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- using System.Collections.Generic;
- using ET;
- using FairyGUI;
- using UI.Studio;
- namespace GFGGame
- {
- public class StudioBaseView : BaseWindow
- {
- protected UI_StudioEctypeUI _ui;
- private ValueBarController _valueBarController;
- public GList list;
- private GTextField _txtTime;
- private GTextField _txtNum;
- private GButton _btnBuy;
- private int _time = 0;
- protected StudioCfg _studioCfg;
- protected List<StoryLevelCfg> storyLevelCfgs;
- protected int curIndex = 0;
- public override void Dispose()
- {
- if (_valueBarController != null)
- {
- _valueBarController.Dispose();
- _valueBarController = null;
- }
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_StudioEctypeUI.PACKAGE_NAME;
- _ui = UI_StudioEctypeUI.Create();
- this.viewCom = _ui.target;
- isfullScreen = true;
- _valueBarController = new ValueBarController(_ui.m_valueBar);
- // _ui.m_list.itemRenderer = ListItemRender;
- // // _ui.m_list.onClickItem.Add(OnCliclListItem);
- // _ui.m_list.SetVirtual();
- // _ui.m_btnBuy.onClick.Add(OnCliclBtnBuy);
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- EventAgent.AddEventListener(ConstMessage.NOTICE_LIMIT_CHANGED, OnLimitChanged);
- }
- public void AddChildCom(GComponent com,bool isNeedRender = true)
- {
- _ui.target.AddChildAt(com, 1);
- list = com.GetChild("list").asList;
- _txtNum = com.GetChild("txtNum").asTextField;
- _txtTime = com.GetChild("txtTime").asTextField;
- _btnBuy = com.GetChild("btnBuy").asButton;
- if (isNeedRender)
- {
- list.itemRenderer = ListItemRender;
- }
- _btnBuy.onClick.Add(OnCliclBtnBuy);
- }
- protected override void OnShown()
- {
- base.OnShown();
- _valueBarController.OnShown();
- // _valueBarController.Controller(1);
- //_ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gzs_bjbj");
- //add by zyq
- UpdateItem();
- UpdateView();
- Timers.inst.Add(1, 0, UpdateShowTime);
- }
- protected override void OnHide()
- {
- _ui.target.RemoveChildAt(1);
- base.OnHide();
- _valueBarController.OnHide();
- _studioCfg = null;
- storyLevelCfgs = null;
- Timers.inst.Remove(UpdateShowTime);
- Timers.inst.Remove(OnTimerUpdate);
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- EventAgent.RemoveEventListener(ConstMessage.NOTICE_LIMIT_CHANGED, OnLimitChanged);
- }
- private void OnLimitChanged(EventContext context)
- {
- int limitId = (int)context.data;
- if (this._studioCfg.limit != limitId)
- {
- return;
- }
- UpdateView();
- }
- protected void UpdateView()
- {
- var limitData = RoleLimitDataManager.GetLimitData(this._studioCfg.limit);
- _txtNum.text = string.Format("剩余次数:{0}/{1}", limitData.TotalPlayMax - limitData.PlayTimes,
- limitData.MaxStorageCount);
- }
- private void UpdateView(int limitId)
- {
- }
- private void UpdateShowTime(object param)
- {
- long curTime = TimeHelper.ServerNow();
- long endTime = GameGlobal.myNumericComponent.GetAsInt(NumericType.DailyResetSecs);
- _txtTime.text = string.Format("{0}后刷新", TimeUtil.FormattingTime(curTime, endTime * 1000));
- }
- protected virtual void ListItemRender(int index, GObject obj)
- {
- UI_ListItem item = UI_ListItem.Proxy(obj);
- StudioDataManager.Instance.IsCanFight(storyLevelCfgs, index, out bool canFight, out string content);
- ItemData itemData = StoryBonusDataCache.GetBonusData(storyLevelCfgs[index].id).bonusBase[0];
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemData.id);
- item.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
- item.m_star.selectedIndex = InstanceZonesDataManager.GetStarCountHistory(storyLevelCfgs[index].id);
- item.m_imgLock.visible = canFight ? false : true;
- if (item.m_imgLockBg != null)
- {
- item.m_imgLockBg.visible = canFight ? false : true;
- }
- item.m_txtTitle.text = canFight ? storyLevelCfgs[index].name : content;
- if (canFight) curIndex = index;
- if (item.m_loaIcon.data == null)
- {
- item.m_loaIcon.onClick.Add(OnLoaItemClick);
- }
- item.m_loaIcon.data = index;
- if (item.m_loaBg.data == null)
- {
- item.m_loaBg.onClick.Add(OnCliclListItem);
- }
- item.m_loaBg.data = index;
- UI_ListItem.ProxyEnd();
- }
- public void OnCliclListItem(EventContext context)
- {
- GObject obj = context.sender as GObject;
- int index = (int)obj.data;
- StoryLevelCfg storyLevelCfg = storyLevelCfgs[index];
- StudioDataManager.Instance.IsCanFight(storyLevelCfgs, index, out bool canFight, out string content);
- if (!canFight)
- {
- PromptController.Instance.ShowFloatTextPrompt(content);
- return;
- }
- // StudioDataManager.Instance.PROPERTY_SELECT_INDEX = _ui.m_listProperty.selectedIndex;
- // StudioDataManager.Instance.TYPE_SELECT_INDEX = _ui.m_c1.selectedIndex;
- InstanceZonesController.ShowLevelView(storyLevelCfg.id, StudioDataManager.Instance.OnFinishStudioStoryLevel);
- }
- public void OnLoaItemClick(EventContext context)
- {
- GObject obj = context.sender as GObject;
- int index = (int)obj.data;
- ItemData itemData = StoryBonusDataCache.GetBonusData(storyLevelCfgs[index].id).bonusBase[0];
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemData.id);
- GoodsItemTipsController.ShowItemTips(itemCfg.id);
- }
- private void OnCliclBtnBuy()
- {
- ViewManager.Show<StudioBuyNumView>(this._studioCfg.limit);
- }
- private void UpdateItem()
- {
- for (int i = 0; i < list.numChildren; i++)
- {
- list.GetChildAt(i).visible = false;
- }
- _time = 0;
- Timers.inst.Add(0.07f, list.numChildren, OnTimerUpdate, 1);
- }
- private void OnTimerUpdate(object param)
- {
- list.GetChildAt(_time).visible = true;
- UI_ListItem listItem = UI_ListItem.Proxy(list.GetChildAt(_time++));
- //播放动效
- if (listItem.m_test != null)
- {
- listItem.m_test.Play();
- }
- UI_ListItem.ProxyEnd();
- }
- }
- }
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