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							- /**
 
-  * Copyright(c) Live2D Inc. All rights reserved.
 
-  *
 
-  * Use of this source code is governed by the Live2D Open Software license
 
-  * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
 
-  */
 
- namespace Live2D.Cubism.Rendering.Masking
 
- {
 
-     /// <summary>
 
-     /// Common interface for mask draw sources.
 
-     /// </summary>
 
-     public interface ICubismMaskTextureCommandSource : ICubismMaskCommandSource
 
-     {
 
-         /// <summary>
 
-         /// Queries the number of tiles needed by the source.
 
-         /// </summary>
 
-         /// <returns>The necessary number of tiles needed.</returns>
 
-         int GetNecessaryTileCount();
 
-         /// <summary>
 
-         /// Assigns the tiles.
 
-         /// </summary>
 
-         /// <param name="value">Tiles to assign.</param>
 
-         void SetTiles(CubismMaskTile[] value);
 
-     }
 
- }
 
 
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