherRoleInfoProto otherRoleInfo)
  424. {
  425. OtherRoleInfoData otherRoleInfoData = new OtherRoleInfoData();
  426. otherRoleInfoData.headId = otherRoleInfo.HeadItemId;
  427. otherRoleInfoData.headBorderId = otherRoleInfo.HeadBorderItemId;
  428. otherRoleInfoData.roleName = otherRoleInfo.RoleName;
  429. otherRoleInfoData.roleLv = otherRoleInfo.RoleLvl;
  430. otherRoleInfoData.offlineTimeSec = otherRoleInfo.OfflineTimeSec;
  431. return otherRoleInfoData;
  432. }
  433. }
  434. }