| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123 | using System;using System.Collections.Generic;using UI.ActivityMain;using FairyGUI;namespace GFGGame{    public class ZCJBBuyTipsView : BaseWindow    {        private UI_ZCJBBuyTips _ui;        private string Desc;        private int limitID;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            BuyTipsController.Dispose();            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_ZCJBBuyTips.PACKAGE_NAME;            _ui = UI_ZCJBBuyTips.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;            _ui.m_btnRight.onClick.Add(OnClickBtnSure);            _ui.m_btnLeft.onClick.Add(OnClickBtnCancel);        }        protected override void OnShown()        {            base.OnShown();            Desc = (string)(this.viewData as object[])[0];            limitID = (int)(this.viewData as object[])[1];            UpdateView();        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.NOTICE_LIMIT_CHANGED, LimitChanged);        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.NOTICE_LIMIT_CHANGED, LimitChanged);        }        private void UpdateView()        {            _ui.m_txtContent.text = Desc;            _ui.m_txtTips.text = "(购买的次数请及时使用,次日5:00重置)";            _ui.m_txtNumTips.text = string.Format("今日购买次数:{0}/{1}", RoleLimitDataManager.GetLimitData(limitID).BuyTimes, LimitCfgArray.Instance.GetCfg(limitID).buyNum);            UpdateDesc();        }        private void OnClickBtnSure()        {            RoleLimitSProxy.ReqBuyLimitPlayTimes(limitID, 1, 1).Coroutine();        }        private void LimitChanged(EventContext context = null)        {            if ((int)context.data != limitID)            {                return;            }            UpdateDesc();            PromptController.Instance.ShowFloatTextPrompt("次数+1");        }        private void UpdateDesc()        {            LimitCfg limitcfg = LimitCfgArray.Instance.GetCfg(limitID);            int buyCount = RoleLimitDataManager.GetLimitData(limitID).BuyTimes;             int costNum = 0;            if(limitcfg.moneyBuyTimesArr.Length>0)            {                for(int i=0;i< limitcfg.moneyBuyTimesArr.Length;i++)                {                    int t = buyCount - limitcfg.moneyBuyTimesArr[i];                    if(t<0)                    {                        costNum = limitcfg.moneyNumArr[i-1];                        break;                    }                    else                    {                        if (i == limitcfg.moneyBuyTimesArr.Length - 1)                        {                            costNum = limitcfg.moneyNumArr[i];                            break;                        }                        else                        {                            costNum = limitcfg.itemNum;                        }                    }                }            }            else            {                costNum = LimitCfgArray.Instance.GetCfg(limitID).moneyNumArr[0];            }            string name = ItemCfgArray.Instance.GetCfg(LimitCfgArray.Instance.GetCfg(limitID).moneyId).name;            string desc = string.Format("是否花费{0}{1}购买{2}次过关次数?", costNum, name, 1);            _ui.m_txtNumTips.text = string.Format("今日购买次数:{0}/{1}", RoleLimitDataManager.GetLimitData(limitID).BuyTimes, LimitCfgArray.Instance.GetCfg(limitID).buyNum);            _ui.m_txtContent.text = desc;        }        private void OnClickBtnCancel()        {            this.Hide();        }    }}
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