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							- using FairyGUI;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using UI.Card;
 
- using UI.CommonGame;
 
- using UnityEngine;
 
- namespace GFGGame
 
- {
 
-     public class CardUpView : BaseWindow
 
-     {
 
-         private UI_CardUpUI _ui;
 
-         private Dictionary<int, int> _scores;
 
-         private string _type;
 
-         private int _lastNum;
 
-         private int _curNum;
 
-         private int _cardId;
 
-         private string _fromUIType;
 
-         private CardLvlCfg _cardLvCfg;
 
-         private CardStarCfg _cardStarCfg;
 
-         private int _mainScore = 0;
 
-         private int _otherScore = 0;
 
-         private int _itemCfgMainScore = 0;
 
-         private EffectUI _effectUI1;
 
-         private EffectUI _effectUI2;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_CardUpUI.PACKAGE_NAME;
 
-             _ui = UI_CardUpUI.Create();
 
-             this.viewCom = _ui.target;
 
-             this.viewCom.Center();
 
-             this.modal = true;
 
-             this.isfullScreen = true;
 
-             //MakeFullScreen(_ui);
 
-             _ui.target.onClick.Add(OnBackClick);
 
-             _ui.m_listProperty.itemRenderer = RenderListPropertyItem;
 
-             _ui.m_listLastProperty.itemRenderer = RenderListLastPropertyItem;
 
-             _ui.m_listCardProperty.itemRenderer = RenderListCardPropertyItem;
 
-             _ui.m_listLastCardProperty.itemRenderer = RenderListLastCardPropertyItem;
 
-         }
 
-         private void OnBackClick()
 
-         {
 
-             this.Hide();
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _scores = (Dictionary<int, int>)(viewData as object[])[0];
 
-             _type = (string)(viewData as object[])[1];
 
-             _lastNum = (int)(viewData as object[])[2];
 
-             _curNum = (int)(viewData as object[])[3];
 
-             _cardId = (int)(viewData as object[])[4];
 
-             if ((viewData as object[]).Length > 5)
 
-                 _fromUIType = (string)(viewData as object[])[5];
 
-             if (_type == "lv")
 
-             {
 
-                 _ui.m_c1.selectedIndex = 0;
 
-                 _ui.m_txtLast.text = string.Format("{0}级", _lastNum);
 
-                 _ui.m_txtNow.text = string.Format("{0}级", _curNum);
 
-                 ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_cardId);
 
-                 _cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(itemCfg.rarity, _lastNum);
 
-                 _cardStarCfg = null;
 
-                 _itemCfgMainScore = itemCfg.mainScore;
 
-                 _mainScore = 0;
 
-                 _otherScore = 0;
 
-                 for (int i = _lastNum; i < _curNum; i++)
 
-                 {
 
-                     CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(itemCfg.rarity, i);
 
-                     _mainScore += cardLvCfg.mainScore;
 
-                     _otherScore += cardLvCfg.otherScore;
 
-                 }
 
-                 _ui.m_listProperty.numItems = _scores.Count;
 
-                 _ui.m_listLastProperty.numItems = _scores.Count;
 
-             }
 
-             else if (_type == "star")
 
-             {
 
-                 _ui.m_c1.selectedIndex = 1;
 
-                 _ui.m_txtLast.text = string.Format("{0}星", _lastNum / 6);
 
-                 _ui.m_txtNow.text = string.Format("{0}星", _curNum / 6);
 
-                 _cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardId, _lastNum);
 
-                 if (_cardStarCfg == null)
 
-                     ET.Log.Error("RenderListCardPropertyItemd _cardStarCfg 1 is null=" + _cardId + "==" + _lastNum);
 
-                 _cardLvCfg = null;
 
-                 _ui.m_listCardProperty.numItems = 1;
 
-                 _ui.m_listLastCardProperty.numItems = 1;
 
-             }
 
-             else { 
 
-                 _ui.m_c1.selectedIndex = 2;
 
-                 _cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardId, _lastNum);
 
-                 if (_cardStarCfg == null)
 
-                     ET.Log.Error("RenderListCardPropertyItemd _cardStarCfg 2 is null=" + _fromUIType +"=="+ _cardId + "==" + _lastNum);
 
-                 _cardLvCfg = null;
 
-                 _ui.m_listCardProperty.numItems = 1;
 
-                 _ui.m_listLastCardProperty.numItems = 1;
 
-             }
 
-             Timers.inst.AddUpdate(CheckGuide);
 
-             if (_type == "lv")
 
-                 _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderTitle, "ui_hd", "GXSJ_Text");
 
-             else
 
-                 _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderTitle, "ui_hd", "GXSX_Text");
 
-             _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderBgCom, "ui_hd", "TC_Quad_ALL");
 
-         }
 
-         private void RenderListLastCardPropertyItem(int index, GObject obj)
 
-         {
 
-             UI_ListScoreItem2 listItem = UI_ListScoreItem2.Proxy(obj);
 
-             int score = 0;
 
-             int typeIndex = 1;
 
-             listItem.m_ArrowsType.selectedIndex = 2;
 
-             if (_cardStarCfg.score1 > 0) {
 
-                 typeIndex = 1;
 
-                 score = _scores[typeIndex] - _cardStarCfg.score1;
 
-             }
 
-             else if (_cardStarCfg.score2 > 0)
 
-             {
 
-                 typeIndex = 2;
 
-                 score = _scores[typeIndex] - _cardStarCfg.score2;
 
-             }
 
-             else if (_cardStarCfg.score3 > 0)
 
-             {
 
-                 typeIndex = 3;
 
-                 score = _scores[typeIndex] - _cardStarCfg.score3;
 
-             }
 
-             else if (_cardStarCfg.score4 > 0)
 
-             {
 
-                 typeIndex = 4;
 
-                 score = _scores[typeIndex] - _cardStarCfg.score4;
 
-             }
 
-             listItem.m_txtProperty.text = score.ToString();
 
-             listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (typeIndex));
 
-             UI_ListScoreItem2.ProxyEnd();
 
-         }
 
-         
 
-         private void RenderListLastPropertyItem(int index, GObject obj)
 
-         {
 
-             UI_ListScoreItem2 listItem = UI_ListScoreItem2.Proxy(obj);
 
-             int score = 0;
 
-             listItem.m_ArrowsType.selectedIndex = 1;
 
-             if ((index + 1) == _itemCfgMainScore)
 
-                 score = _scores[index + 1] - _mainScore;
 
-             else
 
-                 score = _scores[index + 1] - _otherScore;
 
-             listItem.m_txtProperty.text = score.ToString();
 
-             listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
 
-             UI_ListScoreItem2.ProxyEnd();
 
-         }
 
-         private void RenderListPropertyItem(int index, GObject obj)
 
-         {
 
-             UI_ListScoreItem2 listItem = UI_ListScoreItem2.Proxy(obj);
 
-             listItem.m_txtProperty.text = _scores[index + 1].ToString();
 
-             listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
 
-             UI_ListScoreItem2.ProxyEnd();
 
-         }
 
-         private void RenderListCardPropertyItem(int index, GObject obj)
 
-         {
 
-             UI_ListScoreItem2 listItem = UI_ListScoreItem2.Proxy(obj);
 
-             if (_cardStarCfg == null)
 
-                 ET.Log.Error("RenderListCardPropertyItemd _cardStarCfg is null");
 
-             int typeIndex = 1;
 
-             if (_cardStarCfg.score1 > 0)
 
-                 typeIndex = 1;
 
-             else if (_cardStarCfg.score2 > 0)
 
-                 typeIndex = 2;
 
-             else if (_cardStarCfg.score3 > 0)
 
-                 typeIndex = 3;
 
-             else if (_cardStarCfg.score4 > 0)
 
-                 typeIndex = 4;
 
-             _scores.TryGetValue(typeIndex, out var scoresValue);
 
-             listItem.m_txtProperty.text = scoresValue.ToString();
 
-             listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + typeIndex);
 
-             UI_ListScoreItem2.ProxyEnd();
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-             Timers.inst.Remove(CheckGuide);
 
-             EffectUIPool.Recycle(_effectUI1);
 
-             _effectUI1 = null;
 
-             EffectUIPool.Recycle(_effectUI2);
 
-             _effectUI2 = null;
 
-         }
 
-         private void CheckGuide(object param)
 
-         {
 
-             if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
 
-              || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
 
-             {
 
-                 UpdateToCheckGuide(null);
 
-             }
 
-             else
 
-             {
 
-                 Timers.inst.Remove(CheckGuide);
 
-             }
 
-         }
 
-         protected override void UpdateToCheckGuide(object param)
 
-         {
 
-             if (!ViewManager.CheckIsTopView(this.viewCom)) return;
 
-             GuideController.TryGuide(null, ConstGuideId.UP_CARD_LV, 6, "升级成功啦", -1, true, 1500);
 
-             GuideController.TryGuide(null, ConstGuideId.UP_CARD_STAR, 6, "升星成功啦", -1, true, 1500);
 
-         }
 
-     }
 
- }
 
 
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