| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192 | using FairyGUI;using System;using UI.CommonGame;using UI.PopWindow;namespace GFGGame{    public class ExchangeGoodsView : BaseWindow    {        private UI_ExchangeGoodsUI _ui;        private int _skillId = 0;        private long _nowCount = 1;  //当前选择的数量        private long _maxCount = 0;  //可选择的最大数量                public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_ExchangeGoodsUI.PACKAGE_NAME;            _ui = UI_ExchangeGoodsUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;            _ui.m_listConsume.itemRenderer = RenderListConsumeItem;            _ui.m_btnCancel.onClick.Add(OnBtnCancelClick);            _ui.m_btnUse.onClick.Add(OnBtnUseClick);            _ui.m_btnReduce.onClick.Add(OnClickBtnReduce);            _ui.m_btnAdd.onClick.Add(OnClickBtnAdd);            _ui.m_btnAllChoose.onClick.Add(OnClickAllChoose);            _ui.m_slideUpLevel.onChanged.Add(OnChangeUpLevel);        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItem);            EventAgent.AddEventListener(ConstMessage.EXCHANGE_SUCCESS, ShowTips);        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItem);            EventAgent.RemoveEventListener(ConstMessage.EXCHANGE_SUCCESS, ShowTips);        }        protected override void OnShown()        {            base.OnShown();            _skillId = (int)this.viewData;            _ui.m_slideUpLevel.visible = false;            ItemExchangeCfg itemCfg = ItemExchangeCfgArray.Instance.GetCfg(_skillId);                  getMaxCount();            _ui.m_listConsume.data = itemCfg.costId;            UpdateItem();        }        private void RenderListConsumeItem(int index, GObject obj)        {            var itemSkill = (int)obj.parent.data;            UI_ComItem item = UI_ComItem.Proxy(obj);            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemSkill);            ItemExchangeCfg itemExchangeCfg = ItemExchangeCfgArray.Instance.GetCfg(_skillId);            RarityIconController.UpdateRarityIcon(item.m_loaRarity, itemCfg.id, false);            string ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);            item.m_CountType.selectedIndex = 1;            item.m_txtDecomCount.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();            item.m_txtDecomHasCount.text = "/" +  (itemExchangeCfg.costNumArr[index] * _nowCount).ToString();            item.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg.res, ext);            item.m_QualityType.selectedIndex = itemCfg.rarity - 1;            if (item.target.data == null)                item.target.onClick.Add(() => { GoodsItemTipsController.ShowItemTips(itemSkill); });            item.target.data = index;            UI_ComItem.ProxyEnd();        }        protected override void OnHide()        {            base.OnHide();            _maxCount = 0;            _nowCount = 1;            _ui.m_txtChooseLevel.text = _nowCount.ToString();        }        private void getMaxCount()        {            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_skillId);            ItemExchangeCfg itemExchangeCfg = ItemExchangeCfgArray.Instance.GetCfg(_skillId);            foreach (var info in itemExchangeCfg.costNumArr) {                long cout = ItemDataManager.GetItemNum(itemExchangeCfg.costId) / info;                if (_maxCount == 0 || _maxCount > cout)                    _maxCount = cout;            }        }        private void OnBtnCancelClick()        {            ViewManager.GoBackFrom(typeof(ExchangeGoodsView).FullName);        }        private async void OnBtnUseClick()        {            //兑换物品            if(_nowCount <= 0)            {                PromptController.Instance.ShowFloatTextPrompt("请选择兑换数量");                return;            }           await ItemExchangeSProxy.ItemExchange(_skillId, _nowCount);        }        private void OnClickAllChoose()        {            _nowCount = _maxCount;            ReferViewInfo();            ReferSlide();        }                private void OnClickBtnAdd()        {            _nowCount += 1;            if (_nowCount > _maxCount)            {                PromptController.Instance.ShowFloatTextPrompt("消耗不足");                _nowCount = _maxCount;            }            ReferViewInfo();            ReferSlide();        }        private void OnClickBtnReduce()        {            _nowCount -= 1;            if (_nowCount < 0)                _nowCount = 0;            ReferViewInfo();            ReferSlide();        }        private void OnChangeUpLevel()        {            float volumn = (float)_ui.m_slideUpLevel.value / 100;            _nowCount = (int)(volumn * _maxCount);            ReferViewInfo();        }        private void ReferViewInfo()        {            _ui.m_txtChooseLevel.text = _nowCount.ToString();        }        private void ReferSlide()        {            _ui.m_slideUpLevel.value = (float)_nowCount / _maxCount * 100;            UpdateItem();        }        private void UpdateItem()        {            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_skillId);            UI_ComItem item = UI_ComItem.Proxy(_ui.m_itemSkill);            RarityIconController.UpdateRarityIcon(item.m_loaRarity, itemCfg.id, false);            string ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);            item.m_ShowName.selectedIndex = 2;            long hasNum = ItemDataManager.GetItemNum(itemCfg.id);            item.m_txtCount.text = hasNum.ToString();            item.m_txtName.text = itemCfg.name;            item.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg.res, ext);            item.m_QualityType.selectedIndex = itemCfg.rarity - 1;            UI_ComItem.ProxyEnd();            _ui.m_txtHasNum.text = "已拥有:" + hasNum;            _ui.m_txtHasNum.visible = false;            _ui.m_listConsume.numItems = itemCfg.param1Arr.Length;            ReferViewInfo();        }        private void ShowTips()        {            PromptController.Instance.ShowFloatTextPrompt("兑换成功");        }    }}
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