| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229 | using FairyGUI;using System.Collections;using System.Collections.Generic;using UI.Card;using UI.CommonGame;using UnityEngine;namespace GFGGame{    public class CardUpView : BaseWindow    {        private UI_CardUpUI _ui;        private Dictionary<int, int> _scores;        private string _type;        private int _lastNum;        private int _curNum;        private int _cardId;        private string _fromUIType;        private CardLvlCfg _cardLvCfg;        private CardStarCfg _cardStarCfg;        private int _mainScore = 0;        private int _otherScore = 0;        private int _itemCfgMainScore = 0;        private EffectUI _effectUI1;        private EffectUI _effectUI2;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_CardUpUI.PACKAGE_NAME;            _ui = UI_CardUpUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            this.isfullScreen = true;            //MakeFullScreen(_ui);            _ui.target.onClick.Add(OnBackClick);            _ui.m_listProperty.itemRenderer = RenderListPropertyItem;            _ui.m_listLastProperty.itemRenderer = RenderListLastPropertyItem;            _ui.m_listCardProperty.itemRenderer = RenderListCardPropertyItem;            _ui.m_listLastCardProperty.itemRenderer = RenderListLastCardPropertyItem;        }        private void OnBackClick()        {            this.Hide();        }        protected override void OnShown()        {            base.OnShown();            _scores = (Dictionary<int, int>)(viewData as object[])[0];            _type = (string)(viewData as object[])[1];            _lastNum = (int)(viewData as object[])[2];            _curNum = (int)(viewData as object[])[3];            _cardId = (int)(viewData as object[])[4];            if ((viewData as object[]).Length > 5)                _fromUIType = (string)(viewData as object[])[5];            if (_type == "lv")            {                _ui.m_c1.selectedIndex = 0;                _ui.m_txtLast.text = string.Format("{0}级", _lastNum);                _ui.m_txtNow.text = string.Format("{0}级", _curNum);                ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_cardId);                _cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(itemCfg.rarity, _lastNum);                _cardStarCfg = null;                _itemCfgMainScore = itemCfg.mainScore;                _mainScore = 0;                _otherScore = 0;                for (int i = _lastNum; i < _curNum; i++)                {                    CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(itemCfg.rarity, i);                    _mainScore += cardLvCfg.mainScore;                    _otherScore += cardLvCfg.otherScore;                }                _ui.m_listProperty.numItems = _scores.Count;                _ui.m_listLastProperty.numItems = _scores.Count;            }            else if (_type == "star")            {                _ui.m_c1.selectedIndex = 1;                _ui.m_txtLast.text = string.Format("{0}星", _lastNum / 6);                _ui.m_txtNow.text = string.Format("{0}星", _curNum / 6);                _cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardId, _lastNum);                if (_cardStarCfg == null)                    ET.Log.Error("RenderListCardPropertyItemd _cardStarCfg 1 is null=" + _cardId + "==" + _lastNum);                _cardLvCfg = null;                _ui.m_listCardProperty.numItems = 1;                _ui.m_listLastCardProperty.numItems = 1;            }            else {                 _ui.m_c1.selectedIndex = 2;                _cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardId, _lastNum);                if (_cardStarCfg == null)                    ET.Log.Error("RenderListCardPropertyItemd _cardStarCfg 2 is null=" + _fromUIType +"=="+ _cardId + "==" + _lastNum);                _cardLvCfg = null;                _ui.m_listCardProperty.numItems = 1;                _ui.m_listLastCardProperty.numItems = 1;            }            Timers.inst.AddUpdate(CheckGuide);            if (_type == "lv")                _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderTitle, "ui_hd", "GXSJ_Text");            else                _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderTitle, "ui_hd", "GXSX_Text");            _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderBgCom, "ui_hd", "TC_Quad_ALL");        }        private void RenderListLastCardPropertyItem(int index, GObject obj)        {            UI_ListScoreItem2 listItem = UI_ListScoreItem2.Proxy(obj);            int score = 0;            int typeIndex = 1;            listItem.m_ArrowsType.selectedIndex = 2;            if (_cardStarCfg.score1 > 0) {                typeIndex = 1;                score = _scores[typeIndex] - _cardStarCfg.score1;            }            else if (_cardStarCfg.score2 > 0)            {                typeIndex = 2;                score = _scores[typeIndex] - _cardStarCfg.score2;            }            else if (_cardStarCfg.score3 > 0)            {                typeIndex = 3;                score = _scores[typeIndex] - _cardStarCfg.score3;            }            else if (_cardStarCfg.score4 > 0)            {                typeIndex = 4;                score = _scores[typeIndex] - _cardStarCfg.score4;            }            listItem.m_txtProperty.text = score.ToString();            listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (typeIndex));            UI_ListScoreItem2.ProxyEnd();        }                private void RenderListLastPropertyItem(int index, GObject obj)        {            UI_ListScoreItem2 listItem = UI_ListScoreItem2.Proxy(obj);            int score = 0;            listItem.m_ArrowsType.selectedIndex = 1;            if ((index + 1) == _itemCfgMainScore)                score = _scores[index + 1] - _mainScore;            else                score = _scores[index + 1] - _otherScore;            listItem.m_txtProperty.text = score.ToString();            listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));            UI_ListScoreItem2.ProxyEnd();        }        private void RenderListPropertyItem(int index, GObject obj)        {            UI_ListScoreItem2 listItem = UI_ListScoreItem2.Proxy(obj);            listItem.m_txtProperty.text = _scores[index + 1].ToString();            listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));            UI_ListScoreItem2.ProxyEnd();        }        private void RenderListCardPropertyItem(int index, GObject obj)        {            UI_ListScoreItem2 listItem = UI_ListScoreItem2.Proxy(obj);            if (_cardStarCfg == null)                ET.Log.Error("RenderListCardPropertyItemd _cardStarCfg is null");            int typeIndex = 1;            if (_cardStarCfg.score1 > 0)                typeIndex = 1;            else if (_cardStarCfg.score2 > 0)                typeIndex = 2;            else if (_cardStarCfg.score3 > 0)                typeIndex = 3;            else if (_cardStarCfg.score4 > 0)                typeIndex = 4;            _scores.TryGetValue(typeIndex, out var scoresValue);            listItem.m_txtProperty.text = scoresValue.ToString();            listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + typeIndex);            UI_ListScoreItem2.ProxyEnd();        }        protected override void OnHide()        {            base.OnHide();            Timers.inst.Remove(CheckGuide);            EffectUIPool.Recycle(_effectUI1);            _effectUI1 = null;            EffectUIPool.Recycle(_effectUI2);            _effectUI2 = null;        }        private void CheckGuide(object param)        {            if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0             || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)            {                UpdateToCheckGuide(null);            }            else            {                Timers.inst.Remove(CheckGuide);            }        }        protected override void UpdateToCheckGuide(object param)        {            if (!ViewManager.CheckIsTopView(this.viewCom)) return;            GuideController.TryGuide(null, ConstGuideId.UP_CARD_LV, 6, "升级成功啦", -1, true, 1500);            GuideController.TryGuide(null, ConstGuideId.UP_CARD_STAR, 6, "升星成功啦", -1, true, 1500);        }    }}
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