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							- using System;
 
- using System.Collections;
 
- using FairyGUI;
 
- using UI.ClothingFoster;
 
- using UI.CommonGame;
 
- namespace GFGGame
 
- {
 
-     public class ClothingFosterFinishView : BaseWindow
 
-     {
 
-         private UI_ClothingFosterFinishUI _ui;
 
-         private int _suitId;
 
-         private int _index;
 
-         private SortedList _lastPropertyList;
 
-         private SortedList _curPropertyList;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_ClothingFosterFinishUI.PACKAGE_NAME;
 
-             _ui = UI_ClothingFosterFinishUI.Create();
 
-             this.viewCom = _ui.target;
 
-             this.viewCom.Center();
 
-             this.modal = true;
 
-             // viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
 
-             _ui.m_loaBg.onClick.Add(this.Hide);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _suitId = (int)(this.viewData as object[])[0];
 
-             _index = (int)(this.viewData as object[])[1];
 
-             _ui.m_grpRenew.visible = false;
 
-             _ui.m_loaBg.touchable = false;
 
-             _ui.m_img.fillAmount = 0;
 
-             _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gxhd_bjbj");
 
-             _lastPropertyList = (this.viewData as object[])[2] as SortedList;
 
-             _curPropertyList = SuitFosterDataManager.Instance.GetPropertyData(_suitId, _index);
 
-             SuitFosterData data = SuitFosterDataManager.Instance.GetSuitFosterData(_suitId);
 
-             SuitFosterListCfg cfg = SuitFosterListCfgArray.Instance.GetCfg(_suitId);
 
-             int count = ConstDressUpScoreType.scoreTypeList().Count;
 
-             for (int i = 0; i < count; i++)
 
-             {
 
-                 int score = i + 1;
 
-                 UI_ListScoreItem comPrpperty = UI_ListScoreItem.Proxy(_ui.target.GetChild("comProperty" + i));
 
-                 int property = (int)_lastPropertyList[score];
 
-                 comPrpperty.m_txtProperty.text = StringUtil.GetColorText(property.ToString(), "#5B4A3B");
 
-                 comPrpperty.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (score));
 
-                 UI_ListScoreItem.ProxyEnd();
 
-                 UI_ListScoreItem comAddPrpperty = UI_ListScoreItem.Proxy(_ui.target.GetChild("comAddProperty" + i));
 
-                 int addProperty = (int)_curPropertyList[score];
 
-                 comAddPrpperty.m_txtProperty.text = StringUtil.GetColorText(addProperty.ToString(), addProperty == property ? "#5B4A3B" : "#FFDE9E");
 
-                 comAddPrpperty.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (score));
 
-                 UI_ListScoreItem.ProxyEnd();
 
-             }
 
-             _ui.m_grpProperty.visible = true;
 
-             _ui.m_t0.Play(() =>
 
-             {
 
-                 int num = 0;
 
-                 Timers.inst.Add(0.01f, 100, (param) =>
 
-                 {
 
-                     num++;
 
-                     _ui.m_img.fillAmount += 0.1f;
 
-                     if (num == 10)
 
-                     {
 
-                         _ui.m_grpAddProperty.visible = true;
 
-                         _ui.m_t1.Play(() =>
 
-                         {
 
-                             _ui.m_grpRenew.visible = data.maintainStep >= cfg.renewOpenLv;
 
-                             _ui.m_loaBg.touchable = true;
 
-                         });
 
-                     }
 
-                 });
 
-             });
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-             _ui.m_img.fillAmount = 0;
 
-             _ui.m_grpRenew.visible = false;
 
-             _ui.m_grpProperty.visible = false;
 
-             _ui.m_grpAddProperty.visible = false;
 
-         }
 
-     }
 
- }
 
 
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