| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413 | using System.Collections.Generic;using System.Linq;using ET;using FairyGUI;using Hutool;using UI.League;using UnityEngine;namespace GFGGame{    //联盟答题中    public class LeagueAnsweringView : BaseWindow    {        private UI_LeagueAnsweringUI _ui;        private EffectUI _effectUI1;        private EffectUI _effectUI2;        private List<long> _memberIds; //该玩家id列表,会按照答题数量降序排列        public override void Dispose()        {            EffectUIPool.Recycle(_effectUI1);            _effectUI1 = null;            EffectUIPool.Recycle(_effectUI2);            _effectUI2 = null;            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_LeagueAnsweringUI.PACKAGE_NAME;            _ui = UI_LeagueAnsweringUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            isReturnView = true;            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("tjbg");            _ui.m_btnBack.onClick.Add(OnBtnBackClick);            _ui.m_btnRule.onClick.Add(OnBtnRuleClick);            _ui.m_btnSend.target.onClick.Add(OnBtnSendClick);            _ui.m_listResult.itemRenderer = RenderListResultItem;            _ui.m_listJoin.itemRenderer = RenderListJoinItem;            _ui.m_listChat.itemRenderer = RenderListChatItem;            _ui.m_listChat.itemProvider = GetListChatItemResource;            _ui.m_listChat.SetVirtual();            //_ui.m_txtResult.onFocusOut.Add(OnFocuseOut);            _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holder, "ui_league", "Answer_bgtx");            _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderHead, "ui_league", "Answer_Succeed");        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_START, UpdateQuestion);            EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_END, UpdateResult);            EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateResult);            EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateJoinList);            EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_MEMBER_CHANGE, UpdateJoinList);            EventAgent.AddEventListener(ConstMessage.NOTICE_CHAT_MESSAGE, UpdateChatList);            EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_INFO, ReferInfo);        }        protected override void RemoveEventListener()        {            EventAgent.RemoveEventListener(ConstMessage.LEAGUE_ANSWER_START, UpdateQuestion);            EventAgent.RemoveEventListener(ConstMessage.LEAGUE_ANSWER_END, UpdateResult);            EventAgent.RemoveEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateResult);            EventAgent.RemoveEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateJoinList);            EventAgent.RemoveEventListener(ConstMessage.LEAGUE_ANSWER_MEMBER_CHANGE, UpdateJoinList);            EventAgent.RemoveEventListener(ConstMessage.NOTICE_CHAT_MESSAGE, UpdateChatList);            EventAgent.RemoveEventListener(ConstMessage.LEAGUE_ANSWER_INFO, ReferInfo);            base.RemoveEventListener();        }        protected override void OnShown()        {            base.OnShown();            LeagueSproxy.ReqJoinAnswer().Coroutine();        }        protected override void OnHide()        {            base.OnHide();            Timers.inst.Remove(UpdateAnswerTime);            Timers.inst.Remove(UpdateResultTime);            Timers.inst.Remove(UpdateActiveTime);            _ui.m_holderHead.visible = false;        }        private void ReferInfo()        {            UpdateJoinList();            UpdateQuestionState();            UpdateChatList();            Timers.inst.Add(1, 0, UpdateActiveTime);        }        private void OnBtnBackClick()        {            if (LeagueDataManager.Instance.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.Ending)            {                LeagueSproxy.ReqQuitAnswer().Coroutine();                // ViewManager.GoBackFrom(typeof(LeagueAnsweringView).FullName);                Hide();            }            else            {                AlertUI.Show("退出活动会损失奖励哦,是否仍要退出?")                .SetLeftButton(true, "否")                .SetRightButton(true, "是", (object data) =>                {                    LeagueSproxy.ReqQuitAnswer().Coroutine();                    // ViewManager.GoBackFrom(typeof(LeagueAnsweringView).FullName);                    Hide();                });            }        }        private void OnBtnRuleClick()        {            ViewManager.Show<LeagueAnswerRewardView>();        }        private async void OnBtnSendClick()        {            if (_ui.m_btnSend.m_c1.selectedIndex == 1)            {                PromptController.Instance.ShowFloatTextPrompt("消息发送频繁");                return;            }                        if (string.IsNullOrEmpty(_ui.m_txtChat.text))            {                PromptController.Instance.ShowFloatTextPrompt("还没有输入想发送的内容哦");                return;            }                        bool result = await ChatSProxy.ReqSendChatMsg(ChatType.LeagueQuestion, _ui.m_txtChat.text);            if (result)            {                _ui.m_txtChat.text = "";                UpdateChatList();                                int num = GlobalCfgArray.globalCfg.chatTime;                _ui.m_btnSend.m_timeStr.text = num.ToString();                _ui.m_btnSend.m_c1.selectedIndex = 1;                Timers.inst.Add(1, 10, (param) =>                {                    num--;                    _ui.m_btnSend.m_timeStr.text = num.ToString();                    if (num == 0)                    {                        _ui.m_btnSend.m_c1.selectedIndex = 0;                    }                });            }        }        private void UpdateActiveTime(object param)        {            long curTime = TimeHelper.ServerNow();            long endTime = 0;            string str = "";            //leagueQuestionStartTimeArr与leagueQuestionCloseTimeArr与leagueQuestionEndTimeArr数组长度相同,且索引对应。跟曾威定的            int curIndex = DateUtil.GetNearestStartTimeIndex(GlobalCfgArray.globalCfg.leagueQuestionCloseTimeArr);            if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.End            || LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.AnswerEnd)            {                endTime = TimeUtil.GetCurDayTime(GlobalCfgArray.globalCfg.leagueQuestionCloseTimeArr[curIndex]);                str = "房间剩余时间 ";            }            else            {                endTime = TimeUtil.GetCurDayTime(GlobalCfgArray.globalCfg.leagueQuestionEndTimeArr[curIndex]);                str = "活动剩余时间 ";            }            if (endTime - curTime < 0 && LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.End)            {                Timers.inst.Remove(UpdateResultTime);                // ViewManager.GoBackFrom(typeof(LeagueAnsweringView).FullName);                Hide();                return;            }            _ui.m_txtTime.text = string.Format("{0}[color=#E07748]{1}[/color]", str, TimeUtil.FormattingTimeTo_mmss(endTime - curTime));        }        private void UpdateQuestionState()        {            if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.Open)//答题中            {                UpdateQuestion();            }            else//cd中、答题结束            {                UpdateResult();            }            UpdateJoinList();        }        private void UpdateQuestion()        {            _ui.m_holderHead.visible = false;            _ui.m_txtRightCount.SetVar("value", LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString()).FlushVars(); ;            _ui.m_txtRightCount1.SetVar("value", LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString()).FlushVars(); ;            _ui.m_ctrlQuestionState.selectedIndex = 0;            int questionId = (int)LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionId);            LeagueQuestionCfg questionCfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId);            _ui.m_txtAnswerNum.text = string.Format("第{0}/{1}题", LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionCount), GlobalCfgArray.globalCfg.leagueQuestionNum);            _ui.m_ctrlHasIcon.selectedIndex = string.IsNullOrEmpty(questionCfg.res) ? 1 : 0;            _ui.m_loaIocn.url = string.IsNullOrEmpty(questionCfg.res) ? "" : ResPathUtil.GetIconPath(questionCfg.res, "png");            _ui.m_txtContent.text = questionCfg.question;            bool isAnswer = !string.IsNullOrEmpty(LeagueDataManager.Instance.LastAnswerRoleData.MyAnswer) && LeagueDataManager.Instance.LastAnswerRoleData.LastQuestionId == LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionId);            _ui.m_txtResult.text = isAnswer ? LeagueDataManager.Instance.LastAnswerRoleData.MyAnswer : "";            _ui.m_txtResult.enabled = !(isAnswer && LeagueDataManager.Instance.LastAnswerRoleData.MyAnswer != questionCfg.answerCorrect);            _ui.m_imgFault.visible = isAnswer && LeagueDataManager.Instance.LastAnswerRoleData.MyAnswer != questionCfg.answerCorrect;            _ui.m_ctrlQuestionType.selectedIndex = questionCfg.type;            if (questionCfg.type == 1)            {                _ui.m_listResult.numItems = questionCfg.answerArr.Length;            }            _ui.m_txtAnswerTime.text = "00:" + GlobalCfgArray.globalCfg.leagueQuestionRunTime.ToString();            Timers.inst.Remove(UpdateAnswerTime);            Timers.inst.Add(1, 0, UpdateAnswerTime);        }        private void UpdateAnswerTime(object param)        {            long curTime = TimeHelper.ServerNow();            long endTime = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatusEndTime);            if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.End            || LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.AnswerEnd            || endTime - curTime < 0)            {                Debug.Log("endTime:" + endTime + "   curTime:" + curTime);                Timers.inst.Remove(UpdateAnswerTime);                return;            }            _ui.m_txtAnswerTime.text = TimeUtil.FormattingTimeTo_mmss((int)(endTime - curTime));        }        private void UpdateResult()        {            _ui.m_ctrlResult.selectedIndex = LeagueDataManager.Instance.LastAnswerRoleData.LastQuestionResult;            _ui.m_txtRightCount.text = string.Format("全员已答对[color=#AF5638]{0}[/color]题", LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount));            _ui.m_txtRightCount.SetVar("value", LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString()).FlushVars();            _ui.m_txtRightCount1.SetVar("value", LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString()).FlushVars();            _ui.m_txtCdTime.SetVar("value", GlobalCfgArray.globalCfg.leagueQuestionNextTime.ToString()).FlushVars();            _ui.m_ctrlQuestionState.selectedIndex = 1;            if (LeagueDataManager.Instance.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.SomeBodyRight)            {                _ui.m_comRightHead.target.visible = true;                _ui.m_imgFail.visible = false;                OtherRoleInfoData roleInfoData = LeagueDataManager.Instance.GetMemberRoleInfo(LeagueDataManager.Instance.LastAnswerRoleData.RightRoleId);                ItemCfg headCfg = ItemCfgArray.Instance.GetCfg(roleInfoData.headId == 0 ? ConstItemID.HEADID : roleInfoData.headId);                _ui.m_comRightHead.m_loaIcon.url = ResPathUtil.GetHeadPath(headCfg.res);                _ui.m_txtInfo.text = string.Format("{0} [color=#915E15]答对了![/color]", roleInfoData.roleName);                _ui.m_holderHead.visible = true;                Timers.inst.Remove(UpdateResultTime);                Timers.inst.Add(1, 0, UpdateResultTime);            }            else if (LeagueDataManager.Instance.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.NobodyRight)            {                _ui.m_comRightHead.target.visible = false;                _ui.m_imgFail.visible = true;                _ui.m_txtInfo.text = "哎呀,没人答对呀,大家加油鸭~";                Timers.inst.Remove(UpdateResultTime);                Timers.inst.Add(1, 0, UpdateResultTime);            }            else            {                _ui.m_comRightHead.target.visible = false;                _ui.m_imgFail.visible = false;                if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionCount) == GlobalCfgArray.globalCfg.leagueQuestionNum)//全部答完                {                    _ui.m_txtInfo.text = "全部题目答完啦,活动结束啦~";                }                else//答题时间结束                {                    _ui.m_txtInfo.text = "活动结束啦~";                }            }        }        private void UpdateResultTime(object param)        {            long curTime = TimeHelper.ServerNow();            long endTime = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatusEndTime);            if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) != LeagueQuestionStatus.WaitNext            || endTime - curTime < 0)            {                Timers.inst.Remove(UpdateResultTime);                return;            }            _ui.m_txtCdTime.SetVar("value", (((endTime - curTime) / 1000) + 1).ToString()).FlushVars();        }        private void UpdateJoinList()        {            _memberIds = LeagueDataManager.Instance.ListAnsweringDatas                .OrderByDescending(pair => pair.Value) // 按值(答题数量)降序排序                .Select(pair => pair.Key)                .ToList();             _ui.m_listJoin.numItems = _memberIds.Count;            _ui.m_txtJoinNum.text = string.Format("当前参与人员:{0}/{1}", _memberIds.Count, LeagueDataManager.Instance.LeagueData.LeagueMemberDatas.Count);        }        private void UpdateChatList()        {            _memberIds.Sort((long a, long b) =>            {                int countA = LeagueDataManager.Instance.ListAnsweringDatas[a];                int countB = LeagueDataManager.Instance.ListAnsweringDatas[b];                if (countA > countB) return -1;                if (countB > countA) return 1;                return countB - countA;            });            _ui.m_listChat.numItems = ChatDataManager.Instance.GetChatDatas(ChatType.LeagueQuestion).Count;            _ui.m_listChat.scrollPane.ScrollBottom(true);        }        private void RenderListResultItem(int index, GObject obj)        {            int questionId = (int)LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionId);            LeagueQuestionCfg cfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId); ;            UI_Button123 item = UI_Button123.Proxy(obj);            int data = index + 1;            item.target.title = string.Format("{0}.{1}", data, cfg.answerArr[index]);            //测试 正确答案            //if (data == int.Parse(cfg.answerCorrect))            //{            //    item.target.title = string.Format("{0}.{1} 正确", data, cfg.answerArr[index]);            //}                        string myAnswer = LeagueDataManager.Instance.LastAnswerRoleData.MyAnswer;            bool isAnswer = !string.IsNullOrEmpty(LeagueDataManager.Instance.LastAnswerRoleData.MyAnswer) && LeagueDataManager.Instance.LastAnswerRoleData.LastQuestionId == LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionId);            item.target.touchable = !isAnswer;            item.m_c1.selectedIndex = isAnswer && myAnswer == data.ToString() && myAnswer != cfg.answerCorrect.ToString() ? 0 : 1;            if (item.target.data == null)            {                item.target.onClick.Add(OnBtnChooseClick);            }            item.target.data = data;            UI_Button123.ProxyEnd();        }        private async void OnBtnChooseClick(EventContext context)        {            GObject obj = context.sender as GObject;            string answer = obj.data.ToString();            int questionId = (int)LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionId);            LeagueQuestionCfg cfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId);            bool result = await LeagueSproxy.ReqAnswerQuestion(questionId, answer);            if (result)            {                _ui.m_listResult.numItems = cfg.answerArr.Length;            }        }        private async void OnFocuseOut()        {            if (string.IsNullOrEmpty(_ui.m_txtResult.text))            {                PromptController.Instance.ShowFloatTextPrompt("还没有输入答案哦");                return;            }            int questionId = (int)LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionId);            bool result = await LeagueSproxy.ReqAnswerQuestion(questionId, _ui.m_txtResult.text);            if (result)            {                LeagueQuestionCfg questionCfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId);                _ui.m_txtResult.enabled = false;                _ui.m_imgFault.visible = _ui.m_txtResult.text != questionCfg.answerCorrect;            }        }        private void RenderListJoinItem(int index, GObject obj)        {            OtherRoleInfoData roleInfo = LeagueDataManager.Instance.GetMemberRoleInfo(_memberIds[index]);            UI_ListAnswerJoinItem item = UI_ListAnswerJoinItem.Proxy(obj);            RoleInfoManager.Instance.UpdateHead(item.m_comHead, roleInfo.headId, roleInfo.headBorderId);            item.m_txtName.text = roleInfo.roleName;            item.m_txtAnswerCount.text = LeagueDataManager.Instance.ListAnsweringDatas[roleInfo.roleId].ToString();            UI_ListAnswerJoinItem.ProxyEnd();        }        private void RenderListChatItem(int index, GObject obj)        {            ChatData chatData = ChatDataManager.Instance.ChatDatas[ChatType.LeagueQuestion][index];            OtherRoleInfoData roleInfo = chatData.RoleInfo;            UI_ListChatAnswerItem item = UI_ListChatAnswerItem.Proxy(obj);            RoleInfoManager.Instance.UpdateHeadWithLv(item.m_comHead, roleInfo.headId, roleInfo.headBorderId, roleInfo.roleLv);            item.m_txtName.text = roleInfo.roleName;            int roldRank = _memberIds.IndexOf(roleInfo.roleId);            item.m_c1.selectedIndex = roldRank < 3 && roldRank > 0 ? roldRank : 3;            string content = "";            for (int i = 0; i < chatData.Content.Length; i++)            {                string str = i == 12 * (i + 1) ? chatData.Content[i] + "/n" : chatData.Content[i].ToString();                content += str;            }            item.m_txtChatContent.text = chatData.Content;            UI_ListChatAnswerItem.ProxyEnd();        }        private string GetListChatItemResource(int index)        {            if (ChatDataManager.Instance.GetChatDatas(ChatType.LeagueQuestion)[index].RoleInfo.roleId == RoleDataManager.roleId)                return "ui://League/ListChatAnswerItemMine";            else                return "ui://League/ListChatAnswerItem";        }    }}
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