| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889 | using ET;using FairyGUI;using UI.CommonGame;using UI.Poem;using UnityEngine;namespace GFGGame{    public class PoemGalleryRuleView : BaseWindow    {        private UI_PoemGalleryRuleUI _ui;        private string _title;        private string _content;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_PoemGalleryRuleUI.PACKAGE_NAME;            _ui = UI_PoemGalleryRuleUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;            _ui.m_list.itemRenderer = RenderListItem;        }        protected override void AddEventListener()        {            base.AddEventListener();        }        protected override void OnShown()        {            base.OnShown();            // this._title = (this.viewData as object[])[0].ToString();            // this._content = (this.viewData as object[])[1].ToString();            // this._ui.m_txtTitle.text = _title;            // this._ui.m_txtContent.text = _content;            _ui.m_list.numItems = GalleryRewardCfgArray.Instance.dataArray.Length;        }        protected override void OnHide()        {            base.OnHide();        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();        }        private void RenderListItem(int index, GObject obj)        {            GalleryRewardCfg cfg = GalleryRewardCfgArray.Instance.dataArray[index];            UI_ListRankRewardItem item = UI_ListRankRewardItem.Proxy(obj);            item.m_txtRank.text = cfg.desc;            item.m_listReward.data = index;            item.m_listReward.itemRenderer = RenderListRewardItem;            item.m_listReward.numItems = cfg.itemsArr.Length;            UI_ListRankRewardItem.ProxyEnd();        }        private void RenderListRewardItem(int index, GObject obj)        {            int rewardIndex = (int)obj.parent.data;            int[][] rewards = GalleryRewardCfgArray.Instance.dataArray[rewardIndex].itemsArr;            ItemData reward = ItemUtil.createItemData(rewards[index]);//_rewardDatas[index];            if (obj.data == null)            {                obj.data = new ItemView(obj as GComponent);            }            (obj.data as ItemView).SetData(reward);            //(obj.data as ItemView).SetComItemScale = 0.72f;            // (obj.data as ItemView).SetTxtCountScale = 0.8f;            //(obj.data as ItemView).SetTxtCountPos(185, 155);        }    }}
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