| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176 | using System.Collections.Generic;using ET;using FairyGUI;using UI.Travel;using UnityEngine;namespace GFGGame{    public class TravelDressupView : BaseWindow    {        private UI_TravelDressupUI _ui;        private List<int> _selectTravelSuitIds = new List<int>();        private List<int> _travelSuitIds = new List<int>();        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_TravelDressupUI.PACKAGE_NAME;            _ui = UI_TravelDressupUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;            _ui.m_list.itemRenderer = RenderListItem;            _ui.m_list.onClickItem.Add(OnListItemClick);            _ui.m_btnCancle.onClick.Add(Hide);            _ui.m_btnGo.onClick.Add(OnBtnGoClick);            _ui.m_comDress0.target.onClick.Add(OnComDressClick0);            _ui.m_comDress1.target.onClick.Add(OnComDressClick);            _ui.m_comDress2.target.onClick.Add(OnComDressClick);            _ui.m_comDress0.m_c1.selectedIndex = 2;        }        protected override void AddEventListener()        {            base.AddEventListener();        }        protected override void OnShown()        {            base.OnShown();            UpdateView();        }        protected override void OnHide()        {            base.OnHide();            _selectTravelSuitIds.Clear();            _travelSuitIds.Clear();            if (_ui.m_list.numItems > 0) _ui.m_list.ScrollToView(0);            _ui.m_comDress1.target.data = null;            _ui.m_comDress2.target.data = null;        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();        }        private void UpdateView()        {            _travelSuitIds = new List<int>(DressUpMenuSuitDataManager.TravelSuitIDList.ToArray());            for (int i = 0; i < _selectTravelSuitIds.Count; i++)            {                if (_travelSuitIds.IndexOf(_selectTravelSuitIds[i]) >= 0)                {                    _travelSuitIds.Remove(_selectTravelSuitIds[i]);                }            }            _ui.m_list.numItems = _travelSuitIds.Count;            _ui.m_comDress1.m_c1.selectedIndex = _ui.m_comDress1.target.data == null ? 0 : 1;            if (_ui.m_comDress1.target.data != null)            {                UpdateComDress(_ui.m_comDress1.target, (int)_ui.m_comDress1.target.data);            }            _ui.m_comDress2.m_c1.selectedIndex = _ui.m_comDress2.target.data == null ? 0 : 1;            if (_ui.m_comDress2.target.data != null)            {                UpdateComDress(_ui.m_comDress2.target, (int)_ui.m_comDress2.target.data);            }        }        private void RenderListItem(int index, GObject obj)        {            UI_ComDress item = UI_ComDress.Proxy(obj);            item.m_c1.selectedIndex = 1;            UI_ComDress.ProxyEnd();            UpdateComDress(obj, _travelSuitIds[index]);        }        private void UpdateComDress(GObject obj, int travelSuitId)        {            TravelSuitCfg travelSuitCfg = TravelSuitCfgArray.Instance.GetCfg(travelSuitId);            SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(travelSuitCfg.suitId);            UI_ComDress item = UI_ComDress.Proxy(obj);            item.m_txtName.text = suitCfg.name;            item.m_loaDress.url = ResPathUtil.GetIconPath(suitCfg.res, "png");            RarityIconController.UpdateRarityIcon(item.m_loaRarity, suitCfg.id, false, true);            item.target.data = travelSuitCfg.id;            UI_ComDress.ProxyEnd();        }        private void OnListItemClick(EventContext context)        {            if (_selectTravelSuitIds.Count >= 2)            {                PromptController.Instance.ShowFloatTextPrompt("行囊已满");                return;            }            GObject obj = context.data as GObject;            int travelSuitId = (int)obj.data;            _selectTravelSuitIds.Add(travelSuitId);            if (_ui.m_comDress1.target.data == null)            {                _ui.m_comDress1.target.data = travelSuitId;            }            else            {                _ui.m_comDress2.target.data = travelSuitId;            }            UpdateView();        }        private void OnComDressClick0()        {            PromptController.Instance.ShowFloatTextPrompt("必带服装不能取消");        }        private void OnComDressClick(EventContext context)        {            GObject obj = context.sender as GObject;            if (obj.data == null)            {                PromptController.Instance.ShowFloatTextPrompt("请选择游历要带的服装");                return;            }            int travelSuitId = (int)obj.data;            _selectTravelSuitIds.Remove(travelSuitId);            obj.data = null;            UpdateView();        }        private async void OnBtnGoClick()        {            if (_selectTravelSuitIds.Count < 2)            {                PromptController.Instance.ShowFloatTextPrompt("需带齐3套服装才能出发");                return;            }            bool result = await TravelSProxy.ReqGoTravel(_selectTravelSuitIds);            if (result)            {                this.Hide();            }        }    }}
 |